How to get an SMG USI and a revolver
You can find the third weapon in the police department after you find three medallions and pass the dungeon. Play for Claire, drive through the parking garage and leave the office of the police chief to face the right stairs. Play for Leon, go to the stairs and move down the hall through the waiting room, 2F. You will need to open the fire gate with the help of a special tool. It will happen after a meeting with Tiran.
Go down the stairs to the interrogation room. For Claire and Leon are different doors — a red or green key, respectively. In the role of Claire, go to the room where the box is located. There is Licker behind the glass. Kill him or slowly walk across the room. In the role of Leon, you will need to jump from one room to another through a broken window, which will allow you to get to the box.
You will need this box upon return to the hall. Next you need to visit two locations — the library and the art room. First go to the library. There is a red book near the door that leads to the hall. Take it from the table; take it to the art room located behind the waiting room. There will be a white statue. There is a hand on the table.
Do the following:
- Take a hand and combine it with a book in your inventory.
- Interact with the statue and place the book with the hand.
- The statue will move, and you can take the scepter.
- Open the inventory and examine the scepter to find the switch on the back.
- The scepter is gone. You will receive a red gem.
- Combine the gem with the box to get the icon out of it.
- Look the icon at the inventory, turn and press the button on the back. You will get USB.
Follow to the western part of the second floor where a 9 volt battery was found. There is a computer at the end of the room. Apply USB to it and click on the monitor. So you open the door to the arsenal, where the third powerful weapon is.
Claire will receive an ultrasound of the MQ 11, Leon — a heavy gun.
How to open the table of Leon
There is a small office in the lobby, and one of the tables belongs to Leon. It is closed for two locks:
- Left lock — NED.
- Right lock — MRG.
The enhancement located inside depends on the playable character. For Leon, there will be an upgrade Matilda, increasing the capacity of the cage, for Claire — an upgrade that increases the rate of fire of the revolver.
How to open the safe
One of the locked safes in the game is located in the waiting room on the second floor. The code for the safe is 6-2-11. Inside it, in the role of Claire, you will find an increase in the capacity of the JMP Hp3 magazine to 26 cartridges, for Leon — the stabilization of the shots of the W-780 shotgun.