We regain consciousness on the operating table - the sarcophagus. We break out, pick up a gun and immediately shoot back from the monsters walking around the room. We approach the panel at the door, we look at the vision.
In the next room we take the suit of a space marine. On the screen on the right we read a report from the director of the UAC on Mars about a demonic threat. We learn that one of the power units at our station is out of order, because of this, satellite communications do not work.
We pass along the corridor, under the door we select a shotgun. We leave in the big hall, we kill monsters. Enemies are very mobile and often need to be chased down to kill them. In the center is a strange round installation of demons, we approach and destroy it. We can climb up the hill, the hero himself will pull himself up.
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We pass through the large gate, sit in the elevator, listen to another message from the director.
Goal: Scout the situation. Find the entrance to the Resource Distribution Center
We go to the surface of Mars. We jump into the canyon, climb to the next hill, in the recess on the right there is an entry (1/2).
On a large multi-level territory, we fight with several types of monsters. After the victory, we pass into the corridor, we need to find a blue key card to open the doors. We go into the cave on the right, we take the key from the corpse of a man in the corner. Next to the corpse, we jump onto the hill, jump over to the balcony, take the secret figure at the top (1/3). Use the key to open the entrance to the next location.
At the fork we climb to the hill to the right, through a narrow cave we pass to the platform with a hanging load. In the far right corner we approach the panel. In the corridor on the left we find a dead elite guard (1), we take the improvement of the armored suit from him.
Secret . We pass through another lowland. On the right we see a black and white locked door, it can be opened by pressing the lever. Standing at the door, we turn back, on the left we see a lattice wall, there is a doorway in it, we enter it, behind the bars we press the lever. Behind the open door is the secret classic level and the second secret (2/3).
In the lowland, on a cliff, there is a cargo platform with boxes, we climb up on it. We go along the left wall, through the cave we go to a dead end, we read the entry (2/2). We climb onto the platform with a mesh fence, here we hit the flying field drone (1) to get a weapon upgrade from it.
We pass along a narrow gorge. We go along the left wall, enter the cave, at the dead end we take the secret figure (3/3). Further along the platforms we climb up. On the left railway in the last cart there is a set of armor. Having collected everything, we enter the building along any railway track.
The artificial intelligence Vega communicates with us via voice communication. After that, we get access to the tests at the levels.
Challenge : Two for the price of one. Kill 2 Possessed Shotguns with a single shot.
Trial : Taste of Death - Variety 1. Brutally kill the Possessed in 5 different ways.
Trial : Passionate explorer. Find secrets (3).
Goal: Restore power to the complex
We clean the area around the freight elevator. The elevator does not work without power. Manually move apart the damaged doors from the side. In the corridor we take an automap, get to the control panel, restore the power of satellite communications. From this place we look back, jump onto a high balcony above the corridor, in the ventilation pipes we find a secret (1/8) with armor.
We return to the elevator, we go down to the floor below. We clean the big room.
Secret . From the side we can climb the hanging path, on it we carefully stand on the railing, jump over to the balcony on the left, press the lever. We jump down to the lower level, enter the opened black and white door, get into the classic level, get the secret (8/8).
In the next large hall there is an abyss in the center and a raised bridge. On the left second floor, you can climb a small box and a railing. On the right side of the abyss on the table we take the record (1/2). Next, click on the green illuminated panel, after which loads will drop near the far bridge. By cargo we climb to the second floor, jump to the balcony, take a large armor.
We enter the side room, take the chainsaw. We pass to a poorly lit warehouse, in the right corner we find a conveyor belt with boxes. We run past the boxes to a large pipe, go up the elevator to the ventilation, jump off. We clean the big room. We go up the elevator that has turned on, a drone (1) with an improvement flies here. To the left of the corpse we take the yellow key card. In the corridor we jump into the hatch, again we find ourselves in a poorly lit warehouse. Open the door with a card.
Secret . To the left of the opened door are two boxes, we jump on them to the top floor. At the top we jump into another room, on the panel we press the button to open the hatches. In the corridor at the dead end on the right, we jump into the opened hatch. In the ventilation we take the praetorian token from the elite guard (1/3) - secret (3/8). Through ventilation, we climb up through another hatch, on the box we find a pulse rifle - a secret (2/8). There is a ventilation grate above the hatch, we climb in there, we return to the large hall.
Secret . By pressing the button on the previous panel, we return to the large two-story hall, sit down in the elevator. Upstairs, where we took the yellow card, the door to the right room opened, we enter, we get the secret (5/8). In this room we climb into the ventilation, through it we get into a locked room to the left of the warehouse - a secret (7/8), inside there is armor and a praetorian token (2/3).
In the warehouse, open the door. We go to the security post, take a new weapon - an assault rifle, we also use the medical panel. Through the gateway we exit to the surface of Mars.
On the surface we fight with a lot of monsters. On one of the platforms, a fiery clot hangs in the air, if we take it, we will get a berserker mode for a while - we can finish off the monsters hand-to-hand even when they do not blink.
Secret . On the street we approach the building, jump on the box onto an inclined pipe, from it to another pipe, we pass along it, climb onto the roof along the recess. We go to the far corner, enter the ventilation, in a dead end we find a figure - a secret (6/8). On the roof, you can open the hatch to the floor to quickly get to the story objective.
Once in the control cabin inside the building, press the button, this will move the crane with the satellite. We go outside, jump onto the crane, climb up, jump to the balcony of another building, enter.
Enemies with shields will appear in the satellite building, it is better to blow them up with a grenade, or approach point-blank, hit, and only then shoot. On the left we find the message (2/2). In the large room we turn left, in the dead end room we find the praetorian token (3/3).
We reach the semicircular hall with the Vega computer. On the left we climb through the boxes to the second floor, at the dead end we find the secret figure (4/8). We enter the central round room, we communicate with the robot - which turns out to be the director of the UAC. He gives us the first Argent cell, it increases the maximum health, armor or ammunition to choose from. We learn about the research of the gates of hell, about the transformation of people into demons, we get the task to save the foundry from destruction. We leave, we go into the gateway on the right.
Trial : Three zombies, one barrel. Kill 3 Possessed with a single explosive barrel.
Test : Face to the floor. Brutally kill 3 Possessed Soldiers with Heaven's Punishment (attacking from above).
Test : Passionate collector. Find collectibles (2).
Purpose: Stop meltdown
We leave the room, we see a large foundry. Until we can get there, jump over to the balcony on the left. On the table we take the message (1/3), a drone flies nearby (1). The first secret is visible through the ventilation grill, we will take it later.
We reach the control room, press the button on the right, and on the panel on the left you need to use the handprint. On the right we go into a small foundry compartment.
Secret. We jump down to the lower platforms, enter the door, find the praetorian token (1/3). We go out into the compartment, on the other side we climb up the balconies. At the very top, we go through the pipes to another balcony, enter the ventilation, inside we take armor - a secret (1/6).
In the casting compartment, we move to the opposite side, to the highest path. We find a corpse near the door, cut off his hand. We return to the control room, activate the panel with our hand. We enter the opened hall on the right, destroy the nest of demons (1/4), finish off the remaining enemies.
We return to the main foundry hall, we pass along the bridge. There are many closed blue doors here. At one of the boxes we find a corpse, we take away the yellow key card from him.
Secret . On the right side we go around the room with blue doors, in the hall we rise to the side bridge, on the map we see that there is a hidden figure here. From the bridge we jump towards the boiling metal, we land on a small island, under the bridge we select a figure - a secret (6/6). On the way back, a new powerful enemy appears - the knight of hell.
Secret . We go down to the floor below the locked room with blue doors. On the barrel we find a message (2/3). We jump into the corridor above, go to the next room. Before jumping into the room, we jump over to the balcony on the right around the corner, we get into a secret room on the top floor, inside on the table we find a new weapon rocket launcher - a secret (4/6).
In the main hall we go down to the lower levels, in the corner we see a nest of demons (2/4), we destroy it.
From the center, along the long bridge, we pass to the workshop on the right, where there is a yellow door.
Secret . We stop in the middle of a long bridge. There is a platform on the side behind the railing, we climb there, we press the lever. We see how the path to the bonus classic level opens ahead - the secret (3/6). On the map, the level looks like a labyrinth.
In the right workshop on the lower floor at a dead end we find an Argent cell (1). We climb to the second floor, open the yellow door. Take the message (3/3) on the table on the left.
Secret . Ahead on the conveyor belt there are boxes, one of them is open, and a figure is hidden inside it - a secret (5/6).
Secret . Immediately after the conveyor there is a small intermediate room, in it in the right corner we see two boxes with a chainsaw, we climb them, climb to the second floor, we find a praetorian token (2/3) - a secret (2/6).
In the room behind the conveyor we destroy the nest of demons (3/4). We pass into the next room with multi-story paths. At the top we find a panel with an automap. Next to the corpse we take the blue key card. We go down to the lower paths, enter the blue door.
Inside the blue room we destroy the last nest of demons (4/4). After that, the left workshop with two reactors will open, we go there. In front of the reactors, we press the button, we fight with a lot of demons.
We go into the opened corridor ahead. On the way we take a praetorian token (3/3). Right in front of us behind the glass, Olivia Pierce directs all the energy of the complex to the Argent Tower to open the gates to hell there. We go to the elevator, get to the tower