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ShowGamer.comGuide Outriders - Destroyer - how to play, skills, abilities, tactics
Guide Outriders - Destroyer - how to play, skills, abilities, tactics
CONTENTS:
Analysis of all the main abilities and the Destroyer class tree in the sci-fi looter shooter Outriders
Basic information
The Destroyer (Thug, Human Shield) is one of the four main classes that appeared during the release of the Outriders shooter. The official synopsis for this path reads:
You will stand at the forefront of the attack, covering allies. The earth will shake from your footsteps, and enemies will tremble with fear.
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Each class in Outriders has its own passive healing. In the case of the Destroyer, they work as follows: the character regenerates health whenever he kills an enemy located nearby. During the battle, when pointing the crosshair at the enemy, pay attention to his health bar. If a “skull with a green cross” appears next to it, then it is in the passive healing area.
Thus, the character is ideal for players who prefer to tank their opponents. Especially if you are not going to play with friends or random gamers, intending to go through the story alone. And it won't be easy to do so!
Destroyer Skills
This section will focus on the skills that are unlocked as your character levels up. In this case, the hero has three slots for active abilities. A maximum of 8 skills. That is, you have to choose which skills you prefer to use in battle. And you will need to do this already from the sixth level, since the abilities are unlocked as follows:
Level 1 - Earthquake . Seismic/Interruption. The "Interrupt" prefix indicates that you can use this skill to interrupt the special attacks of other Aliums. In the future, you will understand what is at stake. So, this skill causes the appearance of a shock wave that deals N points of damage (the amount of damage increases with increasing character level) to all enemies in front of you, and interrupts their actions. Cooldown - 14 seconds.
Level 2 - "Golem" . Protection. You block 65% of your damage for 8 seconds. Cooldown - 26 seconds. As the level increases, nothing changes, but the skill can be enhanced with equipment.
Level 4 - Gravity Jump . Kinetics/Interruption. Oh break??nii was written above, and "Kinetics" indicates that the skill allows you to quickly move around the battlefield. Allows you to jump and strike from the air: you deal damage not only to the selected enemy, but also to enemies that are close to him. Although, it's easier to say this: this is an area attack, and everyone who is in the zone of your landing takes damage. The amount of damage points increases with each level. Cooldown - 20 seconds.
Level 6 - "Reflection of bullets" . Protection. You create a barrier that stops all projectiles and accumulates damage. 10 seconds after the skill is activated, the accumulated damage is returned to the enemies in front of you. The shield also protects you from melee attacks and reflects some of the damage back at the enemy. Cooldown - 22 seconds.
Level 9 -
Level 13 -
Level 17 -
Level 22 -
Class Perks
Going to the “Class” tab to the right of “Skills”, you will find a huge tree of the Destroyer, which is mentally divided into three branches:
Conqueror. IN ?This branch contains skills aimed at increasing the damage and effectiveness of weapons in general. And more focused on shotguns and assault rifles with a small bonus from the use of kinetic abilities.
Overseer. These skills are aimed at increasing health, strengthening armor and shields, as well as gaining bonuses from armor. The higher it is, the more effective the anomalous forces and firepower.
Shaker. And here is everything related to the Anomalous Force. That is, the Anomalous Force itself is being pumped and skills are being used that allow you to squeeze the maximum out of it. That is, the higher the Abnormal Power, the higher the damage, armor and other parameters of your character will become.
Since all these skills are in the public domain by default, we will not describe them in this material.