Full walkthrough of the new indie horror storyline from RedCandleGames
Events horror Devotion takes place in Taiwan in the 80s. The hero watches television at dinner. But after a minute, the situation in the apartment becomes alarming: the apartment plunges into darkness, and the hero remains alone in it. Pick up the drawing lying in front of us, after which we go to the red door at the end of the corridor. In a strange way, it will lead us to the same apartment, the way out of which this time we will find in the far bedroom (the parental room). Go through the familiar corridor, you will find ourselves at the locked door, on which the year 1980 will be indicated. You will find the key in a small box that hangs to the left.
Go inside. See on the box that stands on the table in the living room. Its contents – you need to put away in the appropriate places at home. The prize cup is put on the shelf of the cabinet to the left. Plates are placed in the kitchen at the sink, and the portrait is hung on the wall in the parent’s bedroom. After the light goes out in the apartment, go to the electrical panel located in the corridor that connects the bedroom and living room. Take the figure of a ballerina, we return to the hall and approach the radio. The hero plunge into a pleasant memory and get a lighter.
The next stop is 1986. We will encounter terrible mannequins in the living room. First of all you look into the kitchen, and then you step into the parent’s bedroom. On the spot you find a doll, put her on a pink chair in the nursery. Put the book of notes on the piano in the same room. You find this book in the bathroom on the shelf above the sink. Soon a birthday cake will suddenly appear in the living room. Put the figure of the ballerina on top of cake. This, in fact, you finish all the necessary actions in the apartment. You can to hit on TV, so that the hero will see favorite show.
Then we move a year earlier, in 1985. Go in the children's room. However, before you enter, you need to wash your hands in the bathroom. In the nursery you notice a familiar doll. Extract syringes from the doll. The situation as a result of the action will change, medical records with will appear on the bed. Put them on the projector panel in the living room, and then collect them together. You sent the resulting image in the direction of the family picture (located behind). Soon, you hear a phone ring in the room. Leave the apartment, you pass a long corridor and go in the door on the second floor.
Move to 1987, where what is happening becomes very surreal. This variation of the apartment meets us with absolutely empty space, where some elements of the living room are hanging in the air (a sofa and TV). You sit down to watch a TV show. At that moment, when you will see interference on the screen, go to the family portrait, located behind our back. Suddenly, the hero will be trapped: he will be surrounded by walls from all sides, and the box will begin to fill with water. However, you only need to look up.
Another teleport suddenly takes us to the walls of the porch, where the rules of the game change. Now you have three different apartments. In each of them, you need to find one element of the - it is a key to the locked fourth door. Well, first go to the year 1980. Go into the kitchen and select a shopping list there, and then go to the parent's room. Take red shoes from the padded stool and remove the plate from the wall. Next we go to the nursery, where we notice a flower pot in the middle of the room. We will talk about it later.
Next you have the door leading to 1986. First of all, you approach the table in the living room, where you study the photo and find the camera. In the nursery, you inspect a sheet on the desktop. See the scene with the participation of the main character's daughter. In the mini-game, you need to press Space in those moments when you see the scandal of adults. You return to the living room, where you find the dress. Next, you go to the parent room and launch the gramophone there, put the record found earlier. Take the diadem that will appear on the bed, and go out to the porch.