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ShowGamer.comWalkthrough Statues



Walkthrough Statues

Game control

Below you can see the control keys in the game. It should be noted that the keyboard and mouse are used for control.



  • Shift key - switch to run.
  • Key F - turn on the flashlight.
  • Key E - interaction with objects.
  • X key - blink.
  • Tab key - View chapter statistics.
  • Use the left mouse button to attack.
  • Keys W, S, A, D are responsible for movement.

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Chapter 1. Hospital

Third floor

Objective : Explore the hospital.



After watching the introductory video, go to the table against the wall in front and pick up the flashlight by pressing the E key. Use the same key to open the door nearby and exit into the corridor.

A little about the features of blinking . In the upper right corner of the screen there is a scale along which the line runs from right to left. When the scale ends, your hero blinks once. If you want to blink earlier, then press the X key, and then the scale will again be full.

So, after going out into the corridor, go to the right until you hit the hospital beds blocking the way. You must go through the door on the right, which is closest to the hospital beds. Through these rooms, move to the other side of the beds.



Further, there is only one way: go through the door ahead on the left. Move from one room to another until you find yourself in another part of the hospital corridor. Move forward and you will see vending machines on the right. There is a door to the left of them. Go through this door. After passing through two rooms, you will again find yourself in the corridor.

Follow the left, as there are only doors there. Go through the last door on the left and exit through this room to another part of the hallway. At the fork, go right.



Go back and go the other way until you run into the bunks blocking the path. Go through the door on the right. You should be in a room with another inscription on the wall: "That should not have happened."

Exit to the corridor on the left. To the right there is a door leading down the stairs. On the left, there are two other doors that lead to interconnected rooms. Find the first file in the back room on the computer desk.



01

Go to the door at the other end of the corridor and go down the stairs. Go down to the floor below. First save .



Second floor

And then the first enemy will appear. You can't do anything with it, just hide. As soon as you find yourself in the corridor, then run forward. Use the Shift key for this. There will be an enemy around the corner on the right. If he is not there, then he is standing behind the door around the same turn. When you turn your back on him, the enemy is approaching. If you look at it, then the enemy will stand still. The same applies to those cases when the main character blinks. When blinking, the enemy approaches you. Blinking is recommended at a far distance from the enemy. And it is strictly forbidden to do this in the rooms. Only in the corridor.

So run forward and look to the right. If the enemy has not knocked out the door yet, then go further. Now turn around and see him. You need to go through the broken door. After passing through it, move all the way forward and approach the door on the left. She's locked up. But your task will be updated.

Goal : find the key.

Go back to the part of the corridor where you first saw the statue. Go right to the door ahead. Go through the door, move through others, moving from one room to another. In the end, in one of the rooms, a key will hang on a wooden stand. Take it and return to the locked door. Open it. In the corridor, find the door leading to the landing. Go down the stairs to the floor below. Second save .

First floor

Now immediately run forward down the corridor as the monster is following you. Turn left and go through the door ahead. Turn left and walk forward to see the reception desk on the left and the two entrance doors to the hospital on the right. These doors are chained. You must reach a new goal.

Goal : Find the pliers.

Go back to the door you got here through and go past it. Then turn left and you will see that there are two doors at the end of the corridor. Open the right door and see the descent down. Go down to the basement.

Basement

Go forward along the corridor without looking into the neighboring rooms. After a bend with two turns (right and left), if you ran, you will see a statue ahead. You need to go through the first door on the left after the turn. You will find yourself in a room with scattered boxes. There is another door ahead on the right - move through it. There are pliers on one of the shelves in the next room. Take them away. Grab it, climb back to the first floor and approach the front doors. Interact with any of them by approaching and pressing the E key.

Chapter 2

parking

Objective : Find the entrance to the mall.

Move forward to a huge parking lot of several floors. On the left, find the passage upstairs. Climb to the second tier and find a path leading inside the mall through automatic sliding doors. The task will be updated.

Shopping mall

Goal : find the security room.

Move forward. The first escalator is closed, so you'll have to go to the next one. Go up. Go around the escalator that you climbed to go to the opposite corner of the hall. Go into the room on the right, where the door is open, and you will see the first shield with toggle switches. Lower in turn all six toggle switches down. Next, lower the lever on the shield on the right. The first switch is activated.

Third floor of the mall

Goal : turn on the lights on all floors of the mall.

You must activate four more switches so that there is light on the entire third floor. From now on, a statue will roam the floor, a mannequin from one of the clothing boutiques. Act carefully, periodically looking at him. If you turn to the shield, click on one of the toggle switches, and then look at the statue again, it will literally move 2-3 steps. So, exit this room and on the right you will see the second knife switch .

The third switch is located in the opposite part, inside the boutique with clothes. Standing with your back to the second switch, you should see the third (glowing yellow dot in front). Finally, the fourth and fifth switches are on the wall behind the top row of seats in the two cinemas. If the second and third switches are located near the left wall, then the entrance to the cinema halls is located near the right wall. The two entrances are opposite each other. Don't forget about the enemy statue.

If you go down to the floor below without turning on all the switches, then a monster will attack you. When the light is on, then go down to the floor below. Preservation .

The second floor of the shopping center

There are only two knife switches, but there can be two or three opponents. After the descent, if you go straight along the left wall and tables, you will turn left. Behind the bend in the corner is the first knife switch . And if this switch is located here, then the second switch is located in a boutique with stands and boxes in the far left corner (the corner is opposite to this one). First, walk around the location and find these two switches, even if you die a couple of times.

Recommendations : after going down, run forward and to the left, to the first knife switch. Turn the toggle switches and lower the lever. After each action, you need to look to the right so as not to “blink” the mannequin. Having done this, move to another knife switch. Try to leave the dummies as far away as possible before entering the room with the shelving and the second switch, otherwise they can pinch you together.

Return to the escalator in the center of the hall and go down to the first floor. Preservation .

The first floor of the shopping center

There are four switches on the first floor. However, there will be four dummies here. First, walk around the floor to find all four switches. By the way, they are located in four different corners. When you determine the location of each of them and remember, then move in a circle until you collect all four mannequins in a pile. Now that they've "clumped", continue in a circle. Turn 1-3 toggle switches, periodically looking back, and then run to the next switch in a circle. And so on until the light is turned on everywhere.

Goal : Get out of the mall.

02

All that's left to do is leave the mall through the sliding doors on the other side of the parking lot. There are four exits in total, but only one of them will open when you get close.

Chapter 3

Go down the street to the right until the statue comes to life. The first target will appear.

Goal : get to the subway, escaping from the statue.

Run along the road and turn into a corner on the right. Second or third. Wait for the statue to lift up the cars. If you don't hide, you too will fly and die. Wait a few more seconds to hear the rumble. This means that the cars fell to the ground. Run further and turn into the second alley in a row. If you have time, you can run into the third. Wait again. At this pace, get to the descent into the subway, which is on both the right and left side of the street.

Goal : get to the next station through the tunnel.

Go forward and go down to the rails on the right. There is a long tunnel ahead. There are three mannequins in total that spawn at a certain distance. Be careful. It is good that approximately in the middle of the way there will be a save. So, run away from the mannequins, periodically turning around and walking to catch your breath. At the same time, you need to look at them. Avoid mannequins on the way, keeping your eyes on them. Upon reaching the station, a new target will appear.

Goal : get to the surface.

Climb up the wooden boards by the train and run to the right. Follow the escalator up.

Chapter 4

Move forward across the street and go into the park. Don't worry yet, as the statues haven't come to life. Walk forward towards the church.

Objective : Explore the church.

Go inside the church and climb one of the stairs to the top. Upstairs on the balcony, find the generator and try to start it. Nothing will come of it, because fuel is required. Take the hammer lying on the generator. From now on, you can use the hammer to kill the statues. Three hits are enough and the statue will collapse. But do not rejoice prematurely! The fact is that the statues will appear endlessly, but there is one very interesting feature.

First generator

Objective : Find 8 canisters of fuel and start the first generator.

Going down, you will come across a statue of a woman. Destroy it. Now there is not a single statue in the church and around it (up to the steps). Once you leave the church and go down the steps in any direction, the statue of the woman will respawn. Returning to the church, do not forget to kill her.

As for the street, there are statues of men in a hat in the park. There are four statues in total. Every time you kill one, a new statue will spawn somewhere random in the park. Kill two statues - two statues will also appear. It turns out that there is no point in killing them. Go to the park and run forward to the gate. Turn around and look for the statues with your eyes. You must move in a circle until you have collected four statues in a pile. Thus, four statues will be chasing you at the same time, but on the other hand, you will know with absolute certainty that they are all behind and you will not meet any other statue in the location. Agree, this is very convenient than killing statues and not knowing where they will eventually appear.

So, according to the assignment, you need to collect eight canisters. But if you press the Tab button, you will see images of generators and the inscriptions 0/10. This means that in each of these places (warehouse, cemetery and park) you can find 10 canisters. A total of 30 pieces, while you only need 24 canisters to run three generators. Try to collect as many canisters as possible.

There are six canisters in the park. Every time after you die, canisters appear in other places. But in any case, there will be six of them. Most of the canisters are on or near benches. You can also see the canisters inside the gazebo along the path to the left, if you stand with your back to the church.

After collecting six canisters, move to the area behind the church. The four canisters will either be right behind the church along the fences etc or in the parking lot on the left. Be careful, because unlike the park there is little space and it is difficult to follow the statues. Therefore, it is recommended to collect the canisters behind the church and in the parking lot nearby first, and only then go to the park, where you must complete the task in a more relaxed mode.

When you have ten cans in your hands, then go to the church. Don't forget to kill the statue of a woman, which may no longer be inside the building, but somewhere around it. Be careful! Climb up and start the generator. Very

Second generator

Two canisters, if you followed the walkthrough above, you should have on hand. Move to the parking lot to the left of the backyard of the church and go into the building. Climb to the second floor, following the cable, and find the second generator. Somewhere here on the second and first floors, find a couple of canisters. Be careful, because mannequins will start coming from the warehouse. In the warehouse, as well as in the park, there are only four enemies. And they all appear after destruction. Go to the warehouse and find the required number of canisters on the shelves. It is desirable that in total you have more than eight pieces. Climb to the second floor and start the second generator.

Third generator

Look for the last generator in the cemetery, which is located behind the opposite wall from the parking lot. There are four statues of women in the cemetery. Collect them together by running in a circle, and then carefully pick up a few canisters, looking back periodically at the four opponents. Start the third generator in the center of the cemetery. To climb to it, you need to move not in a straight line to the steps, but a little along them. After that, the gate to the forest will be opened. Move there.

Chapter 5

Follow the path, across the bridge and you will reach a fork. Go straight ahead without turning right yet.

Objective : Explore the house.

Go inside the house and immediately pick up another file from the bed.

01

Go to the next room and take the stick of dynamite from the cabinet on the right. Return to the fork and move along the other path, over the next bridge. You will be chased: the Angel of Death is chasing you. Periodically turn around and direct the light from the flashlight at the Angel of Death. Continue like this until you reach the bridge. Look at the highlighted pillar on the left and press the E key to plant a stick of dynamite. Pass through the bridge, which will explode after you. Go along the road to the right, move along the tunnel, climb with the help of wooden boards to the car, and from there - to the bus. Jump down and take a couple of steps forward to complete the chapter.



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