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ShowGamer.comWalkthrough Downfall Redux

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Walkthrough Downfall Redux

When you get to the hotel, talk to Ivy. Use the left and right arrow keys to move.


To interact with objects, you must stand near them so that an inscription and an image of an “up” arrow appear. For example, as soon as control is transferred to you, you can explore the reception. At the top there is a corresponding inscription. Press the up key and a dialog box will open. You can either examine the object or call someone. Anyway, there is no one at the front desk.

You can examine the phone to the right, but nothing will happen. Go right, the elevator is not working. To the right of the elevator, between it and the stairs up, there is a sign that says "TAKE GIFT". Interact with her and take a gift - a magnet in the form of a cat . Walk right. The door to the kitchen is locked. Approach Ivy and talk about everything. Next, go to the left, where the administrator will appear (approximately near the elevator). Talk about everything, follow the administrator to the left and pick up the key lying on the administrator's desk. Return to the stairs and climb up. Climb up another flight.


Go right, go to the door with the sign "101" and press the "down" button. This will open your inventory. Now in your inventory you have a magnet in the form of a cat and a key to the room. Use the arrows to select the room key and press Enter. Select "Use" in the dialog box. After entering the room, talk to Ivy until you go to bed.

Dream

Go right across the field until a building appears. You will be at the front door. There is a sign on the building that says "Haven Road". Enter inside the building as the door is open. Examine the mailboxes. Try to open them. Try to open by force. Nothing will come of it. Go right and see a door in the background. Try to open the door, but fail here too. To the right of the door is a white cabinet. Open this cabinet, then examine it and find a book .

Open the inventory by pressing the down key, select the book and open it (Open). Inside the book you will find a screwdriver . Approach the mailboxes, open inventory, select a screwdriver and click on the "use" command. You will open the mailbox. Take the letter from the box. Open this letter in inventory. Inside the envelope you will find 10 pounds and a key . Approach the door on the right and use the key on it. You will be at the stairs. There is also a bicycle by the wall. Go left, all the way. There is a clock in the form of a cat on the chair. Take away this table clock .


Walk to the right, where the killer will appear. There is no point in running away from him. Soon you will wake up

Second day


After waking up, go to the right and see that Ivy is gone. Maybe she's having breakfast. Leave the room, go left and go down the stairs. Walk left to be at the bottom. Move from the stairs to the right, where the dining room is located. Talk to the administrator to try to find out what's wrong.

Chasing a cat

Return to the reception and see a black cat. Come closer, after which the cat will swallow the key you need. Run after the cat to the right until you see several doors. Go through the very last door, approach the TV and interact with it. Select the "Look At" command. You will be on TV.


Go right, go outside and follow forward until you reach the house. Enter the house, open the door in the background and go down to the basement, where you have already visited. You can't just catch a cat. See the button in the background, on the wall? To the left of it is a square oven door. Open it, apply a table clock in the form of a cat here. Don't close the door! Go left to the cat located on the chair. The cat will run to the right, jump towards the clock and be trapped.

Approach the maniac on the right. He will leave. Go to the stove, press the button on the right. Open the door and try to take the key. Too hot. Apply a magnet in the form of a cat here. This will give you the key to room #102 .


Suddenly the lights go out and you find yourself in a different place. Go right and you will be back at the hotel.

Climb up the stairs, go to the door of room 102 and use the key you found earlier. Talk about everything with the girl in the mask, who is sitting on the bed in room 102. After a long conversation, exit the room.

Letter #1

Go to your room. Everything is destroyed here. Walk to the left and pick up the first letter from the floor. Watch a short cut-scene.

Second floor

Exit the room. Even when leaving room 102, you could hear the phone ringing. Go downstairs, go to the reception and answer the call. Ivy will say that someone is waiting for you. The elevator will open. Enter the elevator. There are five floors in total, including the Ground Level. You are now on floor G. There is no point in going to the first floor, since your number is located there. Rise to the second floor - select Second Level.

Talk to the administrator. Rooms 201 and 202 on the right are closed. Therefore, immediately go to the corridor near the elevator (select "Go to"). Two rooms are locked here, so go to the end and turn into another corridor. Open rooms #206 and pick up a glass square vase near the entrance.

Walk left. There is some kind of chair and a red lever in the background. As long as you don't need them. To the left is the doctor. Chat with a man with glasses. The doctor will leave. You can examine the body, but you don't need to do anything here right now. Leave room 206.

Go down the corridor further, turning the corner. There will be an overturned vending machine with cigarettes. Bring it up using the command window. Apply 10 pounds, but the cigarette pack will get stuck. You can knock on the machine, but nothing will come of it. Go back to the elevator as there is nothing else to do on the second floor.

Third floor

Walk from the elevator to the left. There will be a locked door here. Return to the elevator and go right. Open the bathroom door. Go inside and see some fat women. Examine the bathroom, pick up the syringe from the floor, inspect the woman with the shotgun. The shotgun cannot be picked up. Try to turn on the gas burner, but nothing will work - the gas is turned off. Talk to the fat woman at the right wall - this is Sophie.

Fourth floor

Go back to the elevator and go up to the fourth floor. The elevator will fall down. For now, you are not allowed on this floor.

Basement

The elevator will drop to the lowest floor. Exit it, go towards the dining room, to the right, but go up the stairs one flight. Do not rush to move higher, to the first floor, where your room is located. The door between the floors is now open. Go down to the basement.

Take the bottle in the background. Find a switch nearby, on the wall. Use it to turn off the light. To the left of the switch, there is a hanger with a chef's jacket hanging on it. Search her, rummage in her pockets and find the key to the kitchen . On the left side, light seeps through the floor (you could see it after you turned off the light in the basement). Go there and lift the hatch. Go down the stairs.

You will find yourself in a room with a girl's body. There is a gas switchboard in the background. Use it and select the "PULL" command to activate the gas supply. Examine the girl's body on the table, remove the skin from the forehead and listen to the conversation between the main character and Ivy.

Ivy game

And now you control the girl. Approach the mirror on the right and look into it. The light will turn off. Go to the door on the left and try to open it. Nothing will come of it. Return to the mirror, and then again go to the door. A black cat jumps out. Follow her to the mirror. Sophie will try to grab you through the mirror. Walk left towards the bathroom. Wait for the monster to come out of the bath. Watch the cut-scene and listen to the conversation. Go to the toilet and look into it. You will return to the hotel.

Kill the girl in the mask

Try to remove the brain from the girl's head, but nothing will come of it. Go to the cabinet on the left side and you will see two bottles with red and blue liquid. A masked girl will appear on the right and remind you that she wants to die. Choose one of the two liquids by inspecting them and reading the description. Use the syringe on them and fill it up. You will have a poison syringe in your inventory.

Although many argue that the color of the poison determines how the girl in the mask dies (explodes her head or just falls asleep), I tried to give her both. In both cases, the girl's head exploded. You can do the injection, or you can refuse. Then the girl will prick herself. Go to the chair and take the girl's dress .

Kitchen

Go down to the first floor, go to the dining room on the right and use the key on the kitchen door. The kitchen has a blender and a gas stove. But you don't need either right now. Next to the stove, on the table is a pig. Examine it and pull out the ice knife . Go to the freezer on the left. Stop by the freezer and open the door. Use the ice pick and then use the glass vessel. You will have a glass square vessel with ice . Leave the kitchen.

Revive Agnes

Return to the basement. The door is located between the Ground and First floors. Get closer to the body and see the brain. In inventory, select a glass vessel with ice and apply to the brain. So you get a vessel with a brain . Climb to the second floor, go to the room where you saw the doctor, and use the vessel with the brain on the dead body under the sheet. Pull the red lever on the right, near the chair in the center of the room.

Try to leave the room, but the girl will call you. Go back to the left so that the inscription "girl" appears. In inventory, select the dress and click on the "use" command to transfer the clothes to the girl. Step back a little, let the girl get dressed. Talk to her about everything, and then try to leave. A maniac will appear. In any case, he seems to kill both.

Choose who to continue playing as.

Continue as Joe

Talk to Ivy and then you will find yourself in a coffin. Examine the coffin, knock on it. Yell, then choose the option to talk to the dead. Finally, search the coffin to find a gun. Next, choose one of two paths - fast or slow. In the first case, Joe will try to shoot himself, but there will be no cartridges in the gun.

Play as Agnes

Approach the door on the right and try to open it. Locked up. Soon someone will start knocking on the door. After control passes to you, activate the radio to the right of the bed. Pick up the blanket lying near the door. Be sure to pick up bedding from the front railing of the bed. Apply this linen on the deer's head. Open the window, go to the linen tied to the deer, and apply a blanket on it. Agnes will throw the resulting rope into the street. Go to the open window and select the "get out of the room" command.

In the courtyard

Walk left to the door. Follow the path to the right until you reach the gate. The gate will also be locked. Go a little to the left and stop at the trunk of the car. Interact with the hotspot to change the camera. When approaching the car, open the front driver's door. Start the car by turning the key. Go right and see a stone statue. Push this statue, and then pick up the fallen off stone head . Go back to the car and use the head next to it. Agnes will put her head on the gas pedal, and the car will drive to the right.

Labyrinth in the forest

Go to the right side, through the destroyed fence. Pass by the car, follow further and find yourself inside a building that looks like a labyrinth. Go through the maze to the left past the first turn. When you reach the stop, then turn into the corridor. Follow all the way to the right, Agnes herself will turn around a chair lying on the floor. Follow the left until you see a red line in the shape of a door on the wall.

Go back in the opposite direction, past the wallowing chair, and turn deep into the screen. Go all the way to the right and break the pumpkin. Go left from the pumpkin. Do not go deep into the screen, because that is where you came from. Go to the left of this turn, all the way and talk to Ivy on the chair.

Go back to the right, turn down the screen and then follow to the left. When you turn and you need to go to the right, then know that this road leads to the exit. But at the very exit there is a corridor deep into the screen. Go there and pick up the doll .

Return with the doll to the broken pumpkin. Use the doll on the pumpkin to color the hair. Go now to the wall, which shows the outline of the door. Use the doll to finish the door. Open the resulting "door".

Rescue Joe

Try to open the door on the left. On the second attempt, nevertheless, open it and find yourself in a room with an old woman. Talk to the old lady. Examine the table and try to take the fork. The woman won't let you do it. To the right of the table on the floor there is a slightly detached plank. You can't even look at it. Approach the door on the left and open it. Enter the next room with many candles. Examine the candles and try to blow them out. After the cut-scene, go to the next room and see the coffin.

Return to the room where the old woman was. The old woman is no more. Take the fork from the table, go to the door on the right and inspect the floor between it and the table. You will approach the floor. Use the fork from inventory on the board, and then take out the crowbar . Go to the coffin in the back room and open it with the crowbar. Talk about everything with Joe.

Go right until you find yourself in a room with several doors. Talk to Agnes and at the end of the conversation you will receive an invitation card from her. Go right, turn into the corridor, deep into the screen, and enter room 401. But you will find yourself on the street. Move to the left until you see a house. Control will return to you when Joe and Agnes are near the car. Go to the house and go inside it.

House of Jo and Agnes

Enter the door in the background. Go past the refrigerator and take out the "kidney" (?) from the jar. Leave the room and go to the right (you can't go up the stairs). You will see a huge man named Sophie (???). Exit the house and return to the hotel through the door of room 401. Approach the piano on the right and move it away. You can play.

Go right through the doorway where the piano stood and you will find yourself in the same elevator. Take the elevator down one floor - to the third. To the right is the bathroom. Go to the left of the elevator and open the door that says "Function Room A" at the top. Go to the left side of the room and talk to Sophie.

Move to the right and you will see a man. Follow him outside the room. Try to search the pockets, but he will notice you. Stand in front of him and select the "distract" option. Joe will automatically ask Agnes to distract the man. When control returns to you, approach the man from behind and search his pockets. You will find the key to #203 .

Take the elevator to the second floor, find room #203 and open the door with the key from inventory. Enter inside the room. Approach the dressing table on the left, approach it. Examine the book and find the page. Examine the drawer and take away everything that is there - duct tape and 10 pounds. All this is done through the menu with commands. Leave the room.

secret room

In inventory, examine the page found in the book. It tells about a smiling lady in a hat, who constantly watches, but does not notice something. Take the elevator to the third floor. On the right side is the bathroom. Between the elevator and the door to the bathroom, a portrait of a smiling lady in a hat hangs on the wall. Look closer at the portrait and use the duct tape to cover the eyes of the woman in the painting. A secret passage will appear. Pass through it.

Go left and use the only door. Take the bottle of gin from the bed in the background. Pull the buzz saw out of the dead man's head against the right wall.

How to blow up the bathroom on the third floor

So, you have to blow up the bathroom with fat women. For starters, here's some information: the gas stove is in the bathroom, but turning the valves on it is not enough. Go back to the basement where the corpse you pulled the brain was from and you will see a gas switchboard on the wall in the background. When the handle points down, the gas supply is activated. To the left - gas supply is not possible.

Activate the gas, go up to the second floor and spend another 10 pounds (which you recently found) in the cigarette vending machine. Take the pack of cigarettes . Go up to the third floor and enter the bathroom. Open the burner on the gas stove. Leaving the bathroom, pay attention to the fact that you will be shown the basement, in which the gas valve will be closed again. "Bring it Back" will appear on the wall. Go back to the basement and in an automatic conversation between Joe and Agnes, find out that the corpse from which you removed the brain, apparently, demands it back.

Go to the kitchen on the Ground floor and enter the freezer where the pig is hanging. Use the circular saw on the pig. After that, pull the brain out of the pig's head. Return to the basement and apply the brain to the lying body. Now turn on the gas supply again. This time no one will block it!

Climb to the third floor, go to the bathroom and turn on the gas on the stove. Go out into the corridor, go to Harrison on the left (who had the key to room #203 stolen) and offer a cigarette (select next to him on the cigarettes of the “give” command). He agrees and goes to the bathroom. Approach the room and hear a loud explosion.

hellish cocktail recipe

Go to the bathroom after the explosion. There is a hole in the wall on the right - move there. After talking with Agnes, examine the human head on the cabinet on the right. Take the recipe from the head, and then take the head itself. Return to the bathroom and pick up a piece of fat from the floor near the hole.

Go downstairs to the kitchen. Go through it and approach the blender. Throw the head, kidney, some castor oil and bottled gin into the blender. Next, go to the gas stove to the left and pour castor oil into it. Turn on the stove to bring the oil to a boil. After that, throw a piece of lard (fat). Then try to get it, but nothing will come of it. But Agnes will come up to you and offer to do it with a fork. As a result, in your inventory you will have boiled lard on a fork . Throw it in the same blender. Start blender. While the cocktail is being prepared, talk about everything with Agnes. Return to the kitchen and take the resulting cocktail .

Climb up to the third floor and go into the room on the left where Sophie was. Sophie won't be here anymore. Perhaps the girl went to Harrison's room, which exploded in the bathroom. Go down to the second floor, find room #203. Along the way, you will see the ghost of Ivy. Inside the room will be just the same Sophie. Approach her and offer a cocktail. The girl will die. Another death?

How to find an administrator

Exit the room and talk to the administrator. Follow the conversation to the fourth floor, go down the corridor to the left and find the Manage's Office room. She will be at the very end, in the background. Go to it and chat with the administrator. Then talk a little with Agnes. Exit the room and go right. Shoes will be lying around one of the rooms.

Take the elevator down to Ground Level. Go to the kitchen, go to the freezer and you will see that the refrigerator is open here. Move through it deep into the screen, go left and open the door. As Agnes, go right past the mirror until she says it's too dark ahead. Return to the door and see the killer.

In the role of Jo, talk to the administrator and decide who to kill - the real Agnes or the administrator. Kill the admin. Leave the room and go up the fourth floor to door #401. Go through it and go left until you see the same house where Sophie stayed. Enter inside and follow to the right. Sophie is no more. Break the door.

Down the street, go right until you see a house on Helen Road. Go inside, go to the present under the table and open it. You will find a chainsaw .

As the new girl, just go right and go through the door.

You will again control Joe. Approach Sophie and use the chainsaw on her. Walk left to the mirror and enter it. Follow left until you find Sophie.

As a girl, go to the right, past the room with a hole in the floor. In the new room, on its right side, find the rope . Take her.

In the role of Joe, take Sophie to the elevator, go up to the fifth floor - all the buttons lead there.

As a girl, go left to the hole and use the rope on it.

You will again control Joe. Just follow the left, talk to your father and keep going forward. Put Ivy on the operating table and talk to the doctor who came into the room. Go to the red lever and pull it.

And again you have to play for a woman. Go to the right, into the corridor, and take the mannequin arm . Move deep into the screen, into the bathroom. Examine the sawn pipe and remove a piece of fabric from it. Pull out the knife from the mannequin's hand in the foreground of the screen. Go back to the left, go past the windows and pick up the stick from the floor. Go to the room to the left, where parts of the mannequins are scattered.

Open the gas stove oven and take out the skull. Go to the workbench on the left and put the skull, knife (blade) and stick on it. You will get a braid . Exit the room to the right and go down the stairs. Go right.

You will again control Joe. Talk to Agnes and then pull the lever. In general, watch the final scene of the game.