There are several side tasks in DESOLATE. We will tell you more about each of them.
First, you need repair workbenches, monoliths, repeaters and pneumatic elevators to use their.
Repeaters in DESOLATE
After repair and launch of the repeater, question marks will appear on the map near it. Zoom out the map to see them. In the distance, "questions" disappear. All questions point to other interesting objects - not yet open monoliths, workbenches, villages, traders, etc.
Repair all repeaters: - Repeater “Vetryaki”: metronome x1, transformer x
- Repeater “Stadion”: iron x1, microscope x
- Repeater “Grachevsk”: metronome x1, radio x
- Repeater “Chernovsk”: fan x1, transformer x
Monoliths in DESOLATE
These objects are used as checkpoints. When a character dies, you are given a choice of two options: return to the base (in the Oasis) or to the nearest monolith. In the second case, we are talking about activated monoliths. You need to repair to activate the monolith.
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DESOLATE side quests[/caption]
Repair of all monoliths: - Monolith Yuzniy bereg: iron x2, toaster x
- Monolith "Peak Granichniy": fan x2, metronome x
- Monogolit "Lugovniki": box x1, toaster x
- Monolith "Garages": toaster x1, casket x
- Monolith “Aerodrome”: iron x2, fan x
Pneumatic lifts in DESOLATE
These objects are used in the game to quickly move. There are a total of three pairs of lift in Granichniy, and you can only move from one to another and back. All of them are divided into the first, second and third lines. The corresponding numbers are shown on their markers on the map.
Repair all air lifts: - Lift “Line-1”: iron x1, microscope x
- Lift “Line-2”: box x1, radio x
- Lift “Line-3”: box x1, microscope x
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Note. In addition, white and red anomalies can be used to quickly travel to DESOLATE. Find anomaly, take a screenshot of the map and remember the place where it moves you (second screenshot). Anomalies may disappear, but soon appear in the same place.
DESOLATE Workbenches
These objects are used for crafting various items. There is a workbench at the base in Oasis, as well as at several points of the map.
Repair all workbenches: - Workbench "Beam-2"(Luch-2): gas lamp x1, casket x1, electric motor x
- Workbench "South Coast"(Yuzniy bereg): gas lamp x1, casket x1, electric motor x
- Workbench "Beam-1»(Luch-1): gas lamp x1, microscope x1, radio x
- Workbench “Y.M.A.”: gas lamp x1, fan x1, radio receiver x1, metronome x
- Hospital workbench: fan x1, microscope x1, electric motor x
- Workbench "Garages": transformer x1, iron x
- Workbench "Airfield": metronome x1, iron x
- Workbench "Farm": radio x1, iron x
- Workbench "Church": box x1, radio x
Oasis Base
In the Oasis is the personal base of the player (players, if in a cooperative). Go downstairs and find the oven, the workbench and the medical station. You need to perform repairs to use them. After that, each object can be studied and modified. At the medical station, you can be treated for free. Use the workbench and the stove to create improved objects.
Crafting table: - Repair: microscope x1, toaster x
- Upgrade: transformer x1, fan x1, casket x
- Bake:
- Repair: microscope x1, radio x1, fan x
- Improvement: transformer x1, radio x1, gas lamp x
Medical station: - Repair: radio x1, electromotor x
- Enhance: transformer x2, radio x
In addition, you can decorate your own room at the base in the Oasis. You can buy various items from merchant Michael just above.
All merchants in DESOLATE
The main trader is Michael in the Oasis, where you will get to the plot. In addition to it, you can meet several other people:
- In Zalegorsk.
- North of “Luch-1” (and west of the “Peak Granichniy” radio tower).
- In Lugovniki.
- In Raduga stores.
And now for the walkthrough of side quests:
Walkthrough DESOLATE: Mysterious killings
Shopkeeper Michael will give you this task. Talk to him, then move to the specified location and inspect the dead body. Answer the phone, after which you will need to find the next crime scene.
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DESOLATE side quests[/caption]
Move to square A5. As soon as you find yourself in it, the marker will indicate the desired building. Go inside, look at the corpse and pick up the note lying on the drawer in the right corner. If there is no note, and the goal is “to study the notes”, then you will need to stand next to the stand, go to the main menu and restart the game. The note will appear in seconds. Have time to pick it up.
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DESOLATE side quests[/caption]
Read the note in inventory and follow to the new location in square B5. At the stadium “Polet” (Flight) look for a garage, go inside it and see a corpse. Answer the phone, then move to square C5. Go down to the bunker and see another corpse. Answer the phone again.
Walkthrough DESOLATE: In pursuit of a psycho
The task will begin immediately after the completion of the previous one. Go to the quarry "Krasnaya zarya", go down and enter the marked building. The marker will appear after you appear below. Kill Maniac, then answer the phone. Quest chain completed.
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Walkthrough side quests DESOLATE.[/caption]
Walkthrough DESOLATE: Missing bodies
The task is given by the biologist after you receive the
Pugach. Go to the right place and inspect the corpses. After that, go to the village of
Lugovniki and talk to the merchant. Go back, take an observant position (rise to the left) and follow the
Butcher (Myasnik). Return to the Oasis and talk with the Biologist. Follow back, attach the beacon to the corpse and again rise to the observation position. Watch out for the Butcher.
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Walkthrough side quests DESOLATE[/caption]
He teleports and the task will be completed.
Walkthrough DESOLATE: The lair of the beast (where to find the artifact)
Go to sector
D4 and see several garages. The right one is locked. Go left from it and lower the lever in the building where the wires lead. Enter the garage, go downstairs and go to the Butcher.
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Walkthrough side quests DESOLATE[/caption]
This is a dangerous opponent with a huge supply of
HP - 60 000. But, he is very slow, so you can dodge attacks. When the Butcher is in armor, then destroy the corpses from which he eats. After this, search the body, return to the Biologist and turn in the quest. As a reward, you will receive the
Butcher's Heart artifact, which automatically regenerates health.
Walkthrough DESOLATE: Church. Start
You can take the task by the merchant
Michael immediately after you receive the
Pugach. Outside, talk to the local (he has armor unlike the others), and then go to the church on the right edge of the map. Kill the four enemies, enter the building and see the hanged man. Under his feet, there is a note on the floor in the left corner. If not, do the same trick as in Mysterious Murders. Examine the note, turn on the UV light, and find the
code 2454 on the wall.
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Walkthrough side quests DESOLATE[/caption]
Go outside, go left and look in the garage. Enter
the code 2454 on the electronic lock and go down. There is a sitting body in one of the chambers on the right. There is a note under him. If not, repeat the trick.
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Walkthrough side quests DESOLATE[/caption]
Walkthrough DESOLATE: Church. In the darkness
The task is a direct continuation of the quest
“Church. Start". Examine the note, go to the door and see a lot of candles. Extinguish the right candle from the two closest to the right. Stand facing the door, look left and extinguish the left candle (of the two available).
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Walkthrough side quests DESOLATE[/caption]
Open the door, go down and kill the Preacher (Pastor). So doing this, search the body, and then pick up the note from the altar. If not, then again you have to do the same trick.
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Walkthrough side quests DESOLATE[/caption]
Walkthrough DESOLATE: New technologies. Relay
The quest can be taken from the Engineer after completing the story mission “
Family Affairs”. Go to square B3 to find the locked warehouse.
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Walkthrough side quests DESOLATE[/caption]
In the next building, there is a small room with a table on which the key card is. Take it, open the warehouse and take the relay. Give it to the Engineer.
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Walkthrough side quests DESOLATE[/caption]
Walkthrough DESOLATE: New technologies. Compensator
It starts immediately after the previous mission. Follow the
square E3 to the farm, go to the garage, next to which there is a car with flasks, and go to the opposite side of the farm along the main road. Look in the house on the left side. You will see the necessary compensator in the bedroom on the floor (in the form of a box). Hardened steel can be created in an improved furnace at the
base in Oasis.
Walkthrough DESOLATE: New technologies. Power Supply
Go to G6 square, kill opponents and look around. There are two main buildings - one more, the other less. Enter the large workshop and find the power supply in one of the rooms. Find a lighter, if you do not have one, and then return to the
Engineer to complete the quests. Now you can use the
X-workbench located in the next room by the Engineer. It allows you to create simple and unique items.
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Walkthrough side quests DESOLATE[/caption]
Walkthrough DESOLATE: Liberation. Cinema
Intendant will appear in the
Oasis immediately after you complete the Underground quest (Podzemka) and receive the
Pugach. Talk to him and start the quest chain. Go to the
Cinema Yuzhny Bereg and kill five mutants. Upon arrival, you need to kill these mutants. You can search for them all over the map. By doing so, raise the flag and speak with the
Intendant.
Walkthrough DESOLATE: Liberation. Farm
Level up Local to ninth rank by completing the
Intendant 's side quests in order to get this quest. Go to the farm, kill the four mutants here or in any other place, then finish off Alpha Doga. Enter the garage and pick up the gas canister.
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Walkthrough side quests DESOLATE[/caption]
You will find the first batch of corpses at the other end of the farm, on the road, the second - near one of the houses on the right hand, if you move to the left from the garage. When you burn them, raise the flag and talk to the
Intendant.
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Walkthrough side quests DESOLATE[/caption]
Walkthrough DESOLATE: Liberation. Ray-2
Pump up the rank to 19, then this task will appear. Go to the specified place. You need to click on the three red buttons.
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Walkthrough side quests DESOLATE[/caption]
They are all hidden in different buildings. The first button is in the nearest building, if you explore "Ray-2" from west to east. The second button is located in the building with a workbench, the third - in the house with drawers. Kill
Alpha-Sapsi and
Alpha-Groutch, then raise the flag and talk to
Intendant.
Walkthrough DESOLATE: Liberation. Gornyazk
Upgrade your reputation to rank 29. Go to Gornyatzk (at the left above on the world map), kill four marauders (in blue clothes). If they are not typed here, then go to other parts of the world. By doing so, you go back to Gornyatzk. Kill the leader, nicknamed Flint. Take the key card, open the garage with the hostages, raise the flag and talk to the
Intendant.
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Walkthrough side quests DESOLATE[/caption]
Walkthrough DESOLATE: Liberation. Almychevo
Increase your reputation to rank 39. Go to Almazyvo and kill four marauders. If there are fewer of them, then you find the rest in any part of the map. Follow back, go down to the bunker and click on the red button on the right.
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Walkthrough side quests DESOLATE[/caption]
Climb up, kill the leader and his bodyguards. Raise the flag and talk to the
Intendant.
Walkthrough DESOLATE: Liberation. Zalegorsk
After you increase the Local (Mestnih) reputation to rank 49, talk to the
Intendant and follow to Zalegorsk. You will need to find a key card. There is in the building to the left, in the far room with a corpse sitting on the floor. We did not have
a key card, we were unable to continue this quest chain because of a bug. We add later.
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Walkthrough side quests DESOLATE[/caption]
Hunting
Biologist gives this quest chain. You will need to kill ordinary and alpha mutants. We will not describe in detail. Receive the job, simply open the map and find the place where the corresponding mutants are located.
To be continued…