If you are looking for information about the Isolation Cell, then you have already found it, and therefore I will not indicate its location. Instead, I will note that the required building is in the lower right corner of the Dump, and is connected with the story part only if you gave the sensors not to Zotov, but to Richter.
This room is also connected to a cache, which has a random name. We will call it the Cache in the Isolation Cell.
Explore the Isolation Cell location, where the plot marker will direct you if you decide to give the sensors to Richter. The cache is located inside the building. Having risen to the second floor and following the marker, you will come across a locked double door. To go further, you will need a key.
Return to the first floor and examine the room near the entrance, resembling a reception desk. On the top shelf of the table you will find a heavy key.
With it, go down to the basement and open one of the two locked doors to get to a long corridor with cells, dotted with fire anomalies. Your target will be a corpse marked with a gray cross on the compass. Search it and take the old key.
It will allow you to open a room on the second floor of the Isolation and examine the safe. However, there will only be standard supplies inside - you will not find any weapons or upgrades.
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The action game also received a content update.