Striking Distance Studios is busy developing a new game, as indicated by a fresh job posting on a job search site.
The job description states that the team is looking for an employee for the position of lead gameplay animator. A person must have skills in working with the engine Unreal Engine 5, which implies that the project is created on it. It is noted that in this game will be created the most dynamic conditions for the interaction of the player with opponents, whatever that means.
Recall that the studio's previous project called The Callisto Protocol failed in sales (with a budget of 162 million the game sold out only 2 million copies and received a lot of negative feedback from players).
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