Walkthrough 3

Walkthrough Fran Bow


Early in the game talk about everything with the doctor. You can choose any options. We come to the table and pick up her purse, and then click on it and read the note from mom. Take the tablets from the tray.

Chapter 1. My common sense

Click on all the hot spots. The box to the left is locked. We need to find the key. Come to the window, and click on the curtain. It will fall along with the hook, select it to yourself, look out the window. We pass to the left to the doctor and say to her:

  • How long have I been asleep?
  • Is this due to the drugs?
  • Broke curtain.

We pass over to the right and a grandmother talking to her:

  • No, I have not seen.

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Walkthrough 4

Walkthrough Stasis

Go left to the gate. Click on them. They will be opened. We pass into another room and go into the hall with the fans. We reach the end and go into another room. We pass to the unloading dock and read the information. Pass into the next compartment right above. Pass throught lullabies and beds, we get to the hospital.


Near beds find electrical shield. Click on it. Include extreme button to the right and then the extreme left. So we are connected to the network, and then turn on the scanner DOC MATE. Exit approach and go to open the scanner scanned. Then, go to the console and pick up the first aid kit. It is necessary to use the medicine. Open the menu items at the bottom left and combine syringe with medicine. The resulting injection leads to John and press LMB (left mouse button). Watch the cut-scene.
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Walkthrough 1

Walkthrough Mad Max

Feral Man

Mad Max game begins with the fact that for Max hunt bad guys, and in the end, he finds himself face in the sand. Our hero took away the car, he was left without water and weapons. But he had a companion - dog.

Run across the sand to the green marker to find water. Drink, then run to the next marker to find the dog. Here you will find mechanical Chumbucket, who watched Max and says that our hero - the driver of the god. He frees the dog and offer it to stop bleeding, while Max will collect parts for buggies. Eat a little, to heal, and then go in search of spare parts - the marker.

On the way to the goal you will encounter enemies. Use the shotgun, then kill the rest of his fists. When finished with them, collect parts. Before leaving, collect two metal in the area. One - to partially burrowed blue container. Climb the hill and start to run, to jump on the container.
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Walkthrough Metal Gear Solid 5: The Phantom Pain

Prologue. Awakening

While the credits, you can move the eye. At the request of video skipping.

Nod your head, lift your eyes up. When the doc will ask your name, then select the name. Watch the cut-scene, then select the new face of Snake.

When control passes to you, then crawl to Ishmael, stood at the door. Move on until there will be an explosion. Run in the room and lie down on the ground. Follow the corridor, avoiding the limelight. Go over to Ishmael.

In a room with several screens hide behind one of them, closer to the enemy. When the enemy will check the neighboring bed quickly crawled back to you have not noticed.
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Walkthrough Until Dawn. How to save the lives of all the characters?

How to save the lives of all the characters

The game has six several different endings. It all depends on how many characters are still alive. There is even an option when all heroes die games.

So, all there are eight friends and below you will learn how to act in any given situation, to keep them alive.


In one of the episodes of the game you have to choose who to kill - Josh and Ashley. Select: kill Josh (woman still survive, but if you make a different choice, then it will not save Chris). During the passage of the ninth chapter do not need to go to the noise, and move with the rest of the group. But even if you'll go to the noise, it is not necessary to open the door from which the sounds are heard.
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Walkthrough Trine 3: The Artifacts of Power

Walkthrough Trine 3: The Artifacts of Power

Three characters - Pontius

 The game is divided into chapters. You need to collect the yellow crystals to gain access to a specific chapter. These crystals scattered locations. When you choose a location, if it is open, you will see the number of crystals that can be collected in this chapter. If the location is closed, it indicates the number of crystals which is needed in order to open the step.

After downloading run to the right. In the background is visible track with a huge watermelon. Behind him is the first yellow triangle. Break the various objects by clicking the left mouse button. Follow the right, jump on huge sheets and collect a couple more triangles. Moving on, cutting the stems.
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Walkthrough 100 Door Seasons 2

Vacations (cost of opening - 9 gifts)

Level 51

Swipe your finger across the screen from top to bottom, as the game tells you. Click on a key that hangs on the last letter of the word WELCOME. Select the key in inventory and click on a locked door. Pick award.

Level 52

Pick a lighter (lying on the railing to the left of the door). Then pick up the red  gas tank near the right railing.  first apply the gas to the balloon (between the basket and the beginning of the ball). Then burn the gas, using a lighter to it. The balloon will rise up. There are scissors in the place where there was a balloon. Pick up a pair of scissors and apply them to two bags on each side of the basket ball to fall. Click on the door to open it. Go to the next level.
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Walkthrough 100 Door Seasons

Start! (cost of opening - 9 gifts)

Level 1

Just click on the front door and door opens. Go on.

Level 2

Shake the device on which you are playing. Bells will ring and the door opens. Go on.

Level 3

Heat the screen by moving your finger on it. Click on the door to open it when the ice melts. Go on.

Level 4

Turn all four Christmas stocking on the door (toe).  There is key from one of the socks. Pick up the key and apply the door. Go on.
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Walkthrough LEGO: Jurassic World STORYLINE Jurassic Park 3

 Episode 1. The landing place

Get in the boat.

Landing area

The secret. Let's start with the search of the first episode of the mini-kit. Run to the right until it stops, there will be a post with a rope tied up. Alan cut the rope and rise up through it to pick up a mini-suite.

Then run back. There is a house in the background. There is a hook located above the stones (right from house). Throw the rope on the hook, play for Paul Kirby. Pull the rope. Billy Bennigan can climb the walls - do it. Go right and climb he other wall. Run on top to the right side, break all the objects.  There will be a post in the end - break it and support the fall. Continue reading




Episode 1. Isla Sorna

Hop into the helicopter immediately after the end of the previous storyline.

Workshop of Eddy

Fix the three machines.

You play for Ian Malcolm and Eddie Carr. You need to fix the three cars. At first, shoot at two targets in the background. The wheels fall down.

The secret. Do not rush to roll the wheel to the car on the right. On one of them roll to the left, where there is the same rack as the right front of the car. Set here the wheel, turn the handle and pull out a mini-suite.
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