We answer the most popular questions about the game ELEX.
Head to Hort, located in the upper right corner of the map. Go to the territory of the city and look for a fortress in its far part (the image of a "fortress" above the main entrance to the building), in which Reinhold is located. Talk to him on all topics and say that you want to join the clerics.
Complete his "Night Adventures" quest, then find Dietrich and complete his "Supplier" quest.
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Indeed, to join the clerics, it is enough to complete only these two quests, which we described in detail in another section:
At the beginning of the game, you will visit Goliet, where you will be led by Duras, the first character you meet. Climb up and talk to Ragnar. He is the leader of the city. To join the faction, you will need to complete a HUGE number of side quests that will be given to you by the inhabitants of the city. At the same time, honest decisions should be made that do not contradict the laws of the Berserkers. For example, when asked to bring a firearm, tell them what to do.it is forbidden.
Here is a list of quests and quest givers:
ATTENTION ! It is not necessary to complete each of the listed tasks. Perhaps some of them will suffice. Just periodically after completing most of them, approach Ragnar and ask how things are going. He will tell you if you can join a faction or if you need to do something else.
It is impossible to unequivocally answer which faction will be correct and best. It all depends on your preferences. There are three factions in the game - Berserkers, Clerics and Outcasts. Each of the factions has unique features and skills that will enhance one or another style of play. Think in advance which faction you want to choose for further play.
You can't change factions from one to another!
"Berserkers" will reward you with access to various magic spells, but at the same time, according to its laws, it is forbidden to use firearms, modern weapons. Of the unique abilities of this faction, I would like to note the summoning of ghosts, the rapid recovery of wounds and the increase in damage.
Berserkers can enchant weapons - enchantment can only be applied to old axes, hammers or swords. You can also shoot multiple arrows at once (but only with a bow). In this way, you can create a melee character who uses spells and his bow to power up.
Farmer Armor:
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Warrior Armor:
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Paladin Armor:
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General faction abilities :
All spells "Berserkers" :
The characters of this faction predominantly use rifles that fire regular bullets, and not plasma (like clerics). In addition, representatives of this faction use special workbenches to produce weapons. Outcasts have a huge number of skills that are used during crafting - in the manufacture of weapons, ammunition. This faction is the only faction that can produce and use preps that provide certain bonuses.
In addition, after joining the Outcasts, you will be able to dismantle any weapon into parts. These parts are either sold or used to make other equipment.
Courier Armor:
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Brute Armor:
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Captain's Armor:
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Basic faction abilities :
All skills related to the Outcasts preps:
Clerics are a faction that allows you to use energy-type ranged weapons. These weapons fire either energy or plasma projectiles. In addition, you will have the opportunity to use psi-skills, partially similar to the magic of "Berserkers". Psi-skills are associated with the ability to launch energy waves, teleport over short distances, or create holograms.
Acolyte Armor:
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Legate Armor:
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Regent Armor:
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Basic faction abilities :
Psi-abilities of the Clerics :
Unfortunately, even after several patches have been released, some Elex playersface a challenge in maintaining their achievements. For example, the game crashes, or after a normal restart, it turns out that the “Continue” and “Download” buttons are simply not available, as if there were no save files on the computer at all. Gamers have no choice but to start a New Game.
In fact, saves from the computer do not go anywhere. They are still on your PC, it's just that the game itself loses contact with them. In order to deal with the problem, you need to go to the game settings and get into the mount_packed.xml file located in the data / ini folder. In fact, this is a standard text file that can be opened using basic Notepad or one of the other editors (Notepad ++ has a special advantage). In the latter case, all the syntax used in xml files will be highlighted, and you will be able to quickly navigate through the settings.
Having opened this file, you will need to specify a link to the location where the saves are stored. This folder can be found through the search bar if you enter the query SaveGames. Move to the correct directory, which should ideally be on your hard drive, and then look for the following data:
CreateFolder="true" VirtualPath="save" PhysicalPath = "$(savedgames)/ELEX/SaveGames" Opposite the PhysicalPath parameter, you should set the address of the save folder, where they are located. After that, you will get rid of the accessibility problem. Navigate to ELEX\system\ELEX.exe, then right-click on the "executable", select "File Properties" and select the "Version" category. Here you will see something like 1.0.3258.0. As conceived by the developers, "Coldness" Jax allows you to show the gamer how the main character is human or synthetic. Jax was once in the ranks of the Albs, a faction that consumes elex on a daily basis, thanks to which its members become much stronger, but completely lose all their emotions. From the very beginning of the game, you will notice that Jax does not show any feelings, talking with other people as concisely as possible and exclusively on business. At the beginning of the game, "Coldness" will be neutral (zero), but in almost every dialogue and decision made, this parameter will increase or decrease. This includes both story and side quests. Keeping track of "coldness" is not so easy, because the developers have hidden from us all its possible digital manifestations. You can see Jax's trait which indicates what level it is??n his coldness. From the coldness will depend on how other characters relate to GG. Basically, it's still the same reputation system used in other RPGs. A scoundrel will never be warmly welcomed by the people, nor will a decent guy by bandits. Remember once and for all: The main coldness changes will occur during dialogue branches with various characters. But if in such projects as Mass Effect and Dragon Age good and bad phrases were highlighted right when selected in the dialog box, then in Elex there are no such designations. However, in most cases, the lower replicas lead to a decrease in the morale of the hero, that is, increase the coldness. If you do not set yourself the rules of behavior, then coldness will constantly jump from side to side. It is best to choose in advance who you want to be - a human or an insensitive robot. You will need to save before each conversation so that in cases where the answers do not suit your worldview, you can easily reload and click on another cue. And here we are talking about phrases that lower silt?? that increase Jax's reputation for this character, as well as about the lines that affect the coldness. At the beginning of the game it will seem that this parameter does not really affect anything, but very soon you will understand how it relates to the game world. For example, during dialogues, lines will begin to appear that require high or low coldness, while the surrounding characters will begin to treat Jax better or worse. Thus, acting at random in dialogues is not recommended - it is best to stick to one given reference point from the very beginning of the game. In the future, you will be able to put pressure on various characters. Also, the coldness is associated with the ending of the game. There are three of them, and you can get it in case of high, neutral or low coldness. Not every dialogue phrase affects coldness. In the event that the parameter is changed, a corresponding notification appears on the screen. Drinking any Elex you have prepared increases your coldness by 0.1 units. From the list below you will find out the digital values of coldness. You also need to remember that the character becomes emotional after the coldness drops below 20 units, neutral - 40-60, and synthetic - from 80 and above. To the beginninge games your coldness is equal to 50 points! There is one notable error. If your coldness is equal to any value ending in "9", then the game may erroneously indicate a "fully emotional" state. For example, we are talking about 29, 59, etc. Jetpack only upgrades for melee attacks. Apart from this, no other upgrades are provided. To increase the level of charisma, it is recommended to find a teacher named Sandra. You will not see any function, but by learning absolutely any skill, you will receive one point to the character's charisma. That is, it is similar to survival and combat. There are also four more skills to increase charisma, survival, craft and combat by ten points - you need to pass a test in the dialogue. In the place shown in the screenshot below, you can find a potion that increases stamina: 01.jpg - A potion to increase stamina. 02.jpg - Characteristics and composition of the potion. Unfortunately, you can't increase the subtitles in the game itself. Perhaps, soon or by the time you read the article, the developers will release a patch. A workbench is used to make various potions. Each faction has its own workbench, while the potions available for production will be different. Forsworn allows you to produce powerful narcotic preps that give a serious increase in certain characteristics, but reward their "master" with side effects. Workbenches can be found in the cities of each faction. In addition, in the settlement of Istok, which you can capture and use as your own home, it will be possible to equip another workbench. In addition, crafting something will require blueprints and ingredients. Having got everything you need, go to the workbench, select the tab with the manufacture of potions and start crafting. In order to mine ore, you will need a jackhammer. You can find one of these either in the pit with the berserk weapons, under Goliet, or in the gorge near the Outcast Fort. In addition, some merchants offer a hammer in their assortment. As for the skill, it will only affect how many minerals you mine in a certain amount of time. You can mine ore even without this skill, if you have a jackhammer. The camp in the center is a fortified village located on a hill bordering between Abessa and Edan, east of Dome City and north of Goliet. This location is shown in the screenshot below. 03.jpg - Location of the Source, the camp in the center. You can visit the Istok at any time during the passage of Elex, but be prepared to meet serious opponents along the way. There you will unlock the quest. But there is an alternative way to find out about this settlement. For example, after you find Ray at the Three Pines Motel, you will learn about the existence of this village. Chat with Lloyd in the Origin, complete a few side quests, and then gain access to your own dwelling. This character can give you one of three important tasks. You need to talk to him in a polite tone, otherwise the battle will begin. He wants you to bring three protectors to him for the Source. These defenders can only be your companions. But here it is worth understanding that these satellites will not go anywhere from you - they will become defenders on your orders, but they will also be able to follow you around the world if they wish. For each companion that joins, you will receive 500 experience points. An additional thousand will be credited as soon as you find all three satellites. The second person to give you the task is Harley. He works as a mechanic and will ask you to find a part for him from a broken 7300 series battle colossus. Defeating him will not be easy, so ideally wait and pump Jax to the maximum. Jonesy will give you the last task. You will have to destroy 10 monsters located near the village. Kill them one by one, don't fight more than two mutants. If you have a strong hero, then you can handle them on your own. In other scenarios, you can lureenemies closer to Jonesy. For each animal killed, you will be awarded 125 experience points, plus another thousand for the extermination of all monsters. Report the completion of Jonesy's mission to receive an additional 1000 XP and 200 Shards. As soon as you complete ALL THREE quests, then return to Lloyd and report it. For helping all people, you will receive another 3000 experience points and a key to the tower. This tower will be your property, your home. You will become the leader of the Source! The lists below include all merchants that you can find in a given city in the Elex game world. In addition, we will provide information about what products people can offer you. Attention! The list of items available for sale will change over the course of the game. But this is due to only one condition - joining one or another faction. Join the clerics - you will see new goods at the sellers in Hort, the berserkers - in Goliet, the outcasts - in the Fort. Goliet Merchants: Dome City Merchants: Fort Merchants: Hort Merchants: In Istok, you will find only one merchant (no name), who will offer you a choice of various potions, grenades, weapons and jewelry. A Raider can be found in the Tawara Desert, selling various loot, bolts, and food. If you don't want to start a fight with Kallax, then try to save and reload the game before the dialogue starts. Do this several times, it may not work right away. To not kill Kallax, you will need a level 80 coldness. In this case, after the battle with Callax, the enemy does not die, but is simply temporarily stunned. After that, you will be able to chat with Jax's brother. It was checked for sure - I personally set the “coldness” trainer to 80 and made sure that after the battle, Kallax does not die, but temporarily loses consciousness, after which Jax can talk to him. Finding clerics is quite simple - open the map and find a large fortress in the upper right corner among the snows. It starts just at the place where the snows appear. As part of one of the quests, you will need to find Stormson, who, according to rumors, has disappeared somewhere in the forest, in which he is perfectly oriented. There will be no marker on the map. Another marker points exclusively to Olrik, who will not tell you anything sensible. Look for Stormson next to the volcano's mouth, not far from the clerics, but this is a bug. After being fixed in the next patch, he moves to the mine of clerics, where he works. 04.jpg - Location of Stormson. At the beginning of the game, you will see a cut-scene in which a stranger steals all of Jax's armor and equipment. This unknown is Ray and the quest associated with him is activated literally immediately. It's called "Stolen Equipment/Equipment". Activate the mission to get a marker pointing to the Three Pines Motel. Go there, talk to Ray and take new tasks from him. One of these tasks is related to contracts to kill Ray. In total, the unknown gave ten mercenaries (groups of mercenaries) a contract to get rid of Ray. You will see the location of the first five on your map - go to them, kill them or convince them to give up the contracts. But what to do next? Be patient ?? get to the third story chapter to meet with Ray at the camp, where he will continue the quest chain. You find the first five contracts personally, but the other five can only be obtained from the customer himself - an evil cleric standing near the crater. Unfortunately, Jax does not have the opportunity to find and equip Albian armor. Perhaps this will become available after the release of the following additions. If you want Ray to become your companion, then first go to the Three Pines Motel, where the teleport of the same name is located. Offer to help Ray find assassination contracts. This will start the quest "For a Fistful of Shards". Go to the right markers and pick up the contracts. After some quests, he will agree to join Jax's team. You can buy weapons in Elex from merchants or find them on the corpses of dead opponents. Below we have collected information for you on all the legendary weapons that can be found in the game. Such weapons have increased parameters compared to ordinary items of equipment. Even if you do not need it, you can sell it to merchants for good money. Where to look: Head to Istok, the camp in the center, a village that Jax can take control of. You will visit it in one of the story missions. The settlement is located on a hill somewhere on the border of Abessa and Edan. Find a tower there, climb to its top and take the bow. Weapon characteristics: Travel to the North Abessa Transformer and climb to its top. Ideally, you need to upgrade your character, get good equipment and weapons, because on the way you will meet powerful opponents. Use the lifts inside to get higher and higher. It’s not easy to get on the roof - you have to use a jetpack. Weapon characteristics: Move to the shelter, which can be found in the sewers under the Dome d?? comes from the territory of Abessa. To get there, you can wait until the start of the Strange Mechanism quest. As soon as you are allowed to enter this shelter, you can pick up weapons from one of the tables. Weapon characteristics: Examine the wall of the first floor of the Cathedral, which is located in Horta. We are talking about the headquarters of the clerics, in which Reinhold stands. Unfortunately, getting a shield is not easy, because in this case you can be accused of stealing. Make sure there are no other characters nearby. Weapon characteristics: Go to the Duke's hiding place. This secret place is located on the top tier of the bunker in the Fort. Look for the Forsworn HQ. During the daytime, the room is guarded by a soldier. On the one hand, it can be killed, but on the other hand, it is advisable to wait until night time, when there will be no guards there. After that, make your way to the fenced??th balcony to pick up the rifle. Weapon characteristics: To find weapons, you can take the Harvest Time side quest, in which Farmer Golieta will ask you to harvest. Head to the island near the ruins of an inn in Goliet. There is a hole in the ground in the center of this island. Jump into it, being afraid of a dangerous monster nearby. There is a stone in the hole, into which a sword is stuck. To begin with, you must join the berserkers, and then purchase the "Enchant" ability from one of the trainers. It should be understood that the ability associated with the ability to install gems is a completely different mechanic. This requires skill and a workbench. Only melee weapons can be enchanted. This mechanic is akin to modifying firearms, high-tech cleric weapons. Enchanting requires the weapon to be upgraded at least once (attachedrate I, II or III). Enchanting melee berserk weapons will allow you to convert physical damage into poison, fire, or whatever. When you hit with an enchanted weapon, you additionally impose a debuff on the enemy. If you level up the weapon at the workbench, the enchantment will disappear. You will have to reapply it. Unique weapons cannot be upgraded or enchanted!!! You also cannot enchant any ranged weapons. Ulbricht. Calaan. On the territory of the Elex game world, you can find a huge number of closed chests, inside of which, apparently, there are very valuable things. That is why the sooner you learn how to hack, the sooner you will get rich. When picking locks in Elex, an unusual mini-game begins, in which you have to choose how to properly interact with various elements. Next, we will tell you how to properly hack chests and why you need it. In order to make chest hacking available, you need to follow some simple steps: Before you can pick the lock, you need to open the skill of the same name, which is under the crafting ability. On the other hand, you can cheat and not spend points on this skill - find the traveler's amulet, which will give one point to hack and thus unlock the skill. It is located in a cave not far from the beginning of the game - go north of the starting area. In addition, for hacking you will definitely need a master key. You can find master keys on the territory of the game world, when searching dead enemies, etc. Unfortunately, no one can guarantee that you will receive a sufficient number of master keys within an hour of exploring locations. For this reason, it is best to buy them from the merchants of Goliet, Oran, and Olrik. After you have the right skill and master keys, you can start hacking. Each chest has a certain level of protection - it indicates how difficult the hacking procedure will be. In addition, the lockpicking skill must always be higher than the chest’s defense level - otherwise you won’t even be able to interact with it.interact. So, at the beginning of the hack, a kind of mini-game will begin, the purpose of which is to move the bolts inside the chest in the correct order. After that, the chest will open. Pay attention to what color these pins are (you will see this when they are raised). You need to make sure that these pins are blue. To get started, find two identical pins that remain blue after picking up. Move the cursor to the right side to slide the lockpick in, and then find the pins you need. After picking up the two blue pins, move the lockpick under the first one, which is located to the left of this pair. If it is blue, then you have chosen the right path. If two blue pins fall and turn red, then the sequence is wrong. In this case, you need to raise the blue pair again, and then select the pin not to the left, but to the right of it. Thus, gradually, lifting one pin after another, you will find the correct combination. But the higher the protection of the lock, the more difficult it will be to break. Several blue pairs can appear in them at once. In this case, you need to use the above method, applying it first for the first pair, and after that for the second. If you?? if you're lucky, a bug may be activated that will simply remove the hacking procedure and allow you to open a locked chest. On the PC version, to quickly access the contents of the chest, start hacking, and then press ESC. If the hero says that he managed to get inside, then the bug worked. Head to the Fort, located slightly to the right and above the center of the map. This place is the capital of outcasts. After going inside in any way, move along the right border and find William's small tent. Be careful - quests for joining a faction, as well as directly accepting a rogue, are issued by William, and not by the Duke in the far tower. The quest associated with joining the Outcasts is called "Desert Vultures". Talk to William, then take the Fragile Power quest from him. As part of this quest, you will need to complete several others: At the entrance to Hort, the capital of the clerics, you will be met by Xander. You will learn that not everyone is allowed to enter the Hort territory. There are several ways to get inside: A Trade Permit is sold at the Levin trader, located near the entrance to Hort near the battle colossus. He will give you a quest, within which you will literally need to walk a little, defeat monsters and collect supplies. To do this, you need to activate the story task "Ulbricht's Great Offensive" (a character from Hort). After the battle, search the corpses directly in front of the converter and you will find the required access card on one of the opponents. Jetpack attack is a separate skill called "Reactive Attack". Is it required at the first level?? 50 dexterity and 30 intelligence, as well as one skill point and 500 shards. To learn this skill, you will need a martial arts teacher. These are: This skill can only be used with a melee weapon while close to an enemy. To do this, fly into the sky, and then perform a powerful attack - LMB and E. One such attack completely depletes the energy supply in the jetpack, and it is quite difficult to execute it. To use any teleport, you need to activate it. To do this, stand right in it. Teleports, unfortunately, are not marked on the maps. However, next to any more or less significant object there is at least one teleporter. In large cities (inside and near them) there are usually two or three teleports. To teleport, open the map and click on any marked teleporter. Confirm that you want to fast travel. If you decide to become a legate, increase the rank of clerics to the second, then first pump Jax up to level 15. After that, you will have to complete two quests: Also, go to Balder and pay him to learn the Suggestion skill. Use it in a conversation with Reinhold to demonstrate that you have already learned it. When you complete both tasks and demonstrate mastery of the Skill, you will have to pay 1000 shards. Unfortunately, this faction is not available for joining Elex. You cannot change faction during the current game! If you want to play as berserkers or clerics, although you have already entered the Outcasts, then, unfortunately, you will have to load an earlier save or start a new game. F key To apply a particular recipe, you will need a certain workbench. Workbenches are located in different cities. To learn this skill, you need to contact any martial arts teacher you can find: For each new level of Ranged Weapons, you will increase the damage of ranged weapons by 10%. To learn various skills, you need to visit special trainers that are available in several cities of the game world. We list all the coaches based on the skills they teach you. Berserker Skills: Rogue Skills: Cleric Skills: Survival skills: Crafting Skills: Combat Skills: Charisma Skills: Chemistry can be taught by any craft (crafting) teacher. For example, in Goliet this is done by Olrick. In total, you can find seven satellites - Duras, Arx, Falk, Bestia, Kroni U-4 drone, Kaya and Ray. You will learn about this in the description of the question "What to do with Conrad?". In the eleks trailer you can hear the music track Oh The Larceny - Check It Out. "Suggestion" is a unique cleric skill that you can unlock tOnly after joining their faction. Read more about how to become a cleric in a separate guide. This skill will allow you to use additional dialogue branches, convince various characters, etc. In this case, you will increase the coldness of Jax. For any Elex drink you drink, the coldness will increase by 0.1 units. Conrad is connected to one of the Elex story quests. Head to the Fort and talk to the outcasts. In the Duke's fortress, in its lower part, look for Konrad. However, to unlock the task, it is enough to talk with the Duke. Offer him your help. The task is connected with the completion of the assembly of a huge bomb, which the outcasts are going to use to conquer the world. After you activate the task, go to Konrad and find out what parts are left to find. A total of three components are required. You can scare Conrad, pay him, or just ask where to look for these details. It doesn't matter in what order you collect them. Look for the first component on the territory of the military base, located west of the motel and northwest of the Fort. The base is surrounded by minesand so you have to be careful. Yes, and on its territory there are dangers - a huge number of strong monsters. Go inside the main building and use the jetpack to climb up through the hole in the ceiling. Collect the component to get 400 experience. In search of the second part, head north from the Fort. You will find yourself near a huge destroyed dome, in which there are mutants. Kill them or try to pick up the part as quickly as possible, and then leave this place - another 400 experience points. The third part is located in a spacious factory to the west of the Fort. The best way to approach it is from Goliet. Look around the factory, kill the enemies and use the jetpack to get into the room with a huge level of radiation. Take the part and get another 400 experience. Once all these components are collected, then run to Konrad and give them to him. You will receive another 2000 experience points. Go to the Duke and report that the construction of the bomb is completed. Leave the Fort and move north towards the ruins. Kill enemies along the way. Eventually, you will come close to another ruined dome. Once there, you will be credited with 400 experience. Before heading down to the battlefield, save and equip the best weapons right?Light combat - Plasma or laser rifles will come in handy. Once you're inside, you'll find out that instead of a bomb, Konrad has assembled a Badabuma, a huge robotic machine. You will have to fight it yourself, even if you have a companion. As soon as the battle starts, try not to run towards the robot. Hide from his attacks using various objects as cover. Watch out for the powerful ground slam that Badabuma does periodically. Wait for the moment when a small robot appears. He will immediately begin to collect Elex, and after that he will repair Badabuma in case of damage. Attack this mini robot with a ranged weapon or close range if it lands on the ground. Stay on the move as the Badabuma will scatter explosives at these times. After destroying the repair drone, you will receive 250 experience, but the second stage of the battle will begin. From now on, Badabuma will start using the flamethrower. If there is no armor or skills that increase fire resistance, then try to stay as far away from the enemy as possible. Use ranged attacks to weaken him. By defeating the enemy, you will receive 2500 experience points. Follow back to the Fort, into the bunker and talk to the Duke. The quest will end with 2000 experience, but the Duke will ask you to find and kill??t Conrad. You can find him in the city of clerics, in Hort. Look for Konrad in the factory area. First, talk to the man. If you want to complete the Duke's task, then attack and kill Konrad. Get 1100 experience. Go back to the Duke and turn in the quest to get an additional reward - 3000 shards. Note. If you kill Konrad, then significantly lower the attitude of the clerics and put on the line joining this faction. To find Calaan, who is the god of clerics, you will have to complete a separate task. After completing it, you will deal with some of the details of the plot, as well as reveal the secret of the clerics. Finding a god is not easy, and if you encounter difficulties, then use our guide. If you want to find Calaan, then you need to find nine clues that are scattered throughout the game world. The first one is located literally at the very beginning of the game. After that, you will have to look for clues blindly. Some of them are located in safes and chests that will have to be cracked. If you suddenly couldn’t find the first clue, then go to the “Small Camp” teleport (you will pass by the ruins with Duras, heading towards Goliet) and go in?? tower. There is a clue in the upper room - the cache is marked on the screenshot with Jax's marker). 05.jpg - Cache with the first clue. The second clue is located on the second tier of a partially collapsed building in the village on the right side of the Tavar Mountains teleport. 08.jpg - The second clue. Look for the third clue near the teleport "Company Territory: Volcano". Go inside the destroyed device. 09.jpg - The third clue. The fourth clue is located next to the Duke's bunker (teleport). Go to the right side. There are ruins at the crossroads of the two routes in the middle of the Fort. Climb to the second floor of the red building. 10.jpg - The fourth clue. The fifth clue is located in the village next to the Forgotten Rocks teleporter. Go north until you find the right building. There is a hint on the top tier. 11.jpg - Fifth clue. Look for the sixth clue in the northern part of Abessa. Go to the teleport "Company Territory: Central Abessa", and from there go towards the northwest until you see a building among the hills. The hint is located on the second tier. This is the monththen you will visit on a story mission, so you can take your time to go there yourself. 12.jpg - The sixth clue. The seventh clue is in the mountains of Xacora. Find the Snow Pass teleporter and follow south from it to find the right building. Around him there are enemies and Albs. The clue lies on the roof of the building marked in the screenshot. Use the hole in the ceiling to get inside. 06.jpg - The desired building. The eighth clue is located in the southwestern part of the map. Go to the teleport "Company Territory: West Edan". There are huge buildings there. You should get to the far right, if you look from the teleporter. Climb the stairs inside to the upper tier, go to the door on the right and look for a clue on the shelf. 13.jpg - The eighth clue. The ninth clue is located next to the Old Factory teleporter. Head west from there. When you are on the coast, then turn around and enter the house. Look for clues there. 14.jpg - The ninth clue. When you have all the clues about the "Four Houses" on hand, then go to Hort and chat with Eva. She will help you solve the riddle. A new task will also start. There may be a bug here - Eva ask??y will not give out a task if you have already managed to help her with the search for information in the Hort archives. If this happens, then just act on your own. Move to the ruins of the fortress located in Ignadon. Or head to the dome ruins in the Tavara area. Find a way inside the mountain to get to the elevator. Enter and go down. You will find yourself in a room with an armored door. It was for their discovery that you were looking for clues. Both doors open with the code 7817. Inside you will find out who Calaan is. Then return to Hort and talk to the head of the clerics about who Kalaan is. You will also be given the achievement "Kalaan". How to find out the version of the game?
What is coldness (how to know)?
How is coldness related to the plot?
How to improve the jetpack?
How to increase charisma / how to download charisma?
How to increase endurance?
How to increase the size of subtitles?
How to craft potions?
Ka?? dig ore?
How to buy a house?
Eckard
harley
Jonesy
How to buy armor?
How not to kill Callax?
How to find Clerics?
How to find Stormson?
How to find contracts for Ray?
How to find the armor of the Albs?
How to find Ray?
Where to look (how to find) legendary weapons and armor?
Bow "Phantom Arrow"
Redeemer Energy Rifle
Archon's Might Energy Rifle
Shield of Calaan's Bastion
Thunderbolt Rifle
Two-handed sword "Ignis Artex"
How to enchant a weapon?
What is the name of the guardian who wages war with the Albs?
What is the name of the god of clerics?
How to open locks?
How to hack correctly?
How to join the Outcasts?
How to enter Hort?
How to enter the converter in Ignadon?
How to attack with a satchel?
How to use teleport?
How to become a legate?
How to become an album?
How to change faction?
How to change the shooting mode?
How to use recipes?
How to learn small arms of the second level?
How to learn all skills?
How to study chemistry?
Where to find all satellites?
What if you collect Badabum?
What's the song in the trailer?
What is a suggestion?
What happens if there is eleks?
What to do with Conrad?
Finding Conrad
How to find Calaan?