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ShowGamer.comFrequently Asked Questions about ELEX

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Frequently Asked Questions about ELEX

We answer the most popular questions about the game ELEX.


How to join the clerics?

Head to Hort, located in the upper right corner of the map. Go to the territory of the city and look for a fortress in its far part (the image of a "fortress" above the main entrance to the building), in which Reinhold is located. Talk to him on all topics and say that you want to join the clerics.

Complete his "Night Adventures" quest, then find Dietrich and complete his "Supplier" quest.


Indeed, to join the clerics, it is enough to complete only these two quests, which we described in detail in another section:

  • Night adventures.
  • Provider.

How to join the Berserkers?

At the beginning of the game, you will visit Goliet, where you will be led by Duras, the first character you meet. Climb up and talk to Ragnar. He is the leader of the city. To join the faction, you will need to complete a HUGE number of side quests that will be given to you by the inhabitants of the city. At the same time, honest decisions should be made that do not contradict the laws of the Berserkers. For example, when asked to bring a firearm, tell them what to do.it is forbidden.

Here is a list of quests and quest givers:


  • The path to distant lands (Ragnar).
  • Free beer (Drog) - Ragnar will not particularly trust his words.
  • Missing weapons and dead people - Riyka, Ragnar's wife.
  • Bring the Light (Yora).
  • Clan troubles (Kormag, in the building near Duras and Ragnar's old inn).
  • There is always something to do! (Ragnar).
  • Elex for Mana Sanctuary (Caldrim).
  • Old accounts (Ornier).
  • Forbidden Technology (Angrim).
  • False teaching (Angrim).

ATTENTION ! It is not necessary to complete each of the listed tasks. Perhaps some of them will suffice. Just periodically after completing most of them, approach Ragnar and ask how things are going. He will tell you if you can join a faction or if you need to do something else.

Which faction to choose?

It is impossible to unequivocally answer which faction will be correct and best. It all depends on your preferences. There are three factions in the game - Berserkers, Clerics and Outcasts. Each of the factions has unique features and skills that will enhance one or another style of play. Think in advance which faction you want to choose for further play.


You can't change factions from one to another!

Berserkers

"Berserkers" will reward you with access to various magic spells, but at the same time, according to its laws, it is forbidden to use firearms, modern weapons. Of the unique abilities of this faction, I would like to note the summoning of ghosts, the rapid recovery of wounds and the increase in damage.


Berserkers can enchant weapons - enchantment can only be applied to old axes, hammers or swords. You can also shoot multiple arrows at once (but only with a bow). In this way, you can create a melee character who uses spells and his bow to power up.

  • Faction City : Goliet.
  • Leader : Ragnar.
  • Unique weapons : axes, swords, blades.
  • Armor "Berserkers" : the armor of the farmer, the armor of the warrior and the armor of the paladin.

Farmer Armor:


SCREEN

Warrior Armor:

SCREEN

Paladin Armor:

SCREEN

General faction abilities :

  • "Berserk" is the standard skill of the faction, which will grant accessto all other abilities. If you have it, you will be able to communicate with trainers, purchase the necessary armor sets and use mana. It is this skill that affects the ability to improve magical weapons and increase resistance to poisoning.
  • "Magic" will increase spell damage and duration.
  • "Mana" with each new level will increase the total amount of mana that is needed to activate various spells.
  • Enchanting Weapons will help you set up enchantments that increase damage. The higher the ability, the better.
  • Scatter Shot allows you to fire multiple arrows at the same time.
  • "Self-guided arrow" (everything is clear from the name).

All spells "Berserkers" :

  • "Camouflage" when activated, reduces the likelihood that you will be detected by opponents.
  • "Leather Armor" will increase the durability of your armor.
  • Aspect of the Warrior will increase the damage of melee weapons.
  • Blood Transfusion will allow you to restore your mana at the expense of HP reduction.
  • Summon Wolf allows you to summon a wolf spirit to fight for you in battle.
  • "Feeling of Life" highlights all enemies, neutral and friendly characters located nearby.
  • Poison Aura is an AoE damage spell that allows you to attack with poison on one or anotherareas.
  • "Heal" will allow you to restore the HP of Jax and your own allies.

outcasts

The characters of this faction predominantly use rifles that fire regular bullets, and not plasma (like clerics). In addition, representatives of this faction use special workbenches to produce weapons. Outcasts have a huge number of skills that are used during crafting - in the manufacture of weapons, ammunition. This faction is the only faction that can produce and use preps that provide certain bonuses.

In addition, after joining the Outcasts, you will be able to dismantle any weapon into parts. These parts are either sold or used to make other equipment.

  • Faction City : Fort
  • Leader : William.
  • Unique weapons : junk weapons, etc.
  • Unique Armor : Courier Armor, Brute Armor, and Captain's Set.

Courier Armor:

SCREEN

Brute Armor:

SCREEN

Captain's Armor:

SCREEN

Basic faction abilities :

  • Outcast is a standard faction skill that unlocks all others. Once you have it, you can interact with Forsworn trainers and learn new skills, as well as purchase courier equipment and other ranks (when you level it up). Also, the skill will help improve weapons and increase radiation resistance. In addition, you will lose the penalty that you would receive if you used preps without joining a faction (reduction in experience gained). Finally, you can use multiple preps at the same time.
  • "Disassembly" will help you disassemble any weapon into its component components. These components are either sold or used for crafting.
  • “Ammunition Crafting” speaks for itself (we are talking about ammunition for firearms using powder bullets).
  • "Body Chemistry" with each level will increase the duration and effect of the use of preps. A sort of alternative to the "Magic" of the berserkers.
  • The Low Tech Weapons Master will unlock the workbench and craft weapons used by the Forsworn.
  • "Stock of preps" with each new level will increase the maximum possible number of preps that you can use at the same time.

All skills related to the Outcasts preps:

  • "Overdose" will allowprepare a prep that increases the recovery process of HP.
  • Steelskin will increase your armor and resistance to all types of damage for a short time.
  • Punch Me will allow you to do a prep that will temporarily increase your attack and block speed.
  • The Chemistry Scanner will allow you to create a special stimulant that temporarily increases the visibility range of simple objects.
  • Fortify Immunity will make a prep that temporarily increases resistance to all effects, including fire, poison, ice, and radiation.
  • Tough Guy will allow you to create a prep that temporarily increases resistance to any damage.
  • Mind Switch creates a prep that temporarily increases damage dealt by 100%.
  • Animal Lover creates a prep that temporarily scares some animals away from Jax (does not work on strong monsters!).

Clerics

Clerics are a faction that allows you to use energy-type ranged weapons. These weapons fire either energy or plasma projectiles. In addition, you will have the opportunity to use psi-skills, partially similar to the magic of "Berserkers". Psi-skills are associated with the ability to launch energy waves, teleport over short distances, or create holograms.

  • Faction City : Hort.
  • Leader: Reinhold.
  • Unique weapons : psi booster, psi helmet, flamethrowers, swords, laser rifles and energy shields.
  • Unique Armor : Acolyte Armor, Legate Set, Regent Armor.

Acolyte Armor:

SCREEN

Legate Armor:

SCREEN

Regent Armor:

SCREEN

Basic faction abilities :

  • The main skill is called Cleric. It is it that opens access to the rest of the branches, provides the opportunity to interact with trainers, buy various armor and use psi abilities. Also, the skill opens up the possibility of improving energy guns and increases resistance to fire.
  • "Psi" with each new level increases the damage and duration of various psi skills.
  • "Battery" (charge) for each level will increase the amount of psi-energy used to activate psi-skills.
  • The High-Tech Weapons Master will allow you to craft faction-unique weapons that fire energy/plasma projectiles.
  • "One man in the field" will increase the damage dealt with any weapon in the event that you move without a companion.
  • "IN?"convincing" will allow you to use unique dialogue branches that allow you to persuade different characters.

Psi-abilities of the Clerics :

  • Technophile will allow you to activate a skill that will illuminate all nearby enemies made from synthetic materials, as well as all high-tech equipment.
  • "Purge" allows you to get rid of any negative effects that have been placed on Jax.
  • Force Shield will create an energy field around Jax, protecting him from incoming damage.
  • Unity with Weapons, when activated, greatly increases the damage of high-tech ranged weapons.
  • "Teleportation", if activated, will allow you to move over short distances, leaving a hologram of Jax in place of the previous location, distracting opponents.
  • Energy Wave will create a burst of energy, dealing damage to all enemies in range.
  • The Last Stand unlocks a skill that, if killed, will revive Jax with half of his maximum HP.
  • "Projection" will allow you to create a hologram that diverts the attention of all opponents.

How to save the game?

Unfortunately, even after several patches have been released, some Elex playersface a challenge in maintaining their achievements. For example, the game crashes, or after a normal restart, it turns out that the “Continue” and “Download” buttons are simply not available, as if there were no save files on the computer at all. Gamers have no choice but to start a New Game.

In fact, saves from the computer do not go anywhere. They are still on your PC, it's just that the game itself loses contact with them. In order to deal with the problem, you need to go to the game settings and get into the mount_packed.xml file located in the data / ini folder. In fact, this is a standard text file that can be opened using basic Notepad or one of the other editors (Notepad ++ has a special advantage). In the latter case, all the syntax used in xml files will be highlighted, and you will be able to quickly navigate through the settings.

Having opened this file, you will need to specify a link to the location where the saves are stored. This folder can be found through the search bar if you enter the query SaveGames. Move to the correct directory, which should ideally be on your hard drive, and then look for the following data:

CreateFolder="true"

VirtualPath="save"

PhysicalPath = "$(savedgames)/ELEX/SaveGames"

Opposite the PhysicalPath parameter, you should set the address of the save folder, where they are located. After that, you will get rid of the accessibility problem.

How to find out the version of the game?

Navigate to ELEX\system\ELEX.exe, then right-click on the "executable", select "File Properties" and select the "Version" category. Here you will see something like 1.0.3258.0.

What is coldness (how to know)?

As conceived by the developers, "Coldness" Jax allows you to show the gamer how the main character is human or synthetic. Jax was once in the ranks of the Albs, a faction that consumes elex on a daily basis, thanks to which its members become much stronger, but completely lose all their emotions. From the very beginning of the game, you will notice that Jax does not show any feelings, talking with other people as concisely as possible and exclusively on business.

At the beginning of the game, "Coldness" will be neutral (zero), but in almost every dialogue and decision made, this parameter will increase or decrease. This includes both story and side quests. Keeping track of "coldness" is not so easy, because the developers have hidden from us all its possible digital manifestations. You can see Jax's trait which indicates what level it is??n his coldness.

From the coldness will depend on how other characters relate to GG. Basically, it's still the same reputation system used in other RPGs. A scoundrel will never be warmly welcomed by the people, nor will a decent guy by bandits.

Remember once and for all:

  • A decrease in coldness leads to a good outlook.
  • The increase in coldness makes Jax callous.

The main coldness changes will occur during dialogue branches with various characters. But if in such projects as Mass Effect and Dragon Age good and bad phrases were highlighted right when selected in the dialog box, then in Elex there are no such designations. However, in most cases, the lower replicas lead to a decrease in the morale of the hero, that is, increase the coldness.

If you do not set yourself the rules of behavior, then coldness will constantly jump from side to side. It is best to choose in advance who you want to be - a human or an insensitive robot.

You will need to save before each conversation so that in cases where the answers do not suit your worldview, you can easily reload and click on another cue. And here we are talking about phrases that lower silt?? that increase Jax's reputation for this character, as well as about the lines that affect the coldness.

How is coldness related to the plot?

At the beginning of the game it will seem that this parameter does not really affect anything, but very soon you will understand how it relates to the game world. For example, during dialogues, lines will begin to appear that require high or low coldness, while the surrounding characters will begin to treat Jax better or worse.

Thus, acting at random in dialogues is not recommended - it is best to stick to one given reference point from the very beginning of the game. In the future, you will be able to put pressure on various characters.

Also, the coldness is associated with the ending of the game. There are three of them, and you can get it in case of high, neutral or low coldness.

Not every dialogue phrase affects coldness. In the event that the parameter is changed, a corresponding notification appears on the screen. Drinking any Elex you have prepared increases your coldness by 0.1 units.

From the list below you will find out the digital values of coldness. You also need to remember that the character becomes emotional after the coldness drops below 20 units, neutral - 40-60, and synthetic - from 80 and above. To the beginninge games your coldness is equal to 50 points!

  • Fully emotional - 0 units.
  • Expressive - 0-10 units.
  • Irrational - 11-20 units.
  • Spontaneous - 21-30 units.
  • Intuitive - 31-40 units.
  • Neutral - 41-59 units.
  • Insensitive - 60-69 units.
  • Sentimental - 70-79 units.
  • Logical - 80-89 units.
  • Icy Calm - 90-99 units.
  • Synthetic - 100 units.

There is one notable error. If your coldness is equal to any value ending in "9", then the game may erroneously indicate a "fully emotional" state. For example, we are talking about 29, 59, etc.

How to improve the jetpack?

Jetpack only upgrades for melee attacks. Apart from this, no other upgrades are provided.

How to increase charisma / how to download charisma?

To increase the level of charisma, it is recommended to find a teacher named Sandra. You will not see any function, but by learning absolutely any skill, you will receive one point to the character's charisma. That is, it is similar to survival and combat.

There are also four more skills to increase charisma, survival, craft and combat by ten points - you need to pass a test in the dialogue.

How to increase endurance?

In the place shown in the screenshot below, you can find a potion that increases stamina:

01.jpg - A potion to increase stamina.

02.jpg - Characteristics and composition of the potion.

How to increase the size of subtitles?

Unfortunately, you can't increase the subtitles in the game itself. Perhaps, soon or by the time you read the article, the developers will release a patch.

How to craft potions?

A workbench is used to make various potions. Each faction has its own workbench, while the potions available for production will be different. Forsworn allows you to produce powerful narcotic preps that give a serious increase in certain characteristics, but reward their "master" with side effects.

Workbenches can be found in the cities of each faction. In addition, in the settlement of Istok, which you can capture and use as your own home, it will be possible to equip another workbench. In addition, crafting something will require blueprints and ingredients. Having got everything you need, go to the workbench, select the tab with the manufacture of potions and start crafting.

Ka?? dig ore?

In order to mine ore, you will need a jackhammer. You can find one of these either in the pit with the berserk weapons, under Goliet, or in the gorge near the Outcast Fort. In addition, some merchants offer a hammer in their assortment.

As for the skill, it will only affect how many minerals you mine in a certain amount of time. You can mine ore even without this skill, if you have a jackhammer.

How to buy a house?

The camp in the center is a fortified village located on a hill bordering between Abessa and Edan, east of Dome City and north of Goliet. This location is shown in the screenshot below.

03.jpg - Location of the Source, the camp in the center.

You can visit the Istok at any time during the passage of Elex, but be prepared to meet serious opponents along the way. There you will unlock the quest. But there is an alternative way to find out about this settlement. For example, after you find Ray at the Three Pines Motel, you will learn about the existence of this village.

Chat with Lloyd in the Origin, complete a few side quests, and then gain access to your own dwelling.

Eckard

This character can give you one of three important tasks. You need to talk to him in a polite tone, otherwise the battle will begin. He wants you to bring three protectors to him for the Source. These defenders can only be your companions. But here it is worth understanding that these satellites will not go anywhere from you - they will become defenders on your orders, but they will also be able to follow you around the world if they wish.

For each companion that joins, you will receive 500 experience points. An additional thousand will be credited as soon as you find all three satellites.

harley

The second person to give you the task is Harley. He works as a mechanic and will ask you to find a part for him from a broken 7300 series battle colossus. Defeating him will not be easy, so ideally wait and pump Jax to the maximum.

Jonesy

Jonesy will give you the last task. You will have to destroy 10 monsters located near the village. Kill them one by one, don't fight more than two mutants. If you have a strong hero, then you can handle them on your own. In other scenarios, you can lureenemies closer to Jonesy. For each animal killed, you will be awarded 125 experience points, plus another thousand for the extermination of all monsters. Report the completion of Jonesy's mission to receive an additional 1000 XP and 200 Shards.

As soon as you complete ALL THREE quests, then return to Lloyd and report it. For helping all people, you will receive another 3000 experience points and a key to the tower. This tower will be your property, your home. You will become the leader of the Source!

How to buy armor?

The lists below include all merchants that you can find in a given city in the Elex game world. In addition, we will provide information about what products people can offer you.

Attention! The list of items available for sale will change over the course of the game. But this is due to only one condition - joining one or another faction. Join the clerics - you will see new goods at the sellers in Hort, the berserkers - in Goliet, the outcasts - in the Fort.

Goliet Merchants:

  • Kaldrim sells potions, potion recipes, and jewelry.
  • Oran - potions, food and liquor.
  • Arms Dealer - Weapons and shields.
  • Sinda - potions, food and weapons.
  • Alrik - potions, lockpicks and armor.
  • Armor merchant - not only armor, but weapons, shchiyou and the crafting ingredients.

Dome City Merchants:

  • Riley sells potions and spirits.
  • Vito sells the same thing, but also food.
  • Fenk will offer you various spells and recipes for making potions.

Fort Merchants:

  • You can buy food, spirits and potions from the bartender.
  • Hank is the same.
  • Doc sells stimulants (preps) that boost various character stats. He also implements recipes for self-crafting preps.
  • Weasel sells potions and crafting ingredients.
  • The goods merchant will offer food, prep crafting recipes, grenades, and armor.
  • The master of the camp sells weapons, ammunition, armor and jewelry.
  • In addition to weapons and ammunition, the arms dealer will offer you potions.

Hort Merchants:

  • Xander will offer armor and potions, as well as blueprints for jewelry production.
  • Ferdinand trades in ammunition, food and potions.
  • Armor Master sells ammo, weapons, jewelry and armor itself.
  • Siegfried will offer potions, crafting ingredients, and jewelry.
  • Martha sells liquor. Food and potions.
  • Hagen sells weapons and ammunition.
  • Levinsells food, trophies, ammo and grenades.

In Istok, you will find only one merchant (no name), who will offer you a choice of various potions, grenades, weapons and jewelry.

A Raider can be found in the Tawara Desert, selling various loot, bolts, and food.

How not to kill Callax?

If you don't want to start a fight with Kallax, then try to save and reload the game before the dialogue starts. Do this several times, it may not work right away.

To not kill Kallax, you will need a level 80 coldness. In this case, after the battle with Callax, the enemy does not die, but is simply temporarily stunned. After that, you will be able to chat with Jax's brother.

It was checked for sure - I personally set the “coldness” trainer to 80 and made sure that after the battle, Kallax does not die, but temporarily loses consciousness, after which Jax can talk to him.

How to find Clerics?

Finding clerics is quite simple - open the map and find a large fortress in the upper right corner among the snows. It starts just at the place where the snows appear.

How to find Stormson?

As part of one of the quests, you will need to find Stormson, who, according to rumors, has disappeared somewhere in the forest, in which he is perfectly oriented. There will be no marker on the map. Another marker points exclusively to Olrik, who will not tell you anything sensible.

Look for Stormson next to the volcano's mouth, not far from the clerics, but this is a bug. After being fixed in the next patch, he moves to the mine of clerics, where he works.

04.jpg - Location of Stormson.

How to find contracts for Ray?

At the beginning of the game, you will see a cut-scene in which a stranger steals all of Jax's armor and equipment. This unknown is Ray and the quest associated with him is activated literally immediately. It's called "Stolen Equipment/Equipment". Activate the mission to get a marker pointing to the Three Pines Motel. Go there, talk to Ray and take new tasks from him.

One of these tasks is related to contracts to kill Ray. In total, the unknown gave ten mercenaries (groups of mercenaries) a contract to get rid of Ray. You will see the location of the first five on your map - go to them, kill them or convince them to give up the contracts.

But what to do next? Be patient ?? get to the third story chapter to meet with Ray at the camp, where he will continue the quest chain. You find the first five contracts personally, but the other five can only be obtained from the customer himself - an evil cleric standing near the crater.

How to find the armor of the Albs?

Unfortunately, Jax does not have the opportunity to find and equip Albian armor. Perhaps this will become available after the release of the following additions.

How to find Ray?

If you want Ray to become your companion, then first go to the Three Pines Motel, where the teleport of the same name is located. Offer to help Ray find assassination contracts. This will start the quest "For a Fistful of Shards". Go to the right markers and pick up the contracts. After some quests, he will agree to join Jax's team.

Where to look (how to find) legendary weapons and armor?

You can buy weapons in Elex from merchants or find them on the corpses of dead opponents. Below we have collected information for you on all the legendary weapons that can be found in the game. Such weapons have increased parameters compared to ordinary items of equipment. Even if you do not need it, you can sell it to merchants for good money.

Bow "Phantom Arrow"

Where to look: Head to Istok, the camp in the center, a village that Jax can take control of. You will visit it in one of the story missions. The settlement is located on a hill somewhere on the border of Abessa and Edan. Find a tower there, climb to its top and take the bow.

Weapon characteristics:

  • The radius of destruction is 50 meters.
  • Damage dealt - 72 damage.
  • The cost is 1400 shards.

Redeemer Energy Rifle

Travel to the North Abessa Transformer and climb to its top. Ideally, you need to upgrade your character, get good equipment and weapons, because on the way you will meet powerful opponents. Use the lifts inside to get higher and higher. It’s not easy to get on the roof - you have to use a jetpack.

Weapon characteristics:

  • The radius of destruction is 30 meters.
  • Damage dealt - 100 damage.
  • Clip size - 7 shells.
  • The cost is 3120 shards.

Archon's Might Energy Rifle

Move to the shelter, which can be found in the sewers under the Dome d?? comes from the territory of Abessa. To get there, you can wait until the start of the Strange Mechanism quest. As soon as you are allowed to enter this shelter, you can pick up weapons from one of the tables.

Weapon characteristics:

  • The radius of destruction is 30 meters.
  • Damage dealt - 45 damage.
  • Clip size - 15 rounds.
  • The cost is 430 shards.

Shield of Calaan's Bastion

Examine the wall of the first floor of the Cathedral, which is located in Horta. We are talking about the headquarters of the clerics, in which Reinhold stands. Unfortunately, getting a shield is not easy, because in this case you can be accused of stealing. Make sure there are no other characters nearby.

Weapon characteristics:

  • Resistance to physical damage - 15 units.
  • Poison resistance - 20 units.
  • The cost is 660 shards.

Thunderbolt Rifle

Go to the Duke's hiding place. This secret place is located on the top tier of the bunker in the Fort. Look for the Forsworn HQ. During the daytime, the room is guarded by a soldier. On the one hand, it can be killed, but on the other hand, it is advisable to wait until night time, when there will be no guards there. After that, make your way to the fenced??th balcony to pick up the rifle.

Weapon characteristics:

  • The radius of destruction is 30 meters.
  • Damage dealt - 91 damage.
  • Clip size - 7 rounds.
  • The cost is 1420 shards.

Two-handed sword "Ignis Artex"

To find weapons, you can take the Harvest Time side quest, in which Farmer Golieta will ask you to harvest. Head to the island near the ruins of an inn in Goliet. There is a hole in the ground in the center of this island. Jump into it, being afraid of a dangerous monster nearby. There is a stone in the hole, into which a sword is stuck.

  • Damage dealt is 48 fire damage.
  • The cost is 625 shards.

How to enchant a weapon?

To begin with, you must join the berserkers, and then purchase the "Enchant" ability from one of the trainers. It should be understood that the ability associated with the ability to install gems is a completely different mechanic. This requires skill and a workbench.

Only melee weapons can be enchanted. This mechanic is akin to modifying firearms, high-tech cleric weapons. Enchanting requires the weapon to be upgraded at least once (attachedrate I, II or III). Enchanting melee berserk weapons will allow you to convert physical damage into poison, fire, or whatever. When you hit with an enchanted weapon, you additionally impose a debuff on the enemy.

If you level up the weapon at the workbench, the enchantment will disappear. You will have to reapply it. Unique weapons cannot be upgraded or enchanted!!! You also cannot enchant any ranged weapons.

What is the name of the guardian who wages war with the Albs?

Ulbricht.

What is the name of the god of clerics?

Calaan.

How to open locks?

On the territory of the Elex game world, you can find a huge number of closed chests, inside of which, apparently, there are very valuable things. That is why the sooner you learn how to hack, the sooner you will get rich. When picking locks in Elex, an unusual mini-game begins, in which you have to choose how to properly interact with various elements. Next, we will tell you how to properly hack chests and why you need it.

In order to make chest hacking available, you need to follow some simple steps:

  • Raget master keys - to the maximum.
  • Unlock the eponymous skill "Hacking".
  • Find the traveler's amulet. Doing this, of course, is completely optional, but when using it, you get one additional hacking point.

Before you can pick the lock, you need to open the skill of the same name, which is under the crafting ability. On the other hand, you can cheat and not spend points on this skill - find the traveler's amulet, which will give one point to hack and thus unlock the skill. It is located in a cave not far from the beginning of the game - go north of the starting area.

In addition, for hacking you will definitely need a master key. You can find master keys on the territory of the game world, when searching dead enemies, etc. Unfortunately, no one can guarantee that you will receive a sufficient number of master keys within an hour of exploring locations. For this reason, it is best to buy them from the merchants of Goliet, Oran, and Olrik.

After you have the right skill and master keys, you can start hacking. Each chest has a certain level of protection - it indicates how difficult the hacking procedure will be. In addition, the lockpicking skill must always be higher than the chest’s defense level - otherwise you won’t even be able to interact with it.interact.

How to hack correctly?

So, at the beginning of the hack, a kind of mini-game will begin, the purpose of which is to move the bolts inside the chest in the correct order. After that, the chest will open. Pay attention to what color these pins are (you will see this when they are raised). You need to make sure that these pins are blue.

To get started, find two identical pins that remain blue after picking up. Move the cursor to the right side to slide the lockpick in, and then find the pins you need.

After picking up the two blue pins, move the lockpick under the first one, which is located to the left of this pair. If it is blue, then you have chosen the right path. If two blue pins fall and turn red, then the sequence is wrong. In this case, you need to raise the blue pair again, and then select the pin not to the left, but to the right of it.

Thus, gradually, lifting one pin after another, you will find the correct combination. But the higher the protection of the lock, the more difficult it will be to break. Several blue pairs can appear in them at once. In this case, you need to use the above method, applying it first for the first pair, and after that for the second.

If you?? if you're lucky, a bug may be activated that will simply remove the hacking procedure and allow you to open a locked chest. On the PC version, to quickly access the contents of the chest, start hacking, and then press ESC. If the hero says that he managed to get inside, then the bug worked.

How to join the Outcasts?

Head to the Fort, located slightly to the right and above the center of the map. This place is the capital of outcasts. After going inside in any way, move along the right border and find William's small tent. Be careful - quests for joining a faction, as well as directly accepting a rogue, are issued by William, and not by the Duke in the far tower.

The quest associated with joining the Outcasts is called "Desert Vultures". Talk to William, then take the Fragile Power quest from him. As part of this quest, you will need to complete several others:

  • "On behalf of the family" take from Big Jim in the far right of the Fort.
  • Commonwealth of the Poor is activated by Chloe in the bar.
  • "Waiting for the Rat" (Fresh Blood) - is activated if you took the side of the Rat in a conflict with Blake.
  • "Help the Garbage Baron" will be another quest from Big Jim.

How to enter Hort?

At the entrance to Hort, the capital of the clerics, you will be met by Xander. You will learn that not everyone is allowed to enter the Hort territory. There are several ways to get inside:

  • Buy a trade permit.
  • Find Reiner located in Abessa and talk to him about recruiting clerics.
  • Bribe Xander - he will return the money you give, but will allow you to enter for one loan. Xander asks that you blame a certain character (who is not actually a smuggler) for everything in the investigation.

A Trade Permit is sold at the Levin trader, located near the entrance to Hort near the battle colossus. He will give you a quest, within which you will literally need to walk a little, defeat monsters and collect supplies.

How to enter the converter in Ignadon?

To do this, you need to activate the story task "Ulbricht's Great Offensive" (a character from Hort). After the battle, search the corpses directly in front of the converter and you will find the required access card on one of the opponents.

How to attack with a satchel?

Jetpack attack is a separate skill called "Reactive Attack".

Is it required at the first level?? 50 dexterity and 30 intelligence, as well as one skill point and 500 shards.

To learn this skill, you will need a martial arts teacher. These are:

  • Kormag in Goliet.
  • Hagen in Hort.
  • Big Jim from the Fort.
  • Jonesy in Istok.

This skill can only be used with a melee weapon while close to an enemy. To do this, fly into the sky, and then perform a powerful attack - LMB and E. One such attack completely depletes the energy supply in the jetpack, and it is quite difficult to execute it.

How to use teleport?

To use any teleport, you need to activate it. To do this, stand right in it. Teleports, unfortunately, are not marked on the maps. However, next to any more or less significant object there is at least one teleporter. In large cities (inside and near them) there are usually two or three teleports.

To teleport, open the map and click on any marked teleporter. Confirm that you want to fast travel.

How to become a legate?

If you decide to become a legate, increase the rank of clerics to the second, then first pump Jax up to level 15. After that, you will have to complete two quests:

  • "The Acolyte's Pilgrimage" by Balder.
  • "Good debut" from Martha.

Also, go to Balder and pay him to learn the Suggestion skill. Use it in a conversation with Reinhold to demonstrate that you have already learned it. When you complete both tasks and demonstrate mastery of the Skill, you will have to pay 1000 shards.

How to become an album?

Unfortunately, this faction is not available for joining Elex.

How to change faction?

You cannot change faction during the current game! If you want to play as berserkers or clerics, although you have already entered the Outcasts, then, unfortunately, you will have to load an earlier save or start a new game.

How to change the shooting mode?

F key

How to use recipes?

To apply a particular recipe, you will need a certain workbench. Workbenches are located in different cities.

How to learn small arms of the second level?

To learn this skill, you need to contact any martial arts teacher you can find:

  • In Goliet - Kormag.
  • In Fort?? Big Jim.
  • In Istok - Jonesy.
  • In Hort - Hagen.

For each new level of Ranged Weapons, you will increase the damage of ranged weapons by 10%.

How to learn all skills?

To learn various skills, you need to visit special trainers that are available in several cities of the game world. We list all the coaches based on the skills they teach you.

Berserker Skills:

  • Goliet. Caldrim down from Ragnar's inn.

Rogue Skills:

  • Hort. William, on the right side of the entrance to the city.

Cleric Skills:

  • Balder in the Fort, opposite the citadel where Reinhold is located. Sits by the table.

Survival skills:

  • Crazy Bob in the Fort.
  • Hakon in Goliet.
  • Born in Goliet.
  • Hodard in Hort.

Crafting Skills:

  • Doc from Fort.
  • Yazma and Nira from Domed City.
  • Olric of Goliet.
  • Karsten in Ignadon.
  • Xander in Hort.

Combat Skills:

  • Big Jim from Fort.
  • Cormag from Goliet.
  • Hagen their Horta.
  • Jonesy from Istok.

Charisma Skills:

  • Sinda of Goliet.
  • Eva from Hort.
  • Lloyd of Istok.

How to study chemistry?

Chemistry can be taught by any craft (crafting) teacher. For example, in Goliet this is done by Olrick.

Where to find all satellites?

In total, you can find seven satellites - Duras, Arx, Falk, Bestia, Kroni U-4 drone, Kaya and Ray.

  • You will see Duras in the cut-scene at the very beginning of the game - Jax will sneak up behind him. Further, it can be found near Goliet, in the destroyed ruins. Next, Ragnar will offer to find out what is the cause of Askor's death. The real killer will be Duras himself. If you help and cover him, he will become your companion.
  • Compared to Duras, you do not need to complete any tasks to join Arx. Head to the Domed City and look for it nearby. Chat with the character, after which he will agree to become your companion.
  • To take Falk into your ranks, it is enough to find a warrior and talk to him, offering help. You will find it at the very top of the Edan converter. Just talk.
  • If you want to recruit Bestia, then first visit the Fort, the sanctuary of the outcasts. Find a character and follow for??anie "Evil Lady". She will ask you to deal with monsters and a huge monster nearby, so it is advisable to do this only with a pumped hero. When you complete the quest, talk to Bestia again. She will agree to join you.
  • To get this companion, you need to take the quest "Service Protocol". You will receive it literally from the very beginning of the game, as soon as you find a drone in Goliet (in the pit below where weapons are dropped). This is a very difficult task, as you will have to go through a third of the map after the drone.
  • You can find Kaya on the territory of the Domed City. Chat with the girl to start the "Chosen One" quest. You will meet the girl near the main gate - invite her to join your group. She agrees without any problem.
  • Ray is located near the Three Pines Motel. To accept him into the group, you will need to complete the task "For a Fistful of Shards".

What if you collect Badabum?

You will learn about this in the description of the question "What to do with Conrad?".

What's the song in the trailer?

In the eleks trailer you can hear the music track Oh The Larceny - Check It Out.

What is a suggestion?

"Suggestion" is a unique cleric skill that you can unlock tOnly after joining their faction. Read more about how to become a cleric in a separate guide.

This skill will allow you to use additional dialogue branches, convince various characters, etc.

What happens if there is eleks?

In this case, you will increase the coldness of Jax. For any Elex drink you drink, the coldness will increase by 0.1 units.

What to do with Conrad?

Conrad is connected to one of the Elex story quests. Head to the Fort and talk to the outcasts. In the Duke's fortress, in its lower part, look for Konrad. However, to unlock the task, it is enough to talk with the Duke. Offer him your help. The task is connected with the completion of the assembly of a huge bomb, which the outcasts are going to use to conquer the world.

After you activate the task, go to Konrad and find out what parts are left to find. A total of three components are required. You can scare Conrad, pay him, or just ask where to look for these details. It doesn't matter in what order you collect them.

Look for the first component on the territory of the military base, located west of the motel and northwest of the Fort. The base is surrounded by minesand so you have to be careful. Yes, and on its territory there are dangers - a huge number of strong monsters. Go inside the main building and use the jetpack to climb up through the hole in the ceiling. Collect the component to get 400 experience.

In search of the second part, head north from the Fort. You will find yourself near a huge destroyed dome, in which there are mutants. Kill them or try to pick up the part as quickly as possible, and then leave this place - another 400 experience points.

The third part is located in a spacious factory to the west of the Fort. The best way to approach it is from Goliet. Look around the factory, kill the enemies and use the jetpack to get into the room with a huge level of radiation. Take the part and get another 400 experience.

Once all these components are collected, then run to Konrad and give them to him. You will receive another 2000 experience points. Go to the Duke and report that the construction of the bomb is completed.

Finding Conrad

Leave the Fort and move north towards the ruins. Kill enemies along the way. Eventually, you will come close to another ruined dome. Once there, you will be credited with 400 experience. Before heading down to the battlefield, save and equip the best weapons right?Light combat - Plasma or laser rifles will come in handy. Once you're inside, you'll find out that instead of a bomb, Konrad has assembled a Badabuma, a huge robotic machine. You will have to fight it yourself, even if you have a companion.

As soon as the battle starts, try not to run towards the robot. Hide from his attacks using various objects as cover. Watch out for the powerful ground slam that Badabuma does periodically. Wait for the moment when a small robot appears. He will immediately begin to collect Elex, and after that he will repair Badabuma in case of damage. Attack this mini robot with a ranged weapon or close range if it lands on the ground. Stay on the move as the Badabuma will scatter explosives at these times.

After destroying the repair drone, you will receive 250 experience, but the second stage of the battle will begin. From now on, Badabuma will start using the flamethrower. If there is no armor or skills that increase fire resistance, then try to stay as far away from the enemy as possible. Use ranged attacks to weaken him. By defeating the enemy, you will receive 2500 experience points.

Follow back to the Fort, into the bunker and talk to the Duke. The quest will end with 2000 experience, but the Duke will ask you to find and kill??t Conrad.

You can find him in the city of clerics, in Hort. Look for Konrad in the factory area. First, talk to the man. If you want to complete the Duke's task, then attack and kill Konrad. Get 1100 experience. Go back to the Duke and turn in the quest to get an additional reward - 3000 shards.

Note. If you kill Konrad, then significantly lower the attitude of the clerics and put on the line joining this faction.

How to find Calaan?

To find Calaan, who is the god of clerics, you will have to complete a separate task. After completing it, you will deal with some of the details of the plot, as well as reveal the secret of the clerics. Finding a god is not easy, and if you encounter difficulties, then use our guide.

If you want to find Calaan, then you need to find nine clues that are scattered throughout the game world. The first one is located literally at the very beginning of the game. After that, you will have to look for clues blindly. Some of them are located in safes and chests that will have to be cracked.

If you suddenly couldn’t find the first clue, then go to the “Small Camp” teleport (you will pass by the ruins with Duras, heading towards Goliet) and go in?? tower. There is a clue in the upper room - the cache is marked on the screenshot with Jax's marker).

05.jpg - Cache with the first clue.

The second clue is located on the second tier of a partially collapsed building in the village on the right side of the Tavar Mountains teleport.

08.jpg - The second clue.

Look for the third clue near the teleport "Company Territory: Volcano". Go inside the destroyed device.

09.jpg - The third clue.

The fourth clue is located next to the Duke's bunker (teleport). Go to the right side. There are ruins at the crossroads of the two routes in the middle of the Fort. Climb to the second floor of the red building.

10.jpg - The fourth clue.

The fifth clue is located in the village next to the Forgotten Rocks teleporter. Go north until you find the right building. There is a hint on the top tier.

11.jpg - Fifth clue.

Look for the sixth clue in the northern part of Abessa. Go to the teleport "Company Territory: Central Abessa", and from there go towards the northwest until you see a building among the hills. The hint is located on the second tier. This is the monththen you will visit on a story mission, so you can take your time to go there yourself.

12.jpg - The sixth clue.

The seventh clue is in the mountains of Xacora. Find the Snow Pass teleporter and follow south from it to find the right building. Around him there are enemies and Albs. The clue lies on the roof of the building marked in the screenshot. Use the hole in the ceiling to get inside.

06.jpg - The desired building.

The eighth clue is located in the southwestern part of the map. Go to the teleport "Company Territory: West Edan". There are huge buildings there. You should get to the far right, if you look from the teleporter. Climb the stairs inside to the upper tier, go to the door on the right and look for a clue on the shelf.

13.jpg - The eighth clue.

The ninth clue is located next to the Old Factory teleporter. Head west from there. When you are on the coast, then turn around and enter the house. Look for clues there.

14.jpg - The ninth clue.

When you have all the clues about the "Four Houses" on hand, then go to Hort and chat with Eva. She will help you solve the riddle. A new task will also start. There may be a bug here - Eva ask??y will not give out a task if you have already managed to help her with the search for information in the Hort archives. If this happens, then just act on your own.

Move to the ruins of the fortress located in Ignadon. Or head to the dome ruins in the Tavara area. Find a way inside the mountain to get to the elevator. Enter and go down. You will find yourself in a room with an armored door. It was for their discovery that you were looking for clues. Both doors open with the code 7817. Inside you will find out who Calaan is. Then return to Hort and talk to the head of the clerics about who Kalaan is. You will also be given the achievement "Kalaan".