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ShowGamer.comKingdoms of Amalur: Re-Reckoning (2020) Side Quest Walkthrough



Kingdoms of Amalur: Re-Reckoning (2020) Side Quest Walkthrough

We offer you to familiarize yourself with the passage of ALL side tasks for the game Kingdoms of Amalur: Re-Reckoning.



In this article I will try to describe for you ALL additional quests of the amazing world of Amalur. I will describe the cities in which they are taken, I will write the character who gives them out, I will even write a reward for completing them, thanks to which you can choose for yourself whether it is worth spending time on the quest or not! Let's get started!

Holnstead

For your information: this place is located near Dellah.


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Bride Fisherman 's Bride

The quest is taken from Enconeg Holn.

Task: clear the pier (Clear the Pier). We go to the place indicated on the map and kill three wolves.



New quest: Continue Searching Ettinmere. We move forward, climb up the slope and kill the monster. Enconeg comes running, we talk with him.

New mission: Save Enconeg. We kill the monster, the nymph that attacked Enkonega. We are talking with a man.

Reward: Enconeg's Ring.

Imelda's Charm (Imelda's Charm)

The quest is taken from Enkoneg Holn upon completion of the previous quest.

Task: find the missing amulet (Find the Missing Charm). We move to the Dellah area, kill the monster and take the amulet from him (we search).



New mission: Return to Enconeg. On the map we return to Holnstead, to Enkoneg, we go into the house and talk with the man. Quest passed.

Reward: 1224 coins.

Light and Darkness (Shine and Shadow)

The quest is taken from the dwarf Evikenn Etell.

Quest: Recover the Artefacts. We follow inside Dellach (Dellach), we kill on the way to the control point of monsters. After killing the last monster indicated by the marker on the map, we search it and pick up the Shine and Shadow blades.



New quest: Return to Avecenn. We return to the gnome and talk with him.

Reward: 264 coins.

Canneroc

Cannerock quests will be available after completing the "Resting the Bones" quest, which you can find in the "Tasks" section of the article (in it you had to collect the remains of people around Cannerock County).

Grim Harvest

The quest gives Menri To?? in Cannerock.



Quest: Investigate Togh Farm. We move to the Menri Tog farm, on the way we kill spiders, we go inside. We go down and examine the body. We take Jake's knife.

New quest: face off against Confront Cartery Jayck. We leave the farm, return to Cannerock on the map and talk with Carteri Jake. We inform you that we will not allow any deal, and he will pay for everything.

New quest: Kill Cartery. We kill the villain.

New quest: Return to Menri. We follow to Menri and report on what happened.



Reward: 1836 coins, Silkfarmer Gloves.

IN web (A Tangled Web)

The quest is given by Garaner Wernt in Cannerock.

Quest: Meet with Garaner. We go to Geraner, who will be waiting for us on the bridge, not far from Cannerok. We talk with him.

New task: Find Barten (Find Barten). We move to the indicated point and go down into the cave. We follow the corridors of the cave, killing spiders along the way. When we get to Berten, we help him in the battle with huge spiders. We talk with Berten after the battle.

New Mission: Return to Canner??k (Return to Canneroc). We return to the city of Cannerock, we talk with Berten again. Quest completed.

Reward: Gossamer End key (allows you to start the quest). The quest can be viewed in the "Tasks" section of the article.

Reduction threads (Cutting the Threads)

The quest starts when you talk to Burnet after completing the last item of the previous task.

Objective: Go to Castle Yolvan. We go to the Yolvan castle, kill the creature that has appeared, we approach the point indicated by the arrow.

New quest: Find another entrance. We go to the indicated place and jump down, inside the Yolvan castle.

New quest: Investigate the castle. We click on the stone in the center of the hall.

New quest: Find the remaining Lorestones. We move along the corridors of the castle and activate the remaining four stones. We destroy the rats.

New task: find the intruder (Find the Intruder). We go to the indicated point, we pass through the gates that open automatically. We talk in the throne room with Widow. Quest completed.

The Widow's Wrath

Does the quest start immediately upon completion??Niyu performance of the previous task. Without it, as you understand, the quest will not start.

Task: Escape from Castle Yolvan. We run away from the castle, we run to the exit. Spiders can't be killed.

New mission: Return to Canneroc. We return to the city of Cannerock.

New mission: Defend the Town. Upon arrival, we see how spiders attack the city. We kill them and talk with Berten, who himself runs up to us.

New quest: Go to Cathrus. We leave for the Katrus cave, which is shown on the map. We go forward and talk with Widow, the main villain. So, now we will have a divergence of missions: we choose the option to kill the inhabitants of Cannerok, or the option to kill Widow. Consider the case of the murder of Widow. We inform her that we will kill her first.

New quest: Kill the Guardian Spiders. We move deep into the cave, killing spiders along the way. As a result, we talk with Widow.

New quest: Kill the Widow. We kill the villain. She will periodically summon new and new spiders.

New mission: Return to Canneroc. We leave the cave and return to Cannerock. We go into the tavern, where we talk with Berten.

Reward: Canneroc Gossamer (x2), 3060 gold, 1836 gold

Now consider the option if we agree to side with Widow. Choose the top phrase.

New quest: Kill Canneroc's Citizens 0/8. We go to Cannerok, we go into the tavern and kill all the people.

New quest: Return to Widow. We return to Widow in Katrus.

Reward: 2660 coins, Crude Steel Blades of Yolvan.

It is worth noting that if you kill the villagers, another quest from the "Tasks" section - Hair of the Dog will not be available.

Gorhart

A crisis Faith (Crisis of Faith)

The quest is issued by Father Dynwell.

Quest: Go to Father Egan (Locate Father Egan). We head to brother Egan and help him in the battle with a small monster, after which we talk with Egan.

New quest: Follow Ergan to Waterhall Down. Together with Egan, we move to underground waters, killing enemies along the way. Inside we approach Egan and talk with him.

New quest: Follow Egan to the Veil with Egan. We kill enemies along the way, there are traps in the water, as well as around the sunscience, which is our goal. We approach the chest and quickly run away from it so as not to fall into a trap. We take away the mage's headdress (Selkie Veil) from the chest.

New quest: Follow Egan back to camp. Killing enemies along the way, we move to the exit from the cave. We run back to the camp and talk with Egan. Choose the blue answer options. A dialogue with Finn automatically starts.

New task: kill Finna and Arbos (Kill Finna and Arbos). We kill two robbers.

New quest: Follow Egan back to the mission. We return back and pass into Fay through the gates that were previously closed. We are waiting for Father Denvil to come up to us, and we talk with him.

Reward: Unlocked Faith area, Selkie Veil.

Building Bridges

The quest is given by Erk Adwold.

Quest: Speak to Aery the Fae. We move to the indicated place and talk with Airi.

New quest: Speak to Herk Adwold. We return to the city and communicate with the quest giver inside the tavern, on the second floor.

New mission: Report the attack. We go to the House of Ballads and talk with Galin.

New quest: Return to Herk Adwold. We return to Erk and talk with him. Quest completed.

Reward: Azurite Longsword and Fortified Buckler.

Homecoming

The quest is given by Gizele Wulfrac in Gorhart.

Quest: Discover Camden's fate. We go to Didenhil, go to the Three Lamps tavern and communicate with Camden Wulfrak.

New quest: Return to Gizela Wulfrac. We return to the poor wife of Camden. We choose what to tell her: the husband is dead or the husband is alive in Didenhil.

Reward: 156 coins, Iron Gauntlets (regardless of the last phrase).

Members Only

The quest is given by Sister Zelda in Gorhart.

Quest: Return the volume of the sacred book (Steal the Ordination Tome). We go up to Face, go into the indicated building and steal a book on a pedestal.

New quest: Return to Sister Zelda. We go outside and give Zelda the book.

Reward: 156 gold coins.

Problem V Recipe for Trouble

Quest given by Nanne Hanri in Golden Age Alchemy.

Quest: Find Apprentice Nanne (Find Nanne's apprentice). We go outside and go to Agnur Farhal (Agnur Farhal). We pass inside the cave, find Kars Hilfred and talk with him.

New mission: Destroy the formula shipments. We kill Kars and other robbers. Inside the cave we find four such supplies, kill the bandits nearby and destroy the cargo. To the right of Waterhall Down are the rest of the supplies of the bandits - we break everything.

New quest: Return to Hanne Hanri. We return to the merchant and report on what happened.

Reward: 3060 gold, health and mana potion, Cunning Robes.

From past (Out of the Past)

The quest is given by brother Delph.

Task: get three daggers: Delphi, Aitran and Ugnar. We go down to Gorkhart and communicate with Ugnar Odgrey. We kill Ugnar and take the dagger from the bag, next to the place where he lay. Thus, we will find the daggers of Delphi and Ugnar. We follow to the place where Aytran is located. We fight with Aytran, a dialogue begins. You can pay him for a dagger (756 coins), or you can fight. We choose ourselves. If they killed him, then we search the body of Aytran and find the dagger.

Butfirst task: to bring daggers (Deliver the Daggers). We move to the place indicated on the map and pass into the bloodstone dungeon (Bloodstone Deep). We move through the cave, killing the bandits. We talk with Red Idward (Red Idward). We kill him and other bandits.

New task: return to brother Delf (Return to Brother Delf). The task speaks for itself - we return to Delphi.

Reward: 3060 coins, brother Delphi's key.

Red in Tooth and Claw

The quest is given by a man named Einmi, who can be found on the road, not far from the Gorguaz cave.

Task: find the well of souls (Find Sprite's Well). We go to the well of souls and destroy the monsters that have appeared.

New quest: Return to the Ainmhi. We catch up with Einmi and communicate with him.

New quest: Collect Leechwood Bark (Harvest Leechwood Bark). We go to the indicated place and collect the plant.

New quest: Recover the Well's Waters. So, now the well will disappear and appear in other places on the map. It is necessary to catch up with him and put the bark of the plant. We are waiting for the well to be nearby with some active area on the map so that we can instantly move there. We move to it and put a plant in the well.

New quest: Return to the Ainmhi. We return to Einmi and talk with him. Quest completed.

Lost Knowledge (Knowledge Lost)

To the right of the Shieldring fortress we find Oleander Sinlayer, from whom we take the quest.

Task: find the potion (Locate the potion). We go inside the Shieldring fortress, we approach the marked chest. We save just in case if there is no desire to spoil relations with this faction. We are waiting for the soldier patrolling the corridors and this room to go away from the room, open the chest and steal the potion - Minor Alchemist's Art.

New quest: Return to Oleander Sinclair. We return to Oleander and give him the potion.

Reward: 276 coins.

Didenhil (Didenhil)

The Natural Order

The quest is taken from Kester Barclay on Didenhill Street.

Quest: Enter the Coilsbain Caverns. We move to these caves and go inside.

New task: Destroy 10 Jotunns (Destroy the Jottun 0/10). Moving through the cave, we destroy the Jotunns. In the first part of the cave, we destroy 7 pieces, then we go through the doors to the second part of the cave??s and kill the three remaining enemies.

New task: find a way out (Find a way out). We leave at the other end of the second branch of the cave into the air. An-no! After passing through the door, in the last room we meet Balthazar. We talk with him, kill Balazar and the creatures he calls. Creatures can be killed without much effort, you can not touch them at all, but quickly deal with Balthazar, thereby the creatures will disappear.

New quest: Return to Cester Barclay. We leave the cave and jump down. Attention! Here you can meet Grim Onvig and take the faction quest The Guided Hands from him (more on that later). And now we return to Kester and turn in the quest.

Reward: 1050 coins, Eveline's ring.

Plague Shield

The quest is given by Astrid Frisk in Didenhil, inside the Healer's Cottage.

Quest: Gather the lost Plagueshield. In total, three parts of the shield are needed, but Astrid herself gave us one of them. We set off to collect the other two parts near the Bloodstone cave. We will find one part ownerless, lying under a tree. As for the third part of the shield, here you will first need to run after the bandit, who will lead us to his camp. In the camp we kill this bandit and three others.robbers, we search the corpse and find part of the shield.

New task: return to Astrid Frisk (Return to Astrid Frisk). We return to Astrid and complete the task.

Reward: Major Health Boost Potion (x4).

Height crime (The Height of Crime)

The quest is taken from Stellan Reyten, not far from the cave Splitrock Depths.

Task: Find Stellan's Journal. We go into that very cave, move deeper into it, killing enemies. We select Stellan's magazine, lying around the fire.

New quest: Return to Stellan Reitan. We return to the gnome and give him the diary.

Reward: 776 coins.

Shieldring Keep

Quests are taken from the board inside the Shieldring fortress.

Ungentle Beasts

Assignment: Explore the overgrown thicket (Search Overgrown Ticket). We go outside and move to the left side, we pass into the overgrown thicket. We move deep into the cave, killing enemies along the way, we select the book Gentle Beasts.

New task: return to the board with contracts (Turn in the contract). We go back to the fortress and report on theon a mission to Idwold Freward.

Reward: 2436 coins.

Battle Cry (Rallying Cry)

Quest: Explore Ettinmere (Investigate in Ettinmere). We leave the fortress, move to Dellah. We kill monsters, we pass through the bridge and we search the corpse.

New quest: Kill the Ettin Shamans: Sul, Merog, Duxtir, Ansir. We find these shamans and kill them without much difficulty.

New quest: Deliver news to Shieldring Keep. We return to the fortress and report on the incident to Aydvold Frevard.

Reward: 1624 coins.

Brutal Contract (A Brutal Contract)

Objective: Locate the Former Contract Holder. We move to the indicated place, find and talk with Declan Malus.

New quest: Hunt the Trolls in the Haxhi Region - 0/5 Mountain Trolls destroyed (Hunt the Trolls of Haxhi). Here and so everything is clear - we find and destroy five trolls.

New quest: Return to Declan Malus. We talk with Declan Malus again and get a contract from him.

New quest: Bring the Contract to Shieldring Keep. AND?We eat in the fortress and report on the events to Idvold Frevard.

Reward: 2436 coins.

St. Eadric Mission

Band of Brother Monks

The quest is issued by Brother Hold at the Mission of St. Eadric.

Mission: Locate Brother Padric. We move to Splithrock Depth, go inside the cave, get out through another passage. And here is Brother Padrick. We search the body and take the magazine.

New quest: Return to Brother Holt. We return to the quest giver and report on what happened.

Reward: 756 coins.

Ysa

Oh, the Indignitaries (Oh, the Indignitaries)

The quest is given by Squire Brio in Ysa.

Task: talk to the four dignitaries (Talk to the four dignitaries: Orld Gorrenet, Lady Hartven, Lord Setter, Lady Wenery). We find all the dignitaries in Aiza, we talk with them, we use charisma. It is necessary to persuade all the dignitaries without exception!!!

New quest: Return to Squire Brio. After a conversation with all four dignitaries, we go to Brio and report on success.

What are you worried about (What Ales You)

The quest is issued by Gertern Asker in Isa.

Quest: Talk to Jakasen (Talk to Jakasen). We go to the lyceum of the Grove and talk with Jackesen.

New quest: Test the potion. We agree to drink what Jackesen offers us.

New quest: Harvest Bristletongue. We leave the building and go to the next location. Harvesting plants.

New quest: Return to Gertern Asker. We return to Gertern and report on the completion of the mission.

Reward: 2196 coins.

One Drop (One Drop)

The quest gives Nomeron to Isa (Ysa).

Task: collect a collection of water (Collect the water - Court of Summer, Ballads Sanctuary, Memory Walk, Gardens). In the four places marked on the map, we collect jugs of water.

New task: open the water lock (Open the Water Lock). We go to the marked building and interact with the flow regulator.

New task: return to Nomeron (Return to Nomeron). We go to Nomeron and turn in the quest.

Reward: Shoes of the Blaze.

Antelope (The Antelope)

Quest takes?? at Oreyn Vilsara, to the right and slightly below the cave of Brigand Hall. We take the quest from Wilsan and free him.

Quest: Talk to Magra (Talk to Magra). Run to Magra and talk to her. We use our charisma - the quest is completed. If it doesn’t work out with charisma, then choose the top phrase.

Reward: Band of Lightning Shield ring.

Lost

We are moving along the same road along which Magra will run. As a result, we will meet Jedda Kerning on the bridge. We take a quest from her.

Task: find Turin (Look for Turin). We go to the point indicated on the map and search the body of Turin. The most important thing is to take away his contract.

New quest: Return the scroll to Jedda. We go back to Jedda and give her the contract.

Reward: 756 coins.

The Flowering

We take the quest from Ozduin. It is located to the right of the bridge on which we took the previous quest. It won't be difficult to find him.

Task: collect Chrysalae 0/5. We collect all the plants at the indicated points on the map.

New quest: Return to Osudin. We go to Ozudin in the cave of Brunuaz (Brunuath). We find him in a distant room, we talk with him.

New quest: plant Chrysalae. We plant the collected plants in five flower beds indicated on the map. Suddenly, flying creatures appear out of nowhere - we kill them, then we communicate with Ozudin. We ask him if he wanted to kill us.

New quest: Defeat Osudin. We kill the insidious villain! Quest completed.

Ayten (Ayten)

Blessing Earhell (The Earthell's Blessing)

The quest is given by Singin Nell in Eiten.

Objective: Go to Ayten Circle. We go where we are asked.

New quest: Use the Windstones. We approach each stone and press the F key.

New quest: Kill the Niskaru. We kill Niskara.

New Quest: Re-activate Wind Stones 0/5. But now we do it more carefully! Pay attention to the fact that the stones are signed - the lowest, low, medium, high, highest or, respectively, Lowest, Low, Middle, High, Highest. If everything is done correctly, then Niskaru does not appear, and the task is updated.

New quest: Speak to Singing Nell.

Reward: 1476 gold.

Strict Accounts

The quest is issued by Sigra Thorin in Eiren, inside her own apartments.

Task: deal with receipts 0/5 (Reclaim the Invoices). We leave the building, go to the marked locations and steal receipts - we break open the chest somewhere before stealing the receipt. One of the receipts will be far from Eiren, in the corpse of a murdered person.

New quest: Return to Sigra. We return to Sigra and complete the quest.

Reward: potions of mana, health and experience.

Castor's Wrath

The task is taken from the contract board in Eirene.

Task: kill Castor Redhand (Kill Cator Redhand). We go to Castor's lair and kill him.

New quest: Claim your reward. We return to Eiren and report on the completion of the mission to Finewick Iver.

Reward: 1476 gold.

Crazy Waters (The Waters of Madness)

In the lower right part of the lands of The Wolds we find the Rhond farm. We take the quest from Ronda herself.

Task: find Kranalt (Find Cranalt). We move to the Kranalt cave and go inside. We move forward, kill monsters and searchnodding Moled's body. We take Jenniker's diary.

New task: Find the missing parts (Find the Missing Part - Gem Lattice, Mana Pendulum, Belt of Fluidity). We stand with our backs to the entrance to the cave and first go to the left side. We go forward and run into a closed passage. We try to open it, but all in vain. If you wander through the cave and inspect other corridors, they will also be completely blocked. But for now, we're not going anywhere. So, we went to the left and ran into a dead end. We go back a little and turn into a small "alley" on the left, where, as shown on the mini-map, the path ends. And here we find a lever from a plant - lower it. We return to the passage, which is now open. So, in this wing of the cave we find two of the three necessary items. At the same time, other doors open like ordinary unlocked doors of the house by pressing the F key. We follow to the right side of the cave. At the first turn, turn left. We move forward until there is a turn to the right. But until we turn right, but go a little to the left and forward again, in the same direction we will see a locked passage in front of us (blocked with vines). Again, just like that, the door will not open. We return to the fork and now just turn right. The further path will be like a circle. Can you go straight without turning anywhere, or can you go straight, bending the trajectory a little?? yu movement to the right. We wrap just the same to the right and lower another lever from the plant. We return to the passage, which is now open. We kill the monsters and take the last part.

New quest: Repair the Artefact. We approach the mysterious artifact at the beginning of the cave and deactivate it.

New quest: Return to Rond Farm. We return to the girl on the farm and talk with her.

Reward: 1476 coins.

Unlucky Charm

The quest is issued by a wounded man, Edwin Hosvig.

Task: Find the highway robber. We move to the place marked on the map and communicate with Gelt Far. We take the amulet.

New quest: Cleanse the amulet. We go to the next place where we have to clean the amulet. We pass inside the cave Syl (Syl). We move clockwise in the cave, kill the enemies along the way, then put the amulet on the pedestal, on which the light falls.

New task: return the amulet (Return to amulet). We approach the closed passage on the other side, it opens. We leave the cave and go to Emayr. The amulet can be given to either Edwin, the wounded man, or sold to a merchant. We give to the amulet?? Edwin.

Reward: 1st-class lockpick, 2 regular lockpicks, weapon/clothes repair toolkit, Physical Shard (x2).

Strangers among us (They Walk Among Us)

The quest is taken from Elrod Edman, at the foot of Emir.

Quest: Deal with the Tuatha spies. We move along the three indicated points where the spies of Tuat are located. We interrogate them - you must definitely get information! Having obtained information, the task is updated.

New quest: Return to Elrod Edman.

Reward: 1476 coins.

Rivener Tarsus

The quest is taken at the location of Deep Slumber (Deep sleep) from Lord Kallor. This location is located in the center of the Cradle of Summer lands.

Objective: Retrieve the staff pieces. We move to three points on the map and pick up the necessary items: we take God Fang from the pedestal to Hanga's house, in cave 888 we talk with Erion Raff, we pay him money (5060 coins) and get Dark Sliver, finally we find Purt, talk with her and use our charisma - we have Crack of Dawn!

New quest: forge the staffs (Forge the staffs). It will be difficult for those who are not fond of it to understand the task. So what does it require of us?sya. We go to any anvil (for example, behind the tavern in Emine) and press the F key. We have two sections - craft and scrap (dismantling). We go into the lower section and dispose of the items found (we disassemble the three staffs that we found before). The first part of the task is completed! Now you need to assemble three staffs from the remaining parts according to the assignment. Now we are in the craft section (Craft). We go into the section and at the top we see various subsections - weapons, warrior armor, mage armor, etc. We need the Weapons section. In this section we find the staff (Staff) and look at the picture what is required for it - four items. Surely you will not have these items, so here lies the snag. You can buy staves, dismantle them in the second section of the forge and, perhaps, the necessary items will be found. Or you can make it smarter: we go to Rathir, go into the Pride of Pryderi building and communicate with the merchant Marisel Kadir. We buy craft reagents from her (at the very bottom). Here are all the necessary reagents! We approach the anvil in the same building and go to the Craft section. Select Staff (Staff) and click on it twice. Next, select a staff that we can craft (we are interested in three staffs called Rivener Tarsus, Gloamfrost, Ender's Fire). We select reagents (any that are available in the window), confirm the craft. Click on the continue button and that's it! We repeat the procedure with the other two staffs. In the bag!

New?Assignment: Meet Lord Callor. We return to Lord Kallor and give him the staves. Even the coins did not give an infection!

Refugee Camp

Buried Alive

The quest is given by Ommer Vogard in the refugee camp.

Mission: Find the refugees. We move inside the tomb of Opreeira and find refugees in the depths of it. We talk with Lyra.

New task: turn off the trap. We return back, killing four skeletons along the way, and pull the lever, thereby turning off the trap.

New quest: Speak to Ommer Vogard. We go to Ommer in the refugee camp and talk with him.

Reward: Rousing Longbow.

Rise of the Dead (Raising the Dead)

The quest is taken from Aidva Widfrond, not far from the tomb of Opreair, where we rescued refugees.

Quest: Find the grave of Azo Raemund. We search all four places marked on the map.

New quest: Find Britt Hagni. We move to Emire, go inside the Blue Beer tavern and talk to Britt Hagney on the second Floor. We select the upper phrases (at the end - the upper right). We receive from?his ring.

New quest: Speak to Idwa Widfrond. We find Ayda nearby with Emayr - we talk with her. Choose any phrase - say that he is alive (lower), or pass the ring.

Reward: 1476 coins.

Treasures of Culn

The quest is taken in a location called New Culn from Lord Cras.

Quest: Recover the Treasures of Culn 0/5. We go to the Sad bay (Bitter Cove), we go inside. We explore the cave deeper, killing Kobolds along the way and collecting various parts of Kaln's treasures: the contents of three chests, a painting, a vase. I draw your attention to the fact that there are traps next to the three treasures.

New quest: Return to Lord Cras. We leave the cave, move to New Kaln and talk with Lord Kras.

New quest: Follow Urlik to the hoard. We run after Urlik to Kaln's reserves. In a conversation with Urlik, we use our charisma (green line), thereby we can do without a fight.

New quest: Find Lord Cras. We move to Rathir, find Lord Kras and talk with him. We choose one of two options - leave him at large, or put him in jail. Because he??wasted my precious time, I sent him to jail!

Helmgard Keep

The next 3 quests are taken from the contract board in Helmgard Keep.

Truce (Wrest from Peace)

Task: Recover the wedding ring. We leave the fortress, move to the Sad Bay cave and go to the point indicated on the map. And the graves take out the wedding ring (Marriage Band), return to the fortress of Helmgard and report on the completion of the task to Enric Old.

Reward: 3636 coins.

Vane's Luck

Mission: Defeat Grinning Vane. We move to the point indicated on the map, Lucky Mine, and kill the robbers, including Grinin Wayne.

New quest: Take Vane's Armband. We go to the fortress of Helmgard and hand over the contract to Enric Old.

Task: 3636 coins.

Pilgrim's Failure (A Pilgrim's Setback)

Task: return the lost scrolls (Recover the lost scrolls 0/5). We follow to Ruul-Mane, we kill Kobolds, we get scrolls from their corpses. After three scrolls found, in one of the rooms you can talk with Erion Raff. But this conversation is not obligatory for us on the questzatelno. We kill the last two Kobolds, go outside and move to the fortress of Helmgard. We hand over the task to Enric Old.

Reward: 3636 coins.

Niahm's Labors

The quest is given by Niamh Kent, who is located roughly in the center of the Tala-Rane lands.

Quest: Kill kobolds 0/3 (Kills the kobolds). We move to the indicated locations and kill the kobolds.

New quest: Speak to Niahm. We return to Niam and talk with him.

New task: kill Smiler (Kill Smiler). We go to Corgan Hold (Corgan Hold), we move from the entrance gate to the right side and we pass through the waterfall. We kill Smiler and other monsters. We return to Niam and report on the completion of the mission.

New quest: Kill Kolmir. We go to the place indicated on the map and kill Kolmir and his minions. We return to Niam and talk with him.

New quest: Kill Malgar. If you are not tired of Niam yet, then we go to Malger and kill him. Again we talk with Niam, this time the quest is completed.

Reward: 2460 coins.

Bell, Book and Candle (Bell, Book and Candle)

The quest is given by Fatir Skase, as well as ?The next hero is located in the center (slightly below) of the Tala-Rain lands.

Quest: Find the Solemn Bell. We go to the abandoned fortress Dolve Wayle (Dolve Wayle), where Feytir is waiting for us. We run forward together with Feytir, we talk with him, we say that we will protect him.

New quest: Defend Faitir. We kill the running skeletons.

New mission: Investigate Library. We go to the library, kill a strong skeleton, Feitir comes running to us, with whom we have a short conversation. In general, again, we protect Feytir from skeletons, talk to him and move on. We talk with Feytir, then we find the First Skaze and help him kill Feytir. Re-communicate with our new friend.

Reward: 4660 coins, Dolve Wayle Vault Key.

Tirin's Rest

The next two quests are taken at (or near) Tirin's Rest.

Leaving the ruins (Out of the Ruins)

The quest is given by Atheof Cergren.

Quest: Travel to Culn. We are heading to this location. Do not confuse with New Kaln!

Task: find Anela (Search for Anela). We go down to the basement of one of the destroyed houses and talk with Bed Pengaras.

New quest: travel to the Virki area. We get out and go to the location of Virki. We kill the warriors of Tuat and go inside the fortress.

New quest: Search for Anela. We move along the fortress until we hear the voice of Anela.

New quest: Defeat the Tuatha. We kill the enemies who attacked Anela.

New quest: Talk to Anela. We agree to help her.

New task: close the gates (Close the Gates 0/3). Move the space, kill Tuat and lower the three levers.

New quest: Talk to Anela. We are talking with a girl who fought shoulder to shoulder with us.

New quest: Go to Tirin's Rest. I'm going to this location. We talk with Ezeof.

Reward: 2660 coins, Doctor's Medallion.

The Valley of the Blessed

We take the quest not far from Tirin's Rest, if you open the map, you need to move to the left side of this area. The quest is given by Serabel Nareen.

Quest: Find the Paling Wand. We go to the Adarus cave and talk with Graham Hale. We move deep into the cave, kill the enemies and take out the Paling Wand from the chest.

New butt?Value: Give the Wand to Serabel or Graem. We go outside and move to Tirin's Rest, if we want to give the cane to Graem, or to another point on the map to give the cane to Serabel, where we took the quest.

Reward: Embereyes, Star Thistle, Seaflax, Eel Petal, White Flake.

Rathir

The following quests are taken from Rathira.

Tidings of War

The quest is given by Riad Gaz in Rathira.

Task: Deliver the Notices - Afan Del, Ruhnir Wesnon, Varen Seawine, Maiwen Wyvyrn-Gifre. We run around Rathir and pass the notes to the indicated people. You will have to run after Afan Del inside the caves. As a result, spiders attack him. We kill spiders and give Athan a note. We communicate with Riad and turn in the quest.

Reward: 3036 coins.

Business combination (Mixing Business)

The quest is given by Karasta Erevin in Rathira, inside the officers' hall.

Task: give Gwalchmai the wine (Give Gwalchmai the wine). We go to the marker and talk with Galen Gvalchmai. We use charisma.

New quest: Return to Carasta. We inform you about the completion of the Karaste task.

Onhail: 5060 coins.

Master of locks (Good with Locks)

The quest is given by Vil Warrenir in Rathira, on the streets.

Task: find the old journal (Find the old ledger). We move into the building shown on the map, we pass into the storage room. So, in this room there are several chests at once. A couple of them are not locked, but it is in them that you will not find the old magazine. Other chests are closed and have difficulty levels ranging from easy to medium to hard. I don’t know how it will be with you and whether there is a random in this quest, but I had it the way I will describe below. So, entering the warehouse, we pass into the left room. Here you can find two chests, locked, with difficulty levels "easy" and "hard". There is also a stand with weapons. In one of these chests, namely with a heavy lock, you will find an old journal. We break open this chest using simple or first-class master keys, after which we take away the old red magazine. We return to Wil, the quest giver, and give him the magazine.

Every Sparrow Fallen

The quest is taken from Raf Clear, who can be found on the streets of the city of Rathira.

Task: find Selni (Look for Selni). We go into the lower tunnels, in the depths we find Selni Peliad and talk with her. Do we agree??I complete the task.

New quest: Visit City Watch. We choose from the tunnels, you can use for this the stairs nearby, which leads to the tavern, from where we go out into the street. We move to the city guard building, find the captain Eriad Talibor and communicate with him.

New quest: Find Orwin Dunn. We leave the building, go to the marker on the map and communicate with Orvin Dunn.

New mission: Defeat Orwin Dunn. We kill Orvin and his minions.

New task: return to Sparrows (return to Sparrows). We return to Selni Peliad, we communicate with the captain Eriad Talibor, then we kill Eriad and his warriors. We communicate with Selni and complete the quest.

Reward: 3156 coins, Ragpicker's Ring.

Second duel (A Second to a Duel)

The quest is given by Walin Forstead at the Rathira Tavern.

Quest: Get the Rose of Darkness (Obtain Rose-of-Shadows). We go outside, go to the lower tunnels and at the very beginning we talk with Gelfin Nergifir. We buy the Rose of Darkness from the girl for 3036 coins.

New quest: Visit Daltan Eames. We leave the Lower tunnels, head inside the doctor's house and communicate with Deltan.

New quest: Poison the sword-tip. We go to the armory, press the F key, approaching Deltan's sword, and select the item "Place the Rose of Darkness on the tip of the sword).

New quest: Return to Walen. We return to Wolen in the tavern and report on the completion of the task.

New task: deliver the message (Deliver the message). We go outside, take a few steps forward and we are stopped by Shelerane Forstead. We communicate with a woman - she is Whalen's mother. Select the upper right phrase. We go to the pier and talk with Jabir Kalurin.

New quest: Meet for the Duel. We go to the meeting point and communicate with Forsteed. Let's watch the duel.

New quest: Collect Walen's reward. We go to the pier, talk again with Jabir Kalurin and take the reward.

Reward: 2860 coins.

Bad Blood

The quest is taken in the Upper Town of Rathira from Onfei Cather.

Quest: Talk to Coriana Anwon. We go into the Envon house, which is behind Onfei, and talk with the woman. We agree to help her.

New quest: Get Root Lapidus (Obtain the Lapidus Root). We go outside, leave the city and go to the place indicated on the map. Find a plant and cut it.

New task: bring the herbarium to Mallion (Bring the herb to Mallion). We go to Rathir, go up to the Upper City and transfer the found plant to Mallion, who suffers in the Anwon house on the bed. We agree to help Mallion.

Reward for the first part of the quest: 2530 coins.

New quest: Speak to Coriana Anwon. We talk with Koriana, who is in the same building.

New quest: Visit Apothecary Rhewani. We go to the pharmacist indicated above in the Lower City of Rathir, we communicate with him (more precisely, with her).

New quest: Go to the City Watch. We go to the city guard, we talk with Fevian Tiern.

New quest: Go to the Abergast's House. We go to the house of Ebergest and approach the corpse. We communicate with Einar Ebergest.

New quest: Defeat Einar Abergast.

New quest: Return to Coriana. Well, here it is clear what needs to be done!

Reward: 1430 coins, Orieator's Shield.

Prayer (The Orison)

The quest is taken from Ebelira Seranon in the Upper City of Rathira, inside Lyria's temple.

Task: visit three springs (Visit three the springs). We leave the temple, open the map and get acquainted with three locations that need to be visited. We visit all three sources, we take water from them.

New quest: Return to Priestess Seranon. We communicate with Seranon inside the same place where we took the task.

New quest: Deal with Nuer's Blasphemy. We move to the Lower Tunnels of Rathir, find Nuer and talk with him. Let's use our charisma. We start the conversation again as many times as it takes to convince Nuer to make a deal.

New quest: Return to Priestess Seranon. We talk with Seranon, for the next stage of the task, you can give her a piece of yourself (-10% experience), or money (as I understand it, 10% of the amount available - I had 101200 coins [hehe]). Quest completed.

Family Arms

The quest is taken from Cleese Arne at the foot of Rathir.

Task: get to Dolve Arne (Gain Entrance to Dolve Arne). We go to the house, we communicate with the warrior standing in front of him. We pass inside.

New quest: Find the Staff and the Talisman. Are we going deeper into the building??, kill the rats, take the talisman and the staff.

New quest: Return to Clyeth Arne. We return to our employer and communicate with him. We give him all the items, or we can lie that they are lost.

Reward: 1716 coins, Band of Preservation, 429 coins (for returning the talisman), 429 coins (for returning the staff).

Deserter's Deserts

The quest is given by Madrigal Fenn, not far from Rathir. To do this, we move to the camp of the Moon, immediately leave it and turn right - here is Madrigal.

Task: kill deserters 0/5 (Hunt the deserters). We walk along the points indicated on the map - some deserters will need to be killed, some will already be dead. We search every dead deserter and take bottles with purple liquid from them!

New quest: Return to Maedrigal Fenn. We return to Madrigal and complete the quest.

Reward: 1716 coins.

The Tinker's Daughter

The quest is taken from Burden Tam in the gorges of Kendrien, slightly below Lucky Mine, at the same time above Caer Tosai on the world map.

Mission: Rescue Julia Tam. We move to the indicated point and pass into the cave. D?We crawl deep into the cave, killing enemies along the way, in the end, we free Julia Tam.

New quest: Return to Bardan Tam.

Reward: 1596 coins.

The Best Defense

The quest is taken right here, from Corporal Iver.

Objective: Kill the bandit Lord Connovar and strike at the slavers in Kendrian. We do it and come back for the reward.

Reward: 1760 coins.

Mel Aglir

This village is located on the right side of the Kendrian lands, in the center.

Lord Kandrian (The Lord Kandrian)

We take the quest in the Mel Aglir tavern from Eli Tams.

Quest: Steal Kandrian's Ring. We go to the Kandrian fortress, find the ring and steal it. We return to Eli Tams and talk with him.

New quest: Place the ring on the altar. We go to the altar and place the ring on it. We kill the skeletons and take the ring back. We return and talk with Eli Tams.

New quest: Kill Indre Candrian (Assassinate Indre Candrian). We follow to the Kandrian castle, but go around it on the right, go down the slope into the water and pass through the st.?to the dungeon. We kill the monsters and go up the stairs. Now, carefully, hiding from the guard around the corners, we move to the room from where we stole the ring. We put the ring in place, after which we return to Ely Thames in the same way.

Reward: 5060 coins.

Adessa

New in town (New in Town)

The quest is taken by Decanus Bruten in Adessa.

Task: to establish acquaintances with the inhabitants of Adessa. We go to Domus Politics and communicate with Kurdan Passant. We agree to do the following:

Return to Sender

The quest is taken from Courdan Passant.

Task: find a courier. We go in search of a courier to the place indicated on the map. We find ourselves in Whitestone, go into the building and talk with the courier.

New task: return Kurdan's letter. We follow to the indicated place, go down the wooden paths, kill the assassins and pick up the letter lying on the ground. We take the letter to Kurdan in Adessa.

New quest: Meet Scholar Airancourt. We go outside and go to another part of Adessa. We go into the Basilica Gnostra building. We talk with the gnome girl, return to Kurdan?? hand over the quest.

Reward: 2260 coins, Linen Cowl.

New in Town part 2 (New in Town)

After completing the above quest, we communicate with Kurdan again. The quest is completed, a new quest is automatically taken:

Under Watch

Objective: Meet Templar Jorielle. We rise to the top floor and communicate with Jorielle. We go to Bruten and talk with him. We kill Bruten and other gnomes, return to Jorielle and talk to her again. Quest passed.

Reward: 2260 coins, Dead to Sandstone Vault.

Government orders (Executive Orders)

We take the quest from Lotre Ghent, who lies on the bed, next to Jorielle.

Task: restore the lost directory. We move to the indicated place, go inside the building, go upstairs and take Motus' reference book from the chest. We move to the next location, where we show the Epul Vayru guide. We return to Adessa and talk with Lotre Ghent.

Reward: 5060 coins.

For your information. The next three quests are taken from the contract board in the Hospitalis Quarters.

Wrong Delivery (ShippingError)

Objective: Destroy contraband 0/6.

We make our way to the armory of Adessa, sneak past the guards and destroy 6 shipments of contraband. We take the reward from Ebblier.

Reward: 150 coins.

hand-delivered

Task: deliver the letter. We go to the doors to the prison, sit down near them and wait for the eye symbol above the head of the nearest guard to become completely dark. Break open the door to the prison and go inside. We move to the desired cell, when the guards leave, we pass the letter to the prisoner. We take the reward from Ebblier.

Reward: 150 coins.

The Tithes that Bind

Assignment: Talk to merchants - Sari Kemble, Drydor Sal and Renarith Vale. We walk around the city and talk with merchants.

Reward: 150 coins.

Applied Science

We take the quest from Farid Ouye in the laboratories in Adessa.

Task: go to the mine of Adessa. We go to the mine of Adessa, we approach Farid and talk with him. When Farid moves away, we kill the monsters that appear. We talk with Farid after overthrowing the last enemy, we receive a reward.

Reward: a set of times??s potions.

Silver Tongue (A Silver Tongue)

The quest is taken from Odern Reis in the lower part of Adessa, on the street.

Assignment: Talk to scientists Narenn. Go to Basilica Gnostra and talk to Narenn. Let's start an experiment. We choose all the time the upper right phrase.

Reward: 3036 coins, potions.

Whitestone

Bone Town

We take the quest from Bjorn (Boern).

Objective: Talk to Mayer Esvin. We go to Mayer's house and communicate with him. We agree to help.

New quest: Steal the Skoria Mine Case. We go to the control point, go into the building and quietly steal the case. We return to Mayer and give the case.

New quest: Search the Quarry Mine. We go into the mine, kill the enemies and talk with Edes Skoria. We return to Mayer, turn in the quest, take a new one.

Opened vein (Opening a Vein)

We take the quest from Mayer Esvin.

Task: collect samples. We move to the same mine as in the previous task, we talk with Talgud Skoria. You can pay him 3036 gold, or use charisma. It opens the way forward. Walking down the mine killingspark, take a probe and return to Mayer.

New quest: Kill Edas Skoria. We find Edas in the General Room, on the second floor. We wake him up so that he gets up, we start a conversation. We squat down and, as if nothing had happened, steal the family ring. Now Edas can be attacked - we kill him, we return to Mayer.

Reward: 3036 gold, Stupefying Greatsword.

The Runaways

We take the quest from Steg Darkvari, who is sitting in a cage in the middle of the village.

Mission: Steal the keys to the cage. We go to the guard, who has the keys, and buy them from him, or take him with charisma. We return to the cage, everything will happen automatically - Stag is free! We go to the Durkvari mine, kill the enemies and go inside. We move through the mine, kill the enemies and get the contents of the chest. We leave the mine and at the entrance we meet with Rindi Zungar (Hrindi Zungar). We talk with her, apply charisma. We leave for a meeting with Stag.

Reward: 1456 coins.

Missing Keys

The quest is given by Lina Erdin at the Whitestone Tavern.

Task: break open the door to the passages. We stock up on picklocks. We go to Mayer's house, we approach the door in the corridor on the left side, prisa?We sit and wait until Mayer won't see us. We break down the door. We pass into the passages of Whitestone, run forward and break open the second door. We pass through it and leave the building. We go to the opposite door and break it open. We pass into the building, break open the chest and take Mayer Teklari's confession out of it. We go outside, quickly move on the map to the camp of the Sun. We turn back and leave the camp. We talk with Lina, we give the document.

Reward: Daggers of Craft, Buckler of Phasing.

Messenger

We take the quest from Squire Koren in the Whitestone tavern.

Task: deliver messages of death to four people - Mal Dydyn, Tak Edstar, Joanne Gortan, Ram Leodwald. We deliver messages to these people at different points on the map. One of these points is the other shore, Mel Senshir. After that, we return to Koren and talk to him.

Reward: 3036 coins, Azurite Chausses.

Fae at the Mine

The quest is taken from Epul Vayr at the Motus Mining Outpost in The Hollow Lands.

Objective: Find Enser. We move from this location to the right side on the map. At the top of the mountain, we talk with Calover. We agree to execute the order in the form of a new task:

The Century Flowers

The quest is part of the Fae at the Mine quest.

Task: to make the flowers of the century bloom. In this task, we need a weapon with fire damage. We approach each flower, hit it with a weapon with fire damage and see how a glowing aura appears around it. Press aa key F - the plant bloomed. We return to Carovel, we talk with him - the quest is completed.

Fae at the Mine part 2 (Fae at the Mine)

We continue the work we started earlier - we follow Anser Garrow and communicate with him. We move forward, kill the enemy, talk with Eurenda. Now we communicate with Enser.

New quest: find Eurenda's light. We go to the place indicated on the map and take out the man from the corpse of the crystal Light of Eurenda. We run into the Shadowtorn cave, find Eurenda and talk with her. We return to Enser and talk with him inside the house.

Reward: 5060 coins.

Poisoned Blood (Bloodbane)

We take the quest from Kapstten Odver in Motus Mining Outpost.

Assignment: Talk to Edgar Heron. We run to Edgar and communicate with him. We go to the indicated location and kill all the monsters, including Bloodbane. Back to Capstan.

Reward: 3036 coins.

Miners in the sand(Miners in the sand)

The quest is taken from Epul Vaira, who is located at the location of the Motus Mining Outpost. In this case, the quest described above must be completed.

Objective: Talk to Calover. We go to Calover and communicate with him. Now we need to find Edgar Heron. We go to Eron's mine and communicate with him. We choose any options, the battle with the monsters will still begin. We kill monsters, choose the fate of Eron (I killed him). We search the body of Eron and take away the Fae relic. We leave the mine, move to the indicated locations and save 5 miners. We return to Epul Vine, we talk with him, we take the relic to Kenoval.

Reward: 1860 coins, 1116 coins.

Elsrund lands (Alserund)

Kidnapped

We take the quest from Florion in the Circle of Engard.

Mission: Visit the Ingress Caves. By the way, in the center of the Elsrund lands you can find Fram Aedek, from whom you can also take this quest. In any case, you will have to visit Florion. We head to the cave, find a waterfall and activate the stone located next to it. We pass through the opened doors, rush to the control point, killing enemies along the way, and activate the next stone. Access to the tree is open - we follow to a new control point. Activate the third stone, kill the monster, namewow Petal, we take away his skin, after which we return to Florion.

New quest: Give Poultrice to Elord. We talk with Elord, who is two meters away from us. Quest passed.

Flower of fire (Fellfire Bloom)

We take the quest from Florian, located in the same place as the mission earlier.

Objective: Go to Fellfire Pit. We go into this cave (we choose a turn to the left), we kill enemies on the way to the Guardian, we kill the Guardian himself, after which we revive the plant located nearby. We run to the exit from the cave, leave it and return to Florion.

Reward: 1116 coins.

The Crossing

We take the quest from Florion.

Task: to challenge Pura. We go to the point marked on the map, we communicate with Pura. We fight with the girl, in the end she will give us the amulet of the Sun, wanting to live. We move to a new control point and go into the Caer Elatha cave. We find Maksen in the cave and communicate with him. We pass deep into the cave, opening the doors of the vines behind Maksen. He will give us the key when talking. We talk with Elkior. We destroy Elkior and other enemies, we put Bloom Atop on the altar. We return and talk with Maksenom. We move to Florion in the camp and communicate with him. Quest passed.

Reward: Whisperskin Sandals.

House of Valor

For your information. The following series of quests are completed in House of Valor. There are many tasks, since these are ordinary battles in the Arena. We approach the board with contracts in this location, select a battle. Initially, three battles will be unlocked. Weapons and armor here will be “sharpened” thoroughly, so we stock up on sets of tools for repair. You can buy them, for example, from Sari Kemble on the streets of Adessa. So, here's what about these mini-quests:

1. Strength in Numbers . In the allotted time it is necessary to destroy 40 brownies. Reward: 3224 coins.

2. From Parts Unknown . The fight takes place in stages. At the first stage, we destroy the children of Laza (dead men), at the second stage - their own and skeletons. Reward: 3224 coins.

3. Tuatha Vanguard . We kill 3-4 fighters of Tuat. Reward: 3224 coins.

4. Warrior Kings . At the first stage we kill three Balgon Thug. At the second stage - two Balgons with shields and two animals. Reward: 3224 coins.

5. Untouchable: Jottun . We kill Jottun so that he does not hurt us. You can use a shield. Reward: 3224 coins.

6. Wood for the Fire . We kill a lot of Boggarts, in the end - two Thrashes (trees). Reward: 4836 coins.

7. Sprite Showdown . We kill 25 flying creatures, the task is boring. Reward: 4836 coins.

8. Race Against Time: 1 . We kill 25 boggarts in 2 minutes 30 seconds. Reward: 4836 coins.

9 Scavengers . We win in three stages of the battle of various kobolds, rats, skardok, flying creatures, brownies. Reward: 8060 coins.

10. Blood and Steel: 1 . In four stages we kill three huge monsters. At the same time, you can not use the abilities! Reward: 8060 coins.

11. Wrath of the Storm . We defeat several opponents, at the end there will be two huge trolls. Reward: 8060 coins, Mortrost hammer.

12. Untouchable: Leanashe . We destroy two enemies so that they do not hit us. You need to use a shield. Reward: 8060 coins.

13. Contagion . We kill rats, brownies, spiders and the last monster - skardok. Reward: 8060 coins.

14. Race Against Time: 2 . In 4 minutes we kill seven monsters - wolves and various giants. Reward: 8060 coins.

15. From Beyond the Veil . We kill four ordinary Niskara and one big one. Reward: 20150 coins.

16. Blood and Steel: 2 . The fight is somewhat reminiscent of the same duel, although there are 2 times more opponents here in the end.etc. Reward: 20150 coins.

17. Untouchable: Troll . We kill the troll so that he never inflicted damage on us. You can use a shield (of course, it must be durable). Reward: 20150 coins.

18 Fae Mania . We kill the monsters in stages, at the end we overthrow the mountain troll. Reward: 40300 coins.

Battles can be repeated as many times as you like, although the reward for them will be many times less.

Worth Fighting For

The quest is taken from Raid Emelto in The Red Marches.

Quest: Go to the Galette Tunnels. We cross the bridge and run to the right, to the very bottom! We pass into the tunnels of Galett, We talk with Reid, we clean the cave, we talk with Reid again, then we follow him to the gate, we talk with Reid. We return back to where we spent the last fight. We approach the bodies of Raid, press the F key and wait for Raid himself to come running to us. He will try to identify the corpse. As a result, we need to find a certain Burst, after which the task is updated. We open the door by pulling the lever, we talk with Reid in the treasury. We protect Raid from opponents - we kill them. We talk with Reid. Quest completed.

Reward: Key to the Tomb of Fyragnos, Ring of Fyragnos.

His Brother's Keeper

The quest is taken from Colm Elb in The Red Marches.

Task: enter the tomb of Fyragnos. We go to the tomb of Firagnos, follow Kolm, killing enemies, and then leave the border through another door. We talk with Giren. We kill Giren and all other enemies will die. We talk with Colm.

Reward: Key to the tomb of Fyragnos, 2436 coins.

Her Righteous Fury

The quest is taken from Eas Dunbert in The Rad Matrches.

Quest: Enter Farignos' tomb. We move there on the map, we enter inside the tomb. We talk with Eas, open the door behind her. We used one of the keys that we received for completing the two tasks above. We follow Eas through the tomb, helping to kill enemies. We leave through another door, where we deal with opponents. We wait until Eas poisons them, only then we kill - we need 5 pieces. We talk with Eas.

Reward: Key to Fyragnos Tomb, Psalm to Fyragnos.

Into the Breach

We take the quest from Eas after completing the task above.

Mission: Follow the camp. We return to the Galett camp and communicate with Colm Elb. We go to the tomb of Firagnos, forwe go inside and move to the control point, opening two doors with the keys collected in previous quests. We stop at the door and talk with Colm. We go inside the hall, climb the stairs and go outside. We fight with Firegnos. We do the following: attack the boss when 3 Niskaru appear, kill them, then attack the boss again. We repeat the cycle until the leader is completely destroyed. We talk with allies - any of the two.

Reward: 4060 coins. Time to move to another island for quests!

Mel Senshir

Remembrance

We take the quest from Eidrin Tyr in Mel Senshir.

Task: find an unknown warrior. We leave the fortress of Mel Senshire, go to the corpse of a warrior, kill the spiders and take his diary from the warrior's body. We return to Eidrin. Quest completed.

Malicious Practices

We take the quest from Matrim Hawkins inside the hospital in Mel Senshire.

Task: Search the Ruined Tower. After talking with Matrim in the hospital, we go down to the first floor and talk with Corialia Sketch, we report that we talked with Matram. We go to the Ruined Tower, run to the end of the corridor and go to another part of the tower. In the tower we find Korialia Sketch and b?We sit with her. We kill Korialiya Sketch and other monsters, then we return to Matrim. Quest completed.

Eyes and ears (Eyes and Ears)

The quest is taken from Captain Drefen at the foot of Mel Senshire.

Task: find three scouts. We find one scout nearby - alive, Elias Hark. We find the second scout a little further - dead. We kill the monsters that have appeared and search the body of the scout. We find the third scout dead. We kill the monsters that have appeared, we search the body - you can not take anything. We return to Captain Elias.

Reward: 1956 coins.

Dead Eye (Deadeye)

The quest is taken from Elias Hark (one of the scouts from the previous quest) in the Claricon area.

Mission: Destroy Deadeye. We go into the Shattertier mine, not far from Elias. We move deep into the mine, killing enemies. We kill Deadeye, leave the mine and talk with Elias Hark.

Reward: 1956 coins.

Witch Knight of Ghennig

We take the quest from Eudra Firan, which we find in the lands of The Keening, locked in a chamber. We kill the enemies and start a conversation with her, let her out of the cell.

Quests??: Meet Eudra in Gennig. We go to the fortress of Gennig and communicate with Eudra Firan. We move deep into the fortress, opening the gates and destroying the enemies. We rise to the second floor and kill the Witch Knight. We talk with Eudra. Quest completed.

True to the Cycle

The quest is taken from Liordren in the Balor's Crossing area in The Kenning.

Task: move Elleia's ring to the indicated place. We go to the cave of Rehnil, we move deeper into it, killing the monsters. We put Elleia's ring on the pedestal, it automatically returns to inventory. We leave the cave, return to Liordren and give him the ring. Quest passed.

Rite of Honor

The quest is given by Bronwen Sann in Mel Senshire.

Task: defeat six opponents in battles. Between each fight we talk with Bronwen Sann and inform that we are ready to start the fight. The last opponent will be Bronwen herself. When we defeat her, we approach Bronwen and complete the quest.

Reward: Chaser's Longsword.

Time to reap the rewards (A Time to Reap)

In order to take the quest, we move from the location of the House of Sorrows to the right side, we go down to the camp, where two exclamation marks are shown on the map. Tasks for these people we are inthe son-in-law will not be able until we take the quest described at the moment. So, next to the camp is Faye Headsman. We talk with him, we fight with him, after which he disappears. At this time, Betali Jones runs up to us and offers a rbaotenka. We agree to help her.

Objective: Meet Headsman. We go to a meeting with Headsman in the Tinhil cave. We go inside, we communicate with Headsman. We go deep into the cave, kill monsters along the way. In the far room, we kill Headsman himself, after which we return to the camp where we took the quest. We talk with Bateli.

Reward: 3260 coins.

Elf's Best Friend

The quest is taken from Zanvil Whit in the same camp as the previous one.

Mission: Follow Venris's dog. We run after the dog, kill enemies along the way, search the body and pick up Vernis's report. We return to the camp and give the report to Zanvilu.

Reward: 1956 coins.

Spawning Pools

The quest is taken from Sinon Karrag in Camp Elfair.

Objective: Destroy 3 Banshaen. We visit three points marked on the map and kill enemies. We return to Elfer's camp and talk with Sinon.

Reward: Azurite Hammer.

Artifacts and Castles

The quest is taken from Ariel Parien in the center of the Drowned Forest.

Task: pick up Ariel's package. We go to the place indicated on the map, kill the enemies and pick up Ariel's package. We return to Ariel, who is waiting for us near the Bonnlach fortress, we talk with the dwarf woman and go inside the fortress. We go forward and again talk with Ariel. We move deep into the fortress, to the library, where we take out the artifact from the chest. We talk with Ariel and complete the quest.

Reward: 3876 coins.

Brun the Bard

The quest is issued by the eponymous character (Brun) in the lands of the Caeled Coast, in Odie's camp.

Task: clear the Bolgen camp. We follow to the indicated point and kill Bolgenov. We are waiting for Brun to come running to us, we communicate with him. The next task is to clear the gate to Gastir Castle. We go to the Gastir castle, kill three Bolgens and wait for Brun to appear again. We talk with our friend, go to the rocks and kill two Bolgens. We are waiting for Brun and communicate with him. We go to Gastir Castle to find the letter needed by the rune. We move through the castle, killing monsters. Along the way, TAKE the quest "The Last Gastyr", which I will describe later. Why? Just one way or another, we will end up in the same tower (room), where we will kill the same sorcerer. Second quest op?? San below. After killing the sorcerer according to the storyline of The Last Gastyr quest, we take out the letter from the chest. We return to Odie's camp and give Brun the letter.

Reward: 3460 coins, Sirging Daggers, various potions.

The Last of the Gastyr family (The Last Gastyr)

The quest is given by Hillaryd Gastyr, inside Gastyr Castle in the Caeled Coast lands.

Objective: follow Gastir to the tower. We follow on the heels of Gastir, killing Bolgenov and other creatures along the way. In the tower we fight with Rekinon, kill the sorcerer and talk with Hillered.

Reward: 4476, Righteos.

Worthy of Chernobog

The quest is taken from the hunter Eloff in the lands of the Caeled Coast.

Quest: Collect 10 Bolgen Eyes. We move along these lands and kill the Bolgens. We collect their eyes, go to the altar and put five eyes on two pedestals. We kill Chernobog - the quest is completed.

The Last Warrior (The Lost Squad)

The quest is taken from General Finn near Ansill Castle.

Task: get into Ansill Castle. There is a sewer next to Finn, we approach it and press the F key to enter the castle. We move to the specified room, we kill enemies, we help Ridge Goutl in battle??ffu. Together with Ridge we go to the throne room. Along the way, where Ridge will stop, we pull the lever to open the gate. We pass into the throne room and kill Titsneri and his assistants. When we kill Titzneri, we'll be poisoned. We talk with Ridge and go to the altar, break open the chest and get a mystical potion. We drink it (we find it in the Items section). We leave the castle and return to General Finn in the Ansilla camp.

Reward: Brimstone Barrier.

Swords and the seal (The Blades and the Seal)

The quest gives Dren Ansilla in the Ansilla camp.

Quest: Obtain Ansilla's key. We go to Ansilla Castle, this time through the main entrance. We get to a distant room, we communicate with Hillared Gastir. We select the bottom phrase, about the Ansilla key. We use our charisma to convince Hillared to return the key. We leave the castle, go to the Seawatch castle and go inside. We move to a distant room, break open the chest and take away all its contents. We leave the castle and return to Dren Ansilla, to Ansilla Castle. We find Dren inside the castle, not far from the front door.

Lady's Children

The quest is given by Uda Yanara in the Ansilla camp.

Quest: Find Lady Ansilla's dolls. We find one of the dolls in the back room of the Seawatch castle, inside an overturned cabinet, next to Byrne Elgar. We find another doll next to Ansilla Castle. You need to kill the Tuat warrior and search his body. Inside Ansilla Castle, find two whole dolls - they are in unlocked chests. Finally, the fifth and last doll is found near the Ansilla camp, in a human skeleton inside the trunk of a huge tree. We return to Ude Yanara and talk with her.

Reward: 1464 coins, Augur's Cuirass, Helm of Gouging.

Ghosts of Seawatch (Ghosts of Seawatch)

The quest is taken from Byrne Elgar inside Seawatch Castle.

Task: find Connie, the alchemist. Alchemist Connie is found inside Ansilla Castle. It's a girl. She is locked in a cell. We talk with her, go to the opposite wing of the castle and take the key to the dungeon from the chest. We return to the camera, open it and talk with Connie. We return to Byrne Elgar in the ruined Seawatch castle. Now we need to find Erion Odie. We leave the fortress and move to Odi's camp. We communicate with Sergeant Odie, we get another task from him - to convince Cornell. We go to Cornell, take him with charisma, then return to Sergeant Odie. We talk with him. We return to Seawatch and communicate with Byrne Elgar. Now you need to find Astor Collien. We leave the castle and move to Mel Senshire. We communicate with the gnome Astor Collien. Astor asks to find Erdast. Let's go to Mel Senshire's tavern, b?We sit with Freddie Edstar. We pay the girl 250 coins, or take charisma and get the blade of Tuat. We return to Astor and give him the blade. Again we go to Seawatch and communicate with Byrne Elgar.

Reward: 7460 coins.

Siege of Camp Moondown (The Siege of Moondown)

The quest is taken from Captain Kanwen in the Moondown camp.

Mission: Defend Camp Moondown from Tuath attacks. We go after Kanwen, go down from the camp and kill the attackers of Tuat. We talk with Captain Kanven, you need to find the doctor Colm. We go to the Glaspillar caves, not far from the camp. We make our way to Colm Burden, kill Tuat and Bolganov, then talk with Colm. We agree to give him the potion, talk to him again and accept his gratitude. We leave the cave and return to the camp, where we talk with Captain Kenven. Now you need to find a gunsmith. We go to another cave - Whispring, we move to the cage with the gunsmith Anella Saff. We kill the skeletons that have appeared, pull the lever to open the cage, then we talk with Anella. It is likely that the skeletons will appear after you have already opened Anella's cage. We follow Anella, take the staff from the hands of the statue, kill the skeletons and communicate with Anella again. We go to the beginning of the cave, give Anella the staff and leave the cave. On the map we move to the Moondown camp, where we communicate with Captain Canwen. Vn?We are defending the camp from the attack of Tuat and Bolgan, we are talking with Captain Kenven. We go in search of merchants in the center of the High Fulgen lands. You will need to climb up the curved path uphill to the bridge. We communicate with Gorem Kane, agree to fulfill his request - to burn three towers. We go to three such towers, kill the opponents next to them, come close to the towers and press the F key to set fire. We go to Gorham Kane, report on the completion of the task. We return to the camp and talk with General Kenven. And that's not all! The next goal is to rally the troops! We stand on a pedestal and in a conversation with the fighters we select phrases with charisma (green). The last time we repulse the attack on the camp, we talk with Captain Kenven and get a well-deserved reward.

Reward: 4460 coins, Frozen Longsword.

Bolgan Bane

The quest is taken from Knave Pryde in the Moondown camp.

Quest: Kill Tuatha 0/3 Bolgan masters. Find the Bolgan masters and kill them. We return to Knave Pride and communicate with him.

Fallen Lands (The Killing Ground)

The quest is taken from Desiderus Trav in the Ariad camp.

Objective: Kill the sentry on the Overlook. We go uphill, to the sentry, we kill opponents. I draw your attention tobut the fact that mines can be encountered on the way up the mountain. We return to Desiderus, talk with him and move to the Shadow Pass, killing monsters along the way. When Desiderus stops and sits down on one knee, we start a dialogue with him. Quest completed.

Reward: Arctic Longsword.

Gask

The quest is taken from Eluk in Ashmoor.

Task: destroy two knights. We go to the indicated locations, kill the knights, and with them the ordinary Tuath warriors. Next, we move to Gask's camp and kill him himself, as well as ordinary Tuatha. We return to Eluk, to Cadsimyr (Cadsymyr). Quest completed.

Tasks

Resting the Bones

The quest is taken when finding any skeleton of a peasant killed by spiders. I took the quest as follows: we move to Cannerok, open the map and to the left of it we find an exclamation point. Approximately 50 meters. We select the bones - the quest has begun.

Task: find other remains 0/6 (Find the other remains). We go to the indicated points and collect the remains of people. At the same time, annoying spiders will get us with their appearance. We collect all the bones.

New task: bury the remains (Rest the remains). We move to Cannerock, we approach the specified?? place and put the bones into the urns. Quest completed.

Gossamer End

The quest starts after completing the "A Tangel Web" quest.

Objective: Visit Gossamer End. We go into Gossamer End using the key received from Berten. We examine the house, here you can sleep, change the appearance of the character, or put inventory items to save. We go to the local tavern and communicate with Billis Eideh.

New task: improve your house (Update Gossamer End). In general, we pay Billis for each improvement 908 coins. In total there are 5 or 6 such improvements. Quest completed. You can come in and admire what your house looks like.

Hair of the Dog

The quest becomes available after completing The Widow's Wrath quest for the residents of the city of Cannerock. We go into the tavern and talk with Sillareta Voyner.

Task: (Bring Syllareta 15 glands).

Reprisal, Reprised

Approximately in the center between the cave of Gorguaz, the fortress of Shieldring and the cave of Overgrown we find Penri Kell. We take the quest from her.

Task: collect 0/4 antelope trophies (Obtain Antelope Trophies). In general, we need to kill the antelope. You can find them everywhere - from Emain and the Urul-Task district to Warden Bridge. We find, we return to Pe??ri and give 4 heads of antelopes.

New quest: Display the Trophies. So, we hang the heads of deer on the four sides of the column, which is indicated by the marker on the map. A troll comes running - we kill him. We search it and find the ring. Penry comes running, to whom you can give the ring, or turn on the charisma and not give it away.

Reward:

Keeper of the Keys

The quest is given by Egravine Hand in Star's camp.

Task: collect a collection of prison keys

Gathering Flames

The quest is given by Murdoc Hain in Didenhil, in the Crafting Hall.

Task: collect reagents for Murdoc (Gather reagents for Murdoc). Mardok gives us twice 612 coins and takes one potion to increase damage. So, we need to get three items: Scarwood Bark, Tindertwig and Blazing Salve Potions.

Reward:

status symbol

The quest is given by Brit Codgan in Ysa.

Quest: Forge Ysa Honor Brands.

One Man's Trash...

The quest is given by Rathofer in Eirene.

Task: sell Rathofer's things. We agree to buy Rathofer's things immediately, in the course of the conversation.We talk with Nell and sell her a ring. Now we walk around the local buildings and sell Rathofer's things. In one of the houses it will be necessary to go up to the merchant on the second floor. When all items are sold, the quest will end.

Rogue Harvest

The task is issued on the board of Eiren's contracts.

Quest: Get Freeman's Bracers (Obtain Freeman Armbands).

Life's Work

The quest is taken from Odwald Binotas in Emine.

Task: find the notes of Eywald, Dalsten, Collas and Wildforld.

The Secret of the Fae Pools

Not far from Tirin's Rest we find Kandir's journal. We read this magazine - the quest is taken.

Task: experiment with the urns (Experiments with the urns). We take out red, blue and purple stones from the urns. We pay attention to the fact that blue rays shone from the urn in which the purple stone lay. We put a blue stone in it.

Lyria's Lost

The quest is taken from Seyla Twain in the Upper City of Rathira, inside Lyria's temple.

Quest: Bring Relics to the Temple of Lyria.

Sartorial Splendor

The quest is taken from Vulgar Donnoch in Luna's camp.

Task: collect a set of peasant clothes (Collect Peasant Clothes).

Sandstone Villa

The quest is taken when upgrading the house. We go into the Grand Bursars building and talk with Saner Pom. We ask you to upgrade the house for 5060 coins several times. We start the conversation many times until the quest is completed. Quest passed.

Assistant in the laboratory (Lab Assistant)

The quest is taken in the laboratories in Adessa from Deydinnir.

Task: Dispel the Containers. We rise to the top floor and approach the three chests with purple haze. We click on one of them and select the middle item. So, the time is shown in the upper right corner. When it expires, the operation will stop. Our task: to activate all the circles on the circle. In this case, after a while the circle becomes deactivated. For example, a circle with one stick inside will take longer to be activated than a circle with two sticks inside. You need to activate the circles as follows: hover over the circle, wait for the rotating sight to be on our circle, click LMB. If suddenly something does not work out or it is not clear how to do it, you can choose an auto-solution. So, we spend three of these about??erations with chests.

Reward: 90 coins. If you like it, then for the same amount you can perform the same actions!

For your information. The next 3 tasks are taken from the Whitestone contract board. We take the award from the same person - Hera Orhelm. The reward is also the same - 904 coins each.

The Darkvari

Terminate the genus Darkvari. We go to the mine Darkvari, we pass inside and kill all the soldiers. I'm going for the reward.

The Zungars

We go to the Zangar mine, we clean it. I'm going for the reward.

The Cynrics

We go to Cynric Quarry, we pass deep into the mine and kill the enemies. If suddenly you do not find enemies, do not be afraid! Go into the far room of the mine, they themselves will come running to you. I had a similar setup. We take the award.

Dinner Time

We take the quest from Bera Grestar in the Whitestone tavern.

Quest: Gather Animal Meat

Tinker's Task

We take the quest from Harriest Donnel in the Whitestone tavern.

Task: collect iron components.

Rock Collection

We take the quest from the Ruin of Aimas in Motus Mining Headquarters.

Task: find samples 0/5.

Aron Excavation

To be honest, I did not notice how I received the quest, but by that time I had already completed the entire line of quests on the lands of The Hollowlands.

Task: manage the excavations of Eron. We visit the following places marked on the map: mine, office. Next, we leave the office on the street and talk with Vincent Alvern. We improve the office three times (760 coins, 1860 coins, 1116 coins). We approach Bor Angier and improve the mine three times (744 coins, 1116 coins, 1860 coins). Quest passed.

In memory (In Memoriam)

The quest is taken from Krager Devout in the camp, not far from the House of Sorrows. Collect Elfar's earrings.

Warsworn faction

Gratitude (The Commendation)

The quest is taken inside the tavern of the city, in a conversation with Ost Ordura.

Quest: Talk to Ost and get the quest to kill the two Krast brothers and take their daggers: Osgar's Dagger and Medgar's Dagger. We follow these brothers, set up their camps and kill the Krasts. We search them and pick up daggers.

New quest: Return to Ost Ordura. We talk with Ost in tavarne. Quest passed.

Reward: Ost's Commendation.

The Road Patrol

The quest can be taken from Ost Ordur immediately after completing The Commendation).

Objective: Travel to Shieldring Keep (Travel to Shieldring Keep). We leave the tavern and go to the indicated fortress. Inside the fortress we communicate with Secret Delfrik, to whom we pass on the recommendation of Ost. We talk with the Secret on quest issues. We agree to continue the quest.

New quest: Meet Wyl Rending in Didenhil. We go outside and go to Didenhill, where we talk with Will Rendig inside the cottage.

New quest: Head to Report to Warden's Bridge. We go to this place and communicate with Ost Ordura.

New task: Patrol the area in three stages (Patrol the area: First leg, Second leg, Third leg). We approach the indicated points on the map and examine the ground in search of traces of enemies (press the F key). Having examined four such points and approaching the fifth, we talk again with Ost, who will run up to us. We do the same actions in the second stage and gather at the next checkpoint. We communicate with Ost for the third time. We run forward to the overturned wagon and the task is updated.

New quest: Defeat the monsters. We kill Niskara.

New quest: Talk with Ost Ordura. We communicate with him on quest topics.

New quest: Track the Niskaru with Ost. We follow Ost, killing enemies along the way, at the control point we kill two Niskara.

New task: talk to Ost (Talk to Ost). We talk with Ost - the quest is completed. In a conversation with Ost, you can agree to complete the next quest, which I will describe for you below.

Reward: 3150 gold coins.

The Heart of Sibun

The quest is given by Ost Ordur immediately after completing The Road Patrol quest).

Objective: enter Brigand Hall. Together with Ost we descend into the caves of Brigand Hall.

New quest: Explore Brigand Hall. Inside we communicate with Ost, only after that we move deeper into the caves. We move deeper - there are traps on the ground, be careful! Traps can be approached and neutralized. At the fork, move left and jump down. We advance to the gate and open it for Ost by pulling the lever. We move deep into the cave together with Ost. We destroy Niskara and, after talking with Ost, we move on. We unlock the gate and run to the otherm Niskaru. Again we talk with Ost.

New quest: Defeat the mages. We kill three enemies, then we destroy Niskara.

New quest: Complete Ost's mission. We go forward, unlock the gate and move along the corridor, killing the enemies. When we get to a dead end, the task is updated.

New task: Defeat the enemy. We kill a huge monster.

New quest: Take artifact. We take away the artifact lying at the satanic circle.

New quest: Bring the artifact to Shieldring Keep. We leave the dungeon and go to the Shieldring, where we transfer the artifact to the Mystery of Delfrik.

Reward: 10150 gold coins, Stern Helm.

Lock and Key

The quest gives Tyne Delfric in the shieldring.

Objective: Travel to Helmgard Keep. We head to this fortress, we pass inside.

New quest: Speak to Grian Shane. We talk with Captain Shane.

New quest: Visit Ancient Vault. We go to the indicated place.

New quest: Speak with Gwyn Anwy. Are we talking to girls??shkoy.

New quest: Explore Ancient Vault. We go inside the storage and move forward, the task is updated.

New quest: Defeat the mages. We destroy all the people in the vault and automatically talk to Gwyn.

New quest: Return to Helmgard Keep. We return to the fortress and talk with Grian.

New quest: Speak to Gwyn Anwy. We communicate with the imprisoned warrior who will give us the key.

New task: show the key to Shane (Show the key Shane). We go to Shane and talk to him (automatically show the key).

New quest: Visit locksmith Tarion (Visit Locksmtih Tarion). We go to Tirin's Rest, go into the locksmith's house and go down to the basement.

New quest: Defeat the mages. We kill three magicians.

New quest: Talk to the Locksmith. We talk with the locksmith on quest topics.

New quest: Return to Helmgard Keep. We return to the fortress and talk with Shane.

Reward: 15150 coins, Havoc.

The House of No Doors

The quest is taken from GGR??ana Sheina, inside Helmgard Keep.

Assignment: Interrogate Divia Fenan (Question Livia Fenan). Go to Libya's detention cell and talk to her.

New quest: Speak with Grian Shane. We go to Grian and talk with her.

New quest: Find Elbin Meroch. We follow to the designated location, talk with Elbin and beat his soldiers and himself. At some point, he will ask you to stop. We talk with him.

New task: learn the password (Learn the Password). We go to Rathir, we pass into the building and we approach the window marked on the mini-map. We talk with the person behind the window. We start the conversation twice, while choosing the top phrase. As a result, a secret passage will open.

New quest: Enter Harst's Lair. We enter the opened corridor and kill two magicians.

New task: find Harst (Search for Harst). We pass through the door, move deep into the cave, killing enemies, and at the end we talk with Mad Hurst.

New mission: Defeat Harst and him men. First we kill other monsters that Hurst called.

New quest: Meet Gwyn on the Quays. We swim up to the stairs and get out upstairs. Jump down, run to Gwyn and ohchatting with her.

Reward: 7150 coins, Dauntless Chausses

Eamonn Island (The Isle of Eamonn)

The quest is taken in a conversation with Gwyn at the end of the quest "A House Without Doors".

Task: find Captain Gonhorm (Find Captain Gonthorm). While in Rathira, we find Captain Gotherma and talk with him.

New quest: Sail to Eamonn's Isle. We inform the captain that we are ready to sail.

New task: search the island (Search the Island). We move through the island to the gate, killing spiders, cultists and other undead along the way. We pass into the fortress.

New task: search the fortress (Search the fortress). We move forward along the corridors, killing the magicians of the cultists. We pass through the door and in the last gap we are ambushed.

New quest: Defeat the mages. We deal with the ambush, killing the last enemy, we follow the update of the task.

New quest: Examine the mural. We talk with Gwyn, examine the manuscripts on the pedestal under the picture. Talk to Gwyn again.

New quest: Return to Shieldring. We leave the fortress, using the stairs in one of the alcoves in the neighborhood. We run to captain Gonhorm andWe hope we are ready to sail back. Upon arrival, we move along the map to the Shieldring fortress. We pass inside and talk with Secret Delfrik.

Reward: 10150 coins, Seeker's Plate, Warsworn Monument key.

The Mystic Hammer

The quest is given by Tyne Delfric, located in the Shieldring Fortress.

Quest: Travel to Eagonn's tomb. We go outside, open the map and move to the tomb of Eagonn. We go inside the tomb.

New quest: Take the Mystic Hammer. We run forward, open the tomb and take away all its contents, including the mystical hammer.

New quest: Travel to Ironfast Keep. We leave the tomb of Eagonn and head to the fortress of Ironfast (the path will be long). We go to the fortress.

New quest: Speak with Gwyn Anwy. Find Gwyn and talk to her.

New quest: Go to Hall of the Firstsworn. Together with Gwyn we leave the castle, we run to Ferstorn, the castle in the rock. We approach Gwyn, the conversation starts automatically.

New quest: Find Sacred Passages. If we go forward, then there will be a door that we cannot open. ByTo do this, first turn into the corridor on the left. We run forward, killing enemies, open the door and move on. We kill other monsters, fight with a huge troll and try to get into the sacred passages. We are repelled by some kind of aura. We talk with Gwyn, wait for the voiceover to stop talking and the task will change.

New quest: Pass the Fate-barrier. We approach the same door and press the F key.

New Quest: Enter the Sacred Passage. We move forward and pass into the Sacred passages.

New quest: Re-forge the Mystic Hammer. We run forward, the gates will open themselves. We put the hammer in the furnace in the center of the forge.

New quest: Speak with Gwyn Anwy. We communicate with Gwyn.

Reward: 15150 coins.

Mountain Prison (The Mountain Prison)

The quest is given by Gwyn Envy, who can be spoken to at the end of the Mystical Hammer quest.

Quest: Travel to Cloudcrest. Together with Gwyn we leave the building and go to Cloudcrest. At the gates of Cloudcrest, we talk with Gwyn.

New task: enter the mountain (Enter the mountain). We go inside the mountain.

New taske: Climb to the mountain peak. We go along the corridors inside the mountain, kill enemies along the way. In the end, a prickly and thick vine with thorns will block the path further. We try to approach it, but some force throws us back.

New quest: Destroy Khamazandu's Crown 0/6. We kill the enemies who have come running, we talk with Gwyn. We take a mystical hammer in our hands and use it to destroy the process with spikes blocking the path! We go further and climb to the top of the mountain. We move along the peaks, clearing our way from the processes. Each time the sprout is destroyed, Niskaru will appear - one or two.

New mission: Defeat Anru Besin. We move forward, we communicate with Anru, the battle begins. First we kill ordinary cultists, then we beat Anra Besin himself. Aru from time to time will summon Niskara to help him - up to three units. After the victory, we talk with Hamazandu. You can start completing his quest line.

Attention! Now there will be a division of the plot of additional quests, the next quest depends on your choice! Assume for a start that you refused to help Hamazand.

New quest: Speak with Gwyn Anwy. We communicate with Gwyn.

New quest: Return to the Hall ofthe Firstsworn). We return to Ferstorn on the map and communicate with Secret Delfrik.

Reward: 15150 coins, new Truesworn destiny card. This completes the tasks of this faction.

Consider the option if you agreed to help Hamazand!

Khamazandu's Gift

How and from whom the task is taken is said above.

Task: kill Gwyn Elin (Kill Gwyn Alyn). We kill the girl.

New quest: Take Besin's Helm. We return to the field of the previous battle and in the body of Besin we find a helmet.

New quest: Kill other members of the Warsworn faction (Kill other Warsworn - Tine Delfric, Grian Shane, Sverri Kura, Oda Calfred). We return inside the mountain, jump down and leave the mountain. We follow in Ferstorn, we pass inside and kill all the remaining warriors.

New quest: Recover the Heart of Sibur. In Shane's body we find the key to the vault. We pick it up and leave the building. We follow the Warsworn vault, go inside. We move along the corridor forward, we take the heart of Sibur.

Reward: New Destiny card - different from the Warsworn quest.

Faction Ballads (Ballads)

Song with?ra Sagrel (Song of Sir Sagrel)

The quest is taken from Ellam the White.

Task: to follow in Gorguaz (Go to Gorguath). We go to Gorgouaz and talk with Pledge Fickon. The way forward is blocked by a vine.

New quest: kill vine hearts (Kill Heratvines 0/3). We move through the cave, killing small monsters. We find three peculiar levers and lower them to destroy thick vines.

New quest: Defeat the Grave Thresh. We return back to the place where the passage was previously blocked. We go through it and destroy Grav Thresh.

New quest: Retrieve Sir Sagrell's ring. We run forward and take the ring from the dead character. We automatically talk with Pledge Fickon.

New quest: Defeat threshes. We kill two monsters.

New quest: Return to Hallam the White. We leave Gorgouaz and go to the House of Ballads. We pass into the building in front and talk with Ollam.

Ballad of Bloody Bones

The quest is taken from Ollam the White in the House of Ballads. We go outside and go to the Ballads Oratory, to a new location. We pass inside the building and communicate with King Vincennes.

Quest: Sun?Retreat with King Vincennes (Meet King Wencen). We go to Ballads Ordura, we go into the building and talk with King Vincennes.

New mission: Find Sir Farrara. We leave the building and go to the place indicated on the map. We pass into the cave Uduarz (Uduarth), run to the marker and kill the enemies who attacked Farrar. We talk with him after the fight.

New quest: free the prisoners 0/5 (Free the prisoners). We move through the cave, open the gates of vines, behind which the prisoners are imprisoned. We kill enemies along the way.

New quest: Speak to Bloody Bones. We go to the marker and talk to Bloody.

New quest: if you fail to take him with charisma, then a task appears to kill Bloody Bones (Kill Bloody Bones). We kill Bloody and his associates.

New quest: Resurrect Ser Farrara. We approach the body of Farrzhr and apply the resurrection potion on it, which we received when taking the task. We talk with Farrer.

New quest: Return to King Wencen. We go to the House of Ballads, because it is there that King Vincennes has now returned. We communicate with King Vincennes.

Two Knights and a Troll (Two Knights and a Troll)

This quest is given by King Vincennes in the House of Ballads.

Quest: pog?Rite with Tenwa (Speak to Tenhwa). We leave the building and go to the Ballads Library, where we communicate with Tenwa, inside the hut.

New quest: Recover the Fae Cairns 0/3. We select the first part of things near the Sandar cave, then we pass into the cave itself. We talk with Sir Airmer, move with him deep into the cave and collect other parts of things in two more places.

New quest: Find the last Fae Cairn. We move to the indicated point, kill the troll and search it. We take away all the contents of his pockets, including the last part of the necessary things. We automatically talk with Airmer.

New quest: Return to Tenhwa. We leave the cave and go to the Ballads Library. We go into the hut and talk with Tenwa.

New quest: Use the Echo Stone. We approach the stone in the next room and use it by pressing the F key. We place all the parts found in the stone in turn.

New quest: read Recipe to counter-spell. We talk with Tenva, we say that she is a person. Top right phrase.

New quest: Return to King Wencen. We leave the building and move to the House of Ballads. We go inside the building ahead and approach the throne, where King Vincennes previously sat. As a result, oncewe speak with the Virgin Windermere.

New quest: Speak to Hallam of White. We go outside and talk to Ollam. Quest passed.

What Lies Beneath (What Lies Beneath)

The quest is taken from Ollam the White in the House of Ballads.

Quest: Find the alchemist Etair (Find Etair the alchemist). We follow the mission of St. Eadrik, go into the building, go up to the second floor and go through the door.

New quest: Speak to the monks. On the street we talk with brother Aedvin.

New quest: Search Etair's study. We pass back into the building and break open the laboratory table of the alchemist, to the left of the door. Master keys, if anything, you can buy from some merchant. We take all available items.

New quest: Go down to the Descend the Mission well. We go outside and go down into the well, to the left.

New task: find the missing crystals 0/4 (Find the missing crystals). We move through the dungeon, kill enemies and pick up the missing crystals. The last crystal will have to be searched with a whistle, which, in turn, must be taken from Wulf. We talk with him.

New quest: Kill Brother Wulf. We kill the villain.

New task: search the body of Wulf and collect belongings (Loot Wulf's body). We search the murdered Wulf and pick up the whistle.

New task: use the whistle (Use the whistle). Open the inventory, go to the items section (Items) and find the whistle. Right-click on it and select the "Use" function. A marker will appear on the mini-map, swim towards it while we can see. We repeat the procedure so that the marker reappears on the map. In the end, once at this marker, we find the fourth crystal in a pile of earth.

New quest: Return to Hallam of White. We swim to the exit from the cave, go to the House of Ballads, where we talk with Ollam the White. Before the conversation, the Virgin Windemere will appear to us again. We talk with her, then with Ollam.

The Champions

The quest is taken from Ollam the White in the House of Ballads.

Task: enter Windemere (Enter Windemere). We leave the House of Ballads and follow to the entrance to Windemere. Here again we talk with the Virgin of Windmere.

New quest: find the House of Ballads armor. We run forward, killing enemies along the way, and talk with Airmer. Now you can attack one of two characters - Airmer or Croesus. Make your choice. For example, I killed Croesus.

New task: pick up from t??upa and put on armor. We take the armor of Croesus (or Airmer), after which we put it on ourselves!

New task: cross the gorge (Cross the gorge). We pass through the opened aperture, now the armor can be changed. We move forward, killing enemies along the way, we cross the bridge and move under the arch. Further we go to the right and we rise up the mountain. When we reach the checkpoint, Maiden Windemere will appear. We talk with her.

New quest: Find Sir Elswin's corpse. We go down to the very bottom, into the water, and find the corpse.

New quest: Resurrection Sir Elswin. We click on the F key to resurrect Elsvin. We talk with him.

New mission: Defeat Sir Elswin. We kill the former deceased.

New mission: Cross the Weeping Gorge. We move to the indicated point on the map. We rise to the very top, as before, we approach the abyss and see how the bridge is being restored. We pass to the other side and communicate with Eyrmir.

New mission: Defeat the new Champion. Kill Ser Airmer.

New quest: Find King Wencen. We go outside through the passage nearby, the quest is completed.

Damn king??vstvo (Cursed Kingdom)

The quest is taken at the end of The Champions quest from the Maid of Windemere.

Task: talk to the chancellor (Speak with Chancellor). We move to the castle and go into the hut. We communicate with Sagrell.

New task: use the whistle (Use the whistle). Open the inventory and use the whistle as before.

New task: find and destroy crystals 0/5 (Find and Destroy the crystals). Periodically use the whistle to see the location of the crystals. After the destruction of all 5 crystals, the characters in the area become hostile.

New quest: Return to Sir Sagrell. We move back to the hut and talk with Sir Sugwell.

New quest: Ring the village bell. We go outside and go into the bell tower, a little higher. We rise to the second floor and pull the rope of the bell.

New quest: enter Windemere Castle. We go outside, climb the stairs and go into the castle. Mission completed.

Reward: House of Ballads Shield.

The Hero and the Maid (The Hero and the Maid)

The quest starts automatically after completing the previous task.

Quest: Find Maid of Windemere. We go forward and talk with the Virgin.

New quest: Rescue the Court of Enchantments. We move forward and talk with Sir Farrera. Let's destroy it. We go to King Vincennes, we communicate with him and that's it. We return back and approach the energy barrier that blocks the path to another part of the castle. Suddenly King Vincennes appears. We are trying to open the barrier, but to no avail. We talk with Vincennes. We return a little back to the hall at the barrier, and go to the left, to where we have not been yet. We communicate with Queen Belmaid. We fight with her and Lady Olein (+ a few monsters). After killing everyone, the task is updated.

New mission: Pass through the barrier. We return back to the barrier and wait for King Vincennes to speak to us.

New quest: face the Virgin (Confront Maid). We move forward, we pass through the gate and talk with the Virgin of Windemere.

New quest: Defeat the Maid of Windemere. We fight with the Virgin, we kill her - the enemies will disappear. Therefore, decide for yourself how and when to kill her. After the victory, a dialogue will begin, choose a solution. I left her alive.

New quest: Return to the House of Ballads. The task speaks for itself - we return without any problems. Chat with OLlam White. Completed the questline.

Reward: New Destiny Card.

Faction Traveler (Travelers)

Guided Hands

The quest is issued by Grim Onvig, the traveler, and so begins a series of quests for the traveler faction. You can find out where Grim is located at the end of the description of The Natural Order quest.

Quest: Talk to Crilgarin. We move to the Star Camp and communicate with Krilgarin.

New quest: Pray at the Hierophant Shrine. We go to the prayer place and talk with the priest about everything.

New Objective: Steal the following items: Grilricas Medallion, St. Eadric's Remains, Draug's Toothpicks. First, we move to Didenhil and go inside the Three Lamps tavern. We approach the marker on the first floor and talk with Ealfwig Grilrikas. We stand behind him, press the C key to "as if to hide." Now when you press the F key, the conversation will no longer start, and we will be able to see the contents of Ealfwig's pockets. We take the medallion and go outside. Most likely, you have not pumped the skills of a thief, therefore you will be detected. Now the whole city is hostile. We approach any guard, he stops us. Select the item to pay money. Everything, we are clean! First?? meanwhile, the object is in our pocket! We move to the area called "Mission of St. Ealdrik". We go inside the building and steal an object, skin, from the sarcophagus. We move to the location of Vorm Lodge and go inside the house opposite. We steal the key to the chest and the man sitting at the table, go upstairs and unlock the chest with the found key. We pick up another item, follow the cache that appeared on the map, and find daggers in it. We return to the camp and communicate with Krilgarin, transfer to her automatically collected things.

Reward: 3150 coins, Shadow Prism, master key (x5).

The Silent Step

The quest is given by Krilgarin at Star Camp.

Objective: Pray at a Sacred Place. We go to the same statue and pray. We ask questions about the mission.

New quest: Meet with Aergase. We go to the meeting point and communicate with Eirges.

New task: go to Arduaz (Go to Arduath). We follow to Ardoise, a new place, which will be marked on the map in the future. We pass into the Arduaz cave, open the door of the vines in front and take a few steps forward. We talk with the voice of Ametair.

New quest: Kill Ametair. We move through the cave, we beat Ametair. This boss will periodically disappear, and we will need togo through the opening gate from the vines behind him.

New quest: Recover the Boots. We take boots from the body of the deceased Ametair.

New quest: Return to Crilgarin. We return to the camp to Krilgarin and talk with her.

Reward: 3150 coins.

Jailbreak

The quest is taken from Krilgarin in Star Camp.

Quest: Find Grim Onwig. Heading Ohn Stand (Ohn's Stand). At the entrance to the building we kill three monsters. We pass inside, move to the camera and kill two gnomes. We talk with Grim Onvig through the bars of the cell.

New task: help Grim Onvig get out of the cell - find the key and unlock the chest from which to get the Stealth Kit.. We move deep into the fortress, kill the dwarves along the way. Be careful, not all gates can be opened, but there is a way! We kill the centurion Gareth and take the key from his body. Use the key to open the chest nearby and take Grim's Cunning Set.

New quest: help Grim escape (Secure Grim's Escape). We communicate with Grim and give him the key. Open the gate by pressing the F key, then talk to Grim again.

New quest: Speak to Crilgarin. Idem to the camp and communicate with Krilgarin.

Reward: 3150 coins.

Something Borrowed

The quest starts after talking to the Krilgarin at the end of the Jailbreak quest.

Task: talk to Irion (Speak to Irion). We move to the camp of the Moon (Moon Camp), find Irion and talk with him.

New quest: pray in front of the Holy Place (Pray at the Hierophant Shrine). We talk with the Statue at the Holy Place.

New quest: Steal the items - Wyvyrn-Gifre Signet Ring, Chalice of Forced Vintage, Cowl of the Maiden. To begin with, we go to Rathir and go to the Seaform tavern. We rise to the second floor, take a secret position and steal a golden cup from the sleeping Weinrich. Most likely they won't notice us. We leave the tavern and go to the Upper City. We go into the house of Vayvirn Gifre and steal the ring from the sleeping Ebsol. Be careful! Ebsol can periodically get out of bed. We go to the Lairia temple, we talk with Maire. We can try to influence her with our charisma and choose a green phrase, or you can pay - 3036 coins.

New task: return to Irion (Return to Irion). We return to the camp and talk with Ayrin.

Reward: Irion's Wedding Band.

Going Rogue

The quest is issued by Irion from Luna's camp.

Quest: Pray at the Hierophant Shrine. In the old fashioned way, let's pray and talk with the statue, find out the details of the task. At the end of the conversation, Phasmer Humm will speak to us.

New task: go to Rithen (Go to Rithen). We leave the camp and run to Ritchen, we go inside the fortress.

New quest: Steal the amulet. We go forward and through the bars we communicate with Fasmer Hamm. Thus, we move in parallel with Phasmer, kill enemies and periodically communicate with him through the bars. After the second conversation, pull the lever nearby. We move on, again we pull the lever after a conversation with Phasmer. After the next battle, we go down and meet with Phasmer. From here we continue the path together, stand on a parallel plate near the door to open it. Next, Phasmer will try to take the amulet, but will freeze. The task is updated.

New task: return to Irion (Return to Irion). We run to the exit, as shown on the map. Along the way, we kill enemies, jump over traps. One way or another, we will meet Grim Onvig. We talk with him, he gives us the crystal.

New quest: Use the Gem on Phasmer. We return back, for some reason the traps will be deactivated?nnymi, then use the crystal on Phasmer.

New quest: Speak with Grim. We talk with Grim.

Reward: 15150 coins, Skill Book.

Mirror, mirror (Mirror, Mirror)

The quest is taken by talking to Grim Onvig at the end of the Going Rogue quest.

Assignment: go to Blackend Hall (Go to Blackened Hall). We leave the fortress and go to Blackened Hall, a new place on the map. We pass inside the ruined fortress.

New quest: Find Grim's Stash. We pick up Buru's boots from the bag lying next to the entrance, inside the fortress.

New quest: Find the Glass of Ambient. We go forward, turn right and go through the door.

New task: go through the corridor of flame (Traverse the Aisle of Flame). We take a few steps forward and stop at the field with traps. If we try to move forward, we will only die. We pass the first part in an elementary way: we approach the field, we clear the square. We stand on this square - deactivate the next one, etc. Deactivation is done by simply pressing the F key. After turning to the right, there will be another field. Here you can run along the path between the squares with a trap. Around the corner - we pass in the same way.

New quest: Continue the Search. We move along the corridors, we kill two Niskara. We open another door.

New task: clear the dark maze (Clear Dark Maze). We move along the corridors of the labyrinth, killing Niskara. Be careful: the doors in the labyrinth are made of magic stones. Stones disappear when they please. A recently closed passage may be open in a couple of moments, and vice versa. After going through several corridors and winning 3-4 battles, the task will be updated.

New quest: Keep Searching the Hall. We move forward, killing enemies, we pass through the next door to the last hall.

New quest: Imprison the Guardian (Imprison the Guardian). We destroy the Guardian.

New quest: Use the Amulet on the Guardian. We use the amulet on the Guardian - for this we approach his corpse and press the F key.

New quest: Claim the Glass of Ambient. We approach the pedestal and pick up the Ambient glass.

New quest: Return to Grim. We return to Grim, the same way. Be careful: the traps still work. We talk with Grim.

Reward: 16150 coins, Shield of Ambient.

outside the box

The quest is given by Grim Onvig at the end of the "Mirror, Mirror" quest.

Quest: Talk to Ergin (Speak to Argine). We go outside and go to the camp of the Sun, where we talk with Ergin.

New quest: Pray at the Hierophant Shrine. We talk with the Holy.

New task: steal the Master's Pick. We follow to Adessa, we pass in the laboratory and steal all things from the sleeping Eloren Krieta.

New mission: Rob the armory of Adessa (Rob the Adessa Arnory). We leave the laboratories and go to the forge. In the depths of the building we take the contents of the chest - Ornate Box.

New task: talk to Ergin. We leave the building and move to the camp of the Sun, where we talk with Ergin.

New task: use the Arrivus engine (Use Arrivus Engine). We stock up on master keys (you can buy them from merchants). We go to the building next to the camp of the Sun and go inside. We go down to the basement and break open the door (the level of the lock is heavy). We pass through the door, go down, destroy the skeletons. We approach the installation and interact with it.

New quest: Return to Argine. We leave the building and move to the camp of the Sun. We talk with Ergin.

loadhell: 12650 coins, first-class lock picks (x4).

Classic Misdirection

The quest is taken in a conversation with Ergin from the camp of the Sun.

Quest: Pray at the Hierophant Shrine. We pray at the Shrine, in a conversation we learn the details of the next mission.

New quest: Meet Confront Maun Cointaker. We leave the camp of the Sun, go to the nearest cave and break it open with the help of first-class master keys. These master keys allow you to automatically open any lock. We move deeper into the cave and communicate with Mon Quintaker, who is under arrest.

New Quest: Head to Snaketail Grotto. We leave the building and go down to the indicated grotto, located nearby, in the gorge.

New quest: Assemble Maun's Key. Once in the cave, we turn back and, despite the fact that the entrance to the cave is drawn on the map, we move down. There is no longer an entrance to the grotto, but it can be very confusing and you will wander in circles. So, turning around, we move to the two parts of the key, kill the enemies around them and pick up the parts.

New quest: Retrieve Claim Maun's Hoard. We follow to the door, open it with the collected key and take Mona's note from the chest.

New task: return to Ergin (Return to Argine). We go to Grim Onvig, who is waiting for us in another part of the cave.

Reward: Grim's Special (x10).

The Purloined Letters

The quest is given by Grim Onvig inside the grotto, after completing the Classic Misdirection quest.

Quest: Meet with Phasmer. We leave the cave through the passage behind us and go to Adessa. We go down to Ailes and find Phasmer inside Livrarius. We talk with him.

New task: enter the vaults (Enter in Vaults). We go down to the vaults, using the hatch, behind Phasmer.

New quest: Find Missives of Sable. We move through the storage corridors. You can hide from the gnomes in stealth mode, but you can go ahead. A few lock picks will also come in handy here, as you will have to break open the doors. Having reached the book, we examine it, then select the item “Wrap the book” (Wrap the book).

New task: escape from the laboratory (Escape the Library). We return back to the stairs and climb up.

New quest: Return to Grim. We leave Livraruim and hurry to Grim, to the hospital. We talk with him.

Reward: 12650 coins, Skill Book.

Thick as Thieves

The quest is picked up by talking to Grim Onvig after completing The Purloined Letters.

Quest: Meet with Crilgarin in Hierophant's Den. We go outside and move to the camp of the Sun. We go down to the lair of the Shrine, using a disguised wooden coffin. We go to Ergin and communicate with her.

New quest: Find Crilgarin. We go in the opposite direction and talk with Krigerin.

New quest: steal a bag of winds (Steal a Bag of Winds). We move deeper into the cave, killing Ergin's guards along the way. After descending the stairs, the task will be updated.

New quest: Choose a Wing - if we go left, we will take Grim's side and have to attack Ergin. If we go to the right, then we will take the side of Ergin and attack Grim. Whatever path you choose, there will be only one reward! So, having chosen the path, we run to kill the enemy. After killing Grim or Ergin, we search them and pick up the book. We hurry to meet with the chosen ally, i.e. - a different character. To do this, in the place where Grim or Ergin was defeated, we break the boxes, vases and jump down (the place is marked on the map). We run forward, killing enemies, and meet with an ally. Together with him we get out of the ruins. At the end, we talk with an ally and get a well-deserveda reward for the quest line.

Reward: New Destiny Card, Shadowskin armor set.

Quests Valor

Earning Valor

We take the quest in the lands of Elsrund, in the House of Valor, from Jakin Madsen.

Quest: Talk to Vigor Broedshield. We pass to the Arena and talk with Vigor. We offer Vigor to fight with us together. We pass through the bars. We destroy opponents, leave the Arena and go outside. We communicate with Jakin Madsen. We go to the nearest house and talk inside it with Yokull Fangard.

Reward: 8060 coins, Kentigan's Shadow helmet.

Magi (Magic Men)

The quest is taken from Jokull Fangard upon completion of the previous quest.

Objective: Talk to Jakin. We return to Jakin and talk with him. We pass to the Arena, we tell any of the three marked people to fight with you. We kill opponents in the Arena - magicians. We go out into the street and talk with Jakin.

Reward: 2150 coins, Gauntlets of Arland.

Simple Mercenary

We take the quest from Jekin in the House of Valor.

Task: go to the Arena and choose a partner. Come through?? to the Arena and kill the archers. As for the strongest of them, then as a fighter, for example, you can do this: we come close to him (when he, of course, is left alone, and he is left alone, it is best to kill ordinary warriors), we hit heavy weapons once (with a hammer or long sword), put up a shield, repeat the cycle several times until victory. We go out into the street and talk with Jakin.

Reward: 20150 coins, Birkita Chausses pants.

Valorous Judgment (A Valorous Proposition)

The quest is taken in a conversation with Jakin after completing the previous quest.

Quest: I should speak to Jakin. We communicate with Jakin again, learn about the champion. We pass into the house opposite Jekin and talk with Tyr Magnus. We talk with him, select the upper right phrase. We return to Jakin and try to talk to him. We are stopped by Jokull Fengard, we communicate with him. We talk with Jakin, we pass to the battlefield inside the Arena. We kill opponents. Everything is the same as in previous battles - first we kill enemies with weaker armor, then the main one. We go out into the street and talk with Jakin. We go to the house of Tyr Magnus, talk with him, go outside and talk with Jakin Madsen.

Reward: 2150 coins, Ardra's Greaves boots.

A ViperFor All Seasons

The quest is taken in a conversation with Jakin Madsen during the last stage of the previous quest.

Task: choose a partner. We go to the Arena, choose a partner and go to the battlefield. We kill opponents in the same way as before. The fight will consist of two stages - ordinary fighters and a spear boss, then in the second stage you will need to kill three ordinary magicians. We go out into the street and communicate with Jakin.

Reward: 20150 coins, Gentleman's Courtesy, Kentigan's Respite.

Meeting with Magnus

The quest is taken from Jekin when you turn in the previous quest.

Quest: Go to the Back of the Stairs. We go to the point marked on the map, in the same location. We talk with Cyrus Early. Use charisma and intimidate him. We return to Jekin, along the way we talk with Jokull Fangard. Next, we communicate with Jekin, we go to the Arena, before entering the battlefield we talk with the guards of Magnus. We kill the guards and go to the Arena. We destroy two strong Trolls. We go out into the street and talk with Jakin.

Reward: 20150 coins.

Championship Match

The quest is taken from Jekin at the completion of the previous task.

Task: choose a partner. We pass inside the Arena, choose a partner and go to the battlefield. We kill enemies (first weaker, then stronger), go outside and talk with Jakin. The quest line is completed, the reward is a new destiny card.

Quest reward: 20150 coins, Gentleman's Favor, champion's quarters key.

Quests Winter Fae

The Sorrows Call

We take the quest from Biserain in the center of Claricon.

Task: find Proving Halls. We follow to the cave, we pass into it. We open the gate from the vines, we approach the soaring eye and listen to the voice of Biseren. We move deep into the cave, kill kladroks and talk with Taybreya. We kill a huge monster and other undead. We continue to explore the cave, listen to the voice of Biseren through the floating eye, kill the enemies and move on. We talk with Kadorok. We go further, again we listen to the voices of Biseren, kill the monster, go deeper and communicate with Biseren. We say that we will not fight him. Biseren disappears and reappears. Let's talk to him again.

Reward: 17650 coins, Hearstone.

Voices of the Dead

The quest is taken in a conversation with Biseren after completing the previous task.

Mission: MeetXia with Biseren. We leave the cave, wait for Biseren to come out of it and talk with him. We leave the fortress, jump down and communicate with Teybray. We follow the girl, along the way we kill enemies, we talk with the girl again. We protect Teybray, we kill opponents running to us. We talk with the girl again, go to Sioran Crypt, go inside the abandoned fortress. We find in the depths of the Kedorok fortress, we kill enemies on the way to it. We talk with Kedorok, kill him and leave the fortress. We return to the House of Sorrows and talk on the street with Tabray.

Reward: 8150 coins, Cowl of Sorrows, Gloves of Sorrow, Sandals of Sorrow.

A House Divided

We take the quest from Tabray upon completion of the previous task.

Task: go through Proving Halls. We go to this cave, we pass into it and run to its end. We pass through the door, go to Biseren and communicate with him. We go to Fallen Hall, we go inside the cave. So, we go forward, killing enemies, and we see how Saturnin closes the passage behind him. We activate three buttons on the territory of the cave: one button is next to the closed door. For the other two buttons, you will have to run and fight with the Tuath warriors and the troll. As soon as we activate all three buttons, we return back to the previously locked door, kill Tuat, move to the control point, where we talk with Mirkir. In?Eat with Mirkir until he disappears. We talk with Taybray, go to the exit. On the map we move to the House of Sorrows and communicate with Biseren.

Reward: 20150 coins, Robes of Sorrow.

Senior (The Eldest)

The quest is taken and Biseren in the House of Sorrows.

Quest: Travel to Demalrock. We leave the fortress and follow to Demalrok. We go inside the cave, move forward, killing enemies. We activate the stone, we see how four enemies are coming in our direction. It is necessary to kill one of the enemies so that his corpse remains on one of the two blue round platforms on the sides. If you do this, the door on this side will open. Let's say we opened the door on the right side of the button in the rock. We go along the corridor and communicate with Eleren. We return to the button in the rock, click on it and kill the enemies so that one of them falls on the other blue circle. We pass through the second corridor and talk with Kelrod. We are waiting for Kalrod to come to the center of the neighboring room, we are talking with him. We leave the cave and go to Sinsear, another cave. We approach Kelrod and communicate with him. We follow the cave, kill monsters and find stones. We communicate with Kelrod again, follow deep into the cave, to a new control point. We go into the opened passage, kill the monsters and find ourselves in a distant room with Crying Eyes. After a conversation with Calrod,new to the platform indicated by the arrow. We see how water begins to pour from the eyes of three statues in turn: first at the left, then at the right, then at the statue in the center. We also press the levers under the statues - left, right, middle. We go to a new control point and pick up the key in the form of a slingshot (A Withered Branch). We return to Biseren. We talk with him, kill the enemies that have appeared, among which is our old friend Mirkir.

Reward: 20150 coins, Crown of the Weeping King.

Such Sweet Sorrow (Such Sweet Sorrow)

The quest is taken in a conversation with Tabray at the end of the previous mission.

The girl takes us to another location. We approach her and talk again. We go to Kelrod, we kill him and two flying creatures. We pull the lever to destroy the barrier. There are three more such barriers. We go to the next barrier, destroy Eleren and other opponents. We pull the lever - there are two barriers left. At the next barrier, we fight with Mirkir and the Tuath warriors. We remove the barrier. We move to the last barrier and fight with Kedorok and spiders. After killing them, we destroy the fourth barrier. We go further and talk with Biseren. We kill Biseren - the fight will not be easy, you will have to spend a bunch of potions. After the victory, we talk with Teybrey, then follow her and wait for her to take us back. Podbirraem staff, lying in front. Quest line completed! The reward is a Destiny card.



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Dragon Age: The Veilguard Review After Complete Playthrough

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