Follow the corridor, turn right. Open the door and follow straight ahead. Continue driving to the fork, which is located near Ludwig's office. Head to the right again. Follow the corridor. There is the gap where without a floor. Cling to the crossbar from above with your hand and jump over. Get to the layout of the clown. You can press the button. Opposite the clown is a door filled with barrels. Remove the barrels.
Also read - All Golden Figurines and VHS Tapes Locations in Poppy Playtime 2 (Chapter 2) — Game Guide
Enter the room. Remove the key from the wall, which is located between the racks.
Now go to Ludwig's office. Take the item from the table - the Golden Sun.
Pull the ladder to open the passage. Head into it.
Follow the tunnel and enter a room. The doll will drop the box. Try to put the box on the box and get to the doll.
Hook on the adapter, which is located near the doll and go around the pillars. First on the left, then the one on the right.
And with the other hand, turn on the switch, which is located on the right wall.
The doll will applaud. Now go back and near the office, head to the corridor on the left. Put your hands on the flowers to open the passage. Behind the passage will be an abyss. Be sure to grab the crossbar to jump over it. follow straight. Get to the doll. You will fall into the abyss. After getting out, go into the room with the inscription POWER.
You need to circle your hands behind the pipe. Tie the blue trumpet first, then the yellow trumpet on the right, and the yellow trumpet on the left.
Go to the right bridge and touch the second shield with your red hand. Now, the Game Station room will be available.
Come on in. Lose the red hand. We listen to the dialogue. Soon the passage will open further. Pull the lever and move to the next musical memory room. Approach the panel with levers. There are three levers in front of you. Pull the left one first.
Get down and turn into the passage in the wall on the right. The game will tell you that you need to cling to the stairs and go down into the passage in the floor. The room is dark. On the right, pull the lever on the wall.
The light will turn on. Take the cassette from the panel. Connect the pipe to start the ball machine and press the button on the panel.
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Then click on the second button on the right. Go around the room and pick up the object from above - the Golden Sun . Then click on the third button on the right with the image of a hand. The game will tell you that there is no paint. Click on the button.
The door will open, go through and go up the stairs. take paint.
Insert the paint into the hole and go down to the panel and press the remaining button. Take your hand.
To exit, press the button in the form of a triangle on the wall near the exit and the passage will open.
Now we are going to perform the musical memory task. Click on the button to the left of the entrance. Enter the room. Get in the circle. Bonza will descend from above. Touch it with your hands. Then the buttons will appear. Follow the prompts of the game and press the buttons alternately - red, blue, green, red, blue, green, green, yellow . The first level is over.
The second level is red, red, blue, red, red, blue, blue, red, red, blue, blue, green, red, red, blue, blue, green, purple .
Third round - blue, purple, red, purple, red, orange, purple, red, orange, purple, purple, red, orange, purple, white .
Fourth round - blue, blue, J, blue, J, heart, blue, J, heart, red, blue, J, heart, red, Pi, blue, J, heart, red, Pi, orange .
After that, look for the exclamation mark icon (!). Click on it.
Soon thedoor will open and a bridge will appear. When we try to walk on it, it will fall. Find ventilation and follow it.
Follow the ventilation and get into a warehouse with toys. Place a couple of boxes and press the red button to raise the panel and move on.
Also read - All Golden Figurines and VHS Tapes Locations in Poppy Playtime 2 (Chapter 2) — Game Guide
Turn left into the corridor. The grace needs to be raised. Shoot the button on the wall on the left with your hand and stand on the panel and press the red button. Hold your hand and get up. It turns out the hand is wrapped around the hand.
Release your hand and shoot straight ahead so that your hand is not wrapped around. Wrap around the meta rod from above, then go down and wrap around the lower rod and press the button with your right hand.
The grate has risen, now also shoot the button on the wall on the left with your left hand and press the red button to raise the panel. Follow the corridor. Climb up the stairs and you'll be taken to a steam locomotive in the Game Station. Pull the second lever. You can leave on a steam locomotive, but continue the game.
Walk up and touch the Wack-a Wuggy sign. The passage will open.
Go to the room with multi-colored pipes. Touch the TV with your hand. Stand in the center of the room and spin around and hit the Haggy Waggie as it comes out of the pipes. Keep turning and keeping an eye on the pipes.
After that, take the sheet with the code.
Follow the ventilation again, climb the stairs and railings and get into the game center. Press the button.
Also read - All Golden Figurines and VHS Tapes Locations in Poppy Playtime 2 (Chapter 2) — Game Guide
It is necessary to lower the lever, but it is behind the bars. Kissy Missy will appear. She will help you and lower the lever.
The grate will rise, but we will not catch up with Kissy Missy. Press the button that lights up green, then press the other button with the same hand.
Then, with your left hand, pull and drag the cart. Then we take energy from the second button and click on the third one next to it. The passage opened. Follow the corridor. You will see a trolley to the left behind the grate. Lower the lever to raise the grate and grab the cart and pull it.
The meaning is clear, it will be necessary to take the current and drag it to open the grids. You need to drag the trolley to the very end. After the trolley leaves, go third to the game center and pull the lever.
Pull the handle to open the passage.
Follow the corridor. With your left hand, pull up on the pipe, and with your right hand, take the charge.
Pull yourself up and press the other button with your right hand. Grab and go down. Wrap two meta-rods and pull yourself up to press the button.
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Get to the TV room and listen to the task. You need to move when it is dark, when the light comes on, you need to freeze. Caterpillar toy moves when it's light. When you move along the pipe, take the figurine and turn right into the passage.
Next, move to locations where there are large yellow cubes. Then grab onto the bar.
We break the glass and climb into the hole. Again, grab the crossbar.
Follow where necessary we grab the crossbar and follow until we get to the ventilation passage.
Also read - All Golden Figurines and VHS Tapes Locations in Poppy Playtime 2 (Chapter 2) — Game Guide
Follow the ventilation, use the crossbar and rise to the room with the pool. On the panel - press the left button 4 times, the right button once, then the left button again. Now you can get to C2. After reaching the bridge with levers, pull the right lever and press the red button. Pull the right lever again and go upstairs. Press the yellow button and pull the leveragain. Now you are at the very top. Click on the blue button to bring the toys.
Then press the red button and then the red button again so that the toys come to us. Then lower the left lever.
Now you need to get to C4. We go to the panel and double-click on the left button. On the bridge we go to C4. Put the toy, it will be scanned and the passage will open. Let's use the ventilation passage again.
Let's go out into the room where the yellow door is, but so far this location is not available to us. Go to the ventilation and turn right. Touch the charge with your left hand, go around the meta-rod and charge with your right hand.
Energize all the buttons to open the passage. Now in the ventilation turn left and fall through. Meet the doll. She won't kill us, she'll report the last game.
Follow further, the door is closed, but you can jump onto the barrel and climb into the hole in the wall.
Pass and on the left there will again be a passage in the wall. Get to the lever and pull it.
A passage will open. Head into it. Open the brown doorsat say "staff entry only". Pull up on the crossbar and see what code is encrypted (red, blue, green, yellow).
In this sequence, pull the colored levers and the passage will open.
Mommy will try to scare you. If anything, grab the bar and pull yourself up so that it doesn't get you. Take the gear.
Climb up the ladder and insert it into the slot.
Next, click on the green rhombus with electricity, then charge the green triangle with the same hand and head to the passage where the part is being made. Pick up the part, insert it and lower the lever. The passage will open.
Mom will be in front. You can run away and hide in the oven where the part was made. Then go again and pull the lever, the passage will open, but mommy will appear again. You need to run away from her. This task is the hardest. Get down into the sewers. Run away from her hands. Pull up on the crossbar.
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Go up, turn right, use the crossbar again to cross the abyss. Get to the lever and lower it.
Open the door with a blue hand, mommy will run in and you need to quickly lower the lever to pull it into the shredder.
Freddy's hand will appear shortly. The grace will open and continue on.
Also read - All Golden Figurines and VHS Tapes Locations in Poppy Playtime 2 (Chapter 2) — Game Guide
Follow the stairs. Pass through the yellow door. Go into the compartment and pick up the sheets with the code.
Go to the train in the game center, go into the cab and look at the clues. There is a sequence and colors.
At the end, dial the code - 4213.
Pull the golden lever on the right and blue on top. The train started moving. Game is completed.
Also read - All Golden Figurines and VHS Tapes Locations in Poppy Playtime 2 (Chapter 2) — Game Guide
Horror in the spirit of Resident Evil and Silent Hill.
The project contains elements of survival and detective.
The film was originally expected to gross no more than $75 million.
Tarsier Studios has unveiled a teaser for its new game, featuring a talking pig warning of danger. The full announcement will take place at Gamescom 2024, August 20. A Little Nightmare threequel from Supermassive Games is also in development.