The walkthrough is the same for all characters. Only the first level differs (each hero has his own), and all the rest are the same. In general, the tactics of passing are also the same, despite the differences in specialization. Below is the passage of the first level for all four heroes, followed by the passage of all other levels using the example of a knight. If you go through the game for the rest of the heroes, then take other types of weapons (their location is indicated). Also, the way of dealing with bosses and some types of enemy creatures is slightly different. See the tips section for a detailed description of each hero's battle tactics.
Amazon. First level
In the window directly in front of you, you will see the first enemy, a regular orc with a club. It has only 6 hit points and will be destroyed with two hits from your staff. After the battle, turn right and climb the stairs to the top of the pyramid. Walk forward a little, there you will find another orc waiting for you. He has 15 lives and carries around a bottle of 500 lives. If you lose health, then return to the place where you started the level, and in the building behind you, you will find mushrooms that restore life. So, from the place of the first skirmish with the orc, go to the right, so that, turning around the corner of the pyramid, you will see the entrance inside in the wall on the left. There will be a couple of orcs patrolling ahead if they spot you, huh?? lay them down. Get into the habit of jumping sideways and stepping back as often as possible, this is the main tactic for the Amazon in the early stages. By pressing the big white button inside, exit (there will be cheese in the barrels, which you can eat). Go straight to get to the crossroads. There will be a passage forward, a passage to the left and to the right. On the right, there will also be the same gates that gradually open in the scenes after pressing the white buttons.
Go right and turn inside the pyramid on the left. Press the white button (already the second one) and return to the fresh air, quickly run past the disc trap. Now return to the fork and go straight until you reach the next crossroad with an iron grate. Here you will be met by 2 orcs with 15 lives each. After killing them, go straight again and inside the tomb. There, press the white button (already the third one) and eat the mushrooms in order to improve your health. Return now to the very first crossroads and step to the left. Turn right at the next intersection. At the third intersection, turn left. Be careful and move on the run so that the arrows from the trap do not hit. Kill the orc at the entrance to the tomb - get the second level. Press the white button inside the tomb, and after the scene, the gate at the first crossroads will open. Run there, go behind the gates that have disappeared underground. Immediately turn right (there will be a trap with arrows on the left) and meet an orc with 25 lives on the bridge. Just behind the bridgeturn to the left and after a short passage lay down another orc.
Continue as you went, leaving the switch at the stone head on your right. At the fork you will see another orc. Walk along the left wall. In the corridor with beams from above, take a quiver of arrows and go up the stairs to the bridge. It will collapse, and you will calmly fall into the pond from below. Come into the passage, climb up into the niche, pulling yourself up on your hands. Run down the long earthen corridor until it expands into a pillared hall. Pass this hall along the left wall, otherwise fall into the hole. In the next room, a zombie will come out of the ground, and then another one. Before you continue on your way, climb the stairs up to the bottle with 150 lives. Go further along the corridor, and you will find yourself in a room with a well in the center. After the cutscene, go first to the right to come to a door with a Well Lock, which requires a Well Key. Two more zombies will appear. After their destruction, take a bottle with 50 lives and mushrooms.
Go left, up the stairs. Then quickly run to the right to the steps so as not to get hit by the arrows from the trap. Now on the wall on the left, press the lever between the moats with water. After the cutscene, go down the corridor and kill two orcs. Your character will level up. Now turn right, go through the fire trap, and around the corner you will see a large orc with a key and a bottle (150). Open the door with the key andin the corridor, take the new Boat Hook weapon (to the left of the door).
At the end of the corridor, press the switch and after the cutscene, jump out of the window into a clearing with a well. Approach the well, and you will see a ledge inside the well with a key lying on it. Drop down to the ledge and take the key. Now jump down. Climb out of the well and next to you will be a door that required a Well Key. Take down three zombies, quickly run across the bridge over the lake with greenish water, go up the stairs and enter the room to the right of the corridor. Take the bottle (500) and press the use key on the sarcophagus in the center of the room. After the cutscene, go through the hole in the wall in the graveyard and get ready to fight weak skeletons (15 lives each). After that, stronger skeletons will appear (35 lives each), and then a few more, even stronger (50 each). You will gain a new level of experience. There is a lever in the room on the left that will open the way further down the corridor next to the sarcophagus.
Go there. In the hall, go along one of the two walls, because there is a hole in the center. Turn left at the fork. Lay down a couple of zombies by the stairs and run forward along the path until you see a grate on the left and an entrance to a room with two orcs on the right. Go into a small room, and in the next room you will see a table against the far wall. Immediately from the door, go along the right wall, break the chest with a bottle (500). Pro?Walk further along the right wall and jump on the side of the table. It will have Spear spear and Temple Key on it. Exit the room the same way so as not to get a couple of arrows in the back. Return to the fork and go right. Destroy two zombies and open the door with the key. Climb up the stairs.
After the cutscene, get ready for the boss fight. It's a fire-breathing demon (200 hit points). To win, it is enough to inflict four or five blows on him with a spear (Spear). After the victory, take the book in the center of the room. Level passed.
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Dwarf. First level
Run through the passage in the mountains, go around the rusty bars on the other path, and you will find yourself at the entrance to the castle of the mountain dwarves. Instead of living brothers, you will meet only their torn corpses and arrogant orcs. Go up the stairs, either of the two, and you will see the first orc enemy. He has only six lives, and he is killed with one blow of a dwarven axe. If the dwarf is hurt, then in the hall with the dead guards there is a bottle of healing (150). Go further up the second staircase - there will be a second orc.
To the right in the direction of travel there will be a pantry with food - you need to eat to fully restore vitality. Further, in the wall on the right, there will be a huge hole in the wooden door. Go through it into the hall with another orc. Ahead is a door with a rusty lock (Rusted Key). Behind the archway on the left you will find a room with food. Behind the archway on the right is a room with a small orc and a large orc (25 lives). The lastoh and there will be a key. You will find more food in the barrels.
After opening the door, get ready to deal with a couple of strong orcs. After that, your character will get a new level. Climb the stairs (the door with the Store Key will be on the right) and go forward. A crack will appear, jump over it. In the new hall you will be shown a scene of a battle between gnomes and orcs. In front of you is a door that opens with the Iron Key, and to the left of it there will be a corridor with two orcs. The second one has 100 health and the short sword Gladius. To take out such an enemy, you have to tinker a bit and run sideways. Let him hit your shield, then jump up and land a couple of side slams to instantly bounce back. Repeat the procedure several times, trying not to get hit by retaliatory strikes.
As a reward for winning the battle, you will receive an Iron Key. The small room contains food and a Store Key. In the corridor where the orcs were, at the second niche from the far side of the corridor is a niche with three buttons. Press right, left and center. A passage will open, but you will not go there. Put away your weapon and quickly run forward, making a jump on the run. If you're lucky, the arrows will pass by, and the dwarf will end up in a secret room. Here, take a 300 Durability Round Shield from the statue with blue lighting. Behind the other statue you will find a Healing Potion (500). Exit the room through the arrow corridor and return to the door that requires the Store Key.
Inside, deal with the spiders. Is it best to take out?Take them to the exit from the room: they cannot leave their habitat and will stupidly crowd on the threshold, even if the hero is two steps away from them. After the battle, take a potion of healing (500) in the far corner of the pantry. Break the blockage of barrels in the corner left of the entrance to get into a new room. Grab the Spiked Club there. Head back to the door that opens with the Iron Key. Walk slowly along the corridor, jump over the collapsed areas and go out into the rooms with gray stone walls. There will be an orc (100) with a bottle of healing (150). Press the switch and go down the elevator. The path further is blocked by logs, so look for a room with a stone staircase. Cross a room with a wooden floor that has collapsed in several places. Jump across the collapsed area and press the switch. Return to the passage, it is now open. Next, kill a couple of orcs, of which only one is strong, and jump over the crevice with a run. You will see a room on the left (after you follow the narrow path along the abyss). There you will find the Biting Ax weapon and food. With a new weapon in the dwarf's hand, lead him on. Jump over the crevice on the bridge and take down a couple more orcs. One of them will have a bottle of full recovery of lives. In the next room, quite large in size, the boss is already waiting for you. This is a huge monster with 300 lives. If the character does not have a full life, then first?? run away from the enemy and eat food on the tables. When you're ready to fight, take the Biting Ax and approach the boss. When he strikes (but misses the hero), jump in close and move with a side kick. Thus, deprive the enemy of all lives: after the victory, take a mace and fight with it already. Go to the opened passage and kill the weak orcs.
In the hall with the throne chair, kill a strong orc (60) with a Full life potion. Behind the chair, press the switch to continue on your way. Go up the stairs into a long corridor with a groove in the middle, take a step down the corridor and, when the iron discs go, immediately retreat. Put away your weapon and quickly run through the tunnel. In the first room of the library: find a bottle (500) in the niche next to the door opened by the Bronze Key. In one of the bookshelves, find the protruding spine of the book (Fake book). The Bronze Key will appear. Open the door, go inside and kill the orc. To the right of the door is a crate where you can climb onto the bookshelf. Press the button and another one by the nearby bookshelf. A secret passage will open. Before you poke your head there, destroy another orc in the back of the library. Further in the secret room, take the book from the round bookcase.
Knight. First level
At the very beginning of the game, you find yourself in a prison cell... In the corner of the cell you will find a section of a thin wall (loose wall), which you can push through with your shoulder. Behind the hole inDo not jump into the underground channel. Climb up two ledges - and you will come out into the prison corridor, from which your former cell and another cell are visible through the bars, where a dying prisoner lies on the floor. Right there on the table is a piece of meat and a cracker. Near the table, an unsuspecting guard is snoring peacefully. Beat him with a stool.
Take the key from the table and use it to open the iron door. Open another chamber on the left and go forward, and then jump down. Turn left and go down a long corridor with arched vaults. Climb up the large spiral staircase with low steps. Three pink creatures will run straight towards you. With a stool in hand, it will be very easy for you to deal with them if you press the lock on enemy key in time (look at the enemy), which is set to Num0 and TAB by default. Pick up Gladius sword and key.
At the end of the corridor, climb into the passage on the left wall. Go down the corridor to the left and open the massive door with the key. A knight will emerge from behind her. You can defeat him even without much skill and even if you are playing the game for the first time. He has a shield and a sword, but you only have a sword. The best tactic in this situation is to run into the enemy by first pressing Num0 or TAB. When you are within striking distance, hold down the attack key and alternate between the Right and Left keys. Pick up the shield and sword from the body.
In the room you will find barrels and boxes in whicheat meat and other foods. If you lose health in combat, refresh yourself. Now take the elevator down to the lower room.
From this room, go up the stairs of two flights and show yourself to the three creatures that are guarding you in the room above. They will run into you, so prudently run down the stairs and deal with them one by one, remembering to press Lock on in time (by default Num0 and TAB). For the last creature killed, the level of your hero will be increased. Lives will be fully restored, and even 100 new ones will be added to the 100 old ones. Now you will have 200 lives.
At the far end of the room you just freed from evil spirits, the passage is barricaded with large boxes and barrels. Break the barrels and climb over the boxes to the stairs leading up.
If you run up these stairs, you will most likely be met by a descending guard and then you will have to take the fight. In order not to lose extra lives, you can try to sneak up on him unnoticed. Hold down the SHIFT key, which is set to Sneak by default, and quietly approach the guard closely. When you get close enough to hit, the guard will still not notice you, so don't hesitate and kill him with a series of blows. Pick up his shield and enter the room where there are barrels and another shield on the opposite wall on a ledge. On the left, kill the knight and pPick up another sword and another shield, as well as a bottle of lives.
In the room where this guard came from, there is a knife and food on the table.
Now return to the previous room and take the shield from the ledge in the wall. Next, head into the room to the right. There you will see two doors that can be opened with a key. First, open the right door and go down the stairs. There will be one guard waiting for you at the bottom, which you can defeat with your usual tactics. In the hall he guarded, pick up a large ax with a round blade Eclipse. Go back up the stairs to the hall and open the second door. There are several boxes here, inside one of them lies a cracker. Come out to the balcony.
In the cutscene, you will see three guards walking around down the courtyard. Save before jumping off the balcony. Climb down and run to the left, dragging the guards with you. There, on the left side of the courtyard, there is a small staircase down, leading to a gate closed with bars. If you stand on this staircase, then the guards for some reason will not approach you, and even if they notice you, they will simply stand still and begin to guard you from the upper end of the stairs. This is exactly what you want, because from here they can be killed by throwing an ax and extra swords from a safe distance.
For the last enemy killed, you will increase the level of the character. Attack power will increase to 7 (with a sword), and defense -up to 4 (with shield). The total number of lives will rise to 300.
Go to the room where the guards came from and take the wooden elevator to the second floor. There you will find a knife switch. By activating it, you will open the grate in the place where you threw the ax at the guards. Run back to the courtyard and go through the opened gate to the neighboring courtyard. In this courtyard on the left is a pile of large boxes. One of them, the upper right one, can be lit with a torch. The torch can be found in the room on the right.
Climb over the boxes and go up the stairs to the right. You will be attacked by two guards, one of whom is armed with a club. The best way to deal with them is to stand on the box and hit from above with an ax. Here you will find several boxes with treatment. On the body of one of the guards there will be a bottle with 50 lives.
Go down the stairs and open the door to the church. At the far end, on an ancient sarcophagus, is a Death Sword and a bottle of 300 lives.
Go back to the stairs and open the door. You will come out to the bridge. Cross the bridge. To the right will be a small room with a knife switch. There is a guard standing with his back to you, quite strong. Try throwing Death Sword at him first, and then go into hand-to-hand combat. Activate the switch in the room and eat the pieces of cheese and bread lying there.
Now go down the spiral staircase that remains on the left. Here you have to kill a few ohrannikov. It's best to use the same tactic: throw Death Sword and Eclipse while the enemy approaches, and then engage Gladius in hand-to-hand combat. On the right there is a door to the armory (Armory). Open the door with the key and see what you can take there. There are several shields and swords, a bottle with 150 lives, a mace (Mace) and a hook (Boathook). Throw away the extra swords and pick up the mace. She has a much stronger attack stat.
Now go up the stairs and activate the second switch. The drawbridge will lower. On the bridge you will have to fight another guard. Climb down and kill the guard on the patio. In the box, take a bottle with 50 lives. Return to the previous room and cross over the wooden bridge you just lowered. Next, go into the room on the right and restore life at the expense of pieces of cheese and bread that you will find in barrels.
When you go to the left, the grate will close behind you. A cutscene will be shown as the boss picks up his sword. You can not attack him yet, because he has not noticed you yet. Go to the room on the left and go down the stairs. There you will have to kill two guards with clubs. For one of them, your level will be increased to 4.
There is a door in one of the rooms, but you don't have the key to it yet. Go further through the rooms until you reach a small bridge, across which burning lamps with spikes sway. Akku?Atno run between them and take Power Potion (strength potion). Now you have no choice but to climb back to the boss and engage him in battle, after drinking the potion you have selected.
It will be very easy for you to defeat the boss with such a gain. You can also use another tactic: throw Death Sword and Eclipse at him from a distance, and then attack with Gladius. When the boss falls, a gate will open and you will have to fight two more guards armed with clubs. The last guard will drop a Tower key.
With this key, run to the door that was closed. Behind the door is a small room where you will find Light Khight Armor and a Full Life Potion.
Go to the ring corridor and take the halberd (Halberd). Look also for a potion that will restore 500 lives. Then go up the stairs and open the door to the tower. Here you will have to go through a room with crossbows built into holes in the walls. This can be done without loss if you carefully calculate how often the arrows fly. 120 lives are taken from one arrow. Kill the guard with the sword and go further along the chain of rooms.
After passing the second room with crossbows, you will go out into the corridor, where three soldiers will be waiting for you. One of them is armed with an ax, the other with a sword. The third, their commander, will shout: “Kill him!!!” Two will rush at you. It's pretty easy to kill them.if you quickly retreat into a narrow passage, from where you just entered. When the enemies approach, then simply squeeze out a series of blows with a mace, and then it is very likely that both enemies will be crushed immediately, without even having time to land a single blow on you. The commander, dressed in red uniform, will run away. Open the door in the room on the left and kill another guard. A successful Death Sword throw can help a lot.
Now climb up the flights of stairs. At the end, you will hear a malicious chuckle of no one knows... This is a warning to you that there is a trap ahead. Take your time to enter the corridor with two slots on the sides. You will be cut in two by a deadly machine of two round blades protruding from both sides. To defuse the trap, you need to throw any weapon into the corridor, for example, a halberd. In the next room you will find another potion with lives.
A sudden change in music for a few seconds will alert you to the second trap as well. This time, a massive spiked slab should drop from the ceiling. You need to go through it the same way: throw a halberd in front of you - and the trap works in vain, and after that you can run through.
And finally, the last boss of the level. This is the same commander who sent two of the best warriors to certain death. Despite all his impressive speech, this boss is rather weak. You can defeat him almost without loss if you take a halberd in one hand and a shield in the other. alethe barda hits much further than a regular sword, so it will be most beneficial for you to constantly move away from the enemy and beat him. On the body you will find a potion for 500 health, a Combat Sword and a round shield (unless, of course, you cut it in half during the fight). There is also a bottle with 500 lives in the box. If you still have room, then take it on the road. Now open the door at the back of the room with the key and pick up the scroll of parchment on the table. This is exactly what you needed. Level passed.
Barbarian. First level
You start the game on the coast of a small lake. Run straight ahead along the isthmuses between the water. You can also run on water, your hero will not drown. Run through three lakes until you see two waterfalls at the far end of the lake. They stand out sharply against the background of brown rocks. Turn left there and cross another lake. Here you can climb the stairs from the ledges in the rocks to the top, or you can go along the lake to the right. It's better to go to the right, because from there the road leads in a ring to the same place, but you will find a bow with arrows and a bottle with a full life.
So, you go further along the lake. It will bend and turn right several times. At the end you will see a waterfall. Turn right again and overland go to the last lake, at the end of which you can see two waterfalls. There is nothing behind all these waterfalls, so do not waste your time and get out on land. For this you on??o will jump onto the ledge on the right side of the lake. Climb up another ledge and kill the two spiders that live in the cave in front of you.
Killing spiders with the Chaos Sword in your hand is not easy. Almost all blows of this two-handed sword go too high and therefore do not hit low creatures, including spiders. However, if you deliberately do all sorts of tricks with your sword and specifically tire the hero, then he will make two helpless strokes (as is always the case with overwork), and it is these strokes that will hit the creatures, killing them with one touch.
Go further through the cave and kill the two spiders you will see nearby in the described way. Near the fire on the left, pick up the bow, quiver and Full Life Potion. All these things will render you an invaluable service in the future. Now turn right into the nearby cave and shoot two spiders with a bow. After that, collect the arrows and be sure to check if there are 10 of them left. If one or two is missing, look hard, because further each arrow will count. If you do not want to collect arrows, then it is better to kill the spiders with a sword (in the same way as before).
Move on and kill the last two spiders. Then go right. You will come out into a large cave in which orcs are at the bottom. You can try to shoot them from the high ledge you're standing on. But, most likely, you won't get into them. May with?burp down and kill them from a short distance, also with a bow, when the enemies start to approach. One arrow is enough for each of them. For the last one killed, a level increase will be given. Now you have 200 lives.
Go downstairs and pick up arrows, as well as a sword and a club (then throw it away or throw it at someone). You can also take shields, although, of course, these shields are the worst. Exit the cave through the large passage on the right. You will find yourself on a large wide area, on the other side you can see the same area and structure. A wooden bridge is thrown over the cliff, and a guard with a club is on duty on the other side. If he notices you, then he will immediately run at you, and then you should just hit him with your sword first. If he can't see you and is walking with his back, run into him from behind. One blow from the back or just to the head will be enough. If you are still hurt in battle, drink a bottle of 50 lives, which you will find on his body.
A second orc armed with a club will jump out of the house. You will kill him with one blow, so there is nothing to be afraid of, especially since you will find food in the boxes in the house. If you follow the ridge down to the lake, you will find that this is the place where you could go at the first fork. Go back to where you killed two orcs with a bow. A fire is burning in the cave. Climb up the high ledges. There, perhaps, it was possible to jump from the platform, from where?And you came, but, as you can see, it's easier to climb from below.
Press the square button on the wall and go down. Now you have opened the corridor to the right. There you will have to kill an orc with a club. He has 12 lives, you can't take that many in one hit.
Exit to a small area with a lone tree in the middle. Enter the house on the right and kill another orc. Again, exit to the platform and go through the gorge, bounded on both sides by high rocks. From here you can immediately climb the ledges up, but still, to increase the experience, run further along the gorge and kill the orc that walks there. Go back and climb the ledges up. Jump over the destroyed bridge to the other side and go along the slope. Cross the bridge to the opposite side and enter the house. There, kill the orc and take his Gladius - it might come in handy. Break the barrels with your sword and climb over the boxes. Behind the house there is a closed lake, on the shore of which you will find a bottle with 150 lives. Now go back to the whole bridge and turn into the passage on the right. Climb up a few ledges and jump into the hole in the roof of the building. Grab the Chaos Sword from the crate and go to the exit. Below you will find one orc waiting for you, which you can kill with just a sword or even a bow if you want to practice your accuracy. Climb down and go right along the wide passage, kill another orc and climb the wall with ?? a break from above.
From there, you will see a large orc walking around the yard. It would be best to kill him with a bow, because it is dangerous to engage in hand-to-hand combat against him. Three accurate hits will be enough, and the orc will fall down dead. For it, your level will increase to the third. Now jump down, take the ax from the corpse and kill the orc in the house on the right. On the left there is a collapsed bridge, you can not jump to the other side. Run forward to two houses and stairs.
First, enter the house on the right. There, an orc guards crates of meat and bread.
In the house on the left there are many boxes, it is better to break them all. Behind the mountain of boxes you will find the next room. There are four boxes in the corner, one of which (upper right) can be broken. Break it and climb up. Take the mace in the back room. It is still better than any clubs and sticks.
Get out of the house and kill some zombies that will come out right out of the ground. They are almost harmless, so killing them is easy. One zombie is killed by one accurately fired arrow. But if you do not want to constantly collect arrows from the ground, pick up a sword (any) and destroy zombies like cotton dolls. Not only do they rarely attack, they also barely move. True, there is no need to flatter yourself: zombies spew poisonous liquid from their mouths that can infect you.
Cross the bridge to the opposite side of the spiked moat. There in?? Kill about five zombies without any difficulty. It is better not to even waste arrows on them, so as not to collect them later, but simply kill them with powerful combinations of Chaos Sword attacks. Stop here and look at the house, which is on your left hand. It has a hole filled with wooden boards. Punch it with your sword and go inside. There you will find a bottle with 150 lives. Can drink it if there are not enough lives, or you can leave it in reserve. Believe me, it will still be very, very useful to you. Now climb the stairs to the dais. There, six more zombies with axes and shields will attack you. These are stronger than the first, but are so clumsy that it costs nothing to kill them with one or two bunches of blows.
Now go into the house on the right hand. A pool with a waterfall will remain behind you.
As soon as you enter, fall into the basement of the house, where three spiders will be waiting for you. It is difficult to kill them, because the sword hits a long distance, and the creatures crawl under the very feet. But as a reward you will find a bottle with 500 lives in a box near the wall. Get out on the box from the basement and climb the stairs. On the left, you can go up and grab the 150 life bottle on the third floor. Still, it's better to save it for later, when you fight with skeletons.
Go to another room, and a zombie with a Biting Axe will fall on you from behind the wall. It's not hard to kill him. Pick up an axe. Now step outsideand immediately turn right.
Run across the site. On the right you will have a low wall with broken stones. Kill another zombie on the left that will come out of the building. Then run forward. Another zombie will jump out at you from the side, breaking the boards. Kill him too. In the house he jumped out of, you will find another bottle with 150 lives.
Now go to the house with two entrances (you left it behind) and go up to the top floor. Break the wooden planks and kill the zombie behind them. Climb up the stairs again and kill the three pink critters. From the second floor, exit to the courtyard. If you need a Round Shield, then go to the house on the right. Through the window you can climb inside. The door opens from the inside with a switch.
Now pay attention to the house on the left in the yard. Through its window you can climb to the first floor. In the house, break boxes and vessels. Climb up the stairs to a platform with a pillar in the middle (it's called a "totem"). Approach the pillar from the side opposite the moat and press the key responsible for using items (default ENTER or E). An incredible thing will happen: your hero will push the pillar with his shoulder, and it will fall on its side, forming a passage through a ditch with spikes. It is clear that now you need to climb up the fallen pillar. There you will be attacked by two skeletons. Strong guys, because they are very mobile and have many lives. Try to deal with them with miminuscule losses. If necessary, you can return to those places where you have bottles with 150 lives each in reserve.
After dealing with the skeletons, go through the room with columns and a fire with coffin slabs in the middle. There are two passages at the far end. First, go to the left and kill one zombie there. Take the key near the fire. Then go to the right passage and go up the stairs. Here, kill another skeleton and a zombie. After that, open the door with the key and get to the switch on the floors. When you activate it, the third door below will open. That's where you need to be. Climb down and go through the third door.
You will enter the room, the doors will close behind you. The spiked ceiling will begin to slowly lower. You need to have time to press four buttons on the walls so that the door to the courtyard opens. Run out into the courtyard and turn left. There you will find a bottle with 500 lives.
Now go further, to the right turn. You leave to the bridge through a huge precipice. Walk forward along the gorge. A huge stone will roll towards you. Turn around and run back, have time to jump onto the platform on the side. The stone will roll past without hurting you. Climb further and dodge the second stone in the same way. In the house, kill the skeleton and take the Eclipse. Climb up to where the second stone rolled down. Kill a couple of skeletons and a couple of zombies. Try to lose me as much as possible??she lives. Skeletons are best hit with blows from the left or from above, but in no case from the right, because they have time to substitute shields (then the whole combination collapses).
Now restore life, whatever it takes (spend a bottle for 500 life or even a Full Life Potion). You are in for a tough fight. Run forward along the aisles. At the end, you will go into a small room, after saving the game. The door will close behind you, and you will start the fight against several skeletons, which will appear in turn from the ground. The difficulty of this fight is that the closeness will not give you the opportunity to retreat or somehow evade enemy attacks. In addition, newly spawning skeletons will always spawn from behind and immediately start combos. Here you can get on your nerves before you manage to pass the ill-fated place. It is possible that you will have to drink a bottle of healing right during the battle.
When all the skeletons are defeated, the door in the room will open and you can go to another room. Here, click on the button in the wall - the door will open where you just came from. Run back and kill four zombies with maces and axes along the way. The opened door leads to an open area with stones like Stonehenge. Go to the center of the stones on a small platform of irregular shape. The level will be completed.
GENERAL walkthrough
mines
Run forward and re?burp across a narrow abyss. Then, properly accelerate and jump through a large gorge. Climb up the slope and climb onto the ledge. Here you will see that a huge boulder is rolling on top of you, from which there is nowhere to hide on such a narrow path. With all your strength, run back and have time to jump to the opposite edge of the gorge. The stone will fall down without hurting you.
Now jump back and go up the path. Here you will kill one enemy warrior. Walk forward and you will meet another one on the bridge. Further iditol along the corridor and jump from it to the open passage. To the left, you will hear the sound of a rolling stone. Step back quickly and let the rock pass through without hitting you. You will not have time to come to your senses, as a big man with a mace will come running at you. Killing him without a Combat Sword is very difficult, because the enemy is extremely agile and very quickly wields a deadly gift in his hand. After the fight, heal properly and take the wooden shield from the corpse. It's much better than anything you've just worn.
If you are lucky, it may also happen that the enemy is crushed by a stone. This can be achieved by coming out of hiding immediately after the stone passes. But then, it is true, you will not get either the shield or his mace, because all this will also be crushed.
Ahead you will see a bridge of two parallel bars. First go to the right and take the Elf Sword, and after eIn order to go back and cross the abyss on the left side of the bridge. Just behind the bridge you will find some chests with pieces of cheese.
Climb up the stairs. You will see a bridge with rotten boards. Run up as you should and have time to jump over to the other side.
On the opposite side, kill the orc. Now turn left and go through another collapsing bridge in the same way. Behind him, you will have to fight a large orc, who is covered by an archer with poisonous arrows from above. It is better to save the game before this fight, because the fight is not going to be easy, especially if you have not yet learned how to handle the sword very well. It's good if you saved the Power potion from the first level. This is where this potion can come in very handy. If not, then your best bet is to run under the bridge where the archer is standing as quickly as possible. To prevent the archer from hitting you, you must manage to kill the orc right under the bridge and not come out of there. From the body of the dead you will take the Iron key, which you need to open the door ahead. Behind the door you will find a large spiral corridor, where you will be attacked by several nimble creatures. Better not hit with the Elf Sword, as they are too hard to hit with heavy weapons. Pick up a mace and hit them with accurate and fast blows.
Along the chain of rooms you will rise to the exit from the catacombs to a wide courtyard. This is the central place of the level, because here is the exit??tsya all roads. As soon as you step out of the door, two warriors with maces will immediately run at you. Killing them is not very difficult, and any weapon will do: Mace, Elf Sword or Combat Sword. When you've dealt with them, lean out again to attract the attention of a hefty orc. He is the strongest here, and it will be very difficult for you to kill him. 400 lives and an orc sword in your hands is no joke. Therefore, it is better to run back into the catacombs so that he runs after you. You can throw weapons at him along the way, it will not hurt, especially since then on the way back you can collect everything. As soon as the warrior loses sight of you, he will turn around and go back to his post, and then you should slide through the open area to the right. There begins the bridge from which the archer fired at you earlier. He is still standing there. Pick up a mace and deal with him. Then pick up his bow and arrows. If you go further along the bridge, you will see boxes in which pieces of cheese lie. You must have suffered in battle, so such a find will be just in time.
Now that you have your bow, return to the patio. There you will find the same huge orc with a poisoned sword. Killing him hand-to-hand is almost impossible, which is why you need a bow. Climb up one of the ledges on the opposite side of the yard. The orc can't reach you there. From there you have to shoot 10 times. When will an orc lose 100 or even a ball from your arrows?No more lives, try to throw all the extra swords at him. If you get - also in the piggy bank. Well, when there is only one sword left (for example, Elf Sword or Combat Sword), go on the attack. The enemy is superior to you in everything: he swings his sword faster, the shield withstands many blows, and there are so many lives that even three successful combos are not enough.
Before this place it is necessary to save the game. When the enemy is defeated, you will pick up an Orc Sword and a round shield with a metal rim from his corpse. Collect the arrows that will remain in the place where the orc used to stand under fire.
Return to the bridge and go to the elevator. Go down the elevator. From the bottom platform of the elevator, descend to the ground along two ledges. Examine the corpses that lie below. On one of the corpses there is a War hammer - a good thing, but it reduces the protection too much. In one of the slopes surrounding the space below the elevator, there is a passage to a large cave. As soon as you enter there, three poisonous spiders will jump out at you. Do not risk and run back, but in the meantime, pick up a bow with arrows. Spiders, having lost sight of you, will remain sitting in a cave and stupidly staring straight ahead. Take advantage of their stupidity and shoot them with a bow one by one. One arrow is enough for one spider. Don't forget to collect the arrows when all the spiders are killed.
Go to the cave and take the Rower potion, the bottle glows in the corner. Then rise upabout the ring of stepped ledges up and jump over the destroyed bridge. Further there is another bridge, but it cannot be jumped over. You need to go down to the ledges on the left and, carefully jumping from one to the other, get to the opposite side. Then again a spiral staircase with very wide steps. And at the end of it is a large hall, in the center of which lies a red gem. As soon as you try to approach the pebble, three orcs with maces and axes will jump out from all sides. Run back to the stairs and kill them by attacking from around the corner with a series of blows. Return to the hall and take the pebble.
Now climb into the passage in the right wall of the hall and restore the lives lost in battle at the expense of the products that you will find in the boxes. At the end of the passage, activate the switch and exit through the door to the elevator. This is the same elevator that you recently came here on. Return to the central area of the level, where you fought a powerful orc and shot him from a ledge. Here you will be attacked by two warriors. For the second kill, you will be leveled up to six.
Enter the small room on the right. From there, the road forks into two corridors. Go to the right - you will find some food (to heal) and you will also see a small cutscene showing a small creature swallowing a blue gem.
Jump down from the bridge and go into the right tunnel. Kill four therepink creatures. Before you have time to deal with the last creature, two orcs will run into you: one is weak, the other is stronger. Pick up the blue gem from the slain creature.
Now open the door to the left of the bridge (you jumped off it when you saw the cutscene with a pebble). There is a bridge behind the door. It's better to save the game here. Right behind the bridge you will be guarded by an orc of medium strength. Go further and take the elevator up. You will exit the small house to the central area of the level and fight two weak orcs.
Go back to the small room on the right. Now run down the corridor to the left. After jumping over the crumbling bridge, you will reach the elevator. Take the elevator down and go to the right corridor. Here you will meet one weak warrior with a mace and one strong one. Take Elf Sword and swoop down on them with a series of blows.
Next, you will need to kill the archer. To do this, switch to Sneak mode (hold down the corresponding key) and carefully walk forward, looking around the corner with the view camera. When the face of an orc and his life appears at the top of the screen, press the attack key, carefully aim your bow and shoot. One accurate hit is enough. If you do not have a bow in your hands, then quickly run across the bridge to the very end. On a running target, the enemy will miss. Then stand around the corner. Orc will pick up a mace and go to you. Kill him from around the corner with a sword.
Walk alonganother bridge on which stood an enemy archer, enter the cave. In the cave, a warrior with a mace will attack you. Here you will find boxes with products. Further down the corridor there are a few more crates and another Orc with a club. In the end, you will come to a big, big bridge, on which an orc archer is on duty.
This archer can be taken down with a single accurate bow shot. Jump over to the opposite side of the bridge and take the quiver of arrows. Then go down from the bridge along the ledges on the left. From the ledges you can jump down to the path below.
Secret place: rune
Follow the path to the right until you hit a wall. Here is the secret of the level with the rune. Break the boards with the sword and enter the opened passage. There you will need to kill three spiders. When you enter a large cave, a cutscene will show you that there is a rune at the top. It can be reached along a ridge of towering ledges. We must have time to climb up faster than the surface is filled with lava. On one of the ledges lies Heavy Mace (you can take it, but it's still too heavy for you). From the very top of the structure, get out along the tunnel to the place where the archer stood. You will need to open the door with a knife switch.
Now go down again and this time turn left. From there, jump over another gap and enter a large cave. Here you will kill three spiders. At the end of a long passage with arched vaults, you will see a cave below, and in the center of itsum green gem.
Below you will be attacked by six pink creatures. Kill them, pick up the green stone and climb the ledge at the opposite end of the cave. Climb up the chain of ledges. Turn left and you will encounter two warriors, one of which is weak, the other is stronger. Orc Sword will help to defeat them.
Open the door at the end of the tunnel. You will find yourself in a large open area where Trident lies. For you, this weapon is useless. Take the elevator up and return to the central area of the level.
Turn into the cave, which will be on the right. There, insert gems into the holes in the walls: red, blue and green. Your hero will go down to the bottom floor, standing on a hexagonal platform in the very middle of the cave. Right in front of you you will see a large monster with a hefty club. It is quite easy to kill him with an elven sword, because he does not have a shield in his hands. Make a series of blows, there is nothing to stop the enemy.
Behind the monster there is a wide passage. Jump over the wide hole and go to the end of the cave. There you will find Sharp Axe, a one-handed hatchet with +75 attack. Jump down into the second hole and go down the corridor. Behind you will roll two large boulders. It's very easy to dodge them. Then run along the stepped corridor until you come to an open space. Here you will need to jump over a small gap, and then prun along a narrow edge. Accuracy does not hurt, because it costs nothing to fall.
On the other side, go down through the wide opening on the surface. Run along the corridor to the carved doors. Here you will hear about the end of the mission.
Fortress of Tell Halaf
You will find yourself in the courtyard of the fortress. The fortress itself in the plan represents two circles. In the center is a high tower, around it is a courtyard, then a closed wall, then again an annular courtyard and, finally, an outer wall with eight towers, which are connected in pairs by passages. In some places, the courtyards are fenced off with bars, but you can get to another part of the courtyard through the passages between the towers.
So, you climb through the gap in the outer wall to the outer courtyard. Your task is to penetrate the central tower. Immediately go to the left and kill one weak orc that jumps out at you. It can be laid down with a single precise swing of an ax from above, or with a combination of Elf Sword's strikes.
Examine the outer tower #1 and go up the spiral staircase. Another orc will attack you. It is best to take a sword in hand, because with an ax you will hit it for too long. From this tower, you can go through the passage to tower number 2. An orc will attack you at the crossing. By killing him, you will raise the level of your hero to the seventh. Break all the crates and barrels (you will find a completely useless Naginata weapon). Go down the stairs to the courtyard.
will passe forward. Two orcs will jump out at you, which you can deal with without much difficulty if you pick up an elven sword. There is a closed grate at the far end of the patio. You can open it only from the other side, so you need to look for another passage. Nearby stands tower number 3, the entrance to which is guarded by another, already quite strong orc.
Kill him and enter the tower. Right in front of the entrance there are several boards lying around. Break all the barrels that are scattered there near the walls, and after that climb the spiral staircase to the top. Use the knife switch to open the door and kill the two enemies that jump out of there. On the body of one of them you will find a bow. If you do not have a bow, then be sure to pick it up.
To the right of the room you can exit to the bridge. There used to be the archer you just killed. Go forward to tower number 4, break all the boxes and barrels. There is a Light Edge leaning against one of the walls, not a bad thing, especially since the attack value is about 100, and nothing is taken away from defense. Climb down the spiral staircase and exit into the courtyard, opening the door with a knife switch.
Open the closed grate with a knife switch and go further along the yard, a weak orc is waiting for you there. He can be killed with a single hit of Light Edge.
Then you can go through the courtyard and jump over the stream, or go up to the tower number 5 on the left and exit there from the tower number 6 (then you will have to kill another orc on the stairs and one on the transition). Hand in the passage you will find Spear - a useless thing. Go out to the next courtyard, kill the orc there. Cross the courtyard, killing a large orc along the way, and go up to tower number 7. There lies the Sword of Chaos - a two-handed sword that would be more suitable for a barbarian, and not for a knight. Climb up the stairs and open the door with the switch. To the right on the bridge, kill a large orc and take a bottle with 500 lives on its body. In tower #8 (straight ahead) you'll find a Sablazo weapon, which you don't need either.
Now, if you go down the stairs to the courtyard, you can use the knife switch to open the door to where you started the level. Head back to tower #8 where you just killed an orc with an orc sword. From here you can go to the courtyard that surrounds the central tower. Cross the bridge and you will find yourself in the inner ring. From there, an archer is visible from the bridge below. You can try to hit him with a bow, or better just run into him with a sword or Light Edge.
On the patio, kill the weak orc. Run further and kill the two archers on the tower. From there, jump onto the curb that goes around the central tower. Around the corner you will see another archer. Quickly run up to him and kill him. Here, look around and find a high ledge on the left that you can climb on. Climb up and pick up the golden key from the knight's corpse.
Now go down and find large high doors in the outer wall of the central tower (oh?A weak orc is on duty around them). Here pick up Light Edge and go. Kill a weak orc with one precise blow, and then deal with a large orc that is behind the pillar. Now climb up one of the two stairs and kill the three guards who will run up on you from above. Enter the small room and take the Full Life Potion from the crate against the wall. Then go even higher. Don't forget to save your game because you'll have to fight a pretty strong orc ahead of you. On the stairs, kill a weak orc, and then fight a large warrior who has as many as 800 lives. Examine the top platform of the tower and go back down. Open the door with the key you found on the body of the slain knight on the balcony. There is a switch in the corner of the room you opened. Activate it and enter the secret door. There, take the elevator down to a large hall with candles.
On the floor in the center of the hall lies a wounded knight. Climb down the balustrade and talk to the knight. He will give you the key. With this key, go to the corridor in the corner of the hall and open the lock. Take the elevator down to the underground river.
Secret place: rune
Before reaching the end of the river, stop and find the button on the left wall (when you stand next to it, the inscription Rune will appear). Press the button, go into the secret room and go down the spiral staircase to a suspicious corridor with a wooden floor. Activate the switch on the left. you boo?There is a cutscene where the character goes into the next room and takes a rune from the wall.
To get back, you have to go through a very difficult trap. To the right and to the left in a narrow corridor, blades are constantly moving. And under the feet there are three ditches with fire. It will not be possible to jump over all three ditches at any speed. You must first become a little to the left of the middle of the corridor, then jump from acceleration into the middle ditch. Don't be in a hurry to get out. The fire will take you only 20-something lives. When the large blade on the left passes over your head, quickly get out and jump to the last ledge. The blade will slide just behind your feet and won't hurt you. Go back to the underground river, turn left there and activate the switch. The grid will open. Iditol further along the passage to the stream of falling water. Mission Complete.
Burials
You have a level that consists of courtyards and turrets with spiral staircases inside. At the very beginning, eat the mushrooms that you find at the back. Then go forward and climb the low wall on the left. Climb from the wall to the ledge, from there even higher, and on the left you will see a large window where you can climb.
In the rooms you will find Scythe and Ax Spear. All these weapons are inconvenient for you, so do not take them. Walk forward a little, and on the right you will see an enemy archer who is standing with his back to you and looking at the courtyard through the loophole. Take out your sword andrun and kill him. Then open the door by activating the switch. On the fortress wall, kill the archer and go to the next tower. Kill the weak orc there. Take a bottle with 150 lives from his corpse.
In the tower, break all the boxes and go down the stairs to the first floor. There, take a bottle with 50 lives. Go out to the courtyard and kill the archer. When you approach, he will draw a mace. Directly you will see a door with a lock. Until you have the key to the door, so turn right. Another weak orc stands between the columns. Kill him with one accurate super blow. A hefty orc walks in the yard below. It is not difficult to kill him if you continuously hit with an orc sword or an elven sword. At about this point, your level will be upgraded to level eight.
Now go into the archway on the right, you will come out to the same place where you started the level. Return to the columns and run along the building to your left. Turn left and run through the narrow passage. Ahead in the window of the tower is an archer. Don't try to take it out of your bow: it still shoots faster and more accurately than you. The effect of surprise is simply impossible here, because the enemy initially looks to where you are.
Jump down with a run. The arrow fired at you will not hit. Kill a large orc in the courtyard and then another, small one. Pick up a bottle with 150 lives. Enter the tower on the right, where the two orcs came from. Rise up?About the spiral staircase to the second floor and there kill another orc with a mace. There you will find two more spears. All of these weapons are two-handed, so you don't need them.
Climb up to the third floor. Kill the orc and return to the stairs.
Now go up to the topmost, fourth floor. There is a large two-handed sword. Behind the table in the farthest corner of the room is a bottle of 500 lives. You can get there by wooden floors. Climb back to the third floor and drop down into the lower room through the hole in the wooden floor. Kill an archer with 6 health. On the table, take the map, key and a piece of cheese. On another table there is another piece of meat and bread. Eat it all too.
Go to the door, near which the archer was standing, and press the lever. The door will open and an orc will come running from there with 800 health. It is best to kill him with an orc sword, continuously waving it in front of you and pinning the enemy to the wall. You will find yourself on the second floor of the same tower. Now go down to the courtyard from where you came to the tower. Go to the house where you have not been yet. There are two arched entrances and a green lamp is lit on the wall. When you enter, four pink creatures will rush at you. Kill them with the back and forth tactic and proceed to the next room. Break the boxes near the fire and eat the pieces of cheese and bread.
Run to the left, where there are two large barrels. Go through the opening in the wooden wall and take the meat and cheese from the crates with the candle on top. In sl?In the blowing room you will need to kill a large orc. Pick up a Heavy Mace in the middle of the room if you don't have one. Use the switch to open the door and you will find yourself in the courtyard where you fought the first big orc on this level. Run to the door that was previously closed. Now you have a key.
Behind the door is a small courtyard with two trees and columns to the right. Go straight - through a small curving corridor you will get out onto a ledge, from which you need to jump into the courtyard. An archer will shoot at you from above, but, most likely, will miss on a running target. On the right you will see a door with a lock. It cannot be opened yet. Go to the crypt on the left. Kill the skeleton, go up to the second floor and kill the skeleton archer there, who fired at you while you were running around the courtyard. He stands on the left side of the balcony. Walk along the balcony to the right and go into the room on the right. There will be a few more skeletons. Clear the crypt of the skeletons by killing them one by one. From the large room there is an exit to that courtyard with two trees and columns, where you have already been.
Now return to the balcony and enter the temple through the passage on the left. There you will fight a few more skeletons. The columns will greatly hinder you in battle, because they hinder your movements, so it's better to lure the skeletons to the balcony and beat them one at a time when they start to attack you.
Go to the small room on the right in the temple. There are boards on the floor. From there go upstairs to the second floor. On the wooden beams, get to the door at the farthest end of the hall. Move carefully so as not to fall down. Go through the low passage into the next room. Kill two skeletons (each with 250 health) with Heavy Mace and take the Full Life Potion and the key at the far end.
Now return to the room with wooden beams and go down the stairs on the left. You will find yourself in a room where a large wooden cross is visible on the left. Go down the stairs even lower and drop down into the square hole in the floor. You will find yourself in the basement.
Three clumsy warriors with axes and shields will crawl out of the ground. Their strength is in the number of lives. Dodging their attacks is easy, so take a lighter sword and kill all three with long combos. Then go into the next room and go out into the courtyard with two trees and a lot of stones scattered under your feet. There is a Round Shield and a Death Sword on the far side of the courtyard. From the courtyard you can get into the neighboring building through the window. There, two clumsy warriors will crawl out of the ground at you, and then two more. When you kill the last of them, your hero will be leveled up to ninth.
There will be five more warriors in the next room. It is very easy to kill all of them, but the experience from this increases quickly (this can be seen from the blue bar at the top of the screen). Several War Axes will remain on the ground. You don't need all of them, do you?if they are not suitable for specialization. You will also find two Elf Swords.
Now get out through the window on the left. To climb it, you need to jump onto the stone block against the wall. Jump out of the window and you will find yourself in an arched courtyard, where an archer fired at you from the balcony. Go to the door nearby and open it with the key. Be sure to save your game.
In this enclosed courtyard, you will need to defeat four skeletons, with the last one having as many as 1000 lives. There are several mushrooms near the gravestones. Elf Sword's super-strike, which is called DREAM, works well against skeletons. He shoots the skeleton for almost 800 lives.
When all the skeletons are defeated, the passage to the boss's crypt will open. Approach the sarcophagus, and a large fiery skeleton with 2100 lives will jump out from there. Pick up Elf Sword and drink Power Potion. Kill the skeleton with the same DREAM ultimate. Defeating the skeleton will give you a King's Shield and so many experience points that your character will level up to 11. Take the figurine from the sarcophagus and look around.
Secret place: rune
On the wall at the head of the sarcophagus there is a plaque depicting a rune. Shoot it with a bow, and the doors will open in front of you. Go down the stairs. There will be a trap in front of you. The fire mace swings along two long flights of stairs, one down, one up. Quickly go down and run into the small niche on the left. Calculate the speedl mace movements, quickly jump out of cover, run up the stairs to the top. From there you will enter a room with a rune.
Return to the grave where you fought the four skeletons. Climb up the stairs and open the grate with a knife switch.
You ended up in the same courtyard with columns and two trees, where you have already been twice. Here you will be attacked by four strong skeletons, which will be dealt with by Heavy Mace's super blow. If you go to the right and jump down into the courtyard again, you will fight five more skeletons of different strengths. It is best to fight them so that they form a crowded crowd. Then all your blows will hit several skeletons at once, and their blows will fall more on their own, and you will almost not be hurt. Return to the courtyard with trees and columns for the fourth time and go through the door behind the columns. There you will enter a large hall. Kill four skeletons (each has 250 health). Then go behind the blue statue and insert the figurine that you picked up in the sarcophagus into the hole. The switches on the second floor will open.
Now run to where you entered the hall from. The front door will be closed, but the door to the second floor will open. Climb up and kill three skeletons with elven swords. Activate the two switches at the two ends of the balustrade and go down to the statue. Two doors now opened on either side of her.
Go down one of the stairs todungeon. In the room below are the light armor of a knight and a dwarf. You do not need dwarf armor, and you took knightly armor at the first level. On the right there is a passage with a sliding floor. Run quickly through it: if you fall, you will die. Go further and turn into a small niche with an oval ceiling on the right, in front of the entrance to it a floor lamp in the form of a bowl is lit. From there you will enter an underground channel. Kill a couple of very weak skeletons here. Turn left and kill two more weak skeletons. Now climb into the niche on the left and enter the crypt. The boss will appear - a large and clumsy mummy. There are two ways to kill her. First: activate lock on enemy and, moving quickly around the mummy, inflict normal blows on it. Second, stay away from her and wait for her to form a large stone ball in her hand. When a mummy makes such a ball to throw it at you, she can no longer hit with her hands. Run up close to her at this moment and squeeze out a super blow. It is better that you have a weapon in your hands that is easier to squeeze out the super blow, for example, Heavy Mace. With one such blow, 1200 lives will be immediately taken away from the mummy. When she has less than 100 health left, she can be finished off with simple blows by making a long combo. For defeating the mummy, you will increase the level of the hero to 12.
The mummy will be destroyed and the large square pillar in the middle of the room will drop down, becomingsarcophagus. Take the Queen's Sword from it and the mission will be completed.
Karum Island
At this level you have to climb a huge castle. This castle stands on an island and is a labyrinth of towers, passages, courtyards, and all this is surrounded by a fortress wall, and dungeons and hiding places nest below.
You appear on the approaches to the castle, in front of you rises a bridge leading to the main gate. Go straight ahead and pick up the bottle of 1000 lives. Then go to the bridge and go through several winding passages, passing through the doors that open in front of you. Behind the last door, a drawbridge will descend at your feet.
Cross the bridge and kill the two dead men with axes. In front of you will be a narrow courtyard going right and left. Turn left. There is an archer on top, and he will surely notice you. Don't be afraid and just quickly run across the courtyard to the far end, where there is an entrance to the tower. Enter the passage on the left and take a bottle with 1000 lives. Then kill the dead man on the first floor of the tower. Climb up the stairs and kill the two skeletons on the ramparts. One of them just fired at you with a bow.
On the other wall on the right is another skeleton archer. Don't risk drawing his attention and run back down. Return to the drawbridge and now go right. Pass under the archway and exit to the courtyard with two dead men. There is a gallows in the middle of the yard, ver?There is a skeleton hanging in the wall (by the way, it can be “removed” from there with a sword). Do not try to kill the dead right away, because the skeleton will start shooting at you from the wall, and then you will waste your lives in vain. Run as fast as you can into the tower ahead. There, kill one dead man with an axe. Turn around and kill the dead man with the mace that will follow you into the tower. Climb the stairs to the top of the tower.
At the top you will see a door with a lock. The key to it lies in a nearby tower, which can be reached along the fortress wall. Run out onto the wall and kill the skeleton archer, who will draw an elven sword at the sight of you. Walk along the wall and kill the Hooked Sword skeleton in the tower. Throw away the Queen's Sword and take the Hooked Sword (Queen Sword's ultimate is very hard to pull anyway). Then inspect the tower: on the table is the key you need. On the body of a killed warrior you will find a bottle with 150 lives. Run to the wall where the skeleton with the bow stood. You saw him from the other wall, where you killed a couple of skeletons at the very beginning. Kill the skeleton, he will have an elven sword. Return to the door with a lock and go down from the tower to the courtyard with the gallows to finish off the dead man left there, as well as “remove” the gallows from the rope.
Now go to the door and open it with the key you took from the table in the tower. Walk forward, you will come out to the stairs. Climb up it and kill the skeleton that will run out to meet you. Then passalong the fortress wall and kill the archer. He could interfere with you further if you were walking somewhere below. Return to the stairs and go down.
In the courtyard, kill two dead men and two clumsy warriors in armor. Then pick up a bottle with 1000 lives from the corpse under the columns on the right and go to the room at the end of the arched vault. Along the right wall you will have three square holes down. Don't go down there just yet.
Walk around the room and climb through the wooden opening with a board placed on its edge. Through the corridor you will come out to a wide area where you need to kill two skeletons. Cross the platform and go into a small nook. There is another bottle with 1000 lives on the corpse. You came here for her. Now go back to the place where there were three square manholes down. Go down any of them and you will find yourself in a pool of greenish water. Climb to the land and find among the arches a ladder up. Kill a clumsy armored warrior along the way. You will come to a fork. There are two corridors to the right and left. These corridors actually form a large loop. If you go to one of them, you will return here from the other corridor. On the left there is a door with a lock, you do not have a key.
Go to the left corridor in the direction of the fire on the floor. Then turn right and kill two dead men with axes. You will find yourself in a large hall with columns. Turn left and take the bottle on the cliffku with 500 lives, which lies next to the body of a slain warrior. Kill the dead man in the hall and look around. To the right is a pool filled with an orange liquid. If you jump into it, then instantly burn. Pay attention to the fact that this muck flows into the pool from holes in the wall. In the most prominent place on the column there is a knife switch. Activate it. Fluid will stop flowing from the holes. Then activate it again - and drains will open in the pool below. After a few seconds, all the liquid will be gone from the pool, and you will be able to go down into the secret passage below.
Here is a secret place. Approach the wall and press a barely noticeable button (when you approach it, the word Rune will appear). Go down several flights of stairs and enter the hexagonal hall. You will be shown a cutscene saying that a certain ancient sword can only be recreated if you collect all the runes.
On one of the slabs (behind you) is a Power Potion. Take it and go back up the stairs. Get out of the pool and go through the arches to the cliff, where you took the bottle with 500 lives. From here you can go down to the underground rooms. Kill the four dead that loiter in the room.
Then find the entrance to the corridor below. Go right, then turn left and go up the stairs. You will come out to a large underground pool. To the left of the sarcophagus is a key. Take it, eh?Here, kill the five dead that will crawl out of the water. On the opposite side of the pool, jump onto the ladder and climb up. At the end of the stairs there is a door that needs to be activated with a knife switch. Behind the door you will come out to an open area with four light wells (large square holes in the floor). If you jump into them, then you will find yourself in the pool where you were just before. Between the holes is a bottle with 150 lives.
Go further along the site and open the door with a knife switch. Walk forward along the corridor, and three skeletons will attack you on the right, breaking the wooden doors. Break up with them. Walk forward - you will find yourself in front of a door with a lock at the fork where you turned into the corridor on the left.
Open the door with the key and go forward along the corridor, killing two clumsy warriors along the way. Then fight the black knight (he has 1200 health and Snake Sword). On his body you will find a bottle with 1000 lives. Pick up the Snake Sword from the corpse. Turn right and use the key to open the cells where the prisoners lie.
Now return to the corridor and turn into the second passage on the right. Climb up the ramps to the third floor (you were already on the second floor when you killed two skeletons and took 1000 lives). Open the door with the switch and kill the two black knights. On the body of one of them you will find a bottle of 150 lives.
Enter the corridor on the right and kill another knight. Better lure her??about yourself, because a skeleton archer will shoot through the window on the right. Climb up the wooden stairs and kill two more knights on the wooden balcony. If you activate the switch found nearby, you will open the door to the fourth floor of the tower from which you just came. Now drink the life bottles and jump down from the wooden balcony.
A huge monster with a cleaver will run out at you. Killing him is easy if you pick up the Snake Sword and hit him with regular right and left attacks close to him. He will lose life faster and faster, because each blow will poison him more and more. When you kill the monster, get the Tower Key. This is the key to the door on the fifth floor of the tower.
Now go back to the window where the archer shot at you from. From the window you can jump straight to the roof with a run. Jump there and kill both skeletons that are standing there. Then go down the stairs and kill a few dead. Go into the small room on the left and take a bottle with 150 lives in the boxes. Then go outside and open the door with a lock. Kill the clumsy warrior on the left and go down the corridor on the right, and then deal with the two more on the left. The door will open and two skeletons will jump out. Kill them and enter the hall with columns. One of the walls has a knife switch and a small stove. Stand on the stove, press the switch. You will go upstairs and find yourself in a place already familiar to you: whereburped down into three square holes.
Jump into them again. Then go along the already familiar path: along the corridor to a large fork. Stop and find the door you opened with the key. Run there. Turn right into the second corridor and go up to the fifth floor of the tower. Here is the bridge... Here is the door with the keyhole. Open it and enter.
You will be shown a splash screen with a scary shadow. Run into the corridor on the right and kill the three clumsy warriors there. At the end of the corridor you will find Power Potion.
Return to the entrance to the tower and understand the stairs. On the second floor, kill some warriors and take the Curved Sword at the end of the corridor. Not far from where you found the Curved Sword, there is a ladder. Climb up it to the third floor. There you will find a bottle with 1000 lives. Then go up to the fourth floor and kill the archer there. Climb up the stairs further and you will find yourself on the fifth floor, where three skeletons are waiting for you. Kill them.
By the way, it was also possible to climb here immediately from the third floor, from the place where you killed two warriors. With a knife switch, you can call the elevator and go upstairs, bypassing the archer, but, however, missing 1000 lives.
From the fifth floor, another staircase leads up. Climb up it and pick up the Curved Sword. You have to fight with a little pink trash that spits fire. This is pretty easy to do, even without losing a single life. When you enter the hall, the beast will appearha. Quickly run up to her and, by pressing the key responsible for lock on, wet the enemy with a long series of blows. 1000 lives (namely, how many of them the creature has) will melt quickly. When you kill the creature, go further along the corridor, go through the hexagonal hall. At the end of the last corridor there will be a cutscene. You will find a bottle with 1000 lives. Drink it. Now it remains to do the impossible: kill the very last boss on this level.
Impossible because this boss is armed with a one-handed hatchet that drains your life. In short, when an enemy strikes with this ax, about 200 lives are taken from you, and these lives are added to him. Moreover, he is not at all sensitive to poison.
The tactics here are complex. Take Curved Sword and prepare Power Potion. Enter the hexagonal hall and watch the cutscene as a huge warrior with pink skin jumps out. Drink the Power Potion quickly as it slowly approaches you. Dodge his first hit and go on the attack. Curved Sword'a easily squeezed superblow. And thanks to the action of the potion, you will not get tired and will be able to beat the enemy for a long time without stopping. After pressing lock on enemy, run up close to the enemy and press the attack key, while alternately and very quickly pressing the Right and Left keys. From such an attack, the enemy simply will not be able to defend himself. Moreover, the usual side kicks and roundhouse kicks will be interspersed with a super punch. Press vr??ga to the wall and beat him in this way until he runs out of all his 4000 lives. When the boss is killed, he will fly away on a winged pterodactyl. Before leaving, he will promise that his master will definitely deal with you, especially since he is much stronger than himself.
For defeating the boss, your character will level up to 13.
Note
The next six levels can be completed in different order. First you are given a choice between Oasis and Shalatuvar Fortress. After each of these levels, there are two more separate levels, and you are invited to go through them first. When you pass them, you can go through the second level, and then the two that follow it. Here is a description of the passage option, when the Oasis is first selected (and then the two levels following it: the Forge and the Al Farum Temple), and then the Shalatuvar Fortress (Nemrut Fortress and Orlok Gorge follow). This option is complicated; if you are playing for the first time, then first go through the Shalutavar Fortress and the levels that follow it, and then the Oasis and the levels that follow it.
Oasis Nejeb
Go forward and in the courtyard with square pools, kill the three guards with maces. Each of them has 850 lives.
Next, go into the rooms on the left. There, in boxes and vessels, you will find a bottle with 150 lives, a piece of cheese and bread, as well as an outdated and useless Heavy Mace. Then go to the corridor on the right. Break the barrelsand vessels. There you will find a piece of meat and bread. Jump into the water and go up the stairs to the narrow corridor.
To your left is an archer. He looks out the window, so he does not see you. Take the Snake Sword and swoop down on him from the side. After killing him, immediately run back, because the archers managed to notice you. This place is shot from two sides, and if you fight here, you will simply be shot with bows. Show yourself in the doorway to the orc with the mace, who is on duty on the stairs. When he sees you, he will attack and call another weak orc and one strong one. Kill them all while fighting in the narrow corridor. Try not to lean out of the corridor into the street, otherwise they will shoot at you from bows.
Now remove the weapon from your hands and run out into the yard. Run down the stairs and run to the dead end on the opposite side. This must be done so that the archers lose sight of you. Then calmly go out again to the courtyard and go down the stairs. On the right there is a big gap.
Break three barrels - there is cheese. Further to the left there is a locked door. To open it, you need a Golem Key, and you don't have such a key yet. Turn right and go down the narrow passage. There is a Long Sword in the room on the left. You don't need him. There you will be attacked by two not very strong orcs. With Snake Sword you can easily defeat them.
Cross the courtyard and enter the pillared house. To the left are several empty barrels. Is it possible to climb up on the right?through the space formed by the broken column. In the corridor there is a passage to the right and straight ahead.
Go right. As soon as you stand on the stairs, a cutscene will be shown: the Amazon is lying on the floor, and next to it is the Atysi Key. Go down the stairs and refresh yourself with meat, cheese and bread in barrels. Go down into the underground river, kill six dead men who will rise from the water. Turn left and go up the stairs to the room with the Atysi Key you just saw in the cutscene. If you now take the key, then the door will close behind you, the orcs will come running and turn on the poisonous gas from which you will die. To get out of the room in this situation (you need to take the key), you must open the door using the Jara Key, which you do not have yet. Therefore, go back to the corridor where you turned right.
Go straight down the corridor and kill two orcs, a big one and a smaller one. It is best to lure them further into the corridor, because the entire space in the yard is constantly fired upon by two archers. Then run across the courtyard to the corridor on the right. There, break the barrels, just so that the archers do not hit you. In the corridor, kill the weak orc, then go up several flights of stairs. There you will see a switch. Activate it. The grate will rise, and you can return to the same place where you started the game. You don't need this.
Go to the corridor on the left and kill the pain thereshogo orc with 1500 lives. There is a door that needs to be opened with the Atysi Key, but you don't have it yet. To the right of the door, there is an opening in the wall filled with two vertical beams. Between them is a bottle with 1000 lives. Take out the sword and cut the left beam. You can go and get a bottle. Restore life to the highest possible level and go further into the passage between the stones.
There you have to fight with a huge mummy, as in one of the previous levels, only this time she has 6000 lives. Despite such survivability, this boss is quite weak. Save before going for it. In the middle of the lake lies the Big Sword. For a knight, he is absolutely useless. Take out the Curved Sword and run very close to the mummy. At the same time, activate lock on enemy and hold the Lef or Right key. It will turn out that you will constantly circle around the mummy, and she will constantly turn around to face you and periodically beat her whole carcass into the void. As soon as she swings to hit you, wait a bit and press the hit. At the same time, change the direction of the blow. After fifteen such attacks (of which at least one will turn out as a super blow), the mummy will be destroyed. For defeating the mummy, you will receive the Golem Key.
Go into the small nook to the right of the opening you entered. There in the chest among the barrels lies Full Life Potion. In addition, there are two more grates with a knife switch around the pool. The right lattice leads to nthe beginning of the level, the second - to the courtyard where archers shot at you for the first time on this level. This is where you need to be, because on the left side of the courtyard there is a grate that you can open only with a reclaimed key.
After opening the grate with the Golem Key, go down the stairs and kill the four orcs. One of them is armed with a Great Axe, a terrible weapon. Refresh yourself with food, which you will find in the barrels in the hallway after the stairs. On the body of the orcs there are two bottles of 50 lives.
Run across the square lighted area and down the corridor at its far end. You will find yourself in an underground river leading to a room with an Amazon. To the left on the rock lies Jara Key. Take it and exit, opening the door with a knife switch from the inside. You will come to the place where they fought with six dead men in the water.
Now go forward and up the stairs to the room with the Atysi Key. Save the game and take the key. You will be shown a screensaver of how orcs run from above and turn on poisonous gas. But now you don't have to worry about it anymore. Just run up to the keyhole for the Jara Key and press the use item key. The grate in front of you will open and you can jump out onto the stairs. Climb up it into the corridor, turn right and run across the courtyard you already know under fire from enemy archers. Turn off the courtyard into the hallway and up the stairs. Here is a grate with a lock for Atysi Key.
Walk down the corridor and turn right. TClimb up the stairs and kill the big orc with the Warhammer. On his body you will find a bottle with 1000 lives. Then go back down and turn into the courtyard, where you will be attacked by three orcs of medium strength. Pick up Full Life Potion on the body of one of them. Now take a good look around. Count the niche second from the right if you stand with your back to the stairs from which you just went down. It is covered by two vertical beams. The left one can be cut, and you can walk along the edge of the cliff and take the Power Potion.
Return to the courtyard. Now go to the third niche on the right and cut the boards with the sword, which are thinner in the middle of the wall than at the edges. You will open a secret passage. Run forward and then down the stairs. You will find yourself in a large cave with an abyss in the middle.
Secret place: rune
There is a fork in the cave: the path on the right leads to the exit to the mountain path, and the isthmus in the center leads to the room with the rune. Follow the central path, jump down from it, then take the elevator... and you will find yourself on the balcony, where there is a switch from the door in the courtyard just in front of you. The door can be reached in two ways: just jump into the courtyard (you will lose health) or go down the stairs behind the grate, which will open after you press the switch.
Through this door you will reach a large tower. Shoot the rune tile (it hangs above the door) with a bow and enter the large circlelousy cave. In a short period of time, you must shoot four buttons on the walls with a bow. If you do not have time, then the magic rays will burn you, if you have time, you will get a rune.
Kill the skeleton and run along the path to the right. Jump over the gap in the path, and then go out onto the cliff, killing two more skeletons along the way. You will have no choice but to jump down from there from the right edge of the cliff. There, kill another skeleton with an axe. Go down the path and kill another skeleton. From there, a few more runs and a long jump, and at the end you will stumble upon a skeleton, after which a minotaur will jump out.
Before engaging the minotaur, pick up the bottle of 1000 life near the fire. The best way to beat the monster is with Snake Sword. First, get close to him and hit him with simple blows for a long time until you get tired. Then some more simple combinations of punches from the right, left, bottom and top. Try not to do special attacks: they take a lot of energy. When the monster has a little more than half of its lives, run away from it as far as possible. His life will begin to decrease rapidly due to the effect of the poison. When he has 200 health left, run into him and finish him off with your sword. For victory, your level will rise to 14, and all lost lives will be restored.
Continue down the path and take the elevator up. You ended up where you entered a huge circular cavern. Just here you killed two skeletons. Run in the same direction as the first time, and after the place where you killed the third skeleton, jump off the path to the left. There, go down several ledges, and you will find yourself in a tunnel, where several barrels block the passage. Among the barrels there is a Hooked Sword (you don't need it, because there is already a Curved Sword). Walk forward. A grate will open in front of you. There is no need to go there, because you will return to the beginning of the level again. Activate the switch on the right and the elevator will take you higher. Take another elevator up there.
You will find yourself on the bottom floor of a tower with six large columns. This is a puzzle built on the principle of the sum of the numbers on the dice. The top of the columns can be raised and lowered. Initially, only the right near column is raised, and a luminous square platform is visible on its lower one. The door to the next room is locked with the Lem Key. In order to get this key, you need to have all the columns up.
Stand on the columns in the following order:
Right near
Left middle
Right far
Left far
Right middle
Left middle
All six pillars will descend and a Lem Key will appear from a blue magic ball in front of the closed door. Use this key to open the door. You will have to fight the golem. It's not that hard to kill him. You need to constantly run around and hit Curved Sword'om. When you win the goalma, all the columns will rise again.
Now your task is to make sure that all columns are lowered. It is necessary to stand on the columns in the same sequence as before. If you step on the wrong column in the middle of a combination, the puzzle is reset and you have to start all over again.
In the next cave, you need to jump down three beams and kill the minotaur with a cleaver. Pick up the Snake Sword and hit him normally. It is very likely that he will somehow fall inside the tower and break. It is better to save before the battle and prevent this from happening, because then you will not receive additional experience points for the victory. In the cave where the monster came from, there is a Double Mace with an attack value of 200, arrows for a bow, a Naginata that is useless for you, and a bottle with 500 health. Run further along the path, jump over the gap. There will be two more skeletons and a golem on the bridge.
Cross the wooden bridge, the doors will open in front of you. Until you enter the temple. Go left and kill the three skeletons there. Further down the path near the campfire you will find a Full Life Potion, a Combat Sword and a Steel Feather.
Go back to the doors and this time jump up to the ledge on the right. There, kill two more skeletons and return to the doors. Go to the hall with columns and kill four skeletons there. The easiest way to deal with him is to simply run around them. The skeletons will do their combo: two swings from the sides and one in length. Due to crowding, will they be each other?put on, and you can even wait until one last skeleton remains. Then it's easier to kill him alone.
Approach the tombstone at one of the walls of the hall. You will see a cutscene, after which you will fight a boss in a red skin. You have already defeated him once at the previous level. With his ax he draws the life out of you and takes it for himself. Only now he will not have 4000, but only 2500 lives. When you kill him, the level will be completed.
Forge Tents
First of all, turn around and go under the colonnade behind you. There is a bottle with 500 lives. Then go up the stairs and enter the building. Kill two orcs, a large one and a smaller one. On their corpses, pick up bottles with 50 and 150 lives. Jump from the balcony into the hall and kill the two small orcs. Then open the grate on the right with a knife switch and fight in the corridor with a large orc and one smaller one. From the corpse of a large orc, take the Barbarian Shield (durability 2000). Go down the spiral staircase, jump over the destroyed bridge. Here you will fight with two black knights. South Cross's special strike and Curved Sword's super strike will help to defeat them. On the body of one of them, pick up Wall Shield (durability 2500) and a bottle with 1000 lives.
Around this time, your character will be leveled up to 15.
Jump over the lava moat and press the two buttons on the wall. A door in the wall will open. Jump back and enter the opened door.Go to the bridge leading to the turret with a spiral staircase. On the bridge, kill two dead men with axes. Climb up the stairs and kill a couple more dead.
From the stairs turn to the bridge on the right. There in the room lies a red luminous crown (gives immunity to fire). If you run towards it, the floor will collapse under your feet, and then you will have to fight the fiery skeleton. This can be done in order to get another Wall Shield, Curved Sword and experience points. You can then go upstairs if you activate the switch on the wall. Behind you, a cube will begin to rise, and the floor will begin to fill with lava. You need to have time to jump before the lava burns you. In order not to risk, you can get to the crown through the canopy, which is located behind the columns on the left. Then you will have to carefully jump to the narrow bridge on which you came here from the turret.
Climb up the spiral staircase by jumping over the gap in the steps. Jump over the destroyed bridge, kill the three dead in the room and take the Fire Sword. Return to the tower and climb to the very top. In the pillared room, kill the two black knights. On the body of one of them, pick up the Wall Shield, on the body of the other - Shield (strength 3000) and a bottle with 1000 lives, if he does not drink it himself.
This room has a door, but it's locked with a key you don't have. Climb the stairs to the right one flight and drop down to a smallsquare platform. Here you need to get the key for the door. You should fight both the dark knight and the hefty brown monster at the same time. You have already killed this type of monsters in previous levels with Snake Sword. Only now he is armed with a huge mace. You can get the key without even engaging in battle: if you circle around enemies for a long time, then the monster will begin to touch the knight with its attacks and eventually kill him.
If you want to get extra experience points, then kill the boss, although it is very difficult and long, because he has 12,000 lives. You can develop a win-win destruction tactics if you know that he has only two types of attacks. First: a blow from top to bottom, then back, then head first. Second: right to left, left to right, forward. It is impossible to dodge such attacks in any way, even if you are standing on the side or behind. Therefore, you need to constantly be at a safe distance from the boss and move sideways in a circle. When the boss lunges, you simply back away and then do one or two hits with your Snake Sword or Curved Sword. Unfortunately, this boss has an unusually fast reaction time and will instantly turn around and retaliate. You can’t fall under them, because with one blow with a mace, he removes more than a thousand lives. Super hits will not help you either, because they take too much time, and the boss, who is insensitive to themyen, will kill you faster than you can make them.
You will have to save at least ten times before you destroy the monster. After all, for this you need to carefully dodge the mace of the monster fifty times and, after the blow, have time to jump back. But experience will be added to you almost half a column.
After defeating the monster, go to the door, open it with the key, go to the bridge. Quickly run into the turret so that the archer does not hit you. Go down the spiral staircase, kill three clumsy warriors along the way. Exit to the wooden bridge and show yourself to the three skeletons standing in the forge. They will run at you, and in the meantime, you slowly retreat so that they hit each other with the swing of their swords. When they have few lives left, finish them one by one. After that, run under the fire-breathing muzzles of the lions, jump over the gap in the wooden deck. Kill the two black knights who will attack you as soon as you jump over. This is very difficult to do without heavy casualties, because they have Shields in their hands, which are almost impossible to break with the weapons you have.
One of the knights has a bottle with 1000 lives. For the destruction of the last knight, your level will be increased to 16.
Go down the slope down, on the left there will be a room with a knife switch. Jump to it through the lava to activate it. Then jump into the corridor that will open behind the door. Here the knight will see you (2600 lives) and a hefty monster with a mace (11000 lives). It is impossible to defeat both of them with the weapons you have. You must kill only the knight (or have the monster kill him with clumsy blows), and then take the key to the armory and the bottle with 1000 lives from his corpse. The best way to get through this place is to immediately run to the elevator, dragging the knight with you, and press the switch when he is very close. The knight will jump onto the elevator behind you. When you both slide down, run out of the elevator into an open area, pushing the knight out with blows as well. This way you can only fight one knight without the monster interfering. Then run right up the stairs, go down the elevator. Turn left to the door to the armory. Open it with the key. Get Heavy Knihgt Armor and Combat Axe (Attack +480).
After leaving the armory, look around. On the opposite side of the small lava pool there is a platform where a bottle with 1000 lives lies behind a pillar. You can jump to this site from the opposite edge with a run.
Then jump over the same pool in a perpendicular direction. You will find yourself in the same corridor where you jumped before the fight with the knight. Go right into the room to kill the monster. Hand-to-hand fight with him is pointless because of the tightness. You still have nowhere to run away from his deadly blows. So here you have to gorather cunning and exploit the flaws of artificial intelligence. The fact is that the room where the monster stands is divided into two halves by a row of columns. The distance between the columns is very narrow, and the monster cannot pass between them (and you can, of course). To the left of the columns there is a space where the monster can pass. If you stand on the other half of the room, then the beast will run at you ... and will not guess to bypass the columns. He will simply walk in place and stomp in front of a narrow passage for him.
The tactic of a win-win battle is as follows: you throw all your swords, axes and arrows at the beast trampling on the other side. Then you run across to its half and lure it to the side from where you just threw the weapon. You go and pick up swords and arrows, throw them again, lure them away, and this is repeated twenty times or even more, until the boss runs out of life. Important note: do not use the lock on enemy function to aim, because then you will severely limit your mobility. It will be too difficult for you to run and collect scattered weapons.
Then run to the elevator, go down and turn right along the corridor. Turn into the room on the right, go to the very edge of the lava lake. On the surface of the red-hot liquid there are three bumps, along them get to the corridor on the other side of the lake. When you enter the room, a cutscene will be shown where the monsters press the switch and opthe cages with the martyrs are pushed into the red-hot lava. These monsters must be destroyed. Of course, you can try to kill them melee, but it's too difficult. It is best to lead them along and jump onto the bumps that you used to get to this room. Monsters will follow you and burn in the lava. If you are interested in experience points, then lure the first monster into the lava, and kill the second manually. It is impossible to stop cells with people descending into lava.
To the left are many empty vessels. If you break them, then a passage will open behind them. Run up the ramp, along the way you will have a nice opportunity to kill about six dead people with axes. The path leads to a turret with a spiral staircase to the top. Climb the stairs, then jump over the destroyed bridge, where there is a fiery skeleton. Save your game and kill the skeleton. An ax will not help you in this situation due to the low speed of attacks and too short an area of effect. Kill him with a regular Curved Sword. Then run along the bridge to another turret. Turn left, from there into the next tower with another skeleton (he has a Hooked Sword in his hands). Then again along the bridge to the next tower. There, kill the skeleton with the Curved Sword and follow the long passage.
Cross this passage quickly so that two skeleton archers do not hit you. Therefore, go down the stairs, killing the clumsy brown warrior. Through the bridge go to the woodenpath with four hulking warriors. After them, fight the black knight. On his body you will take a key and a bottle with 1000 lives. Run to the end of the path, jump over the gap, open the door with the key and go into the room. There you will have a very difficult battle against the dark knight, and then immediately against two dark knights. Avoiding a fight is impossible, because then the door you need to go through will not open.
If you use a special tactic, then you can pass this place, losing only about 1000 lives. Kill the first knight before the other two come running. Cover yourself with a shield and boldly approach him. When the knight strikes, your shield blocks the attack and you immediately retaliate with Combat Axe while the enemy is exposed. So repeat five times until the knight runs out of life. Pick up a bottle with 500 lives on the knight's body and jump back to the path you came from. Two knights will be waiting for you on the other side. Take out the bow and kill with arrows that knight who does not have a bottle of lives. In no case do not press lock on enemy while doing this, because then you will not be able to jump back. Then jump to the second knight and kill him using the same tactics: cover with a shield, wait for the enemy to hit the shield, and strike back with an ax.
From the body of the slain knight, pick up Full Life Potion and Shield.
Cross the bridge over the lava??th and enter the door that has now opened. Swallow your lives so that you have at least 1000 of them. Enter the hall, the cutscene will show how two red-skinned fire-breathing beasts will appear from your sides. You have already killed one of these in Karum Island before the final boss. And now it will not be very difficult to defeat them. Pick up a Curved Sword and swoop down on them with a series of left and right slashes (it's likely that you'll accidentally squeeze out the ultimate as well). Each creature only has 1500 lives, so a few simple hits and one super hit will be enough.
On the left of the altar lies Fire Axe - a weapon useless for you, because the attack rate is too low, and besides, the ax does not suit your specialization (you won’t be able to make special attacks and there is no super blow). Go straight through the opened doors.
You don't have to swallow the healing potion and don't save the game: you have to fight with one fire golem. You need to beat him using the same tactics as against all other golems. Activate the lock on enemy function and walk sideways around the golem. When he lunges, move back and land a few simple hits on him and (if you can) an ultimate. The boss has only 6000 health and you will defeat him in a minute. At the end of the level, you will receive a black gem. In total, you need to collect four of these stones.
Al Farum Temple
Exit the room you immediately spawn in and discardextinguished torch. Turn left and walk along the edge of the cliff. Two orcs will jump out of the cave. Kill them by using Shield and attacking with Combat Axe. Pick up Traveler's Rations on the body of each of them (neutralizes the effect of the poison and restores 100 lives). Go further along the cliff and go through a small cave, from there you will exit to the turn. On the opposite side of the road, two small orcs will see you, one of them is an archer. Stay in place for a while, hiding behind a shield from arrows. These arrows are poisoned and may be useful to you in the future. When 10 arrows are on the ground, run back to the cave. Orcs will run after you. Kill them in the same way as the first two. On the body of one of the orcs, take the Traveler's Rations. After that, collect the arrows scattered on the edge of the cliff, where you covered yourself with a shield under fire.
Take the turn to the right, enter through the gate into the courtyard and attract the attention of two orcs: a small one and a large one. Run away from them along the cliff for a while so that they separate. Kill a big one with Curved Sword's combo attacks, comboing basics with specials and ultimates. Then pick up the Combat Ax and kill a small orc with it, shielding yourself from his blows. You can kill them in another way: jump onto the platform under the cliff from the edge, where it is not high, and stand in front of the orcs running after you. They won't think of going down because it's too high, oh??walk away they lack intelligence. Shoot them from the bow with poisoned arrows. Be sure to pick up a Barbarian Shield from the body of a large orc.
Run through the gate into the courtyard. In its middle is a large building, to the right and left of which there are wooden outbuildings. There are archers on their roofs. It doesn't matter where you go here, because the rooms and the placement of opponents are mirror-symmetrical.
Your goal is to light the sacred fire on the fire altar and bring holy water to the water altar. You can do this in any order. Go right and go behind the big pillar so that the archer can't see you. Then quickly run into the annex. The archer will only have time to shoot once and miss the moving target. There, on the right, there is an entrance to the room with Sacred Water, where you need to scoop up water with a bottle. You don't have a bottle yet. Coming out of the passage on the other side, you will come across a small orc with an ax, which you need to kill with Combat Ax, defending yourself with a shield from his blows.
Run along the stone wall to the left. Do not run out into the open area, so as not to fall under the fire of all the same archers. There are four of them, they shoot poisoned arrows from the roof. On the left side of the courtyard, at the exit of another wooden passage, there is a small orc with its back to you. He is guarding the exit in case you come out of there. Activate the Sneak mode and sneak up close to the orc. Will you have an advantage??stvo first strike, so you can defeat him almost without loss. By the way, if you want to change weapons, the guard will hear you and turn around. Therefore, you will have to beat him with what you have in your hands.
From this passage you can get to the room with the Sacred Fire, where you have to light the torch. You don't have a torch either. On the left side of the courtyard, quickly run forward and climb the small ramp to the left. There, kill another weak orc with a mace. Approach the fire altar. It will then be necessary to bring a torch lit from the sacred fire to him.
Go to the square pool on the left and jump over to its left edge. Do not go out into the open, because then the archer will start shooting at you. Pick up the Sneak Sword and attack the archer by running at him from around the corner. From surprise, he will not even have time to get his shield, and you can kill him with a simple combination of blows. Here you will find boxes containing several firebrands. Take one of them, return to the room with Sacred Fire, light the torch there and return to the fire altar with it. Half of the job is done.
Now jump back to where you got the torch and follow the passage along the row of pillars. Count off the third niche on the left and hit the thin wall with your sword for a long time. In the secret room you will find 1000 lives. Go further along the moat, turn right and attack another archer there. You can sneak up on himon the side and take advantage of the first strike.
From there, jump over to the opposite side of the moat. You need to kill two large orcs there. There is no need to attack them right away, because an orc archer is firing at you from above from the bridge. To remove it from there, go to the turret on the right. Climb up the spiral staircase and kill him with the Snake Sword. On his body, pick up a bottle with 50 lives. Take another bottle with 50 lives in the room on the other side of the bridge. Return to the tower and go down to the very bottom. There you will find another Combat Axe. It may come in handy for throwing.
It is likely that while you are beating the archer on the bridge, the orcs will notice you and climb the bridge to you. If you need experience points, then kill them one by one, fighting in a narrow space. However, you can get rid of them without loss at all. You can lure them into a ditch so that they fall to the bottom and drown. Go down to the orcs and draw their attention. Run left towards the fire altar. Jump over the narrow rectangular abyss and get the bow and arrows. Orcs can't jump behind you and will therefore start stomping on the opposite side. Shoot them with poisonous arrows. Unfortunately, these arrows will fall into the abyss, and you will not be able to pick them up.
When many lives are taken away from the orcs, they will become enraged and try to jump over to your side. This,naturally, they will fail and they will fall down.
After getting rid of the orcs, run along the moat to the right. To the left is a small closed room that can only be entered through a hole in the roof. Run forward a little. On the left, an orc will shoot at you from the opposite side of the moat. Jump up to him and kill him with a sword. Then run along the edge of the moat, turn right and sneak up on the archer who is standing there. You have already done the same operation, only mirror-symmetrical, at the other end of the moat. Look and niche here. The extreme niche on the right and the extreme niche on the left can be broken with long blows (it takes about 1000 points of damage to make the walls fall apart). In one of the rooms there will be a Power Potion, in the other - an Amulet.
Jump across the moat and enter the tower on your right. Immediately at the entrance, take an empty bottle and go upstairs, then kill the orc archer on the bridge. There, take a quiver with ordinary arrows. On the bridge on which the archer you killed was standing, climb onto the roof of the closed room and carefully jump down inside to take a bottle with 50 lives. You can exit by activating the switch.
Now that you have an empty bottle, you need to pour holy water into it, so that you can then take it to the altar of holy water. Run to the left, jump over the crevasse and you will find a holy water altar. There is a large orc on duty near him, with whom it is best for you to deal with Snake Sword'om or try?To shoot him with poisonous and ordinary arrows. Go forward - you will come out to the courtyard, where everything is shot through by four archers on the roofs of wooden outbuildings. You have already been here twice. Run to the wooden outbuilding leading to the Sacred Water room, collect a bottle, and then take it to the altar of holy water.
A door will open on the other side of the moat. Getting to it is not easy, because both approaches to it are blocked by bars. You can jump to the area in front of the door either from the destroyed roof of the small room where you took 50 lives, or from the ledge behind the wall of this room (this will not take away your health). Before this ledge, you need to jump from the protruding edge of the moat to the left of the same room.
In the pillared hall you enter, kill the golem (10,000 hit points). In the middle of the hall you will find Great Mace - a weapon with good damage (about 300), but its ultimate is very difficult to do. The columns will prevent you from using the usual tactics against the golem, but with sufficient dexterity, you will have time to strike the golem at the moment when he rests after his attacks. For defeating the golem, your character level will rise to 17.
Secret place: rune
After killing the golem, look around. In one of the walls, you can break a thin section and enter a secret room with statues of eagles. There will be a closed door ahead. To open it, you need to shoot a bow at a small square??yu tablet with the image of a rune. This plaque is embedded in the wall directly above the door. Go down the stairs, from there you will exit into a hall with a falling floor. The floor is divided into square tiles, some of them have images of runes. Normal tiles fall through when you step on them, but rune tiles do not. You can try to run across the falling tiles, but it's better to carefully jump over the trap on the tiles with runes. Next will be a room with a rune. Take it and return to the hall through the door with the switch in the passage behind the rune altar.
Exit the hall and go left, opening the grate with a knife switch. Jump over the moat and go to the altar of holy water, and from there - towards the pool where you drew holy water. On the way you will be attacked by two dark knights (armed with Wall Shields and Snake Swords). Kill them and take two bottles with 500 health each. Then go through the door on the left, where the knights came from, and fight in the pillared hall with another strong dark knight (holding Shield and Snake Sword). For defeating him, you will receive a key. With this key, you need to open the grate on the left side of the hall.
As soon as you open the grate, two more dark knights will attack you. It will be difficult for you to fight two at once in close quarters, so try to move away for a while so that the knights hit each other several times with inaccurate blows. Usually in such cases the enemy, who was hit, strikes back at the comrade?? hit in retaliation. And this is beneficial to you.
Raise Wall Shields from the bodies of the killed knights and replace them with the broken shields that you have in your hands. Look around. The corridor to the left leads to a door, at the end of which is a door with a lock. It can be opened by Crypt Key, which you don't have yet. The corridor to the right will lead you to a bottle with 1000 lives. From this corridor there is a staircase to the side. Climb up to the second floor. On the U-shaped balustrade, two knights patrol, who, when they see you, will take out their bows and begin to fire poisonous arrows. To prevent this from happening, slowly walk around the corner. Then one of the knights will run towards you, and you will be able to deal with him alone with fewer losses. On his body, take a bottle with 500 lives.
Wait a while and the second knight will come just like the first one. Deal with it the same way. This knight can fall down from the balustrade, and then you will need to kill him later, when you go down to the first floor by a detour. Run across the balustrade. At its end lie unnecessary for you Spear and Boathook. At the far end of the balustrade, pick up a bottle with 1000 lives, and then go to the roof of the extension, opening the door with a knife switch. On the roof, kill the orc archer. He fired at you in the yard. Pick up Traveller's Rations from the body. The second archer jumped down, and you will kill him later, when you go down.
From the roof, go forward into the tower. in the middle of the floorthere is a square hole. There is no need to jump there. Go to the second roof and kill the third archer there. The fourth archer also jumped down, and you will also kill him later. Walk forward and go into the room with the boxes. From there, take the stairs on the left. In the next room you will find the Combat Sword and Boat Hook you don't need. Going out into the next corridor, you will attract the attention of two knights and a large orc with a Great Axe. Killing them all together is almost impossible. Therefore, start to slowly retreat, hiding behind the most powerful shield you have. Three enemies due to crowding will touch each other, the knights will poison the orc with Snake Swords, and he will beat them with a hammer in revenge. When your shield is broken, quickly turn around (Up + Down) and run back to the roof. Run back into the tower so that the enemies lose sight of you. They will turn around and go to their places, with the orc staying the longest. Run into him from behind and kill him. Now run after the knights. You will find them in the room immediately following the corridor where the orc attacked you. In addition to them, there is another very strong knight (3600 lives, Full Life Potion, Snake Sword and Shield).
The tactics here are quite complex. It's impossible to defeat three knights at once, so sneak as close as possible to them in Sneak mode, wait for one of the knights to go down the stairs on the left, and then run across the room between the two nearby knights and drag them with youthrough the hall. This corridor will lead you to the roof of the room, where there was a pool of holy water. There is a large hexagonal hole above the pool, and you can jump into it. Stand on the opposite side of the hole and the two knights will stop because they don't know how to go around it. Shoot at the knight who doesn't have a bottle (if you shoot at a knight with a bottle, he will drink it, and then you won't be able to pick it up later). When the knight has few lives left, he will try to jump to you through the hole and fall down, losing some more lives. The second knight will also jump and fall down. On the roof you will find the Rino Club. You don't need this item.
Now go back to the stairs you ran past when you lured the knights. Having opened the door below with a knife switch, you will exit to the balustrade, where two knights-archers stood. Return to the roof of the pool and go down the stairs, from where you will exit through the door with the knife switch to the courtyard. Here, kill several already battered knights that fell from the second floor or roof, as well as two orc archers (they jumped into the roofs even earlier). Pick up the Wall Shields and head to the tower with the square hole in the floor.
After jumping down there, take the Crypt Key and fight another golem (it has 15000 health). It is quite difficult to kill her because of the small space (pillars interfere) and the large number of lives of the golem. Apply Tacticsy “going sideways in a circle, hit”. It is better to take Great Mace in your hands in order to deal 500 damage to the golem with one hit.
After defeating the golem, you can exit through the opened door. The cutscene will show you that Door Oracle rises from the ground on the courtyard - a small stand with a hole on top. It is located in front of the entrance to the main building on this level. If you insert Staff into the hole, the doors will open. With the key, now run through the door where you fought with the dark knight for the key to the lattice, go to the left corridor and open the door with the Crypt Key. In the room behind the door, kill four zombies, then take the torch from the box on the left and light it from the burning torch on the wall.
This torch will be useful to you in order to run through the dark maze ahead. Run and light all the torches on the walls, dodging the blows of the zombies loitering in the maze. You will have to turn right and left several times, go up and down the stairs. Then go back and kill all the zombies with a simple sword or Great Mace. Next, run to the end of the maze and enter the last room.
There is a button on the wall to the left that needs to be pressed. A staircase will open in the middle of the floor, and the walls will slowly move. Go down the stairs, from there run into a room with four statues of eagles and a throne. Approach the Staff carefully without touching the fire. This staff will slowly respawnset lives (100 per minute) while you hold it in your hands. In addition, it illuminates the area around you a little (less than a torch). Take the staff to Door Oracle. You can’t drop the staff along the way, because then it will disappear right from the ground and teleport to the place where you immediately found it. Then you will have to run after him again.
When you insert the staff into the hole, a laser beam will flash from the stand and cut through the door to the building. Enter there and press the key responsible for Use Object, approaching the Sacred Stone'u. Hatches will open on the ceiling of the hall, sunlight will gush out from there, its rays will be reflected in the emeralds embedded in the walls. One of the emeralds is missing and needs to be found and inserted into a recess in the wall.
Walk forward, kill two dark knights. One of them has 2600 lives and a bottle for 1000 lives, the second has 2400 lives. Try not to give them the opportunity to rest, because then the knight will drink the bottle, and you will not get it.
Go further up the stairs at the far end of the hall, kill another knight there (2600 health, Shield, 1000 life bottle), then climb the wooden bridge and kill another knight there. Climb up the circular ramp to the room where the Green Gem lies, take it and bring it to the hall. Insert it into the recess (it is located immediately to the left of the closed door that you entered earlier in the hall).
Green rays will close - opendoor ahead. Go there, go down some stairs to a room with a pool and a fire pit in the middle. From there, fiery skeletons will crawl out. Each has 1300 lives, and you need to kill them in the usual way. The task is facilitated by the fact that the next skeleton (and there are four in total) will not come out until you kill the previous one. You can kill the skeletons completely without loss, if you lure them into the pool. For some unknown reason, skeletons become completely passive in water and do not attack.
When the last skeleton dies, the water in the pool will sink, and you can jump down to the lower floor. There, take an amber stone (now you will already have two stones, and in total you need to collect four). Then go along the underground river, from which at the end you need to get out along the ledges on the left. Jump over the river and enter a large cave. There you will have to fight with two golems at once, each of which has 10,000 lives.
Tactics here will be somewhat different. It is dangerous to circle only one of the golems, because the second one can be behind you and deal an ultimate with more than 1000 power. You can constantly and slowly move away from the golems so that they hit each other with clumsy attacks. Then pick up the Great Mace and attack one of them, dodging the blows. Kill the other one in the same way. Try to constantly get as close to the enemy as possible, as the Great Mace has a very smallradius of action.
When you kill both golems, the level will be completed.
Fortress Shalatuvar
Passing this level is very easy, because the enemies here are armed with maces and weak axes.
In the room where you appear immediately, break the boxes. There are 2 pieces of cheese and 2 crackers. They can be useful to you after the battle. Go left to the courtyard. You will be attacked by two small orcs with weak weapons but powerful shields. They are very difficult to kill without loss, especially since there are two of them. It is best to take Great Mace here and carefully and slowly hit them from above, hiding from blows with a shield. You can make the orcs hit each other and begin to fight back. Refresh yourself with cheese, and then go to the next courtyard. There, kill the big orc (it's very easy), take the key and open the door to the next courtyard for them. Run along the left wall. Try not to run out into the open, because two archers will start shooting at you from above.
Next, you have to kill two large orcs and dodge a boulder rolling down an incline to the left. You can run forward and, going into the niche on the right (where the second orc will stand), let the boulder crush the first orc running after you, and then deal with the second orc (on his body is a bottle of 150 lives). If you are interested in experience points, then kill the first orc first, then dodge the boulder and kill the second orc. If you need?? more experience, then go up the passage on the right and kill the two archers who shot at you from the roof.
Then climb the slope from which the boulder was rolling towards you. There, kill two small orcs in the courtyard and turn into the courtyard on the right, kill the big orc there. On the right wall there is a square window through which you will see a secret room. You can get into it if you break the barrier of thin boards. The room contains Barbarian Armour, Naginata and Flat Sword. All of these weapons are Barbarian specs, so don't pick them up. Approaching the wall on the right, listen to the history of the gem.
Return to the courtyard, go up the stairs to the left. You will find yourself in a courtyard, shot through by two archers on the roof. Quickly run through the open area and hide behind the pillars on the right. There, kill a large orc (a bottle of 500 lives), and then the same archers who, having lost sight of you, will descend from the roof and come running to you with maces. Luckily, the archers don't have shields, so you can easily deal with them with Great Mace. On the body of one of the archers, pick up a bottle of 500 lives.
There are two closed doors in the side corridors leading from the courtyard. One of them requires an Iron Key, the other a Dungeon Key. Walk along the corridor, at the end of which climb over the low fence on the right. From there, follow the corridor to the stairs up. Will you go up to the beech-shaped wooden balcony??s P, where a large orc walks with 1900 lives and an Iron Key. From his body, pick up a bottle of 1000 lives. On the balcony, you can jump over the gap to the barrels. There lies Amazon Light Armor.
Jump down the gap and you'll be right in front of a door that you can now open. From there, two small orcs will run out with Round Shields and orc swords. After defeating them, climb the circular sloping slope to the very top, and from there go to a spacious area. The door will close behind you. Here, kill two more small orcs (one of them has a Hooked Sword, the other has an Orc Sword), then a minotaur with a cleaver (11000 hp), and then another large orc (2300 hp, armed with a Heavy Club and a Barbarian Shield, carries a 150 life bottle and a Dungeon Key). The hardest thing for you will be to kill the minotaur. Pick up a stronger shield and Heavy Mace. Activate lock on enemy and approach the minotaur with a shield up. Block the Minotaur's blows with your shield, then strike back. Since the damage of Heavy Mace is quite high, all 11000 of the enemy's lives will end quickly.
Look in the room where the minotaur ran out (you will find Traident), and then go to the switch on the column. Pressing the switch will open the door and you can return to the door with the Dungeon Key lock). Before that, climb up the ledges on the balcony on the left and grab the Power Potion and the Scimitar from the rooftop. This sword can be useful to you against orcs.
Climb down and go to the door with the lock for the Dungeon Key. Two at once?Do not open, but rather wait until three small and one large orc gather behind bars. They will start waving their weapons menacingly, trying to get you, but they will only hurt each other. Wait until only one or two orcs remain, then open the door and finish them off. Go down the stairs to the left, then turn right, then left three times along a long corridor. In the corridor, kill two small orcs.
At the end of the corridor, open the door with the switch and kill two large orcs with Barbarian Shields and Great Hammers, then another large orc with an axe. Around this time, the level of your hero will rise to 18. Then kill the troll (despite its large growth, it has only 2000 lives, and its mobility is low).
From the body of this orc you will receive Cells Key. Exit through the door with the switch back to the cascade of stairs that you went down to the corridor. To the left is a small room with a Cross-Tripped Spear. You do not need this thing, so immediately go forward and open the door with the key, from there go down to the prison cells. In the second chamber on the right, take a bottle with 1000 lives, then in the third chamber, talk to the wounded knight. The knight will want to show you the way, but a large orc will come running and kill him before you join the fight. After killing the orc, you will receive the key to the door to the exit from the level. Climb down the ledges to the swampy area and kill two pain thereorcs with weak weapons. Open the door with the key and take the elevator to the exit.
Nemrut Fortress
Run immediately to the left and kill two very weak knights who will come down to you from the ledges. From one of them you will take the Store Key. Climb up the ledges, then up the stairs. On the left there will be a door that must be opened with the key you just captured. Climb the stairs and kill two more weak knights on the landing. One of them can be sneaked up from behind in sneak mode. Then run two courtyards forward, kill another knight, turn under the arches on the left. There will be another knight with a bottle (150) and then two more. You can easily deal with them. Run to the left and climb through the window into the courtyard. There will be a knight with a bow, kill him and take the Courtyard Key on the crate. Then take the elevator up and run to the door on the opposite side of the courtyard. After opening it, kill two more knights (very weak, one of them has a bottle with 150 lives).
From there, run into the circular courtyard. An archer will start shooting at you from behind, so run as fast as you can and hide behind the columns on the left. Kill one knight there, raise the grate with a knife switch and from there go up the circular stairs. Upstairs, kill one dark knight (he is armed with Snake Sword and Shield) and pick up a bottle (1000) from his body. Kill another weak knight and go down the stairs with p?? the opposite side of the site.
Next, go through the narrow passage. On the right there will be a small staircase, it leads to the courtyard where Killer Ax lies. Run forward, kill two knights (on foot and an archer), then take the food in barrels, which you will find in two small rooms on the left. Run forward to the fork and turn into the left corridor. There, kill two knights and look around. There will be a large gap in the floor in front of you, but you don't need to jump there yet, because you will miss several important rooms. Return to the fork and go down the right corridor. You will come out to the wooden floors. Below, on one side, is a minotaur, which can be fired upon with simple and poisoned arrows (so that his life is taken away from him for now), on the other side, a knight with an elven sword. Once again, return to the fork and go down the stairs to the right. You will come to the room where the knight is standing and you can kill him.
Now open the door on the left with the knife switch. There, the minotaur, which you fired (or did not fire), eats the body of the killed knight. Next to the minotaur is a Double Sword and Great Mace. Pick up the Double Sword and attack the minotaur with it, defending against the blows of its cleaver with a shield. You will take all 11000 lives to him in several series of blows, and if you also manage to squeeze out a super blow, then with several super blows. The Double Sword you picked up will come in handy in combat against living beings (knights, minotaurs, ohrks, dark knights, demons, etc.), while Great Mace is against skeletons and golems.
After killing the minotaur, leave the room and go out into the courtyard, opening the second door with a knife switch. Go behind the wooden fence on the left into a large room. There you will be attacked by another minotaur, which you can easily kill with Double Sword. As soon as the minotaur is killed, two knights will come running from the court, with whom you will also be finished without much difficulty, making a series of simple and special blows with Double Sword'om. At one of the knights you will find the key.
Exit to the courtyard and go into the building on the left through the opening in the wall. There, break all the barrels and climb the crates to the mezzanine, where you will find Dwarf Medium Armor and Amazon Light Armor. You do not need all this, go downstairs and run across the courtyard to the door from which you received the key.
Run through the narrow room and kill one strong dark knight in the niche on the right. Take Shield and a bottle of Full Life Potion from him. Then run forward and attack the two dark knights in the courtyard from behind. They are armed with Snake Swords and Wall Shields. At one of them you will find the Palace Key. From there, turn left and run to the door on the right. Don't open it yet and run a little further. Climb through the open window on the right into the armory where you will find a Small Shield (4000 durability) and a Full Life Potion. You can climb back through the window, moving away from the wall a little so that the character can cling to the window sill with his hands.
Are you into gothic??key temple by opening the door with the Palace Key. Run around the temple and kill two dark knights there. Against them, it is best to use short series of simple and special attacks of Double Sword'a. Try not to make too long combinations, because the second knight can come to you from the rear while you beat the first one. Turn to the stairs on the left and go up it.
Secret place: rune
When you reach the middle of the stairs, turn around! There is a small square button on the wall under the ceiling. You need to hit it with a bow, and then a door will open in front of you. Get down there, go through the underground passage to a trap with a falling ceiling with spikes. Pass it in the same way as the trap at the very first level of the game: throw the sword forward and thus discharge it. Then run and pick up the sword. The second time the ceiling will not fall. Quickly run through the next room, because three arrows will fly out of the crossbows on the left. The door ahead will close. To open it, you need to hit the button at the far end of the corridor from where you just came from with a bow. This is quite difficult, but it can be done if, after each unsuccessful shot, the direction is corrected.
Behind the door, take the rune and return to the stairs. At the top, you will turn into the corridor on the left and kill the dark knight. Then turn onto the bridge and kill the knight with the bow there. He shoots poisoned arrows. On the bridge?Turn back and jump down to the roof slope, and from there climb through the window into the room where you couldn't get from the previous room because of the closed grate. There will be a Medium Knight Armor and two halberds. Climb back out the window onto the roof slope and pick up the Unsacred Amulet on the courtyard. He lies on one of the tombstones scattered in the snow. Several skeletons will attack you. If you want to fight them, then you will have to defeat 8 skeletons, and they will attack you two by two. It is better to immediately take the elevator back to the bridge. Cross the bridge to the next courtyard and jump down in the same way as on the previous courtyard: jump to the ramp against the wall, and from there down. Pick up the Sacred Amulet on one of the slabs. You will have to kill 8 skeletons here, otherwise you will not be able to get out of the courtyard. They will attack in twos, it is best to fight against them with Great Mace. When the last skeleton is destroyed, a door will open, through which you will exit into the passage where you have already been and defeated the dark knight with Full Life Potion and Shield'om.
Run back to the temple again, climb up the large stairs, then return to the second bridge. On the left, you can go down the elevator to the dungeon and get Ice Ax (a completely useless thing for you), as well as Power Potion. Walk along the crossbar (scientifically it is called the flying butt) and jump down inside the turret. There, press the switch and go down. Along a winding corridor you will reacho rooms with Power Potion on a round base and Ice Axe. Along the way there will be a trap with blades coming out of the wall. In order not to get into it, you need to throw the sword in front of you, and then pick it up.
On the way back you will have to kill four skeletons. Use Great Mace and try to pile them up as much as possible so that they hit each other with blows.
Returning to the bridge, go into the building and insert the amulets into the recesses at the right and left ends of the corridor. The door will open, through which you will enter the temple altar. The cutscene will show a demon jumping out through a round window in the back. It is very easy to kill him, because he has no defense and a rather weak attack. Activate lock on enemy and swoop down on him with a series of simple and special Double Sword strikes. Before you can get tired, the demon will run out of lives and teleport to hell.
Pick up from the place where the demon was destroyed, Opal Key, and the level will be completed.
Gorge Orloka
Go to the bridge on the right and kill two small orcs. Go to the cave with the fire in the middle and take the Traveler's Rations if the orcs hit you with the poisoned sword. Then turn right and go along the cliff. There will be a turn to the left, and from there a small orc with a mace will run out at you. Now, if you want to gain experience, go straight ahead and kill two small orcs and three zombies that will crawl out from under the snow further along the path. On top of youcan fire an archer.
Return to the turn and go into the narrow passage. Turn left at the fork and follow the stairs up the winding path. On a small platform, kill a small orc, and then jump over a narrow gap to another area and kill the archer. This must be done at the very beginning of the level so that this archer does not interfere with you fighting below. From the platform where the archer stood, go to the right along a narrow rise from the ledges in the rock. From there, you can reach the second archer who was firing at you during your fight with the orcs on the edge of the cliff. This archer can be sneaked up from behind and pushed down from a great height by hitting him in the back with a Double Sword. Near the tree on the site there will be a bottle (1000).
Now go back the way you came here, back to the fork and this time go right. You will come to a large platform, surrounded on all sides by rocks. Due to poor visibility, you will not even see the edges of the site. Kill one troll here (3000 health), and then one small orc that will run to his aid. Take the Traveler's Rations from the small orc's body. To the right there are several large boulders and ledges, you need to climb them. Climb up them and run along the path until you fall down to another path. It leads to the same platform from which you just climbed, and you need to run to the left. POn the way you will come across one small orc.
Find the same boulders and climb the path again, this time jumping over the gap formed after the collapse. After passing the tunnel and several paths, you will come to an open area. There you will need to defeat the troll (10,000 lives with a little) and one small orc. Go along the cliff to the left, and then go into the cave. Kill the big orc with the hammer there. Before you will be a small but very confusing labyrinth in which you can wander for a very long time in the same place. To prevent this from happening, go from the entrance itself all the way along the right wall and do not pay attention to any turns or how the wall will bend. If you don't walk very carefully, you will eventually hit a switch. This switch must be turned off, that is, raised up (not lowered, but raised), because it will turn off the mechanism that prevents you from leaving the cave. If you are careful, you will notice a very narrow passage on the right, which immediately leads to the exit from the cave.
You can get out, but if you want Ice Sword and Doom Ax (to be honest, the weapon is useless), then get to the switch, turn around and continue along the right wall no matter how it curves. You'll find Ice Sword this way and run into a troll (2300 hp) and a large orc guarding Doom Axe. If you keep going all intime along the right wall, then you will go out to two more open areas, and then return to the entrance. From there you can, again going all the time to the right, find a way out.
You will climb the stairs to the building, which is a closed quadrangle with two descents at opposite corners. Immediately upon entering, you will find a Medium Dwarf Armor and a bottle (150) in the side room. Climb the stairs to the second floor and run in any direction to the opposite corner. On the way, an archer from the roof can shoot at you. There are two of them, and they are on opposite sides, so you will get under fire no matter which way you run.
In the room, take the Orb from the table, and then go down to the first floor, killing the dark knight on the stairs. From there you can go into a small courtyard - there is an Ice Hammer (you don't need it). In barrels and boxes, take meat and cheese.
Now that you have the Orb, run across the second floor and drop down into the room in the very center of the building. To do this, stand near the railing (this will be the middle of the long side of the rectangle) and press the jump key. Your hero will climb over the railing and jump onto the beam. From there, go downstairs to place the Orb on the stand in the middle of the hallway. The doors will open and you will have to fight the ice golem (9600 health) on the platform under the fire of the archer. You can fight him in the corridor, but then the tightness will prevent you from dodginggolem attacks. However, if you fight the golem inside the building for a long time, the archer on the roof may jump down, and then you will kill him with Double Sword. The golem is best hit with the Great Mace, because maces deal much more damage to golems than cutting weapons. With one hit, you will take from 400 to 1200 lives from the golem, and if you manage to make a super blow, then about 2000 lives.
After defeating the golem, you can exit through the opened passage to the path leading along the cliff. A troll will be waiting for you on the site (10200 lives). You can first fire at him from around the corner, and then go into hand-to-hand combat, picking up Double Sword. During the battle, you can run into a cave nearby and refresh yourself with two pieces of meat (in the most extreme case). When you defeat the orc, run forward and the cutscene will show you that you have completed the level.
Temple of Ianna
The task of the mission is to give all four stones that you collected in the previous levels to four statues located in different places in the temple of Ianna.
First, run forward to the wall with two buttons. Click them both to open passages in the wall. Enter the right one and attack the golem from behind, which will guard the left passage. It is not very difficult to kill him: you need to block his blows with a good shield and hit him with a mace with simple and special blows. When you kill the golem, you can go to the corridor on the right. Come in?Go to the little cul-de-sac on the left and take the bottle (1000). Then enter the large hall and jump onto the broken column, and from it to the floor. All exits from the hall are initially closed, but if you hit the rectangular button on the wall at the back with an arrow, the door at the top left will open. Climb up the broken pillar back onto the curb and run through the opened door. Immediately turn left, run across the large pool to the room where you will give the yellow gem to the statue.
Go back and run to the opposite side to the courtyard with slots in the walls. There is a trap here. If you just run to the door at the other end of the courtyard, then arrows from the slots will start flying at you, and then the front door will close right in front of you and you will not be able to enter to give the blue stone to another statue. A skull is attached above the entrance, and if you move away from it at a sufficient distance (for example, stand at the entrance to the courtyard), then it starts to glow red. Hit it with a bow, and then two eyes will fall out of the skull - it was they who watched the courtyard and did not let you enter. Now you can run inside. There is a bottle (500) to the left of the stairs in front of the entrance.
Once you've handed over the blue stone, run behind the statue into the back room and pick up the Power Potion there, and then exit to the opened doors through the hole in the wall. Run further through the doors and several courtyards until you see a statue for greenstone with an abyss around and two buttons. If you press both buttons, then the moving bar under the statue will move to the place you need so that you can give the stone. You have to run very quickly to the statue along the detour, because after a short period of time the bar moves back, and you will have to run to the buttons again. The workaround is quite simple: if you stand with your back to the buttons, then there will be ledges on the left, along which you need to climb up, then run across the corridor to the other side, go down the ledges there ... and you will have time to jump to the bar when it moves off.
After you give the green stone to the statue, there will be a cutscene in which countless hordes of orcs, large and small, burst into the temple through a gap in the wall. Specially shown archers, seated on the walls.
Now you have to break through the courtyards, filled with troops of orcs. The first orc will meet you in the courtyard with columns. He has a Scimitar in his hands, so the blows take a lot of your lives. The best tactic is to parry the first hit with the shield and start throwing special hits to stop the enemy from recovering. It looks especially impressive if you kill the enemy with the very last blow of the series, when your character is already exhausted and barely swinging his sword. Pick up the bottle (150) on the orc's body. The second orc can be sneaked up from behind. He stands in the same courtyard on the left, ?Therefore, go to him on the right. Take the bottle (150) on his body.
In the next courtyard, three orcs will attack you at once: one large and two small ones. You can make the orcs hit each other and fight among themselves. To do this, just back away slowly, constantly changing direction, and try to make sure that all the orcs crowd on one side. From the body of a large orc, you can pick up a bottle for 1000 lives, and another one, for 150 lives, from the body of a small orc. It would also be nice to change the shields to less damaged ones.
On the next courtyard, you will meet exactly the same detachment and take the same bottles. Next, you will need to run through the courtyard with two archers on the roofs. It is almost impossible to remove them from a bow, and it is not worth hiding from arrows with a shield. Your best bet is to quickly run across the courtyard and quickly jump over the collapsed wall into the large hall where you have already been and shot the button with your bow. There you will kill two small orcs (one of them without a shield, so he must be beaten first). From the bodies you will pick up bottles for 150 and 500 lives. From the hall, go down the slope (before, the passage here was closed with logs). There is a Power Potion and a bracelet (gives protection from damage), but all this is guarded by a minotaur with 30,000 lives. Killing him is easy if you take a sip of Power Potion before that. Activate lock on enemy, quickly run up to the minotaur and, without releasing the attack key, press ?I press “right” many times in a row. The character will alternate between a simple and a special side kick, taking either 400 or 800 lives. At the same time, he will constantly approach the enemy, reducing the distance and thereby increasing the attack power. During this entire series, the minotaur will have time to take no more than 1000 lives from you. It is possible that for this victory, the level of your character will be increased to 19, and all lives will be restored.
Now take the trophies and climb the broken pillar to the curb. As soon as you rise, two small orcs will come running from different directions. Attack the one on the left first. Have time to kill him faster than the second will hit you in the back. Then turn around sharply - the orc will get scared and retreat. In the meantime, you catch your breath and go on the attack.
As soon as you exit the door, an archer will start shooting at you from above. It can greatly hinder you in an already difficult fight with two large orcs, so remove it from your bow. You can stand in the doorway so that you see only the archer's legs (not the whole thing). Then the archer will not see you, and you will be able to accurately aim and adjust shots.
When the archer is not on the roof, go down and go forward to the stairs to the doors. Two large orcs will run out. Both will be difficult for you to deal with, so run back, climb the curb and return to the hall. Only one of the orcs will run after you, and the second will return to its settlementso you can deal with them one by one, maybe even without loss. On the body of the orcs, pick up a bottle for 1000 lives and Full Life Potion.
In the next courtyard, there are three archers on the rooftops. It is unlikely that it will be possible to run into the saving row of columns ahead without losses. If you have spent all the arrows, then stand under fire for a while (of course, covering yourself with a shield) and collect the arrows. Then you will have to kill another minotaur (30,000 health), and then you can finally get to the building with the fourth statue.
There is a trap here, a bit similar to the previous one with a skull. There is a blue gem attached above the door, and opposite it, on the back wall, there is another one. When you enter the courtyard, the stone above the entrance is covered with a plank, and then you will not be able to run into the room: the back stone will throw lightning at you. The secret of the puzzle is in the stone slab you step on when you enter the courtyard. In order to enter the room, one of the plates must be constantly pressed. But you cannot stand on the stove and enter at the same time. In short, stones will fall on the slab from above and press it to the ground if you cut several times with your sword the shaky wooden support of the arch above the slab. Just be careful, because the stones can crush you if you stand too close.
Give the last stone to the statue, turn around and run to the island in the large pool. Sprabend into a large hole in the island, from there go down into the underground tunnel. Kill three skeletons along the way. At the end, jump into the water and press the two buttons on the wall. There will be ledges along which you will climb onto the bridge over the water. On the bridge, you have to kill the minotaur and two dark knights. You can’t fight them all at the same time, so first lure out one knight (take a bottle with 1000 lives on his body), then the second (a bottle for 500 lives) and at the end try to push the minotaur off the bridge so as not to waste your health and time on him. From the bodies of the knights, pick up two Skull Shields and a Sharp Sword. You will still need this weapon.
Cross the bridge, climb the stairs, and then jump into the underground lake, where you will have to kill two weak skeletons with a mace. There will be a golem in the next lake, but you can just go around it and climb over the low fence on the opposite side of the lake. If, of course, you need experience points (for example, in order to increase the level of a character), then use the usual tactics with a mace against him.
Finally you got to the boss. This will be the same iron warrior that you already fought in the middle of the very first level of the game. Only now he has 14,000 lives, and he will only disappear when he has less than 100 lives left. Despite all its impressive appearance, the boss does not pose a great danger to you, you will pass it the first time. Prun up close to him, activating lock on enemy to make his long sword completely ineffective, and hit him with Sharp Sword's simple and special attacks. There is no point in doing a super blow, because it is with this sword that the character makes a completely unnecessary roll forward, and then you will simply find yourself on the other side, and even so you can deactivate the lock on mode.
When you defeat the boss, he will teleport and you will approach the altar and take Ianna's sword. The sword will be given to you only if you have collected all 6 runes in the previous levels. If some of them are missing, then you will have to re-pass those levels where these runes are located. And the enemies will be much stronger than the first time.
Dal Gurak Tower
It is better to go to this level only after you have collected all the runes and inserted them into the altar of Ianna. Without this, your Ianna Sword will not be able to make super attacks, and without super attacks it will be very difficult to play. If you did not collect all the runes in the previous levels, then go through the levels where these runes are located again by selecting them on the map. Levels with uncollected runes will be marked with a spinning sign. To take the rune, you do not have to go through the entire level, and the doors will all be open. But on the way to the rune, demons and vampires will attack you, which are almost impossible to kill. You just need to run past them. If the boss guarded the rune on the level, then you have to fight with the knight?Eat-giant (regardless of what the boss was at the beginning). When you take the rune, you will be able to teleport out of the level through the blue clouds scattered around the level. If you get badly hurt before you can grab the rune, then you can still teleport and start the level over with full lives. After you collect all the runes, go back to the Shrine of Ianna level, where you can immediately insert the runes into the altar without encountering any enemies.
Run straight ahead and you will encounter two small orcs and one big one. You can easily defeat them with Ianna Sword. Turn left. Knights with bows will shoot at you from the fortress wall, so quickly run into the cave on the left. There, kill two small orcs, then a dark knight with a Heavy Sword, and another knight with a Sharp Sword. A knight with a bow will come down to you from above and start firing at you with poisonous arrows. Kill him too. On the bodies of all three knights you will find a bottle (1000).
Climb up the spiral staircase and save your game. Here you will have to fight with two minotaurs at once. Each of them is armed with a huge stone ax - with one blow, it removes up to 1000 lives. In addition, the site is shot through by an archer standing on a dais. Minotaurs can be defeated in two ways. Can you shoot them with the Ianna Sword super (attack key and then Down), and then you will lay them down with six to seven in?? Arrows. If you do not have a super blow (you have not collected all the runes), then you can simply run between and around the minotaurs so that they hit each other. Right on the cliff, pick up the bottle (1000) if the minotaurs hit you.
From the hall, go up the stairs to the left, kill the dark knight with a sword (bottle of 1000 lives), and then the archer who fired at you. Press the switch - a door will open through which you can exit to the tower.
Enter the tower, and in the corridor you will be attacked by three small orcs and one big one at once. All of them are well armed and can beat you pretty badly. Try to use the crowding of enemies to your advantage. Next, go to the hall on the right and kill the golem there (10,000 lives). The fight is complicated by the fact that an archer is firing at you from above. If you constantly move around and make short series of strikes, you can avoid big losses.
Run into the opened corridor and break the crates containing the bottle (150). Kill two more dark knights there (you can retreat and apply Ianna Sword's super blow). Then run across the balcony to the hall, where you will have to fight with three knights at the same time. The tactic is simple: back away, shoot your ultimate, or attack each one in turn with a series of simple and special attacks. In the room, pick up the bottle (1000) and kill another knight who comes running towards the noise. In the next room, you will come under fire from an archer for the secondm floor. You can lure him down if you stand right under him against the wall for a while and jump in different directions. Then turn into the corridor to the right, there you will deal with two more knights, take the meat on the table and run through the second corridor, fired upon by the archer. In the room near the elevator upstairs, you will be attacked by a minotaur, which is easiest to kill with Ianna Sword's super blow, and if without it, then with the “step back and hit once” tactic, which is very long and dangerous. If you can’t use the super blow, then it’s better to immediately take the elevator (to do this, press two switches), the minotaur will not be able to climb after you. On the second floor, climb the stairs to the large hall, where two iron golems will appear (10,000 lives each). Ianna Sword's ultimate is effective against them because they walk slowly.
After defeating them, you can exit through the opened door. Climb the stairs, then go down the dark corridor where you will have to kill 6 fiery skeletons. Due to lack of space, it will be impossible to use the super blow, so hit the skeletons with a series of simple blows. From the corridor, go up to the hall, killing the skeleton archer along the way. In the hall, 5 more skeletons will come out of the fire. You can’t enter the fire, because lives will be taken away.
From this hall you need to exit along the blocks along the wall. Climb to the lowest of them and jump from one to another to the exit. Will you enter the ball??shay hall, where you will be attacked first by two weak demons, and then by a fire golem. For each demon, a few accurate blows of Ianna Sword'a are enough, and it is best to fill up the golem with several super blows.
Exit the hall and go up the path above the lava using the stairs on the right. The passage is guarded by four skeleton archers. You can defeat them without loss, if you lure out one at a time. To do this, you need to appear in the aisle and immediately hide on the side so that the skeletons do not see you. One of them will go to see where you have gone, and you will attack him from around the corner.
The path will lead to a room where you will defeat five demons. Next, you will have to jump blocks through the lava and climb up, jumping from the last block into the corridor, where there will be a Full Life Potion and a bottle (500). Then climb even higher up the stairs and go along the bridge. To the left of the bridge on the beam is a bottle (1000), which is not immediately visible due to the edge of the bridge. At the end of the bridge there will be an elevator, next to which lies the last bottle on this level. It has 500 lives. The elevator will take you up to a hall with two large pillars. The dark paladin will make a speech, after which a "hell fiend" - a large demon - will run out at you. He attacks with fire, and also hits with a large claw at close range. It is best to constantly run away from him. When the demon is at a sufficient distance, throw an Ianna Sword ultimate at him, after aiming with the functionlock on enemy. Then immediately turn it off for greater agility and run around the perimeter of the hall until you gain strength for the next throw.
It is incredibly difficult to kill a demon without a super blow. You will not be able to dodge the blows of his huge claw, and even at close range, the monster will grab you and burn you with fire (about 1500 lives are taken away). For defeating the monster, your character level will be increased to 20.
Take the elevator up. A cutscene will be shown in which your hero will enter a large building. There, a dark paladin will appear on the balcony and give another speech. After that, skeletons will appear from the ground and start attacking you two by two. Skeletons are armed with regular swords (not a big threat) and Vampiric Shields. When you hit such a shield with a sword, then as much is taken away from you as it should have been taken away from the enemy or his shield. It is very difficult to fight melee against skeletons, because you will hit the shields too often and waste all your lives. You need to run away from the skeletons to a safe distance and throw an Ianna Sword super attack at them. True, he can also hit the shield if the skeleton has time to substitute him, and then you will be taken away about 800 lives. But the super blow kills the skeleton with one hit.
After the skeletons, the level boss, the dark paladin, will appear in the hall. It is very difficult to kill him if you do not know a little trick.Stand behind the pillar, but in such a way that you can still see the boss. Throw an Ianna Sword ultimate at him. It will fly by without hitting the column, because the red energy blade forms at a fairly large distance from the thrower. The boss will notice you and start throwing his ultimate. In total, he has four types of super blow: a red energy blade, a red disc, a green cloud, and a boomerang throw. All of these types of attacks, except for the boomerang, will break on the column. The boomerang, due to a flaw in the program, will pass through the stone, as if there was nothing in the way. From a boomerang, you can hide yourself with a shield. To kill the boss, you need to hit him about ten times.
underworld
Run along the mountain path until you meet the dark knights. Along the way, run across the bridge and jump over the falling stones. Knights are best killed with Ianna's Light Ultimate from a distance. Go to the torch-lit crossroads and turn into the corridor on the left, which leads to the cave with the Golem Key. As soon as you take the key, the door to the cave will close, and you will have to kill the two iron golems that were standing motionless near the key before. Throw Ianna's Light at them and run from one end of the cave to the other while you recover your strength. You will kill the golems without losing a single life.
Run back when the door opens and head down the stairs to the area with the minotaur, sideo??Shim the locked door. Don't hit him for now so as not to lose extra lives, but try to lure him into the abyss or just run past along the narrow path to the left. There is nowhere to throw Ianna's Light at him.
On the path, kill the archer skeleton and the sword skeleton. Then jump over the crumbling section of the road and kill another skeleton behind it. Now save the game and jump over the abyss with a run. An archer can shoot a poisonous arrow at you from behind, and if he hits during your jump, then you will fall into the abyss. A minotaur will come out of a narrow passage to the platform, which is better to run past into the passage (too close to throw Ianna's Light, and you will lose too many lives in hand-to-hand combat).
There, a road will collapse right in front of you, and you will need to carefully jump over to the other side. Stop here and wait until all the pieces of earth fall down. Only four small ledges remain. Jump first to the one on the right, and from it to the one on the left. The two central ledges fall through as soon as you stand on them. From the last ledge, pull yourself up and kill the skeleton in the corridor. Then kill the dark knight with the Guardian Key. A minotaur will run out, which is also better not to touch and immediately run forward, turn into the passage on the right and jump over the gap. On the other side, you can kill the skeleton archer, or you can immediately jump down. You will find yourself on the trail from which?burped on the platform with the minotaur. Run back to the closed door where the minotaur was guarding. Another minotaur will run towards you, from which it is better to jump over to the other side of the gap and shoot Ianna's Lights. Along the path, you'll have to kill two more skeletons before you reach a door that must be opened with the Guardian Key.
Behind the door will be a staircase down. In the room on the right is the Big Sword you don't need. Go down the stairs even lower and kill two skeletons there: a simple one and a fiery one. At the fork, immediately turn left and take Power Potion and Heater Shield (8000 durability).
Then return to the fork and go right. There, kill the three knights by firing Ianna's Light at them. On the body of each of them, take a bottle with 1000 lives. There are many different weapons in the rooms on the sides: Doom Ax, Blood Sword, Crush Bo, Double Mace and Small Shield. Of all this, you can only come in handy with a shield. Once again return to the fork and open the grate with the Golem Key. A staircase will open and you'll come to a cave with cross-shaped beams in the middle. The Vampiric Key is also here. When you pick up the key, a fire golem will jump down from above (6000 health). Killing him is not very easy, because the space is very limited and you can fall off the beams at any time. The easiest way is to throw Ianna's Light at the golem, and then finish it off with a short combination of blows.
Then you will pass through a huge number of stairs and passages, where you will not meetno enemies, open the Vampiric Door along the way, go through the hall, then more stairs and passages, and again exit to the Vampiric Door, only the second time three skeletons will appear here. Dealing with them with Ianna's Light and Rage of the Goddess super attacks will not work, because the floor is uneven and the energy attack breaks on it. You will have to fight the skeletons in the usual way: lock on enemy, wait for the skeleton to start his favorite combo, move to the side and start a series of simple attacks, interspersed with special ones.
Enter the hall again - this time a vampire will appear in the middle of it. Killing him is quite difficult, because he disappears as soon as you go beyond the border of the hexagon drawn on the floor, and then reappears with full lives. The super blow will not help either, because the vampire has Vampiric Shield in the hands, and you will take more lives from yourself than from him. To kill a vampire with minimal losses, you need to get very close to him and beat him with simple and special blows, constantly changing direction so that the vampire cannot substitute the shield.
When the vampire is killed, the stairs at the end of the hall will drop down, and you can go further along it. After passing many more stairs and corridors (there are no branches there), you will come to the bridge. You will be attacked first by one demon, and when you kill him, two more. A super strike is useless against them, because they constantly run from place to place. Aktisight lock on enemy and confidently approach the demon, swinging your sword (even without special attacks). Two demons are harder to fight. You must have time to kill the first demon before the second comes to your rear.
Go through the opened gate on the other side of the bridge and you will be attacked by four skeletons. It is best to deal with them with Ianna's Light's ultimate. Then two giant knights will come out (each with 10,000 lives). They are very strong, but you can defeat them without losing a single life: constantly run away from them and throw Ianna's Light at them. The knights will also shoot blue homing balls at you. But if you put up a shield (while you are gaining strength for the next super blow), then the ball will not only take nothing from you, but the shield will not hurt either! For one knight you will have to throw about 6-7 Ianna's Lights.
After the destruction of the knights, a door will open through which you can reach the elevator. The elevator is a very large circular area, and it will go down for about two minutes to an incredible depth. When you get to the bottom, another giant knight will jump onto the elevator, only he will have 25000 lives. Defeat him in the same way without losing a single life.
From the elevator, jump onto a large L-shaped plane where you will have to kill a large demon with 25,000 health. You only need to beat him with Ianna's Light's super blow. Hand-to-hand fighting with him is useless, because on b?From a short distance, he will burn you with fire (takes away up to 2000 from one attack). With sufficient accuracy, you will pass this monster without loss. For defeating him, your character level will increase to 21.
After that, you will run through a huge temple, where there are no objects or enemies. At the very end, you will see a man sitting on a sarcophagus. He will say that he has been waiting for you here for centuries and is now going to take Janna's sword. Then he will jump into the body of a monster with two large claws and attack you. This last boss may seem invincible at first: 80,000 (!) lives and a wide variety of attacks. It hits with pincers, shoots lightning that cannot be protected by a shield, throws a red homing ball, bombs with hot stones, and even teleports from one end of the temple to the other when you take half of its lives. It needs to be slaughtered in the same way as the golem, but much longer. Activate lock on enemy, run up and start walking sideways around the monster. It swings its claw, hits past you, and you inflict on it a few simple and one or two special blows in the back. This is repeated fifty to a hundred times, until the boss runs out of life. If you play carefully, you will not suffer any losses. Super attacks are useless here, because they take away too little from the enemy and at the same time put the hero in danger, forcing him to stand in one place for too long.
After a visitA splash screen will be shown above the boss, in which you will make sure that the light has won over the darkness. Game completed.
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Stalker 2: Heart of Chornobyl has a ton of Easter eggs scattered throughout the Zone. In addition to the apocalyptic landscape and terrifying mutated creatures, the game contains hidden secrets, pop culture references, and allusions.
The ESforce eSports holding, together with the Russian Computer Sports Federation, with the assistance of the BASE platform, announced the start of the first tournament in the new Superball series – EPIC Superball: Season 1. The competition will be held from December 7 to 22 and will include three key stages: open qualifications, a group tournament and a playoff.