The developers of Kingdom Come: Deliverance 2 have achieved great results in terms of generating the behavior of non-player characters.
For example, Warhorse taught NPCs to pick up and use items that the player has thrown away. At the same time, the characters will pick up items in accordance with their social status. That is, a rich man will not pick up some rags, but a beggar will.
The release version of Kingdom Come: Deliverance 2 was planned to add a feature that would allow NPCs to recognize items that the hero stole from them. But for some reason, in the end, the developers abandoned this idea.
Warface launches the festive event Triumph in honor of Victory Day: the return of the PvP mode "Arsenal" and a new series of weapons.
The company hopes for a quick resolution to the problem.
FOSSiBOT, a brand founded in 2022 by a team of experts with over 10 years of experience, introduces F112 Pro 5G, the world's first eco-friendly rugged smartphone with a revolutionary approach to design and materials. After two years of development, the company releases a device that combines advanced technology, protection and a responsible attitude to nature.
He will be the last one for the game.