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Weird West Walkthrough - Chapter 4: Werewolf

A detailed guide to the fourth chapter of Weird West. How to pass the game for the Werewolf.
Weird West Walkthrough - Chapter 4: Werewolf
Author
Julia Kushnaryova
Date of publication
4 April 2022

Walkthrough Weird West Werewolf

Examine all the rooms and go outside. Talk to Francis. You can inspect the rooms from above and go down into the well. Get on the horse, which is available from the very beginning of the chapter. You can visit other locations and hire heroes from previous chapters. You won't be able to defeat a witch with slaps! You can only do this in the fifth chapter. Deal with the enemies in the mine and enter the elevator. At the very beginning, there will be a girl who will say that the mine can be blown up. If you collect four dynamites, you can pass it to her and blow up the mine. However, there are prisoners left in it, so it's best to clear this place!



Visit the Shepherd's Valley, look around the church and go down to the basement. Kill all the enemies, and you need to fight right away, otherwise they will execute the cleric. Visit the Ascension Hall and talk to Francis. Essex Mast will also be here. You can take an additional task from him. You will find the temple on the instructions of Mast later, according to the plot of the chapter.

Visit the Birdhouse and talk to Julia, located next to the sheriff's house. Chat with the girl and study the traces. Leave the location and go to a new location. Finish off the sirens, look for other tracks, and visit Oleander's temple. When you go down, in the first room behind the wall on the left you will see a cache. It's still impossible to get there. Get to the bars. Open them with the buttons on the side. The second grate must be opened by shooting the button behind it. Free the prisoner on the left and he will tell you how to open the secret room. Now you can go close to the wall and interact with it. Take the vessel of souls and give it to Mast, who will meet you at the exit. Layla is in another cage. Talk to her and escort her to Francis in the Ascension Hall.



also read:

Weird West - Walkthrough Chapter 1

Walkthrough Weird West - Chapter 2: Pigman



Walkthrough Weird West - Chapter 3: Protector


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Weird West Walkthrough - Chapter 4: Werewolf

t-chapter-5-oneira">Walkthrough Weird West - Chapter 5: Oneira



FAQ Weird West

Leave the location and go to the Aconite Mine. You will meet with a witch who recommends studying Sybil's diary. You can ignore it, but in this case, you will become a participant in a big conspiracy, and real game will begin to happen in the West. However, at the end of the chapter, you can still destroy the Blood Moon. So, if you decide to find out the truth, return to the Ascension Hall and inspect the statue. There is a lever on the left behind the curtain. Pull it and go down to the basement. Talk to Sybil. She will deny guilt and continue to decline you. You can leave, or you can shoot shock bullets from a revolver (activate the ability) at the door and pick up Sybil's diary. You will find out that she is a liar. Kill Sibylla and Francis. We'll have to fight the werewolves a couple of times.



Visit the Acnoite Cave and collect the required amount of Aconite. Go to the right of the closed grate so as not to waste the master keys. Blow up two walls and go around in a circle through the caves to get to the warehouse with aconite. After collecting the right amount, go to the Temple of the Blood Moon. Kill the enemies and set fire to four brothers. get down. You need to collect three spheres. Go right and pull the lever. Kill all the zombies and take the orb to the statue in the central hall. Go to the room ahead, kill the enemies (ghosts) again and take the second sphere. Go to the room on the left. You need to open the correct chest. Read the hint. This is the last chest in the row located to the right of the central one (where there are three chests). Once you've installed all the spheres, decide what to do. You can perform the ceremony, but in this case, there will be murders in the West, or destroy the power of the Blood Moon and save these lands. Werewolves and oneirs will live in peace.