• News
  • Reviews
  • Guides
  • Walkthroughs
  • The romance club
РУС ENG

  • News
  • Reviews
  • Guides
  • Walkthroughs
  • NINTENDO
  • The romance club
  • Games
  • Website advertising

All materials on showgamer.com are protected by copyright. Partial copying is permitted with an open (for search engines) link. ShowGamer (2015)



Guide to all items in Lethal Company

All items from the store will be described here except for ship decorations or the same costumes. These are purely aesthetic items and do not carry any load other than comfort and convenience.
Guide to all items in Lethal Company
Author
Andrey Pavlenko
Date of publication
20 November 2023

Description of Lethal Company items

Walkie-talkie

This is a good way to communicate at a distance. Information from the info team: “Helpful for keeping in touch! Hear other players when the radio is in your inventory. To transmit your voice, you need to hold it in your hand and press "



Peculiarities:

  • Battery life - 12 hours
  • Cost - 12 credits
  • Requires at least 2 players to use it effectively
  • Weight - 0 lbs


Additional Information:

  1. Turning the radio on/off makes noise that monsters can hear. But incoming transmissions (when a friend speaks) do not make a sound that monsters can hear.
  2. You can hear what the source people say on the radio, but what the receiver person hears is not audible to others.
  3. Like other charged items, the walkie-talkie consumes energy if it is turned on and dropped.

Flashlight and Pro-flashlight (weak and normal flashlight)

I think there is no need to explain the flashlight function. Information from the info team: “The most accessible light source. It's even waterproof!”


Также рекомендуем сайт наших партнёров — ТОП лучших игр.


Peculiarities:

  • Battery life is 3 hours 15 minutes.
  • Cost: 15 credits
  • Weight - 0 lbs


PRO-fashlight

From the info team: "With longer battery life and an even brighter glow, your colleagues will never leave you in the dark again!"

Person?Details:



  • Battery life - 5 hours
  • Cost - 30 credits
  • Weight - 5 pounds

Additional Information:

  1. A professional flashlight costs only 10 credits more.
  2. Has an additional 1 hour 45 minutes.
  3. A professional flashlight is noticeably brighter.
  4. Weighs 5 pounds compared to a weak flashlight.
  5. FLASHLIGHTS MAKE A NOISE WHEN YOU TURN THEM ON/OFF!
  6. The flashlight remains on until you turn it off, even if you pick up another object.


Shovel

The Shovel is a weapon class item and can be used to kill some enemies. Information from the info team: “For self-defense!”

Peculiarities:

  • Cost: 30 credits
  • Weight: 19 lbs
  • One-handed weapon
  • Can cause damage to colleagues

Additional Information:

  1. Ceiling centipede 1-3 hits
  2. Cockroach 2-4 hits
  3. Thumpers (two-armed devil) 4-6 hits
  4. Bracken (blackie) - 2–3 (not recommended unless necessary)
  5. Good in combination with Zap Gun

Lockpicker

A VERY USEFUL ITEM IN EVERY CALL. Information from the info team: “Burglars will unlock your limitless potential for efficiency at work. Thanks to their cool AI software, they'll give you access through any locked door."

Peculiarities:

  • Cost: 20 credits
  • Weight - 16 lbs
  • One hand

Additional Information:

  • Lockpicks can be placed on a locked door and will take 30 seconds to open. I give you enough time to find the key and regret your choice. It only weighs 16 feet and takes up one slot out of four.

Stun grenade

The Stun Grenade is a tool that allows the player to stun enemies so that they can be killed with a shovel.

Peculiarities:

  • Weight - 5 pounds
  • Cost - 40 credits
  • Single use

How to use : Click LMB to remove the pin. You have about 5 seconds to press LMB again and throw it.

Additional Information:

  1. A stun grenade can be thrown at a monster to temporarily stun it.
  2. If thrown at a player (or not thrown at all), it will temporarily smear you and your co-workers in the face and cause damage.
  3. The stun grenade can be used on forest giants to force them to put down what they have in their hand and prevent them from eating your colleague.
  4. After a grenade has exploded, players can still collect the shell casing.

Does not apply to:

  • Bees
  • A girl in a dress
  • Slime
  • Spring-headed
  • earthworm

Boombox

Boombox - makes pleasant sounds. From the info team: “These jam tunes are great for uplifting ?“The fighting spirit of your team!”

Peculiarities:

  • Weight - 16 lbs
  • Abstraction
  • Battery life is 8 hours 10 minutes.

Additional Information:

  1. A boombox can be a good way to boost morale, but it can also be used to distract any monster that is attracted to sound, such as eyeless dogs.
  2. If you turn it on next to the hydrogel, maybe it won’t eat you when you step on it :)

TZP-Inhalant

An inhaler is sometimes helpful

From the info team: “This safe and legal medication can be used to see great benefits to your productivity at work! Your ability to move LONG distances while carrying HUGE objects will be enhanced." Everyone! Caution: TZP gas may affect the brain with prolonged exposure. Follow the instructions included with the canister. Don't forget to share!"

Peculiarities:

  • Weight - 0 lbs
  • Cost: 120 credits
  • Total usage time is 22 seconds.

Additional Information:

  1. This remedy is simple: puff and run, you'll get a little faster and feel temporarily lighter.
  2. When using larger doses, your screen becomes greener and your voice actually becomes higher-pitched, similar to a chipmunk's voice.
  3. Approximately 11 seconds after direct inhalation, vision andaffects and distorts the voice.

Zap Gun

The Blast Gun is a better late game tool compared to the Stun Grenade. Information from the info team: “The most specialized self-defense equipment, capable of delivering voltages in excess of 80,000 volts! To keep it in your sights as long as possible, pull the pistol sideways.” To the side to resist bending and fight the attraction of the electric beam. It can only stun as long as you maintain the current."

Peculiarities:

  • Weight - 11 pounds
  • Cost: 400 credits
  • Can be used on teammates.
  • Charged weapon - total stun time 30-60 seconds (depending on how well you aim)

How to use:

  1. First you need an enemy within range of the gun, hold down LMB
  2. Then, once it locks, be sure to keep the gun centered on the screen for as long as possible.
  3. Do this by moving the camera left and right as specified in the /info command.

Additional Information:

  • The stun gun does not damage monsters/team, but only stuns them.

Jetpack

The Jetpack is a late game item that can lift you into the air

Peculiarities:

  • Cost: 700 credits
  • Weight - 52 lbs
  • Time before explosion - 5 seconds
  • Time ?Actions - 1 minute

How to use:

  1. As soon as you equip it, if you hold LMB, it will start gaining power, you need to jump.
  2. Hold jump to begin vertical ascent. Stop holding your jump to hover. The WASD keys control your direction.

Additional Information:

  • If you hold down the LMB for more than 5 seconds, it will explode (killing the player and destroying the item).

Extension ladder

An extending ladder is a tactical tool that allows you to gain vertical height.

Information from the info team: “The retractable ladder can reach nine meters in height! Use it to climb any rock and reach the stars! To save batteries, the retractable ladder automatically folds after 18 seconds."

Peculiarities:

  • Weight - 0 lbs
  • Cost - 60 credits

Additional Information:

  • Useful on some maps where the fire exit is closer to the main one, but it is on a hill. For example cards: Dine, Rend

Radar booster

Shown as a person on a monitor

From the info team: “Radar amplifiers have many uses! Use the "SWITCH" command in front of the radar amplifier name to view it on the main monitor. It needs to be activated. Use the "PING" command before the p nameadar amplifier to reproduce special sound from the device"

Peculiarities:

  • Weight - 19 lbs.
  • Cost: 50 credits
  • Location tool

How to use:

  1. Activate it and throw it where you want not to get lost (we recommend starting the maze at the facility)
  2. The person returning to the monitor will switch cameras until he finds the accelerator radar camera.
  3. They will then be able to see the name of that radar booster (or you can RMB scan it to find out the name).
  4. By typing “Ping [radar name]” you will hear a voice message “Hello”.
  5. This will come in handy if the expedition group gets lost.

Additional Information:

  1. This item can be used as a light source if activated and held.
  2. Can't teleport.

SHIP UPGRADES

This section no longer contains items, but now features upgrades that can be installed on or inside a ship.

Loud horn

A loud sound that can be heard almost everywhere. Information from the info team: “Used to communicate with any crew member at any distance, no walkie-talkie required! The beep can be heard from anywhere. But what does it mean?"

Peculiarities:

  • Price - 150 credits

Additional Information:

  1. As the /info command says, your crew can assignBring the sound of this horn to anything.
  2. It is common to warn the crew about forest giants near the ship.
  3. Will also attract eyeless dogs.

Teleporter (teleport)

A great tool that can be used to teleport people from anywhere, living or dead. Information from the info command: “Press the button to activate the teleporter. It teleports anyone who is currently being observed on the ship's radar. When teleporting, things remain where they were teleported from. Reloading takes about ten seconds."

Peculiarities:

  • Price: 375 credits
  • Recharge – 10 seconds.
  • Activation time - 3 seconds

Additional Information:

  1. Bodies cannot be returned if there are no more, for example: eaten by a worm, eaten by a giant, etc.
  2. Things don't teleport.

Inverse Teleporter

It seems something is not going according to plan. Information from the info team: “The Reverse Teleporter is a modified teleporter that teleports you to a random location outside of the ship. All your items will be dropped off at the teleporter before being transported. Reverse teleport can be used by everyone at the same time, the cooldown is 3.5 minutes. DISCLAIMER: Reverse teleport can only transport you in, not out, and you may get trapped. ?“The company is not responsible for injuries or replacement of heads and limbs caused by quantum entanglement and bad luck.”

How to use:

  1. Same as teleport but you can't choose where to go, open the glass button cover and press the yellow button.
  2. After you press the button, move inside the teleporter. You will be teleported.
  3. If several people stand on the teleporter at the same time, both/all of them will be teleported inside the object.

Peculiarities:

  • Price: 425 credits
  • Cool down – 200 seconds.
  • Activation time - 3 seconds
Game from the guide
  • Platform: PC
  • Genre: Action, FPS, Horror, Simulator, Adventure
  • Release date 24 October 2023