The Beggar's Tale quest in Dragon's Dogma 2 is an exciting adventure where the Risen must uncover the mystery of the mysterious beggar who tells stories every day in the central square of Vernworth. During the investigation, it turns out that this man is not who he seems, and everything is much more complicated. The quest has three endings, which depend on who the Risen gives the evidence to.
To start the quest, you need to get to the capital of Vermund and visit the central city square of Wernworth during the day. As you walk past the fountain, you will hear stories from a local madman. You will be called by a resident named Benton, who will tell you about a drifter who became rich and went to Vernworth to share his skills. Benton will invite you to find out where the beggar got so much money.
As part of the quest, you will have to monitor a beggar throughout the day. Although not all points of interest are a must-see, some may be useful.
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Thus, completing The Beggar's Tale quest involves uncovering Albert's lies and handing over evidence, leading to various outcomes and rewards.
First watch out for the man and get the beggar's clothes. Then give the clothes to one of the NPCs, which will determine the final plot development and reward. The quest "The Beggar's Tale" has three endings: good, neutral and bad.
The bad ending reveals Albert's identity. Visit Walter's tavern early in the morning and talk to his poor slum wife. Give her the item you found. Although the girl will not believe you, she will decide to check your words on her own.
After a few days, return to Selina, spending the night in a hotel, house, or simply resting on a bench 3-4 times. Go to Albert's house in the Commons, where you will find guards. One of them will tell you that he found a married couple dead in the house. He will describe what happened: Selina visited Albert's wealthy family, then came to his "temporary" housing, killed her husband with a knife and committed suicide.
Wait until morning or rest on a bench to move on to the next step. Return to the house in the Commons where you found the clothes. You will see Albert who doesn't know what to do. You can return the things you found to him, and then he will continue his double life, pretending to be a beggar, while having a noble family.
Hilde
The best ending requires a visit to Baldwin's estate in the nobles' quarters. Talk to Hilda, the girl in the red dress, and give her the things, telling her everything you learned. Rest until the next morning on the nearby bench and return to Hilda. Find out that Albert gave up fraud and found a normal job.
Rewards for completing the quest also depend on the selected clothing transfer option:
The action game also received a content update.