Game insider Tom Henderson reported that participants in the Skull and Bones closed beta test did not like the game at all. Only 2-3 people out of 10 positively assessed the project, while the rest noted that there was nothing interesting in the novelty.
Moreover, Skull and Bones is replete with errors, including critical ones. True, given the information from the source of the insider, the developers do not plan to fix them. Initially, the presentation of the build for the press was scheduled for February, but now the developers have decided to postpone the event until better times.
In a word, Skull and Bones continues to suffer and it is likely that we will have another failed release (if it ever takes place).
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