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All the Riddles in Lies of P — Answers to questions from the Master of Riddles

As you progress through Lies of P, you will find several telephones ringing. Having answered the call, the Master of Riddles will offer to answer one of the questions, for which he promises to reward him with a triune key that opens special doors behind which is hidden
All the Riddles in Lies of P — Answers to questions from the Master of Riddles
Author
Anton Latoshkin
Date of publication
24 September 2023

Riddles in Lies of P

Phone number №1 — Chapter 2. Krata Town Hall Courtyard

To find the first phone, you will need to go through the Krath Town Hall, killing the Defective Caretaker, and go down to the bridge leading to the Union Workshop factory. Go to the right of this bridge (although the plot requires you to go across the bridge) and you will find a telephone.


Riddle: In the morning I have four legs, in the afternoon only two, and in the evening three. If you tell me who I am, then I know for sure that you are alive!

  • Answer: Man.

Phone №2 — Chapter 5. Malum District

The second telephone is located near the central courtyard of the Malum district. Look for a burning fire in the center of the location and enemies throwing shells from the rooftops. The easiest way to get to it is to go through most of the level and then return to the Malum District Stargazer. Go to the Red Lobster Inn and turn left. enter the main room, exit the building via the far staircase and continue through the streets until you find a staircase on the right. It is located in front of the entrance to the courtyard. Go up and find the phone.


Riddle: While I’m young, I’m tall and proud. And when I’m old, I’m a modest little one. What am I?

  • Answer: Candle.

Phone number №3 — Chapter 7. World's Fair, large gallery

You will find the third phone naturally as you walk throughseventh chapter. You'll hear a bell in the hallway right after you fight the blade-using robot (which will break down the gate). Please note that you will not be able to obtain the triune key right away. Instead, the Riddle Master will give an additional clue. Continue through the game, literally after 5-10 minutes you will find yourself in a small gallery with two statues of women. Turn the statue on the right to reveal a secret alcove with a key.

Riddle: What can't be used until it's broken?


  • Answer: Egg.

Phone number №4 — Chapter 9. Krat Central Station

Finding the fourth phone is easy: go through the alcove in front of Stargazer Krat Central Station and follow the linear path. When you get to the place where you need to turn left or right, look on the left side and answer the phone.

Riddle: Every blue flower can take root. But for fruits it needs body warmth.


  • Answer: Ergo.

Phone №5 — Chapter 10: Entrance to the Relic of Trismegistus

The fifth phone can be found on the rock above the entrance to the boss in the area of the Relic of Trismegistus. He's pretty hard to miss, and he'll be in your direct line of sight towards the end of the chapter.

Riddle: Everything is clear and simple. No or yes. Is Geppetto's creation a killer? A?


  • Answer: Yes.

All secret doors for triune keys

  1. Chapter 3: Vodokan??l Union Workshop. The first room of the trinity is located near the Stargazer Vodokanal Union Workshop. Go up the steps leading into the sewers and into the tunnel with the rolling balls. Follow the tunnel up, avoiding the rolling balls, turn into the corridor on the right (the puppet will knock down the door). Follow the path and turn left, passing the Red Fox and the Black Cat. Enter the building, do not go into the red tunnel on the left (there will be a device there that allows you to drain the poisoned water from the ditch with the Puppet of the Future), but follow the right until you see the desired door at the end of the corridor.

  2. Chapter 4: Chapel of the Cathedral of St. Frangelico. From Stargazer, enter the cathedral, follow the broken path leading to a hole in the ground, and go down the stairs. You will find yourself in a room with wooden scaffolding, pendulums and stairs going up. Climb the ladder, cross the rafters, go down another ladder and you will find yourself in an area with electricity. You will definitely follow this path through the game's plot. Avoid the rolling electric balls and climb the slope. Find the stairs on the right and go up them to the secret area. You will find yourself on the upper level, where electric balls fall from. Go up the ramp, dodging the balls, and look on the left for the right door.


  3. Chapter 6: Estella Opera House. The door is at the bottom of the room, in front of the stage, where you stand?Look like a boss, with a narrow beam and a swinging chandelier. Continue through the chapter until you reach this room. The level is straightforward, and at the end, after walking along a narrow beam, you will actually see a fountain for summoning a ghost and a door behind which the boss is waiting for you. Instead of crossing the narrow beam, jump down the hole and turn around to see the Triforce door.

  4. Chapter 9: The lobby of Krath Central Station. It's hard to get past this door. Go down the stairs to the left of the station exit. At the beginning of the game this door was closed.

  5. Chapter 11: The outer walls of Arke Abbey. Continue until you reach the eponymous Stargazer. Continue through the level and you'll eventually come to a tall room with wooden beams. Look downstairs for a locked door. It is a little different from the others, as it requires a special key to enter - the triune key of the chosen one. You will receive it by answering the last telephone riddle of Harlequin. Inside will be the Master of Riddles Harlekion himself, who will ask the final question.

Game from the guide
  • Platform: PS5, PC, Xbox Series S/X
  • Genre: Action, RPG
  • Release date 19 September 2023