The item is considered the best melee weapon in the game . This is a machete that increases in effectiveness in the hands of mercenaries with high strength. With great durability, it can deal more damage than any other melee weapon. For obvious reasons, such weapons have a short range, but less AP is consumed in hand-to-hand combat.
To find this weapon, complete Boss Blauber's quest. Stay on the side of the Boss, as a result you will be able to pick up a new item from the corpse of Luigi's bodyguard.
RPG 7 is a heavy weapon with even more powerful damage. A standard rocket launcher with a solid range of 45 and super heavy armor penetration. Any enemy caught in the blast radius will take high damage. Since the rockets deal damage in an area, you will be able to hit multiple targets at the same time.
You can find RPG 7 as rare loot on the world map, with weapons spawning most often in difficult mid or end game areas. I found one flare gun at Hill station in sector A8. The drop rate is low, so you have to sweat
The MGL is a grenade launcher similar to the RPG 7, but with more versatility. Its armor penetration is slightly less, and the weapon is classified as heavy, not super heavy. It also deals slightly less damage. Howevero The MGL is lighter, easier to use and comes with a much wider range of ammo.
You can use high-explosive (not normal) grenades to maximize damage when firing at groups of enemies. But you also have smoke and stun projectiles to blind and stun enemies.
Again, MGL can be found as rare loot, but in some places it appears all the time. You can find it in a locked box in the Landsbach mine in sector B12. This sector also has several places where different types of weapon ammo are stored.
There are a lot of shotguns in Jagged Alliance 3, and all of them are very powerful. But the Argument Invalidator is one of the most unique. This is a heavily modified Auto-5 shotgun owned by the late and legendary Ma Baxter.
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What makes this weapon unique is that, unlike the regular Auto-5, it holds 14 rounds per clip and you can literally fire bursts.
To pick up the shotgun, you need to complete the Headshot Hue quest in Cocoa Port. Hugh has a friend who suffered brain damage during the fight and wants to take the shotgun left for him by his mother, Ma Baxter. To do this, he plans to disguise himself as his friend's dead mother and convince him to hand over the weapon.
You can help him deal withby buying him a red wig. The easiest way to get a wig is to go to the Junkyard, near Cacao Port, and eliminate the Baroness of the Junkyard. Take the wig from the corpse and return to Hugh.
Once Hugh is successful, he will sell you the weapon for $2,000. Not so expensive!
M82 is a .50 caliber sniper rifle. Does anything more need to be said? While it rarely drops ammo, is expensive to repair, and uses a lot of AP per shot, it's worth it considering the staggering damage. With solid range, high penetration, and high critical strike chance, the M82 can and will take out lightly armored targets and even heavily armored foes.
In the hands of a mercenary with good marksmanship, high agility and agility, the M82 will be a deadly weapon capable of turning the tide of an unsuccessful battle.
The M82 is another weapon that rarely drops as loot. You can get it closer to the endgame. You can retrieve the rifle from the underground bunker under Fort La Blue by heading to the left of the main corridor to the sleeping quarters. You can also find it in the north.
The MG42 is an early game weapon, and it drops by far the most frequently listed above. However, the potential and flexibility of the weapon in its class guaranteed a place in our guide. The MG42 is a machine gun that fires 7.62mm rounds. One of the most popular?removed ammo types in the game.
Machine guns are particularly effective due to the fact that they can be configured to create a large area of passive observation - meaning that any enemies that take action within the area will be fired upon. In particular, the MG42 is good for its range and damage, as well as its ease of use. High accuracy is not required, as the weapon has a huge bonus to accuracy when fired from a prone position. Consumes some AP. Combine all of this with a 100-round magazine and it becomes clear why the MG42 is a good choice for any mercenary.
MG42 can be found as uncommon loot all over the map. You will start to find a machine gun when you get to the midgame and free the first diamond mines. The machine gun will sometimes drop from enemies, but it can also spawn inside loot boxes, so be sure to search the sectors carefully after the battle.
The best melee weapon in Jagged Alliance 3 is The Thing, a machete with increased strength.
The best sniper rifle in Jagged Alliance 3 is the M82, a .50 caliber sniper rifle.
The best explosive weapon in Jagged Alliance 3 is the RPG 7 Rocket Launcher due to its high damage and range.
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