For beginners, special training is provided that will help you get
comfortable with the game.
You will find hints from Ned, Bess and Jess.
Nancy doesn't use a mobile phone. Her phone is in the room on the
nightstand next to the alarm clock. The clock shows the time in the lower left
corner of the screen.
The game is non-linear, but some actions must be performed according to the
characters' schedule. Change the time on your alarm clock to talk to the right
person.
Schedule:
•
Lisa Ostrum: 10:00 - 16:00 (in the living room)
•
Professor Hotchkiss: 3:00 - 6:00 (in the living room)
•
Dexter Egan: 7:00 - 20:00 (at the counter)
Secrets:
•
Call: 462287, 2722274, 6208225
•
Acquaintance. Help Egan
•
Write a letter to your friends and send it.
•
Take the key card for room 205 from the table.
•
Open the cabinet in the desk and take the key to
locker number 310 (code 5-1-7).
•
Read the brochure in your suitcases.
•
Study the menu from the chest of drawers.
•
Read the Young Detective magazine on the table.
•
Approach the battery - Nancy will comment on a strange
noise.
•
Leave the room.
The castle is a labyrinth of corridors with dead ends. Follow the signs
with room numbers located on the walls.
After leaving the room, turn right, then left and go down to the first
floor.
Manager Egan stands behind the counter. Talk to him about the strange noise
from the battery and give him the letter.
Egan will tell you that skiing will not be possible due to heavy snow. The
castle is open to you, except for the library, where someone has made a real
mess. Egan will also share that Professor Hotchkiss was robbed and she does not
want to communicate with you. He will ask you to pick up shoes for the
professor from Jacques Brunet.
Lisa Ostrum, a journalist, sits in the living room to the left of the hall.
Talk to her about everything that interests her. She believes that the key to
the library is in Egan's desk. Lisa will also tell you that Jacques works in
the basement, the professor types all the time and speaks a foreign language.
She will share that at night she hears strange sounds in the castle and dreams
of getting into the tower.
Explore the first floor:
•
At the end of the corridor to the right of the living
room, past the intersection, there is an elevator, and opposite it is the door
to the library.
•
At the end of the corridor to the left of the living
room there is a spiral staircase. Nancy doesn't want to go upstairs because
it's too dark.
•
Go down to the basement and follow the sign. Please
note Jacques's opening hours (9:00 - 12:00, 14:00 - 17:00).
•
Take the brush lying on the door.
•
Go to your locker and dial the code 5-1-7 by pressing
the buttons just above the numbers. The locker doesn't open.
•
Talk to Jacques. If he is not there, return to your
room and sleep until 14:00.
•
Return to Jacques.
•
Next to the ski rental sign on the right there is a
switch that turns the lights on/off. Turn it on.
Jacques Brunet:
Approach Jacques and ask him about the boxes he makes. Ask him also why your
locker won't open, and ask for boots for Professor Hotchkiss. Jacques will tell
you that Dexter gave you the code to locker number 311.
Lisa's Locker: Go to
locker number 311 and enter the code 5-1-7. The closet will open! This is
Lisa's locker. Examine her bag and find the passports. Lisa said she doesn't
understand Spanish...
Secret passage to the
library: Return to the place where you switched the levers. Next to the box is
a lever that turns on the elevator. Click on it and head to the elevator that
is next to Jacques. Enter the elevator and look up. This is the exit to the
elevator shaft. Exit and go up the stairs. At the top, on the right, there is
an open hatch. Crawl through it and you'll find yourself in the library!
Meeting with Egan: as
soon as you find yourself in the library, the door will begin to open. Quickly
turn around and hide in the hatch. It's Mr. Egan! He looks for something and
leaves.
Library Exploration:
Exit the hatch and approach the place where Dexter was rummaging. Read books
and pay attention to the amount of dust on the table. Take some dust with a
brush.
Footprints in the
Library: Examine the hole in the wall. Just to the left of the table is a
portrait of Marie Antoinette. On a small table, near the stairs, where a glass
has been spilled and chess pieces are lying around, read a book.
The inscription above
the fireplace: go to the fireplace and read the inscription: “The cunning
rabbit has three entrances to his hole.” Click on the sign and examine the
strange mechanism.
Globe: Go to the big
globe. Rotate the arrow 90 and click on the red activity.
Chamber of Secrets:
Where have you seen such symbols? Go to the fireplace and enter them one by one
(numbers from the sheet). After each number entry, press the green button. If
you entered everything correctly, Ezra Wickford's secret room on the second floor
will open. Go up the stairs and enter the room.
Candle and key: The
room is dark. Go to the table and take the lighter. Light a candle with it. A
little time will pass, the candle will melt, and you will be able to take the
key.
Poem and family secret:
•
Read
the poem on the table where Ezra writes to his son about the talisman in the
garden.
•
Study
two books.
•
You
will learn that Dexter Egan is the son of Ezra Wickford, disinherited for
unseemly acts!
Hatch in
the elevator shaft:
•
Return
to the elevator shaft. You will hear strange sounds below.
•
Look
through the hatch in the mine floor. The lever that lifts the grille is stuck.
•
Go
to the radiator in your room and take the oil can.
•
Return
to the shaft and lubricate the lever.
•
Go
down the stairs, but the elevator is blocking the way.
Plan to
infiltrate the library:
•
Take
the elevator up and enter the library through the shaft.
•
Find
the library key in Egan's desk drawer.
•
Take
the brush from Jacques when he is not working.
•
Go
into the library through the shaft, dip the brush in the dust and powder the
remote control.
•
You
will receive the code "3*72".
Library
opening and signaling:
•
Exit
through the library door and call the elevator to the first floor.
•
Open
the library with the key and turn off the alarm.
•
Return
to the mine and go down the hatch.
Riddle
with six latches:
•
In
front of you is a door with six latches. Open them quickly, otherwise the
elevator will fall.
•
Remember
the order of the latches, as the riddle is randomly generated.
The
story of Jacques and the tower:
•
Go
along the corridor and find Jacques, who is sawing the bars of the door to the
tower.
•
He
will tell the story of his great-great-grandfather, the cache, the diary and
the locket.
•
Jacques
will offer to look at the medallion in his locker, code 2-6-6-5.
Medallion
and attack:
•
Go
down to the basement and open Jacques's locker.
•
Read
the letters and the book about diamonds.
•
When
you reach for the medallion, you will get hit in the head.
•
Start
of investigation:
•
You
will receive a call from Jacques, who will ask about the medallion.
•
Listen
to a voice message from Dexter, who asks you to go down to him.
•
Dexter
will tell you that he found you unconscious.
•
Ask
him where the garden is.
Finding
the key in the garden:
•
Go
to the garden.
•
Turn
the sundial twice and the head of the Ezra Wickford statue will turn.
•
Click
on the lever behind the statue's head and take the box.
•
Open
it with the key from the secret room and take the red medallion.
Barn,
cable car and tunnel:
•
In
the barn, read the article about Dexter Egan.
•
Find
instructions for running the cable car and a telescope.
•
Take
the key from the wall next to the screwdrivers.
•
Go
to the tunnel where Jacques stood.
•
Leave
the elevator on the 1st floor.
Bridge
puzzle:
•
Open
the grill with the key.
•
Turn
left and look for chains and metal plates.
•
Adjust
the length of the chains so that the bridge rotates.
•
One
of the solutions: 5-5-3-2-2-1-4-4.
Staircase
puzzle:
•
Cross
the bridge and go up the stairs.
•
Place
colored tokens on squares of the same color to create steps.
Junior
detective:
•
Pink
– left and up
•
Blue
– down, left, up
•
Yellow
– down, left, up, left
•
Blue
– right, down
•
Pink
– right, down, left
Senior
Detective:
•
Pink
– left
•
Gray
– up, left, up
•
Blue
– left
•
Yellow
– up, left, down, left
•
Pink
– up
•
Gray
– down, right, up, left, up
•
Blue
– up, right
•
Gray
– down, left, up
•
Blue
– left, down
•
Gray
– right, up
•
Pink
– down, right, up, right, up, left, down
•
Gray
– right, down, left, up
Button on
the Wall: Notice the button next to the door. She removes the steps.
Golden
Hall and mosaic:
•
In
the Golden Hall there is a portrait of Marie Antoinette and a mosaic with
leaves.
•
In
the center of the hall are three coats of arms and a hole for an item.
Assemble
the mosaic:
•
Parts
with two lines – top
•
Parts
with small dots – down
•
Parts
with large semicircles – in the upper corners
•
Parts
with small semicircles – in the lower corners
•
Take
Marie Antoinette's diary from the hiding place.
Translations
and coat of arms:
•
Jacques
refuses to translate the diary because the medallion is missing.
•
Lisa
doesn't know languages.
•
Ask
Egan what the symbols on the floor are - these are parts of the coat of arms.
Professor
Hotchkiss:
•
Knock
on Hotchkiss's door.
•
She
will ask for help exploring the castle.
•
Hotchkiss
will ask a random question.
•
Find
the answer in the castle (for example, a sign in the elevator, a bookcase,
information about Marie Antoinette).
•
If
you don't know the answer, ask another question.
•
After
answering correctly, Hotchkiss will give you a piece of paper to write down
your answer.
•
Switch
the keyboard to the Russian font and press Enter.
•
Hotchkiss
will invite you to the living room from 3 to 6 am.
The
Secret of Professor Hotchkiss:
•
Ask
Hotchkiss about the theft: She'll talk about missing a gift from a friend and
working on a story about Marie Antoinette.
•
Read
the notes: In Hotchkiss's room, find the drafts of the article and learn about
the queen's preferences.
•
Video
camera: Turn on the camera, but it will turn off due to a dead battery.
•
Suitcase
and locket: Open the suitcase and read the letter from Hotchkiss's friend about
the locket.
•
Retrieve
the medallion: Find the blue medallion under the pillow.
•
Ask
about the locket: Ask Hotchkiss what color the stone was on her locket.
•
Royal
Tiara: Hotchkiss will tell you about the missing tiara.
•
Translate
the diary: Give the diary to Hotchkiss for translation.
•
Voicemail:
Listen to Hotchkiss's message and remember not to give her key card to anyone.
Finding
the green medallion:
•
Ask
Lisa: If you have the red medallion, Lisa will tell you about Egan carrying
something green to the barn.
•
Barn:
Check the mechanism to the right of the door. Find the rat and the green
medallion.
•
Cable
car:
•
Locked
Door: The front door of the castle is locked.
•
Barn
and Cable Car: Run to the barn and launch the cable car.
•
Levers:
Pull the right lever twice and the middle lever twice.
•
Rescue:
Egan will come and save you.
•
Return
to the room: Set the clock to 3 am.
Deciphering
Marie Antoinette's message:
•
Marie
Antoinette's Diary: Read the diary and learn that the queen divided her tiara
into medallions.
•
Coded
Message: Remember the symbols corresponding to the words "honor",
"bravery" and "loyalty".
•
Videotape:
Watch the videotape of Hotchkiss and find out that she used the medallion to
view something in the round room.
•
Round
Hall: Go to the round hall and look through the hole.
•
Medallions
and Symbols: Place medallions on the hole to reveal hidden symbols and phrases
on the stained glass window.
•
Coded
Message: Return to Hotchkiss's room and look at the coded message again.
•
Purple
Rose: Remember where you saw a purple rose? Go there.
•
Spearhead:
Take the spearhead from the knight next to the tower door.
•
Stash:
Pick up the rose and get the key from the stash.
Diamond
and Villain:
•
Medallions:
Arrange the medallions according to the message:
•
Red
(bravery) – top left symbol.
•
Blue
(honor) – top right symbol.
•
Green
(devotion) – bottom symbol.
•
Key:
Insert the key into the center.
•
Diamond:
Admire the diamond.
•
Villain:
The villain will take the diamond.
•
Button:
Press the button on the wall to hide the steps and catch the bad guy.
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