Kotaku reports that Elizabeth Pellen has lost her position at Ubisoft Studios. Starting in 2018, the girl served as a creative director of the network pirate action Skull and Bones , while she did not leave the company, but entered another position.
The source believes that Pellen was forced to change jobs due to the mixed reaction of the audience to the beta test of the game. True, officially Ubisoft notes that it was Elizabeth who had to bring Skull and Bones to mind, and that she did an excellent job with the task. Under her leadership, the project lost the mechanics of landing on the islands and boarding ships.
Skull and Bones still doesn't have an exact release date. Pellen was already the third creative director of the project, who will take her place, also not yet reported.