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Walkthrough Weird West - Chapter 2: Pigman

A detailed guide to all Pigman quests in Weird West.
Walkthrough Weird West - Chapter 2: Pigman
Author
Julia Kushnaryova
Date of publication
2 April 2022

Walkthrough Weird West Pigman

Examine the location, talk to Joe and go outside. Visit Cedar Flats and carefully, bypassing the buildings, get close to the monastery. Chat with Isabelle to pick up a side quest. During the day, visit a distant building in Cedar Flats, which is necessary for the plot. Go to the Quigley Lantern House. Use the bell to the right of the door. Go around the building and talk to Gloria Reed. You can take a side quest from her. Enter the brother and wait. When the girls leave, follow them, go up to the second floor. Go around the guards, hiding in rooms without people. For an additional task, wait for the guy to leave the room and stun Mashimo. Grab him and throw him through the window.



Enter the common room opposite the stairs, on the second floor. Examine the cabinets in the middle. After finding the note, go to the room on the opposite side. There are columns to hide from the guard. Enter the bedroom and examine the nightstand next to the bed.

Advice . Take the time to return to the Bell farm and take Jane Bell, the heroine of the first chapter, into the squad. She will have all the items you collected earlier.



also read:

Weird West - Walkthrough Chapter 1

Walkthrough Weird West - Chapter 2: Pigman



Walkthrough Weird West - Chapter 3: Protector


Также рекомендуем сайт наших партнёров — ТОП лучших игр.


Weird West Walkthrough - Chapter 4: Werewolf

Walkthrough Weird West - Chapter 5: Oneira



FAQ Weird West

Complete the quest in the Hall of Plenty by killing the Oneir, then return to Cedar Flats. You will be allowed to freely visit the city.



At the exit, you will receive a message from Joe. He will point to two roots - in the Fighting Pit and in the Ulcer. Visit the Elephant Ridge, learned about at the Quigley Lantern House. Examine the corpses and take the seal stone. Examine the footprints on the ground, on the other side of the ridge. Go to the Plague and use the seal stone to go down. There is a notepadin the prison cell that tells about Cecilia. You can free the man/woman from the cell and he/she will want to join you. Then get to the root. You can set it on fire in several ways. The first is to throw the dynamite, but without it falling into the water. The second is to use a bow and set your character on fire so that he shoots fire arrows.

After burning the root, exit to the world map. You will receive a message from Joe. Go to Horsetail Grotto. Enter the cave and burn another root. Visit the Fighting Pit and talk to the man in the house on the right. Agree to fight in the arena. After the victory, return to him and get a seal stone. Go down and enter the first floor door. Use the Seal Stone to enter the Sanctuary. When you burn the third root and try to leave, the witch will appear. Win in battle. Then kill her or turn her into a pigman.



Optionally help with the quest for Joe, who will agree to join you after that. You don't need to kill all enemies with dynamite. I went around them, found the ghost, finished it off and quickly left the cave. Visit Oscuro's Reach and talk to Cecilia. She will reveal her true motives. You can kill her or leave her alone and ask for forgiveness. Finally, go to the Horror swamp and burn the tree. You can leave the pigmen who will live with people, or kill everyone. The Chapter is completed.