Let's start with the fact that the talisman from Alone in the Dark (2024) is the main tool of Detective Carnby and Emily Hartwood. With his help, our heroes get access to new locations. Each time to do this, you have to determine and enter three-digit codes. This is the main way to advance the storyline.
Most of the puzzles in Alone in the Dark (2024) are based on the environment. You will have to scour all the loacations in search of clues and items that will allow you to solve the next riddle. Codes for the talisman are no exception. Fortunately, you will almost always have the solution at your fingertips. Usually in the same room where you have to apply the talisman itself. But it's not always obvious in what order to place the zodiac signs and what numbers to enter on the talisman. Some symbols are arranged from left to right, while when solving other puzzles you have to take into account the radius of the three circles that make up the talisman.
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All these codes are universal for each playthrough, suitable for each player and protagonist. Notably, the last code from Dr. Gray's office is based on the pattern in the adjacent bedroom (look at the floor).
During the entire Alone in the Dark (2024) walkthrough, you will have to crack 4 safes to get the achievement related to opening all the locks. Thus, there are 4 codes from the safes in the game. In general, finding these code combinations is not a problem! It is enough to carefully study the room where the safe is located. Alternatively, the hint to the code combination is in the note that you found earlier.
Below are all the safe codes available in Alone in the Dark (2024):
This is one of the most interesting safes in the game. It is located in the administrator's office, and you will find it in the first chapter, but you will be able to open it much later as you progress through the story. However, if you enter the code earlier, when you visit the administrator's office for the first time, you will get an additional item from the Curse of the Hartwoods collection! Emily or Carnby will banter about how they managed to guess the code combination beforehand.
Thus, if you want to do this, enter the following combination:
Reward: drawing for Carnby, the missing part of the globe in the corridor with Cassandra's room, the key to the gate blocking the descent to the basement on the large spiral staircase.