The game consists of three separate nights. You need to take care of the child. In addition, during these nights you can collect collectibles - all souls.
Go to the kitchen through the door on the right. Open the top cabinets. The first soul of a cat (1/12) is hidden in the right of them, open the refrigerator and get a bottle of milk. Take the bottle and apply it to the baby sitting at the table. Get distracted, find the TV on the left and shoot the cat's soul standing on it (2/12). Take the baby and take it to the open room on the right. Put it on the changing pad and take the diaper from the cabinet opposite. Also next to the swaddling bed, on a white wall shelf, there will be another cat soul (3/12) . Take the diaper and turn around. The baby will not be there. Go out into the hall and pick up the baby from the floor. Put him back on the changer and change the diaper you should have left on him.
Take the baby to the second floor and put it in the crib in the back room. You are asked to find a book of fairy tales. But first, pay attention to the table-cabinet to the right of the chair. The cat's soul (4/12 ) is hidden behind the children's cubes.
Exit and look into the next room, where the blue footprints point. On the washing machine, look for the fifth soul of the cat (5/12) . There is also a voice recorder on the shelves (you can turn it on up to five times to listen to five different recordings). Pay attention to the hatch leading to the attic. Need a key. Turn around and look for the book "Key to Secrets" behind the door on the right. Open it to find a key with a yellow circle. Use it to open the lock on the hatch and go upstairs. Interact with the painting. You can go forward, but after the game will throw you back. Apparently, you need to wait for the update.
When you're ready, return to the bedroom, pick up the book "The Prince and the Cat" from the shelf next to the chair and sit in the chair. Start reading the book (button in the lower right corner). Go watch TV. Climb up, come back down, because the baby is not in the crib. Get him back to bed. Find a plush cat on a high cabinet and give it to the baby in the crib. If he laughs, go outside and close the door. Watch TV again.
First, go to the kitchen and look in the refrigerator. The bottle will disappear. Look for it in one of the lower cabinets to the right of the oven. Take the bottle and give it to the child. Take him to the changing station and try to take a diaper. He will run away. Follow him to the sofa. Then go to the kitchen and search the cabinets. Climb upstairs when the diaper escapes. Enter the children's bedroom and interact with him (on the chair). Exit and follow to the parent's bedroom (the first door by the stairs). Come closer. The diaper will hit the wall. On the table on the left is the soul of a cat (6/12). Grab a diaper and go to your baby to change. Put the child back down, take the book to the right of the chair and sit in the chair. Read a fairy tale. This time put a plush rabbit in the crib.
Go downstairs and try to sit on the sofa. There will be a call. Open the door, pick up the box and place it on the table. Sit back on the couch in front of the TV.
Go to the baby, interact to calm down, and then close the door and go downstairs. In the kitchen, open the white toaster to the right of the oven. Place a piece of bread, cheese from the refrigerator and a second piece of bread. Click to make a toast. After the explosion, look into the refrigerator, find a bottle in the distance and try to get out. Turn around and move along the corridors to leave the refrigerator. Feed your baby.
Take it to the changing table and take the diaper. Run upstairs to the parent's bedroom and break the glass cabinet on the wall by the door on the left. Take the pacifier, go downstairs and give it to the baby. Carry it upstairs to the children's bedroom until the screen goes dark. Walk forward to see the new book. Enter the children's bedroom where the baby has flown. Put him to bed, give him a plush sheep, take a book and read it while sitting in a chair. The third night will end.
After the first passage of three nights, you will be able to get the true ending. Restart the first night and exit the apartment. Go to the elevator and you will see a "bunny" above the call button. Click on the button and wait. Enter the elevator and press the button. You will unlock new chapters.
When the elevator stops, exit and look to the left. There is a cat's soul on the rug by the door (7/12) . run forwalong the corridor. Try to open the door on the left, which has a rabbit on it. Chains and a lock will appear, and the child will disappear. Enter the apartment and you will see a child with a key on the table. Try to catch him, but it's useless. You need to find several pieces of music sheet. Turn right and look for sheet music on a shelf around the corner. Place some sheet music on the piano stand. Look for the other part on the kitchen table. The third one is on the bedside table behind the screen. In addition, on a cabinet with white shelves, between the gramophone and the bed, there is the soul of a cat (8/12) .
When all the notes are set, play the piano. Click on the red button that will appear on the piano. Go through the secret passage and find the plate at the end. Go back and put it on the gramophone on the right, next to the piano. The child will be distracted by the player, and you can pick up the key and open that very door.
Go to the elevator ahead, try to call it. Lack of electricity. Take the door on the left as you face the elevator. Go down the corridor, through the next door and open the door on the right, which shows the "lightning" sign.
Take the blue fuse from the box opposite the door. Walk a little forward and install it in the shield on the left. Against the wall on the right is a ladder, on which there will be a soul of a cat (9/12). Then find on the right, further along the room, green lockers. In the middle are purple fuses. Take one of them and install it in the shield opposite the previous one, where they put the blue fuse. You will see that the baby has stolen the blue fuse.
We must get rid of him. To the right of the front door is the first part of the code - 43. In the left green cabinet, there is a sheet with the second part - 17. Enter the code 4317 on the garbage chute lock to open it and throw the child there. Now put the fuses back in place - blue in the left shield, purple in the right. Run back to the elevator and call him.
A monster will appear. Again, run through the door where you came from (where the electricity was turned on). On the way, pick up the key with a yellow circle from the table on the right and open the door in front, removing the lock from it. Run to the left, look on the right table, approximately in the middle, for a key with yellow crescents, and remove the first lock. On the left table, on the right edge, look for a key with a yellow triangle, and remove the second lock. Run forward and enter the elevator.
When the chapter starts, ignore the task. To the left of the child (to the right of the stairs) there is a vase with a key with a purple heart. Pick up this key and go to the second floor. Open the far door. Go forward along the corridor, past the child. Don't touch him! Turn into the last door on the right, go past the crib. Behind the crib lies another cat soul (10/12) . Don't watch TV or you'll faint! Go past the bed again. Don't look into red eyes.
When you meet the monster, pick up the child. If you put him in the crib, the day will repeat itself. Instead, to escape, pick up the baby and throw it into the hole to the left or right of the crib. A new passage will appear. Next to the crib, look for the soul of a cat (11/12) . Follow the bridge and look for a niche in the wall on the right. It is at the bottom; you need to move the cardboard sheet. Go to the exit and a monster will appear.
Run from it to the left, turn right at the fork. Go right along the corridor and look for cardboard at the bottom of the wall on the left, which can be moved to the side. There will be toys in this niche, and to the left of the shelf with them is the soul of a cat (12/12). Turn right when the monster reappears. Run forward, open the door. Look for a passage between the cubes on the left. The passage between the locomotives will be in the middle. Approximately in the same place, in the middle there will be a passage between bottles of milk. Follow the green arrows pointing in the right direction. There will be an exit behind the bottles.
Hurry up to get working codes for free sets with lots of free parts, weapons, a new armored car and other prizes.
The studio has acknowledged several failures in the past.
The project is multiplayer and free.