Fire Baron Argonius is one of the hardest bosses in Hustle Castle: Fantasy Kingdom. At least against the backdrop of Hot Ashes, which I struggled with until I got the right squad (two healers and two warriors with maximum HP), Argonius is a much more difficult opponent. Below you will learn how to defeat Argonius.
This is a really hard boss and you will need a strong squad to have a chance of defeating him. For this reason, I recommend going into battle against Argonius with fighters at least level 30.
But troop level isn't the only thing that matters (although I've made it a requirement). You should also have a solid selection of fighters. Fortunately, there are several ways to defeat the Argonius. Click on the boss icon at his location to find out some useful and very important facts.
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As you can see (and probably noticed even earlier), its biggest advantage lies in reflecting the received damage to the attacking unit. For this reason, a tank that deals high damage is completely useless in a battle against Argonius, because it will only strengthen the boss and bring its own death closer. Forget about all the previous schemes and think much broader.
Here is one??n from the composition of the detachment, which will definitely deal with Argonius:
It will be a very long battle, but in the end, you will win. Having some pumped spells at hand will be no less useful.
For example, you can take a tier 2 Magic Orb into battle and finish off the boss when he is low on health. A pumped magic ball takes away 4000 HP. Take two of these with you and, as soon as Argonius's HP is around 10,000 health points, then attack him with the first, and after the cooldown - with the second "Magic Ball". However, I deeply believe that it can still be completed without the use of magic. Just use the composition of the party described above.
Also, when equipping your tank, try to find armor for it with some kind of healing effect.
I also read on one of the forums that people defeated Argonius with a team consisting entirely of magicians, but I will not 100% agree with this (because I have not tried it myself). On the other hand, it's hard to argue with the fact that the use of magic in this battle plays almost sa?an important role, because Argonium reflects only physical damage. I would go into a fight with 2 high DPS (damage per second) mages, one healer and one respawn mage, as well as two Healing Beams. It might work and be a great alternative, but I don't see any reason why you shouldn't try the first option first. It is much more economical, because it is unlikely that you now have full equipment for four mages of the correct classes.