At the start of Episode 2, Charlie will want
to contact Eric, but will soon go offline. Ash will point out the oddity of the
situation and offer to send a media file, which will later become unavailable.
A video of Adam's call will appear in the chat, and Ash will note that it was
unusual. Violet will report that the video won't play, and you will try sending
it again. Eric will come online, and you will tell him about Adam's call. Eric
will then send a video from the cave, but there will be a discrepancy between
its contents and what Adam saw.
Eric will explain that he explored the cave,
but chose a dead end and decided to leave it. Ash will begin to doubt that
everything was understood correctly. When Eric is about to enter the cave
again, you can stop him and share your thoughts on the situation. Later, Eric
will come out of the cave and tell you that its second part is flooded. We
accept a video call in which he will encounter a stranger. A message from
Charlie appears in the chat, and you tell him about the incident in the forest.
A moment later, Eric will appear in the chat.
The others will start asking him about the mysterious stranger, but he will
only answer with a voice message. After listening, the achievement
"With the last percent of battery charge" will be received .
You will be able to select multiple replicas,
for example:
·
"Probably when I climbed over
the fence..."
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·
"I can tell you..."
·
"I'm not sure about
that..."
·
"There was too much blood for
a simple scratch..."
You can add some thoughts:
·
"If this man wanted to harm
Eric, he would have done it a long time ago."
About the cave and Adam:
·
"The second tunnel was
completely flooded."
·
"Adam couldn't walk on
it."
·
"Eric would have asked you to
do this if it would help."
Ash will suddenly announce that she has an
idea, and then log offline. This will end the second part.
After a while, a message from Ash will appear
in the chat. She will send an important image in private messages, and you will
ask her to provide a more detailed photo. Then, disprove her assumption that it
is a cabin.
A new Maps app will be available. Open it,
move the camera to the right to find the roof of the hut. If you have any
difficulties, use the hint in the lower right corner of the screen.
To get the "Cartographer"
achievement, you need to find four objects on the map:
1.
A small area with no trees in the
lower left corner.
2.
Large lake in the central part.
3.
A rock formation that resembles a
cave entrance at the bottom of the map.
4.
The location is located slightly
to the right of the hut, in Ash's screenshots, between the hut and the supposed
entrance to the cave.
After you find the roof of the cabin, return
to Ash and send her a screenshot. If you have found other important places,
mention the cave and send her a photo of it. To get the achievement
"The Man in the Woods" , you must ask Ash if she wants to tell
the others about it. Ash will refuse, and you need to choose the lines "I
think we should tell them" and "I can do it for you". If you
skip this dialogue, the option to share the coordinates of the cabin will
disappear, and the achievement will become unavailable.
To make Ash laugh, choose the "Tell the
others" option, but change your mind at the last minute and send the
message: "In that case, let's leave it as is."
When you return to the group chat, use the
following lines:
·
"Sorry to bother you."
·
"Ash and I discovered
something here."
·
"(Share link)."
·
"This is the location of the
hut."
·
"I hope this will calm you
down a little."
·
"Oh yeah, Charlie?"
·
"Please stay away from the
Dark Path."
·
"I don't want to regret what
I said."
After a while, the Nymos bot will add your
contact. Select any lines, and it will start forwarding previously undelivered
messages from friends in Duskwood . Read all the texts to get the
achievement "Going to Duskwood " .
When Eric appears online, he will share
information about his wound and talk about the stranger and the cabin,
including the old man's name - Joseph Whitmore . To progress further and get the
achievement "Man in the Woods" , be sure to select the options
related to the cabin:
·
"Tell us about the hut."
·
"What do you mean?"
·
"What's inside?"
·
"I'm trying to imagine
it."
·
"So you were able to charge
your phone?"
·
"And then what?"
·
"Or something else
unusual?"
·
"Are you good at judging
people?"
·
"Where is he now?" (This
is also necessary for the achievement "The Man in the Forest" ).
Charlie will then intervene in the
conversation and if you support his hypothesis to have Eric compare you to a
specific character, this will lead to the achievement "It's
unthinkable" . To play along with Charlie, choose the following lines:
·
"Hide the body?"
·
"Or so that you can get some
sleep?"
·
"I had the same
assumption."
·
"Especially when it comes to
endangered species of animals."
·
"I think the hunter theory
isn't that bad after all."
·
"Well, for example, something
like hunting trophies."
·
"Or animal heads on the
walls."
·
"You didn't tell us this on
purpose?"
·
"Exactly, the case is
solved."
·
"Can you walk the whole
way?"
·
"That's what I just wanted to
say."
·
"We're just calculating all
the possible options."
·
"What do you mean?"
·
"But certainly not on a
person."
·
"Yes, his clothes were
black." (Get the achievement "At night, all cats are gray" ).
·
"Not knowing he was aiming at
a person."
·
"I've heard of such things
before."
·
"That's why Whitmore was
walking around there with a torch."
·
"We need to do this,
Ash."
·
"Even if it hurts a
lot."
·
"And besides, Charlie?"
When Charlie leaves the computer, the other
participants in the conversation will go offline. You will then have to
complete several mini-games.
The "Late Visit" conversation
between Ash and Charlie is now available. If you unlock it with diamonds, you
will receive the "Well Informed" achievement . In this
conversation, choose the following lines to get the achievements:
·
"Conversation with
Eric."
·
"Huh? Are you online?"
·
"What are you doing?"
·
"Does your leg hurt?"
·
"We're just worried about
you."
·
"Is this hut even big?"
·
“Yeah, this Whitmore is full of
surprises.”
·
"You actually need to see a
doctor immediately."
·
"Did he tell you what drug
was in there?"
"Can I see it?" (after selecting
this line, the media file will open and the achievements "Doctor"
and "Can I see it?" will be unlocked ). You will get the first
achievement immediately, the second - after watching all four media files in
this episode.
After this, you will have to make an important
decision - to give Eric the pills or not. We will learn more about the
consequences of this decision later.
After starting a new dialogue, to unlock the
"Say..." achievement , select the option:
·
“Listen… Why did you send me a
message?”
·
"Well, I mean specifically to
me."
·
"Eric, you can tell me
absolutely anything."
·
"Oh, is that so?"
·
" And what exactly were you
thinking about?"
·
"Or are you not going to tell
me anything?"
·
"It's not fair."
·
"By the way, I was thinking
about you."
·
"I want you to know
this."
·
"Smile."
After completing this dialogue, the
"Say What..." achievement will be automatically added to the
collection.
Then the discussion of Charlie's theory will
begin. If you choose the following option:
·
"He thinks Whitmore shot
Adam."
·
"It fits with what we
know."
·
"Or maybe he just wants to
see if he can finish you off?"
Eric will notice that you sound like Charlie,
and the sub-task for the "It's Unthinkable" achievement will
be completed.
Whitmore's whereabouts arises . If the
subquest for "The Man in the Woods" has already been completed,
choose:
·
"Where is Whitmore now anyway
?"
·
"Maybe he locked you
out?"
·
"Because he has something to
hide."
·
"If I were you, I'd
double-check that."
·
"But only quietly."
Eric will send a video of an old man standing
at the door with a gun. To get the "Can I see?" achievement, open
this video.
To unlock the "Sleepless Night"
achievement , select the following lines in sequence:
·
"...In the shade of the
trees."
·
"So said Adam."
·
"That's exactly what he
said!"
·
"He saw something."
·
"There was someone
there."
·
"It scared him pretty good
anyway."
·
"I remember he seemed to be
in shock."
·
"No, he was sure of it."
·
"Obviously, it's because you
haven't really slept."
·
"Come on, make an
effort."
These lines will lead to the achievement
"Sleepless Night".
After Eric writes that he heard a strange
sound, if you ask him what exactly he heard, he will initially be confused. He
will assume that it was a knock on the window, and then suddenly video call
you. However, regardless of your choice of answers, he will soon log out, and
Part 6 will end.
Then Eric decides to check the rooms in the
hut. When he returns, he reports that he found nothing suspicious. But at that
moment, someone knocks on his door, and an anonymous person writes you a
private message. It turns out to be the same person who knocked on Eric's door
and mistook you for him, thinking that you were in the house with the old man.
During the dialogue you can choose the
following lines:
·
"I should have guessed."
·
"We haven't heard from you
for a long time."
·
"How did you find me?"
·
"That's my concern now."
·
"Yes, and he actually helped
me."
·
"I don't understand what
you're talking about."
·
"It doesn't concern me."
·
"Why should I do this?"
·
"To run into someone like
you?"
·
"I don't believe you."
·
"Oh no, that's out of the
question."
·
"No way."
·
"But this is complete
nonsense."
·
"How do I know I can trust
you?"
After the conversation ends, Eric will report
that there was no one on the veranda. If someone knocked on the door, they had
already managed to disappear into the forest.
Then you can choose:
·
"Yes, and I know why."
·
"Listen carefully, we don't
have much time."
·
"We're talking about your
mystery guest."
·
"He suddenly sent me a
message."
·
"And no, I don't know his
name or who he is."
·
"He thinks it's me in this
house."
·
"He wants to get you out of
the forest."
·
"He set off the alarm,
Eric."
·
“Yes… Basically, that’s the most
important thing.”
·
"Are you crazy?"
·
"What do you mean?"
At this point, Eric will call and you will see
Old Man Whitmore returning to the cabin. He throws Eric out into the street,
but Eric manages to tell you that in the old man's fireplace he found a black
envelope with a map, almost identical to the one found in Adam's car.
Eric has no choice but to move away from the
hut towards the fence on the Dark Path. Along the way, you can start a
conversation with him, but the dialogue will not affect the plot. If you have
not previously tried to find out about his wound to get the achievement, a new
option will appear - select the option "How is your leg?"
Soon Charlie will appear in the general chat.
Switch there and tell him what happened to Eric. Charlie will offer to drive to
the fence to pick up a friend - support this idea. Continue the conversation
until you receive a message from Ash. In conclusion, you can ask Charlie to
increase the volume of the phone - he will appreciate it.
Switch to a private message with Ash and wait
for her to send you a link to the diner where the buddies are hanging out. Open
the menu, scroll down and leave a review (any option). This will unlock the
achievement "Deserved and Fair" .
Once Ash is offline, go to the chat with the
Nymos bot and read the previously undelivered messages. This will complete the
story segment.
Open a group chat and choose any lines.
Friends will come and go, after which Eric will offer to discuss the events of
the previous night:
·
Have you ever heard a fire alarm?
·
It was brutal.
·
He told Eric not to leave the
house under any circumstances.
·
Yes, we found out.
·
Absolutely intentional.
·
I don't really understand how I
should feel about him.
·
He confused me with Eric from the
very beginning.
·
He thought it was me in the hut
and not Eric.
·
Yes, that's right. Because a
stranger warned me.
·
And I haven't had the opportunity
to calmly explain all this to you yet.
·
Right.
·
Unknown number?
Eric will tell you that he has an unknown
caller. Since it may be related to Adam, he decides to answer. Meanwhile, Ash
will start asking you about the mysterious stranger who had previously warned
Eric in the forest and sent you messages:
·
Yeah, let me think...
·
No, it won't work. He hid the
number.
·
I would have given you his number
right away.
·
He knew my name.
·
This seemed very strange to me.
·
He tracked Eric to the hut by
following the trail of blood.
·
This seemed rather strange to me.
Choosing these lines will unlock the
achievement "A Dubious Proposal" . Further response options will
not affect the receipt of the trophy - you can choose any.
After a while, Eric will return to the chat
and say that he is going to go to the police station. Trying to dissuade him is
pointless - he will go there anyway. In addition, he will send a photo of the
same map found in the fireplace of the hut.
When it comes to whether to involve outsiders
in what is happening, support Eric and confirm that it is unwise to involve
other people in this story.
In this section, it is enough to simply read
previously undelivered messages in the chat with Nymos . After that, it will be
possible to unlock the secret correspondence between Violet and Charlie
(optional, for the achievement). After completing this stage, you can return to
the mini-games.
Charlie will appear in the group chat and ask
what exactly Adam told you:
·
Yes, Charlie?
·
Hey, when was that?
·
He said he wouldn't be able to get
to Greenside .
·
Yes, I would like to know that
too.
·
So far everything is clear.
After this, Charlie will send you the final
photo in this chapter. If you unlock it along with the three previous media
files, you will receive the "Can I See It?" achievement .
Then:
·
What is the Greenside Motel?
·
Do you have any ideas?
·
Maybe he keeps something there?
·
Not necessarily.
·
And Eric was on a completely false
trail last night?
·
I was just about to make this
argument.
·
But when Adam called me yesterday,
he was definitely in the forest.
·
But this is somehow not very
logical...
·
Yes? That's pretty ridiculous.
·
Can we wait until Eric gets back
from Bucket ?
·
You don't want Eric to leave.
Friends will create a new group chat, where
only you, Charlie and Ash will remain. Choose any options in the dialogue until
this section of the walkthrough is completed.
Charlie will soon be at the motel and will try
to open room 31 with Adam's key, but it won't work:
·
"This can't be!"
·
"The key is probably not the
right one."
·
"Look through the keyhole -
the curtains are open, but it's dark inside."
·
"Maybe we should ask someone
to help?"
·
"He doesn't need to know
that."
·
"Just today, on your
birthday."
·
"You advertise the Greenside
Motel everywhere you go."
·
"Oh yeah, that's a good
idea!" "I would believe you."
·
"Charlie, you can do
it."
·
"This will definitely be a
huge failure."
Charlie decides to go to the motel office, but
the door is locked. The employee area will be empty, and there will be no
people around. It's worth checking the motel's business hours in the Maps app.
You can also find the phone number there and call it to get the Open 7 Days
a Week achievement . After the third ring, listen to the voicemail message.
Go to chat with friends:
·
"According to the information
on the Internet, they are open."
·
"Why is a motel that seems to
be open suddenly closed?"
·
"Such posts on the Internet
often go unanswered."
·
"What do you see now?"
Next:
·
"You know what I think?"
·
"Nobody has come to work
there for a long time."
·
"Well, you have to start
somewhere."
·
"Just write to us if you find
something interesting."
Next:
·
"And what do they say?"
·
"You are right."
·
"What's true? That sounds
interesting."
·
"We'd love to hear all those
stories about Greenside ."
·
"Are you kidding?"
·
"This all looks bad."
·
"Now it's clear why they
closed."
·
"Definitely."
Charlie will inspect the building, and you
will have to solve several mini-games in a separate menu.
Once you've completed the mini-games, you'll
gain access to Nymos . Watch the video from Duskwood Friends .
Return to the chat with friends and listen to
Charlie's plan. He will ask you to post a story to see if anyone local knows
about the incident at the Greenside Motel. The option to post a photo will
appear on the main screen. Choose the photo with the door covered in police
tape and add one of two descriptions. On your first playthrough, you will get the
achievement "Tales from Redlog " .
To get the "How About Both?"
achievement , you need to set two versions of a story post. This can only
be done by replaying the episode.
After that, comments will start appearing
under your post. If you like at least one of them, you will get the
"Like" achievement .
Also, don't pick soft answers - inflate your
story as much as possible. When a guy comes along and says that the chat is
only for Redlog people and they don't sleep in Greenside , pick "Then we
need other hashtags " and "#MurderMotel " .
Then another user will remind you about a guy
whose uncle was supposed to stay at this motel. Select "I think his
nickname is WASp ". He will answer and ask you to hold while he calls a
relative.
Return to the chat and discuss further actions
with your friends. Soon you will be able to read the secret chat between
Charlie and his colleague. Unlock access to get the achievement "Room
04" .
After this conversation, Charlie will decide
to go to work, and Ash will come up with a new plan. You will have to go
through several mini-games to continue the story.
Next, you can get an additional achievement,
"Have you heard yet?" To do this, go back to the post in the
story and wait until a comment appears about something being found during
renovations in Greenside . Select the answer, "Correct. A secret
room." Then answer, "The murder weapon of a famous killer."
After sending the message, you will receive the achievement.
Later, a strange girl will write to you. Agree
to listen to her story to the end, after which this part will end. Return to
the mini-games. Check the comments and give the available answers. When Ash
appears, listen to her and accept the video call, completing the episode.
The patch added new content to the game.
The console release is still a long way off.
The creators of the series themselves reported this.