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ShowGamer.comWalkthrough TheNightfall

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Walkthrough TheNightfall

Full Walkthrough TheNightfall

8:00

Look around the house, find cartridges, audio cassettes and floppy disks. Also there is a lantern in the kitchen, and the batteries are scattered around the house. Use one of the cartridges on the game console in the living room with a fireplace and start the game. Be sure to play it - you can die right away. Climb up and find a room with a computer. Start 1-2 floppy disks (any). You can also insert the audio cassette into the tape recorder on the shelf in the small bedroom. After these actions, when you go down, you will see a path from the shoes leading to the office. Inside, there is a note on the table. Read it to complete the level. Almost all levels will end with reading a new note. https://youtu.be/PvYu7cG1D-I

8:30

We study the house. You can find several matchboxes on the first floor. You go to the street and run all the fireworks that are available there. If there were not enough matches, then you are looking for others. After a while you will need to go into the room with a fireplace. There are the chairs on the table in the back of the room. A note will appear on it.

9:00

Go to the second floor and look around. Look into the room with the computer and you will see that the hamster disappeared from the cage. It will not happen immediately, so be patient. Then it remains to pick up the hamster from the oven in the kitchen and return it to the cage. After that, a new note will appear. It will be on the table in the backyard of the house. You should have opened the door of the house earlier. If you did not do this, then look for the key on the hanger in the hallway or next to the phone.

09:30

Climb to the second floor and go to the bedroom where the tape recorder is located. There will be a doll of the boy on the bed near the suitcases. Examine it, and then leave the room. You will see the balloons. Run along the upper tier, approach with the balls to burst. Do the same thing below, run into other rooms. In this case, not all balls will burst. Then go upstairs. By the way, if the ball does not burst, then just go to the other balls. At the top you enter the room with musical instruments. There will be a music box on the curbstone to the left. Interact with it. Listen to the melody. You will see the clown. After that, find the bathroom on the second floor and read the note on the sink on the right.

10:00

At this level, everything is unclear. First, take a walk along the corridor past the kitchen (that corridor where the door leading to the backyard is located). The door to the kitchen should open. Go there. Then go to the living room, where there is a TV with a game console, and then go to kitchen doors from the living room. Again, it should open slightly. Go back to the kitchen again. Turn the tap, you can wipe the microwave and blow up another egg. Go upstairs and go to the room with musical instruments. The door to the left leading to the bathroom should open slightly. Look there and look around. Look at the other rooms on the second floor, go downstairs. The note should appear on the cabinet on which the answering machine is located.

10:30

Walk around the house, then look at the kitchen. There will be a key on the table. Use this key to unlock the far door at the end of the corridor, where you have not been yet. There are many useful items in the garage, including batteries, candles and matches. In addition, here you can find the tool. Also on one of the long shelves is the floppy disk. Go upstairs and move into the bedroom, where there is a high mirror. There will be a doll of a girl on the chair opposite the bed. Examine it, and then go down to the first floor. There is a telephone on the wall near the answering machine. Apply the newly found tool to it to fix the wires. Click again to call. Go to the kitchen and read the note on the table.

11:00

Leave the kitchen in the corridor and immediately you will see a note on the wall. Read it. Walk on the first floor. In the living room, you will hear the barking of a dog, after which you will hear a clap or a shot and an ominous laugh. Be sure to stand at one of the two windows facing the backyard and located in the living room with a wooden table and chairs. After a few seconds you will see a clown that will disappear afterwards. Turn around and find a note on a low table in the living room with a fireplace.

11:30

Walk around the house, inspect everything, and then go down to the study. Stay in it, and then go out and go to the side of the phone. You will hear the call from Ethan (the husband of the main character). After that, you can climb upstairs and look into the bedroom with a high mirror. There is a note on the bed.  

00:00

Walk around the house; inspect the living room with chairs and a table. There will be a flash. Perhaps you will have to look into the wardrobe in the corner. Climb up to the room with the computer and go to the cage where the hamster Jerry is. It must disappear. If Jerry is not in the cage, then go to the kitchen. Examine the microwave to detect blood stains inside. Go back to the room with a computer. It turns out that Jerry is in his cage. A note will appear to the right of the cage - read it.  

00:30

Climb to the second floor and examine the bedroom where the tape recorder is located. There is a doll on the sofa to the left. Even if it does not, go through the first tier. A bell rings - go to the front door and look through the window to her right. Go away from the door, for example, climb up. After a few seconds, one more bell will ring-again go to the door and look through the window to the right. Do the same for the third time to see some man. Look at him until he disappears. Perhaps, only after that it is necessary to go upstairs to the bedroom where the tape recorder is located. There is the next doll on the couch to the left. Go down to the first floor and go to the bathroom opposite the exit to the backyard. There is a game cartridge on the curbstone on the right. Take it. Go to the console and insert into it this. Launch the console and play the game with the same name - TheNightfall. After you do this, the screen will start to ripple. Step away from the TV with the console and you will see the key on the wooden table in the living room. Take it - the picture will be the same again. Run into the garage. Do you remember the metal closet opposite the front door to the garage? It was locked, but now you have to open it with a key and read the inside of the note.  

01:00

Run to the kitchen and read the note on the wall above the microwave. Study the first floor and climb the stairs to the second. Turn around and see how the chandelier is shaking under the ceiling. Look at all the rooms on top and soon hear a cheerful tune. Go down and look through the window of the living room, onto the road. Open the windows to hear the melody. Soon, a car will go that sells ice cream. Watch out for the car. When it stops, go upstairs and look through the windows of the room where the computer is. Soon the car must leave, and you will hear the clap of the door. Go down to the first tier and take the note that appeared on the front door.

01:30

Go to the living room and read the note hanging on the wall above the game console. Then go up to the second floor and go to the bedroom with a high mirror and a large bed. There will be a note on the bedside table between the bed and the mirror - read it. Look around in all the other rooms, go downstairs and go into the living room. At some point, electricity should be lost. Without light, you can set the candles on fire, fire wood in the fireplace; use a flashlight and so on. Examine the house in the dark, go into the bedroom with a large bed and a tall mirror at the top, and then go downstairs into the living room. Note will appear on the sideboard, located to the left of the TV with the game console. Read it to complete the level.

02:00

Inspect the house until a doorbell rings. Approach and examine it and the window next door. Continue study at home until you hear the bell again. Do the same. After that, enter the garage and pay attention to the children's bicycle. Stand next to the washing machines on the left and wait. Turn your back to the bike. You will hear the creak from the rotation of the wheels. Quickly turn to the side of the bicycle and you will see that it has come closer. Do this several times until the bicycle stops. Again, inspect the house until a few seconds later the bell rings. Approach and study the front door with the window on the right. Go through the living room to the kitchen. Leave the kitchen and, when the door closes, look towards the garage. Here there will be a first moment when you can really be frightened by a surprise (otherwise, because in the first two hours of the game there was not a single attempt). After a ghostly bike, go to the garage and see that it stands still. You will see the necessary note on the sofa on the right side - read it.  

02:30

Inspect the house, go up to the second floor and look into the bedroom with a high mirror and a large bed. The doll should laugh. Next, move into the small bedroom with a tape recorder, where you must be locked. If the door is tightly closed, then go to the window and open it. You will see a flashing flashlight in the window of the house opposite, on the second floo,. Memorize with what intervals the flashlight turns on, and then do the same with your own. After the first attempt, turn around, look at the walls and look again at the window of the house opposite. The flashlight will flash again, and you will have to repeat the same. Such actions should be taken about five to six times, after which an outbreak occurs. This means that you can leave the room. So do it! Get down and look into the kitchen. If a note does not appear on the entrance door (the one leading to the corridor), then study the other rooms, then again examine the door (part from the kitchen side). There will be a note - read it, but this level does not end. Climb to the second floor and look into the small bedroom with a tape recorder where you recently used a flashlight. You will see a note on the shelf to the left of the sofa - read it to complete the level.  

03:00

Look at the house. Go downstairs; examine the drawers and cabinets in the living room, until a flash occurs. Perhaps it can happen in another room. Go through the kitchen and hear the sound of a horn (car signal). Climb up and enter the small bedroom with a tape recorder. Suddenly, all the windows will close. And it will happen all over the house. Go down and see that the window to the right of the door is completely nailed up. Go to the bathroom on the first floor, under the stairs, you will find a note on the spoiled page (on the curbstone on the right). The level is completed.    

03:30

Inspect the house, go down to the first floor and look into the living room. Again, for some reason, when I examined the drawers and cabinets of the living room with a wooden table and chairs, I had a flash. Perhaps this can happen in other parts of the house. Inspect the house until, when you pass by the front door; you will not hear a knock. Come close to it to see the silhouette of a neighbor. Talk with him, turn around and see the ghost of the clown. Climb to the second floor and go to the bedroom with a large bed and a high mirror. A new note is appeared on the far bedside table. Read it, but the level is not over yet. Continue study at home, go to the first floor and enter the bathroom under the stairs. There must be a flash. Now run to the kitchen, from here - into the living room - to the part where the fireplace is located. There will be a note on the small white pedestal in the corner (to the right of the door leading to the hallway with the entrance door). Read it to complete the level.  

04:00

Look around the house. Go to the bathroom on the first floor, under the stairs, and read the note hanging on the mirror on the right side. Climb to the second floor and go to the right. At the end of the corridor you will find a mannequin, which was not here before. Go to the bathroom on the second floor and find a lot of flies here. Look into the bedroom with a large bed and a high mirror, where you will hear a loud, ominous laugh. Turn the high mirror (if it has changed the angle). Otherwise, study the various boxes and cabinets until you hear a creak - the mirror sooner or later should turn. In it you will see a ghost. Get down to the first floor, the phone will ring - pick up the phone. Go into the living room. Again there will be an ominous laugh, but also flies scatter throughout the house. Go to the kitchen and take the note lying inside the refrigerator.  

04:30

Inspect the house, then climb to the second floor and look into the room with a computer. There is a color disc on the bed to the right. Go down and go into the living room with a fireplace. There will be a flash; you will hear a girl's laughter. Look toward the study on the first floor, where a black tunnel is visible. There will be a strange wooden path along which the toy train will start moving. Let it break in you - the vision will disappear. Look in the study to find a note lying on the bed on the left.  

05:00

Go forward a little and hear the words of the main character. She will say that you need to find and burn your favorite children's toys. Climb to the second floor, enter the small bedroom with a tape recorder and look at the closed door. There is a note on it - read it. Leave the room, immediately look at the wall in front of you. You will see newspaper clippings on the left of the door to the room with a computer. Read it. Look into the bathroom on the second floor and open the lid of the toilet to see the clown. A flash will occur. Look into the bedroom. Here you must hear the melody of the music box. Go down and go into the living room with a fireplace. The picture would blur. Look around, after which flash will occur and the picture will add sharpness again. You can see the van outside the window. Go to the second floor and look into the room with the computer. The next note will be on the device next to the keyboard where you insert the floppy disks. If you do not understand, then this is a mystery. It is told about an object that constantly rotates. Yes, and before that the main character said that you need to find toys. The conclusion is spinning top. Run into the garage and find this toy on the couch to the right. Take it, go to the living room and throw the toy directly into the fireplace.  

05:30

Examine the house, go down to the first floor and enter the bathroom under the stairs. Lift the lid of the toilet to see the clown again. There is a multi-colored disc on the curbstone on the right side, but it is inactive. Get out of here and go to the garage. A ghost appears at the entrance. Climb up and enter the room with a computer. The door must slam behind you. Read the note hanging on the door, and then go from one side of the room to the other. You will notice how gradually the room is filled with dolls. At some point, you will see hallucinations, the dolls will laugh. When everything stops, go to the small bedroom with the tape recorder and take the note lying on the bed. Get down and go into the office. Another note will appear to the left of the one that lies on the table. Read it. Climb to the second floor and enter the large bedroom with a high mirror. Open the wardrobe directly opposite the door and find a toy on one of the shelves. Take it, go down to the living room and throw the object into the fireplace. The game is completed.

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