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Hideki Kamiya really intends to rehabilitate Scalebound

You can't do without the help of PlatinumGames.
Hideki Kamiya really intends to rehabilitate Scalebound

Japanese game designer Hideki Kamiya mentioned some time ago that he would like to return to the development of Scalebound and see it through to the end. In an interview with VGS reporters, he clarified that he was not joking when he spoke about his desire to continue working in this direction.

The journalists asked if there were talks with PlatinumGames about the resurrection of Scalebound, to which Kamiya said that he could neither confirm nor deny this claim. Thus, we cannot firmly state that the game is already in development.

As a reminder, Scalebound was originally canceled due to problems with the Unreal Engine and co-op.



Author
Edward Dmitriev
Date of publication
16 February 2022