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A Plague Tale Requiem - Walkthrough 100%

Walkthrough all the story chapters, all collectible locations, souvenir, upgrade weapons, use all workbenches, defeat bosses and much more.
A Plague Tale Requiem - Walkthrough 100%
Автор
Светлана Иванова
Дата публикации
18 октября 2022

A Plague Tale Requiem - Walkthrough 100%

Walkthrough all the story chapters, all collectible locations, souvenir, upgrade weapons, use all workbenches, defeat bosses and much more.


Walkthrough A Plague Tale Requiem

There are a total of 17 story chapters in the game.

Chapter 1

After the introductory video, you will control Amicia as she travels through a beautiful valley. Follow Hugo past the flowers to the castle ruins. This chapter is all about learning and you will learn about the mechanics of stealth. Lucas will count to 10, during which time you should find cover. He will check the ruins to his right first, so stay out of sight. Use the holes and cracks in the rock to hide from a friend.

After a while, Amicia will offer a change of scenery and instead of hide and seek, she will want to sneak up on Lucas unnoticed. Stand behind him and then move closer by pressing the appropriate key/button. This is how you scare Lucas. This will complete the tutorial and you will be prompted to go to the castle.

As you get closer, Hugo will point to the river. A mini-game will start in which you have to shoot the pine cones going down the river with your sling. If you hit all the cones Hugo throws into the river, you'll get the Perfect Shot Trophy.


Follow the river, climb the rock and crouch under the tree. A new mini-game will begin. The main entrance is locked, so make your way through the gap on the left. Once you get to the top of the stairs, the floor below you will collapse and you will find yourself in someone's house.

Exit to the left, go through the ruined house and jump down. During the cutscene, you will see the first enemies that you need to run away from. The door in front of you is locked, so make your way through the gap on the right. Follow the linear path forward, squeeze through the gap between the crates and barrels, and hide in the tall yellow grass. Wait for two enemies to pass by.

When the opportunity arises, head towards the house on the right, passing through the tall grass so that you won't be detected. Climb through the window and exit through the door on the other side. You will be taught how to distract enemies by throwing rocks at certain objects.


Aim at the toolbox and throw a stone at it so that the enemy turns around and you can pass unnoticed. Return to the tall grass on the left and wait for the opponent on the right to turn his back. Use this opportunity to climb up the wooden beams.

Crawl under the vault and wait for the right moment to get outside. When you do this, the bees in the area will attack Amicia and she will start making noise. The nearest enemy will hear the girl, so you have to distract him by throwing a stone. Quickly leave the area by walking forward while the guard has his back to you.

In the next area, you will learn how to use pots and how to use them to distract attention. Throw the pot behind the enemy ahead and make your way past while he investigates the source of the noise. The door ahead is locked, but you can order Hugo to crawl through the gap in the wall on the left by holding the appropriate key/button and pressing another when the hole is highlighted. Hugo will open the lock, but the door itself will have to be opened by you personally.


Once on the other side, go to the open gate to the pigsty. After the cutscene ends, you will play as Hugo.

Playing as Hugo

The boy wakes up on the beach, followed by a phoenix. Make your way through the gap in the rock, crawl under the tree branch and follow the path ahead. Approach the tree in the center of the lake.

In a new cutscene, Hugo dreams of an island, but in reality, the siblings are traveling on horseback and wagon with their mother and Lucas. Eventually, the group is ambushed by thugs looking for Amicia and Hugo, triggering another cutscene. Sneak through the tall grass and drop down into the valley.


Your goal is to get to the other side of the location unharmed; we suggest sneaking through the house on the left, using the extra tall grass. There is a pot on the table inside the house that will distract the guard in front.

The enemies will go to extremes and set fire to the grass you're in, so run to the house on the other side. The bandit will die after the roof collapses on him, opening a path that you can use to climb higher. Then you will be trained in close combat and killing with a sling.


Enemies without a helmet can be killed with a sling. None of the enemies ahead of him, so feel free to go to the city. Squeeze through the gap between the branches of the tree at the end of the path, kill the enemy you find on the other side, and follow the mother's voice. The enemy will put a knife to her neck, so aim at his head with a sling and kill.

to be continued…