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Walkthrough Evil Nun: The Broken Mask

Complete guide to Evil Nun: The Broken Mask on how to walk through the game.
Walkthrough Evil Nun: The Broken Mask
Author
Andrey Pavlenko
Date of publication
21 December 2023

Evil Nun: The Broken Mask — solution

You need to discover a secret bunker in your room. In order for the button to activate, you need to escape through the main door and later escape through the van. The quest log (Tab) will help you with the passage. If you have completed these two escapes, go into the game and go to the bunker.


To start passing the chapters, find the grail (magic cup) and place it on the pedestal. Usually, the grail is located near the blue flowers that are scattered throughout the location. You can also focus on beautiful sound. If you are going through any chapter for the first time, the grail will be right in the bunker. To find the doors you need, look for those with a blue handprint on them. After receiving the mask cookie, place it on the mask stand in the hopper.

Chapter "Explosions at Heights"

You will be given a green key after activating the magic cup.
Take it and go get the fuse. After opening the gate, go to the fountain, you will see a green door. Open it with the key. Congratulations, you have gained access to the gym!

Go a little forward to the stairs and find the recipe for making an explosive doll. Next, go to the manufacturing elevator, it is located next to the fountain and next to the entrance to Sister Philippa under the stairs. If you still don’t understand the location of the elevator, go up the stairs to the school where the gate was opened, thenrush towards the fountain and look to the left. The elevator looks like this: Throw this recipe into the elevator. Next, start looking for the items you will need to make the doll.

Enter the gym, look around, go to the yellow chairs where the fans are sitting and look for the code to the fan's locker.


After receiving the code, go to the locker room. To do this, open the white doors in the gym that have EXIT written above them. The door is located under the basketball hoop.

Next, go left towards the locker rooms. Go through the second door and look for a locker that will be covered with stickers and will be called the “Fan Locker.”

Open it with the code, take the doll and throw it into the elevator to be crafted.


Great! First item found!

Return to the gym, open the white doors with EXIT written above them. The door is located under the basketball hoop. Turn left and go through the first door.


Crawl under the tables and find the handle from the grandfather clock.

Exit the room, turn left and go forward to the iron door. Next, go through the first door, next to the entrance to the school - the entrance to the school, located next to the stairs to the roof.

Navigation to the door from the iron door: forward, turn left until the first turn, go forward, turn left and you will see a door with blue handprints.

Explore the room and find the clock. Pasteput a handle in them and take the mechanism. There will be a lot of noise, be careful!
Return to the elevator and throw the mechanism.


Second item found! Great! Last one left!

You will need dynamite. First, check the gym for the Ultimate Bible. If it's not there, check the locker rooms. Take the Bible and head to the iron door.

It is important to get the Ultimate Bible! Otherwise, the book lectern won't work!

Next, go forward, turn right and go into the library.

Explore it and find a strange lectern for books.

Open the passage under the pulpit by placing the Bible on it. Great! The passage is open!

Climb through and find dynamite. Take it and throw it into the elevator for crafting. Press the green button on the elevator to start making an explosive doll. Wait a while and you will receive the doll. Great! There's still a little time left!

Take the doll, go into the gym and go up the stairs. Explore the space and find the locker shown in the photo:

Activate the doll and control it with the WASD keys to get to the piece of the mask! When you are near him, press the button to explode.

To recharge the doll, you need to follow the dynamite to the library and, holding it in your hands, click on the doll. If you put a doll with dynamite in the elevator, you won’t be able to reload the doll!