Read the walkthrough of the puzzle game Etherborn.
At the beginning of the game, just run forward and jump over the ledges and through the ravines. Climb between bends on the floor and the walls, the main character can rise. Do this and jump below. In the end, you have to fall down and pick up a strange polyhedron. Get to the panel in front and interact with it to form a bridge (the polyhedron will disappear).
Go through the bridge, after the cut scene, go ahead and climb the tree until you enter the portal with the red bridge.
Level 1. Forms of memory
Pick a polyhedron and create a bridge. Go to the other side and you will see on the left another polyhedron, and to the right of it — two plates. For now, don’t touch them, but take the polyhedron to a lonely slab at the right edge. Go through the bridge and see another item on the side. Go past it and turn into the passage deep into the screen to change the polarity. Get to the polyhedron on the left and pick it up.
On the side of the bridge, run to the left, climb onto the uppermost part and jump onto the ledge with a bend, allowing you to change the polarity and find yourself on the bridge. Take the polyhedron, which allowed you to create a bridge, and place two objects on the plates in front. Pass through the bridge to the other side and get to the new part of the level.
Go down and go left for the polyhedron. Return to the starting position and climb up the wall to the right to install this polyhedron on the slab. Jump over to the other side of the defective bridge and go down to the second polyhedron. Install it to complete the bridge, and then go back for the first one. Take it, jump over to the second and take it. Install two polyhedrons on two plates in front. Go ahead and find another one to push the platform even further. No need to go down the screen. You should turn to the left along the curve of the path and jump down. And then you get to the new part of the level.
One cube is inside the building, the second — on the roof. Climb to the roof to get the third and use the upper curved visor. Get down into the ditch and fall straight to the desired item. Install all three on the plate.
Follow the bridge, jump down to the other bridge and move on using bends. Be careful and think over each turn. On the other side, you have to get to the second side of the bridge, and from there — leave the level.
Level 2. Desert of consciousness
Go down the tree, get to the next portal and enter it. Move down; go around the column and on the other wall follow up. Go to the right, jump down twice to pick up the first polyhedron. Change the polarity twice and jump down to the main part of the level. Place the polyhedron on the side plate. Do not come in the green liquid!
Pass through the appeared bridge, take away a polyhedron. On the right, there are four plates, but so far nothing can be done with them. There is a bend track just to the left of them. Go to it and change the polarity. Go down a little lower and turn the curve to the left. Jump down and go around the columns. Go behind the three streams of acid and pick up another polyhedron.
Go back to the four plates, go left over the familiar bridge and jump up. You will see the fourth polyhedron. Jump down to the column with him, go down and in its lower part find a smooth transition to the right. Use it and take away the polyhedron. Go to the other side and jump down to the beginning of the level. Get to the plate with the first polyhedron and pick it up.
Go down and go around the acid as you did before to get to the four plates. Install four polyhedrons on them, go down and use the formed bridge. Climb the bending column to take the first polyhedron. Go to the other side and find another polyhedron. There is a bend above it. Use it and see three plates. Go past the bottom to the right, go down the wall. At the bottom of the screen there is another wall. Go down to change the polarity, then jump down to the side wall with the third polyhedron. Take it back, the only way back is through the beginning of the level.
Go back in the bends and with the help of a remote piece. Repeat the same path under the bridge, and then install all three polyhedrons on the plates. A portal will appear that will take you back.