Sarah may not seem like a fierce and dangerous warrior like her master, but she has her own quirks, including powerful Electro skills and buffs for the entire squad. You can come up with a huge number of builds for her, but we think we have found the best one.
Sarah's low base attack (15) suggests that her main advantages are her main skill and elemental explosion. In both cases, the character provides offensive buffs to all members of your squad, so Sara can be used as a support fighter, temporarily increasing DPS (damage per second).
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Based on Sarah's abilities, it becomes obvious that any build you choose will rely on support and DPS buffs. The decisive factor depends on which aspects you would like to emphasize.
With your focus on Sarah's Electro, you'll have to go something like this... Let your main damage dealer use his skill, hitting the enemy with a certain element. Ideally - Pyro or Cryo. Then switch to Sarah, use her skill or explosive element, or both, to activate the attack boost effect. Return to your damage dealer and use its explosive element.
A great option for this build is the Ode to Anemone bow. Its secondary stat increases Elemental Mastery, and its passive ability, Anemone Wish, increases attack power after using an Elemental Skill.
The Night Nirvana Waltz bow is another great option, especially if you already have it. It essentially does the same thing, but the secondary ability boosts Sarah's attack instead. This is useful for enhancing the elemental explosion effect.
The 4-star Favonius Warbow is the best choice for Sarah's build, which is aimed at increasing the use of the main skill or explosive element. The secondary stat of the bow speeds up energy regeneration. Also, the passive ability with a certain probability generates elemental particles on crits.
Thunderous Roar of Fury is the perfect Artifact set choice for this Sarah build:
If getting a full set of artifacts is difficult, I recommend mixing it with the two parts Soul of the Brave or Gladiator's End. In both cases, you will receive an attack increase of +18%, which will allow Sarah to further increase the attack of the active character.
If you make Sarah a support and choose Sacrificial Bow as a weapon, you can increase the frequency of the explosive element and the resulting buff due to the combination of Brave Heart and Berserk.
But if you use the Favonia war bow, then you will get much more benefits from the Exiled artifacts:
If you don't want to spend Source Stones, your Sarah will most likely be a combination of a medium support ability and an additional damage dealer, albeit without Electro.
With this in mind, I recommend choosing the Hamayumi as your weapon. The secondary parameter greatly increases the master's attack. And if he has full energy, then regular and charged attacks deal significantly more damage.
Since weapons increase damage, then artifacts should do the same. You can pay attention to the Warrior artifact, although the Gambler option will do:
Sarah pairs best with a squad that has a strong main fighter. At least one of them must be Pyro or Cryo to get the best elemental reaction. Diluc or Bennett are good Pyros as they also produce quite a bit of energy. Dione is good with Cryo, as her Elemental Burst heals and deals constant Cryo damage.
Sarah benefits from high voltage resonance, so you can install another Electro character in the fourth slot. Vaal is the perfect choice. A continuous cycle will allow you to charge the squad with energy and increase your own explosion. However, if you don't have Baal, look out for Razor, who will benefit greatly from Sarah's offensive buff.