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Console commands in Infection Free Zone - cheat codes

In this guide, we will cover how to use console commands and enable cheat codes for Infection Free Zone.
Console commands in Infection Free Zone - cheat codes
Author
Andrey Pavlenko
Date of publication
13 April 2024

Infection Free Zone cheats and codes

Before you use these commands!


Remember: after using cheats, the game can turn into a chore, you will quickly lose interest in it, because in a matter of seconds you can achieve maximum progress. It is best to use cheats to test various weapons, improvements and so on.

How to activate the console bar

  1. Make sure to load a save or start a new game. It is not possible to activate the console in the main menu.
  2. Press the ~ key (tilde, Yo). Then press A W D S to move around in the game. This will bring up the debug menu.
  3. Press the ? button in the lower right corner of the menu.
  4. Once you see the list, click on the Enable Cheats command.
  5. Once clicked, an error message will appear. Don't worry, this is the way it should be!
  6. Press the ~ key again and go to the game.
  7. Press the question mark again.

In total, there are over 50 console commands and cheat codes in the game.


Cheat commands for construction

-AdaptBuilding

What does: Instantly adapts a building into a shelter or a cookhouse.

How to use: Left click on the building.


Additional features: Allows you to build buildings such as houses and gathering places that you can't explore yet.

-CreateFarmLand


What does: Creates a field for crops.

How to use: Select and click "bld_farm". Exit debug mode and build.


Optional: Each field is 2 workers, which puts a burden on your PC. Just spun up the food and you're good to go. But you can use for visual effect.

-CreateGate


What does: Instantly builds a gate.

How to use: Pick and choose a gate type. Then exit the debug menu and then build.

Optional: Acts like watchtowers and is better because it does build instantly. (Can be used to cancel enemies spawning in their visual area.

-CreateWall

What does: Instantly builds a wall.

How to use: Select and choose the type you want. Then exit the debug menu and then build.

Optional: Good to use if you want to create a large space with no enemies.

Cheat codes for quests and events

CompleteActiveMissions

What does: Completes all active missions.

How to use: Select.

Optional: Be sure to save before using.

-EndMission

What does: Ends the mission.

How to use: Select a mission.

Optional: Be sure to end the active mission.

-StartAction

What does: Starts an action.

How to use: Pick and choose an event.

-StartEvent

What does: Starts an event.

How to use: Select and select an event.

-StartMission

What does: Starts events.

How to use: Select and select a mission.

-StartTransmission

What does: Starts an incoming transmission.

How to use: Select and choose a transmission.

Optional: Be sure to complete the antenna mission and build the antenna.

Cheat codes for resources and items

-AddEventToPool

What it does: ?

How to use: Select it

Optional: WARNING. My game crashed, and after the second time it didn't crash, but nothing happened. Use with caution.

-AddMoodModifier

What it does: Increases mood.

How to use: Select it and add it X times.

Optional: Gave an error and didn't work

-AddResearchProgressPoints

What does: Adds points to your current research.

How to use: Select and add the number of points you want.

Optional: Make sure you have an active research project

-AddResourcesToBuilding

What does: Adds a specific resource to the building you have selected.

How to use: Select the resource and quantity. press Enter. Exit the menu. Click on the building.

Optional: Each click is 1X. For example, you made 20. If you click on a building 2 times, it will gain 40. (Don't forget to click the building with inventory.

-AddResourcesToHq

Same as above, but this is your HQ, so you don't need to select it.

Optional: You can build multiple HQs, but this cheat only sends them to the first one!

-AddScientificMaterials

What does: Adds books that are used for research.

How to use: Select and enter a quantity.

Optional: Yay, you're getting smarter!

-AddWorkersToHq

What does: Adds workers to the main staff.

How to use: Select and enter a quantity.

Optional: Beware, the more workers, the bigger the backlog.

Other

-ClearNavData

I have no idea what this does. When you click on it, it automatically turns on. So yeah, you don't have to just click it.

(Blackwolf: I think NavData is used for pathfinding, but I'm not 100% sure about that).

-ClearStockrooms

What does: Removes all items from all stockrooms.

How to use: Select .

Optional: Beware of using in save, it can mess you up if you don't save. (This happened to me while testing, lmao)

-ScavengeAllBuildings

What it does: Explores all buildings and shows items in them as if you've already been there.

How to use: Select.

Optional: Clutters up the map, lots of stuff on the screen.

-SetDay

What does: Changes the day.

How to use: Select and enter an amount.

Addendum: A value greater than 9999 causes an error. (I found Doomsday, hehe).

Also: Once the amount exceeds 9999, you cannot change it back to day 56, for example.

-SetHour

What does: Changes the time.

How to use: Select and enter the amount.

Optional: Haven't tested it, but don't make it 56:23 or something like that.

-SetSoldierHp

What it does: Changes the soldier's hop.

How to use: Select and enter an amount.

Optional: I assume this does this for all of your squads.

-ShowAllGroups

What does: Shows all groups.

How to use: Select.

Optional: Doesn't make much difference.

-ShowAllVehicles

What does: Shows all vehicles.

How to use: Select.

Optional: Does not have a special effect.

-StartWeatherFog

What does: Fog appears.

How to use: Select and enter true.

Optional: May cause an error

-UnlockContent

What does: Unlocks things like items to collect, the hospital, and even already unlocked buildings.

How to use: Pick and choose content.

Optional: You will build useless buildings because they have no function.

-UnlockResearchType

What does: Unlocks research

How to use: Select and choose a research project

Optional: Can cause missions like Antenna to fail because you can no longer research it.

-CreateResourceCursor

What does: Spawns the selected resource on the ground where you click.

How to use: Select and select the resource. Exit the debug menu and spawn it

Optional: Outside of trials I don't see much use for this because you can spawn things in buildings.

-SetSpawnPointVisualizationState

What it does: I don't know.

How to use: Select and press true

Optional: I assume this is supposed to show a marker of what you are spawning, but it doesn't help me much.

-SpawnBigSquadAtCursor

What does: Spawns the selected vehicle with a squad of 16 people.

How to use: Select and select the vehicle. Exit the debug menu and spawn.

Optional: Does not spawn with any weapon

-SpawnGroupAtCursor

What does: Spawns a group of npcs.

How to use: Select, select the number of units, select a weapon and type 1.

Optional: Do not spawn birds or armor. They create a bug.

IMPORTANT: DO NOT SPAWN THEM WITH SNIPERS!!!!!. Only if it's your own squad!!! EVERY TIME THEY SHOOT, YOU GET AN ERROR!!!!

-SpawnGroupInBuilding

What does: Spawns a group of npc in a building.

How to use: Select, select the number of units, select a weapon and enter 1.

Optional: Do not spawn birds or armor. They create the error.

-SpawnImmigrants

What does: Spawns immigrants on the map.

How to use: Select .

Optional: Didn't appear, so I assume they spawn randomly.

-SpawnImmigrantsAccept.

What it does: Spawns immigrants on the map. Who are accepted into your community.

How to use: Select.

Optional: Didn't appear, so I'm assuming they spawn randomly.

-SpawnRandomSquad

What does: Spawns a squad of players with

How to use: Select.

Optional: Spawns random machines. They have accts, but when you click on them, the accts disappear.

-SpawnSquadAt

What does: Spawns a squad on cords.

How to use: Select, enter cords, enter quantity, and select a vehicle.

-SpawnSquadAtCursor

What does: Spawns a squad at the location you click.

How to use: Select and choose vehicles.

Optional: A better option than the above.

-SpawnSquadAtLatLon

What does: Spawns a squad on cords

How to use: Select, enter cords and select vehicles.

Optional: Cursor better

-SpawnVehicle

What does: Spawns a vehicle

How to use: Select a vehicle, exit debug mode, and spawn in it.

Optional: Some vehicles don't work and have no inventory. (Tank is not worth it).

-DestroyResourceCursor

What does: Deletes a dropped item

How to use: Select, exit the debug menu and press

Optional: Only works on items. Not on buildings or raw materials such as trees or piles of bricks.

-KillAllGroups

What does it do: KILL ALLGroups.

How to use: Select

OPTIONAL: SAVESAVESAVE!!!

-KillWorker

What does: Kills a random worker

How to use: Select

Optional: Kills a random worker and can cause a hole in your labor force.

-RemoveMoodModifier

What it does: Reduces Morale by %.

How to use: Choose with quantity

Optional: Doesn't seem to work

-RemoveResourcesFromHq

What does: Removes a specific resource after selecting it.

How to use: Select and choose a regression.

Optional: This is supposed to only work in the main HQ

-ChangeLanguage

You know what this means.

It needs a line of code that I don't know. Sorry

-HideFPS

Hides your FPS.

-SaveGame

Saves your game

-SetFpsLimit

Sets the Fps limit

-SetResolution

This is found in your settings lol

-SetTimeSpeed

This is literally your F1, F2, and F3 keys.

Game from the guide