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ShowGamer.comCloudpunk walkthrough and guide



Cloudpunk walkthrough and guide

We bring to your attention a detailed guide to the game Cloudpunk. In it, we talk about what you need to do here and how to complete all the story missions.



Your first day has begun. Listen to the dispatcher and fly to the indicated place. There is a parking area to the left of the entrance to the warehouse (you will see the letters P). Land and press E when prompted on screen. After parking, go inside the warehouse and pick up the cargo. Listen to the dispatcher and fly on. When you get to the right area, follow Erwin. He needs to deliver the goods. This time the parking lot will be further away. Look for an area with 5-6 places for cars. Park and run to Erwin. Give him the package. The first order is completed, for this you will receive an achievement!

Fly for the next package. Find a parking spot and run to the warehouse. To get to the warehouse worker, you need to turn into the alley on the right (no need to go around in circles!). Pay attention to the "blue books" - these markers indicate various items that you can pick up. Do it whenever possible.



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Advice. When visiting all locations, be sure to communicate with the marked characters and collect items (blue boxes / books). All characters that can be spoken to will have a signatureus. Their heads will also be shown on the mini-map. In communication with the characters, you can even get numerous achievements.

Fly further and give the package to the butler. Collect items along the way. Having done this, return to the transport and listen to the dispatcher. Get to the indicated place and talk to the guard at the barrier. This is how you pass the test. You can go to the right to find a man named Ralph. In communication with him, you will receive an achievement . You can also go left, through the tunnel, to find yourself near the warehouse where you picked up your first package. There is a bandit nearby. Talk to him and get the achievement .



Chat with Camus, who will be loaded by the system. Then the dispatcher will get in touch. Go to the indicated place, follow the marker and talk to Camus. Nearby there is a garage, and inside it is a box. Take it and go to your transport. Talk to Camus and the dispatcher. You will need to make a decision, the consequences of which will become known much later . So, either drive on the green marker to deliver the clockwork load to its destination, or follow the blue marker, park and drop the load.

Having done this, return to the car and fly to the indicated place for a new package. On my way?You can fill up to get the achievement . After arriving at the right place, get to LifeCorp Industries and talk to the worker at the entrance. He will call the code. Walk to the right and enter the hotel. Once on the roof, interact with the red tunnel on the left. Enter the code shown in the upper right corner of the screen. After reaching the next zone, look around and pick up the package.

Side mission . Don't rush to leave! If they collected items, they could find refrigerant. If you have this thing, go to the far left corner, at the back of the screen, and you will see a broken elevator. Use coolant on it to repair it and go upstairs. At the top, talk to the salesman Joe Ham. He will talk about the crazy elevator. Walk left and get to the blue marker. Chat with the elevator. He will agree to transport people with ramen. Report this to Joe to get two achievements at once.

Get to a new place and chat with Evelyn, who is standing near your apartment. She will ask you to find a punch card. Enter the apartment and pick up one of the cards from the floor. You may have found punched cards before. Now you will be asked to find all the lost punch cards - 20 pieces. Look for blue boxes on the minimap and collect items! Among them will be punched cards. Enter the apartments and talk to Camus. Can you ku??it something for the house. Go outside and fly to Cloudpunk's headquarters. Pick up the package and follow to a new location. From now on, a speed booster is available to you. Fly over the "yellow wrench icon" and park at the workshop to repair the car and buy a speed booster. Press E while flying to activate the boost.



When you get to the club, talk to the bouncer. Then buy Sokk from a dealer nearby and give him the drug. Go inside and give Lomo the package. Go outside and follow to the indicated place. Park in the garage and talk to Amit to get a drive converter. Having done this, drive to the start of the race. Unfortunately, they have already begun. Big Joe is broken. Fly over the marker.

To be continued…

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