Take the radio, look at the eyes above the symbols and tell the librarian the colors of the eyes from left to right. After that, he will tell you the symbols that need to be pressed in the same order.
You tell the librarian what is depicted in the painting, and he will tell you 3 symbols that need to be placed under it.
A color is written above the door. ATTENTION! It is written, not what it burns with! You tell the librarian the color, and he turns 2 valves to get this color.
The sequence of pressing the levers (Blue, Green, Blue, Red, Blue, Green). P.S. The monster is scripted and will not kill you.
On the right side of the generator, we hit the green gap with the arrow 3 times, then on the left side we turn the handle clockwise, the librarian, after receiving power from the generator, watches a film and tells how to arrange the pieces.
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There are symbols written on the book, we tell the librarian what kind, and he looks for a book with such on the cover, then unfolds it and reads how you should move, if you miss, don't be afraid, you will be thrown back.
1. Scene: Castle + Jester
2. Scene: King + Queen + Castle
3. Scene: King + Queen + Jester + Castle
4. Scene: Jester + King (Sword) + Queen + Castle
5. (final) Scene: King + Lever (Bloody Light)
The location of the levers is as follows:
1 row (Broken) (Castle) (King
2 row (Queen) (King (Sword)) (Jester)
At the end, jump into the hatch.
There is a table with eyes on the wall
Wait until they name the colors of the eyes, say the symbols from left to right (Those between the eyes, there are only 2).
The door to the gallery will open for you. Wait until they describe the animal depicted in the painting, find and say the symbols under the painting, there are only 2 of them 3.
The door to the basement will open for you. Run there quickly and turn the valves to get the desired color, namely:
• Purple = Red + Blue
• Orange = Red + Yellow
• Green = Blue + Yellow
Go up to the second floor, press the lever next to the stairs, run to the table with the map. Now the levers (X) Doors (Rectangles) are marked on it. P.S. If you jump on the chandelier and climb up to the end, a secret awaits you!
There is a movie theater on the second floor. Raise the film, insert it, wait for the power, turn the valve clockwise, press the button, watch, say the sequence.
Run onto the stage (preferably on the left) Listen to the scene on the gramophone, explain what needs to be pulled out.
The main thing after each scene is to listen and try to make it before the shadow gets to you.
Jump into the hatch.
The action game also received a content update.