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The Missing Painting in Zenless Zone Zero: How to Start and Complete

Walkthrough for the "Missing Painting" Quest in Zenless Zone Zero: Guide, Puzzle Solution, and Correct Answers
The Missing Painting in Zenless Zone Zero: How to Start and Complete
Author
Anton Latoshkin
Date of publication
18 July 2024

The Missing Painting in ZZZ - Walkthrough

At the beginning of the quest, you will receive an infrared camera that allows you to enable night vision mode. Enter the portal on the right, activate night vision, and eliminate the ghosts. Proceed to the blue door at the top right, then move right to the blue bamboo. The door will open. Exit night vision mode, move to the right, and disable the EMP device. You can interact with the cavern raider, but you currently have no shillings. Move to the left, turn on the lights, and defeat the ethereals. Slightly to the left, you'll find a key, observation data, and a healing cage.



Return to the right and move upward. Use the key to open the door. You'll need to disable the EMP device, but ghosts will be in your way. Lure the ghost downward where the EMP doesn't work, activate night vision, and eliminate the enemy. Repeat the process with the second ghost and disable the EMP. Collect three more paintings from the top, left, and right. Activate night vision and pass through the door on the right to open it. Gather resources, including the second set of observation data, a supply crate, and shillings.

Return to the cavern raider at the bottom. Buy information from him to reveal the path on the right. Activate night vision and move right and downward. Choose cells that are not highlighted in red. Take your time. It's important to understand how the EMP devices work. They activate on the second move after you enter their zone. So, you need to move out of this zone, marked by red cells.



After descending, interact with the blue ghost to open the paths above. Disable night vision, move downward, and disable the EMP devices. Collect a painting, descend further, and pick up the third packet of observation data. Move left, disable the EMP, and take the painting from below. Move up, go left, and press the red button. This will create a shortcut to the starting area. You can turn on the lights here.

Return the same way, avoiding the corridor with the EMP, and find the path to the right. Defeat the enemy to receive an elite researcher's crate and a painting. If you've collected the previous paintings, a finish point will appear in the starting room. If not, continue exploring the location. Don't forget to move up the corridor with the EMP and collect supplies. Head to the finish point and place all the paintings.

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