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Zenless Zone Zero: Cat's Lost and Found Walkthrough and Guide

A detailed walkthrough guide for the first chapter of the game, which follows the prologue. All story orders, combat orders and research orders. Secrets, mechanics, tricks.
Zenless Zone Zero: Cat's Lost and Found Walkthrough and Guide
Author
Anton Latoshkin
Date of publication
4 July 2024

Walkthrough Chapter 001 Cat's Lost and Found

Win several battles, then get the first story order of the chapter Last Train of Departure.


Last Train to Depart

  • Location: Abandoned subway
  • Goal: Find and stop the Vision Corporation's explosive train.
  • Reward: 450 Internot credits, 60 Polychromes, 2 Epic Explorer Crates, 2 Senior Explorer Crates, 4 Specialist Logs, 9000 Denny's.

We go into more detail about it in other guide.

Other guides

After completing the story order, make your way to the bedroom on the second floor and lie down to rest. You can read the messages and announcements. The event "Gifts of the Noisy Premiere" will also become available. Just watch the video at the link to get 30 Polychromes.


Go outside and go to the coffee cafe. Talk to the Iron Coffee Maker. Talk to the three characters standing in front of the cafe:

  • The enthusiastic guy.
  • A giddy student.
  • A young man who can't stand bitterness.

Talk to the Promoter. You will unlock the Coffee Café. You can drink one coffee a day to boost your battery and focus on finding specific Kraft materials. Buy a latte, then you'll unlock the Cavern Explorers Association Career Club. You will be able to travel in a company car to the AIC club.

Talk to the girl at the front desk, choose a room to promote agents. Since you drank a coffee that enhances the obtaining of "Terrorization" materials, select the appropriate category. Tokens obtained in these trials can be spent to unlock the maximum allowed level of heroes of a certain category. In this case, Terror! Spend all your energy. I recommend pumping 3-4 main characters (choose their specializations).


Enter the video rental and chat with your brother or sister. From that point on, daily quests will be available to you. Also interact with a VR device nearby. Complete all the training to get a lot of useful rewards.

Go outside to make Nekomata appear. Start the battle. Win three battles in a row. Nothing particularly difficult about them.  Talk to Wise or Belle to start the second story mission of the chapter, "Bile to the Discounted Salvation".

Discounted Ticket to Salvation

  • Location: Abandoned subway
  • Goal: Take the train of the Vision Corporation
  • Reward: 550 Internot credits, 60 Polychromes, 2 Epic Explorer Crates, 2 Senior Explorer Crates, 4 Specialist Journals, 11,000 Denny's.

We go into more detail about it in other guide.


Talk to your brother or sister, go up to the second floor bedroom and interact with the photo album. Place the photo on the cork board and save its position. Go to bed.


Talk to your brother or sister, go up to the second floor bedroom and interact with the photo album. Place the photo on the cork board and save its position. Go to bed.

Chapter 1: Interlude

Head to AIC and check out the new Agent Skill Challenge. With it, you can earn chips, which are used to enhance the skills of your agents. It is not necessary to pass the test. Improve the skills of your desired agents. Return to Sixth Street and chat with your brother or sister. You will receive 2 combat orders - “Road Work” and “Reconnaissance: Security Patrol”.

In general, you are then asked to complete various combat orders, research orders, help the people of Sixth Street, and so on, in order to level up to Internot level 20 and collect 40 observation data packages.

Before the start of the second chapter, you can complete the following orders:


  • Combat order "Road work"
  • Combat order "Reconnaissance: Security Patrol"
  • Order the research “Puzzle: Rescue the Survivor”
  • A couple of Zero Cavern tests
  • Combat Order "Clash: Ensuring Security"
  • Battle Order "Clash: Number Control"
  • Combat order "Spatial Musketeer"
  • Ordering a study “Incident with an intern”
  • Combat order “Healthy competition” (Raid on the raider base)
  • Ordering the study “Doing a good deed every day”
  • Battle order "Survivor's Tenacity"

Click on each link to go to individual guides for those missions.

After some time, you will learn the time of day that you can change while lying on the sofa or bed. It also changes automatically when completing story, combat and research orders. Take a stroll down Sixth Street. Follow the alley on the right between the noodle shop and the Coffee Cafe to meet the Man in Doubt. Listen to him, after which he will send the order to Internot. Open Internet. At the bottom right you can filter orders, leaving only “Requests for help”. So you will find the second additional order “My car has flipped over! Someone help!

Find the talking trash can

Talk to the man named Alice at the noodle shop to receive an AIK commemorative coin. You need to find the talking trash can he was talking about. Just go to the end of the street and as the road bends to the right towards the toy store, look for a trash can right on the corner. Interact with him. The person inside will introduce himself as the Sage in a Barrel. He will offer rewards and information in exchange for AIK commemorative coins. Here's where to look for these coins and what the reward will be.

Return and talk to Alice after you give the first commemorative coin to the Sage in the trash can. The task will complete and you will receive:

  • 5000 Denny
  • 10 Polychromes
  • 2 Expert's Journals (3000 experience points for the agent)
  • 1 amplifier energy module (3000 experience points for amplifier)

In a separate guide, read information on how to find all AIK commemorative coins.

Inspector Mewmew Challenges (Medals)

Once night falls, you will need to return to the video store and talk to Wise or Belle. Then there will be a noise outside. Head out to meet Inspector Meowchelo. Follow the marker to a faulty banbu that needs to be repaired. It's quite simple - rotate two nodes so that they connect to the entire line. This will complete the first story challenge, Help in Time of Need I. You can check out other proposed tests.

Then turn around and interact with Dennybu. If you give him Denny, you will receive a reward:

  • 50 credits Internota
  • 5 Polychromes
  • 1 Expert's Journal
  • 2 Cycler power supplies
  • 2500 Denny

By the way, this is another test of Myauchelo “Active Social activist II”. Return to the rental and go to rest.In a separate guide, read how to pass all the Myauchelo tests and get all the medals.

The next morning, a new research order, “Intern Incident,” will appear in your alerts. Also, as a result of communicating with your brother/sister, you will be able to accept additional orders: the “Spatial Musketeer” combat order and the “Street Football King I” city order.

To continue the storyline and start the second chapter, you need to level up Internot to 20, and also collect 40 observation data.

Post Scott (Zero Cavern)

At the end of the next day (regardless of what you did, but at the end you will need to visit the HDD and complete any order) a Brother or Sister will talk to you. Then the Shepherd will knock on the door. Listen to him and go to the bedroom to sleep. In the morning, talk to Wise, go down to the first floor and discuss the Zero Cavern. Go outside and go to Scott Post.

Chat with Ray inside the tent. connect to the Null Cavern using the computer on the side. Run the Proficiency Test. Select the leader of the squad with whom you will begin the passage. Also select the second and third players who can be called upon during the mission.

Proficiency Test: Periphery

Go right to collect 200 Sixlings. You will end up on a resonator. Select the desired improvement (one of three). Go down, collecting another 600 sixlings. The first battle will begin. After winning, you will be able to choose another upgrade. Continue left and call the agent.

Go up, checking out the store along the way. Here you can spend sixlings on buying new resonators or improving existing ones. Go to the next floor and the battle will begin. To achieve maximum rating, it must be completed within 120 seconds.

After the battle you will be taken to the second tier. Be sure to call the third agent, go through roulette 7777. In general, you should already understand the principle of performing this test. After the first task, talk to the soldiers nearby. Chat with Ray and Wise/Belle, and then through the sentinel return to Sixth Street.

Go to Enzo, the owner of the Turbo store, marked with a marker. You will receive 1 Banbulet and 1 Packet. Enter the store and fully upgrade the Packer's banbu. Open the signal search, go to the banboo tab and select the desired S-rank banboo you would like to knock out. Spend Banbulets on spins. Return home and talk to Wise or Belle.In a separate guide we will analyze the passage of all missions of the Zero Cavern.

Game from the guide