What will the pet system in Fisch be like, and will it be paid like in many other "Pet" games on the Roblox platform? At the moment, Noah and Nate only said that they plan to add pets that will give players useful bonuses, such as increased fishing speed or luck, and will also be able to automatically collect bait. These are really useful and nice features that will fit well into the gameplay and will become cute companions for players. However, the main question that worries the community is how exactly can you get these pets? If they are given out for completing unique tasks or quests, then there will be no problems: they will resemble regular accessories or enchantments. But if pets are only available through the Robux store, then the game risks turning into Pay-to-Win (P2W), since players will be able to buy pets with strong buffs and easily catch rare fish, instead of earning everything honestly. This could have a major impact on Fisch's economy, devaluing rare fish and ruining the trading system.
It's important that the developers carefully consider how pets will be delivered to players. After all, Fisch's success is largely due to its fair monetization, which is limited to cosmetic items and does not force the purchase of Robux to progress in the game. Introducing paid pets could alienate the core audience that values the game for its F2P-friendly approach.
So, it remains to be seen whether the addition of pets will be a step forward or the beginning of Fisch's decline. But if you're looking forward to this feature, preliminary data suggests that pets will be added to the game around mid-March 2025.
An incredible success for the studio's debut project.
In short, the company is aware of the problem and is solving it.
It will be an animated prequel series.
A free drone piloting simulator designed for schoolchildren and teachers. The game develops drone piloting skills in a safe virtual environment and is available on Steam.