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ShowGamer.comControl Walkthrough



Control Walkthrough

We bring to your attention a detailed walkthrough of the Control action, the main character of which, Jessie Faden, explores the Federal Bureau of Control.

Walkthrough Control

Welcome to the Oldest House

Follow the only route until you meet a janitor. After talking to him, use the elevator. Enter the director's office and pick up the weapon. Complete the training. Clear the room of enemies and get to the central department. Kill the enemies in the red hall and interact with the control point. After that, talk to the people outside the safehouse door. After talking to Pope, interact with the infected person. Talk to the woman again.
You can also check out the side quest walkthrough .


Walkthrough Control: Ahti

unknown caller

Go through the door on the right as you exit Pope's room. Go down and go to the dining room, where you will kill all the enemies. Move on through the next door until you find yourself in the department of undelivered letters. Once you kill all the enemies, use the control point. Go through the double door nearby, follow the corridor and find a man flying out of the room on the right. Go there. Hiding behind covers, get to d?? object of force and interact with the floppy disk. [adinserter block="6"] Learn to throw objects to get back. Kill the appeared enemies and iditol into the new part of the corridor. This will get you to door 01. There will be a corpse nearby with a level 01 access card. Take it and go into the room. Kill the flying Tomassi. It is better to use conventional weapons. Walkthrough Control: Pope Climb up and go through the door that Tomassi opened. This is how you get to the phone. The path to it is impossible because there is no bridge. Pull the rope and ring the bell 3 times in the hotel. A far room will open. There lies the key. Take it and open the door. Pull the rope and walk across the bridge to the phone. Complete the tutorial while avoiding the black entities. Talk to Emily.

Also read FAQ Control

https://showgamer.com/faq-control/

Director's right to manual control

Use the elevator in the central office to get to the service sector. Follow the only path until you find Ahti's cleaner. In the back room, talk to him and get a level 02 map. Get to the huge hall - this is a power plant. Go to the room with Erish and talk to the man on all topics. Now you need to start the energyconverters and cooling pumps. First, activate the control point and go upstairs to the left to find the way to the pumps (Coolant Pump). Kill the opponents at the control point, move on and deal with other enemies in the red room. Activate the control point and move down the cave. In the large hall, insert the cube into the first pump. Walk to the right and insert the cube into the second pump. Nothing will come of it. Follow the nearby tunnel and get rid of the blockage by shooting the growths. When you clear the blockage, you can insert the cube into the second pump. The third pump is at the top. After that, kill the enemies that appear, including the machine gunner on the elevator. On it, climb back to the energy complex. [adinserter block="8"] Walkthrough Control Go upstairs to the door leading to the energy converters. Get to the room with a vertical installation. Kill everyone and insert 3 cubes into three holes at different heights. Go back. Take the lift from the power complex and ride to the control room floor. Go there, kill everyone and use the control point. Interact with the panel and return to Pope.

old friends club

Take the elevator to the research department. will lowerGo down the stairs and kill the enemies. Shoot the red cubes to open the blocked passage to the parapsychology department. Go through the door and turn left into the parakinesiology department. Kill the opponents and go through the next door. Deal with new enemies, including a grenade launcher from above. Having done this, start the control point and follow the intercom at the elevator. Kill the enemies while the elevator is moving and go down. Follow Marshall to the department of luck and probability. After talking with the woman, go further and get into the ritual department. Help the soldiers kill everyone and use the control point. Follow forward to the Department of Defense Sciences. Get to the wall with the terminal. You need to display the same image on the monitor as on the sheet. To do this, press 2 times up, 2 times down and 1 time to the right. [caption id="attachment_8442" align="aligncenter" width="300"] Walkthrough Control Walkthrough Control[/caption] Go inside and use the terminal. Marshall will appear. Collect 4 cards at the bottom and 1 at the top, then place them in different terminals. If you look at the cards (when examining any terminal), then from left to right they refer to the following terminals - 1 / 4 / 2 / 5 / 3. Start the device to complete the quest. [adinserter block="10"]

Contact zone

Head to the energy complex in the service area. Find the central service door (next to the entrance to the power converters). Follow through it and enter the black stone processing department on the right. There is no way forward because there is no bridge, but there is a level 4 door on the left. Open it (the card you received from Marshall). Pull cubes to slow down rotating devices and climb higher. Take two cubes and insert them into the holes at the end. Pull the rope to get to the hotel. Ring the bell once and examine the location of objects in the nearest room. Call a second time and enter the middle room. Arrange the items as in the first room. Then ring the bell a third time to pick up the key in the back room. It will appear only if everything is identical in the first two rooms. Open the pyramid door and pull the rope. Follow the bridge to the Black Stone Processing Center. Go left, up the stairs and use the hole in the floor. Kill the enemies and use the control point. Chat with Erish in the next room, get to the spacious hall and inspect the box. There is no prism. We'll have to kill the invisible, and then go to the laboratory. Here you will find a level 05 map. Unlock the level 5 door nearby and take the elevator. Move to the Black Stone Quarry. Getting there??about the non-working lift, jump down the ledges. Get to the quarry, kill opponents and place cubes in three holes in the rock. Next, use the remote control, and after the explosion, pull out the prism of the Black Stone from the rock. In the central department, talk to Marshall.

My Brother Guardian

Take the elevator to the containment sector. Get to the logistics department and use the control point. Go towards the security service, but the passage is closed. Follow through the medical wing on the left, killing all opponents. You will find yourself in the security department. Look at the monitor and you will see that the I6 chamber is open. Follow towards the bright light and pull the rope three times. In the inn, ring the bell three times and turn the painting in the back room. Call again and a key will appear in the next room. Open the door for them and go back by pulling the rope. Walkthrough Control Walk forward and talk to Langston to enter the Panopticon. Go to the other side and take the elevator up to the 4th floor. Keep moving until you are in the TV room. Go to him, kill the opponents, including Salvador, infected with Iiss. Use TV. Now you can fly. Pass??buchenie. [adinserter block="5"] Use levitation to go up to the fifth floor and enter cell I6. Dylan won't be here, but Pope will contact you. Return to the central department.

The face of the enemy

Chat with Emily and visit Dylan on the second floor of the central department. Move to the containment sector, to the logistics department. You have a level 06 map. Go to the security office and follow up, where there is a level 6 door. Open it, kill all opponents and go through room P7 further. Get to the control point. Walkthrough Control Jump down in the hall with the turntable. Avoiding the anomaly, find the door and get to the control panel. Turn the platform and use it to go further. The platform will stop. Just shoot the growths on the walls. Once in the hangar, insert the cubes into the holes. Proceed further through many rooms, including a room with a mock-up of the Ordinarium, the hometown of sibling Faiden. Clear the room with the dump, then enter the small booth and inspect the computer.

Finnish tango

Take the elevator from the central department to the research sector. Go up the stairs, past Darling's office, and go further. Get d?? ashtray maze and activate the control point. The task will be updated. Go to the cleaner's back room and interact with the painting. Follow on, killing enemies, and pull the rope. In the hotel, open the second and third rooms to turn on all the radios. Next, in the first room, find the key and open the janitor's utility room at the reception. Pull on the cord. Call the funicular and kill the enemies. Drive to the other side, follow forward and watch the video. The cleaner will give the player.

Polaris

Return to the ashtray maze and go through it to the music from the janitor's player. Open the way forward. At the top, view the recording on the computer, go back and ride down the elevator. Tear out 4 locks with telekinesis and go into the hall. When killing enemies, destroy the antennas around the device. Do this with other antennas as you go up. It is important not to rush! Watch the video at the very top. [adinserter block="6"]

take control

[caption id="attachment_8444" align="aligncenter" width="300"] Walkthrough Control Passage Control[/caption] Perform any action until the mail appears at the aisle to the central department. Take it and take it to the director. Take another mail from him. Repeat this three times. Then you will need to go through a strange dimension. Killenemies until you get to Dylan.

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