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ShowGamer.comWalkthrough Dawn of Fear



Walkthrough Dawn of Fear

We offer you to familiarize yourself with a detailed guide to the horror Dawn of Fear.



After starting the game, look around the house. The first door on the left leads to a corridor, at the end of which is a blue key door. There is nothing interesting in the library on the right yet. And to the right of the passage to the library is a chessboard. Apparently, it lacks something. Open the large door on the left to enter the living room. There is a Checkmate Note and a Gold King chess piece . There are candles above the Cain. You can save. Each save lights one candle. If you set fire to everything, you will no longer be able to survive.

Return to the hall and go down the screen, to the very end. There are two doors on the side. Open the left to get into the bathroom. There is a first aid kit here. Exit through another door. You can immediately go around the corner to the right to open the door on this side leading back to the hall. In the previous corridor there is a door for a blue key. Walk to the left of it to find two more doors. There is nothing interesting in one bedroom, and in the other you will see zombies. Run outside. Do not hurry. At the end of the hallway , there are candles to save and Jack's Letter . When you run away from the zombies, then, returning back, you will hearshot. Run to the very beginning and find a corpse. Pick up the gun lying below. To use it, you need to open the screen and equip the weapon. There is no reload button in the game. The hero will reload the weapon in the event that the cartridges in the clip run out and you have a spare in your inventory.



Также рекомендуем сайт наших партнёров — ТОП лучших игр.


Return to the bedroom where the zombie was. Kill him and pick up the Suicide Note from the floor. On the table are a chess piece ( Silver King) and a pistol clip . Return to the hall and examine the cabinet to the right of the passage to the library. Standing near it, use both chess pieces through inventory. Now you need to make the right move. There are two white horses. Move the left one so that it is to the left of the right one (and in front of the yellow pawn). This is checkmate. A secret passage will open in the library.

Go through it and you will find yourself in a room with a locked door. It is missing three characters. There is a safe to the left of this locked door, and a smeared inscription on the wall. Key 1 is on one table and Diary Jessica note p.1 is on the other.

Exit the library and run to the stairs that lead to the second floor. Climb up there and at the beginning of the corridor, under the table, find a first aid kit . On the pedestal on the right lies note Letter Fragment . There will be several doors here. The second in a row can be opened with key 1. It is noteworthy that, unlike other items, the keys in the game are applied automatically. Behind the door you will enter a room with books and three zombies. It is not necessary to kill them! Just get out onto the balcony and climb the wooden boards. Approach the corpse, but it will fall down, and with it some object.



Go down to the nearby balcony and be ready to kill the monster running on all fours. Then take the knife out of the statue. It can be equipped instead of a pistol. This way you can save ammo: shoot the zombie twice, he falls, switch to a knife and hit the zombie when he gets up. There is also a grate with corpses, under which lies a blue key (Key 2). After taking it, exit through another door. In a long corridor with strange statues, kill some zombies. At the very beginning of the corridor, at the door opposite, there is a clip for a pistol . In the second part of the corridor, where there are several statues, there is a note Prisoner's Note on the floor to the right. In the closet with flickering light, find the piece for the door in the library. The elevator doesn't work. Go to the end of the corridor and open the door to return to the second floor.

DownAfter going downstairs, go into the hall with a corpse nailed to the door. Go through the door on the left, run to the end of the corridor and find the door for the blue key. Unlock it and find yourself in a courtyard with a fountain. Approach the statue and break off the hand with the key (Fist with Key). Nearby lies a clip for a pistol . The next door is locked, so go back to the house. Run down from the door with the corpse and go through one of the two doors on the left (through the bathroom or straight into the right corridor). There will be a second door for the blue key. Unlock it, kill the enemies in the dark corridor and open the nearest door. Go to the back of the room and remove the first aid kit from the cabinet. Look around. There is a metal cutting workbench here, but it does not work. To the left is the yellow remote control. Interact with him. You need to turn the toggle switches so that the arrow is exactly in the green zone. Number the tumblers from left to right from "1" to "6", and then turn the tumblers #2, 3, 5, 6 to the right side. Exit the approach and use the fist with the key on the workbench to cut it. You will receive Key 3 ( Key 3) .

Return to the hall and go back to the courtyard with the fountain. This time there will be two zombies. Run around them and use key 3 to open the far door. After killing the enemies, look into the pantry ahead. You will find the second piece of the puzzle ( Piece) . A little further there is a table for co??injuries. On the right side of the floor is a Note on the Corpses and a pistol clip . Exit through the metal door to the greenhouse.

There are two zombies in the greenhouse itself on the left. Kill them and go inside. In the far part, find a first aid kit and a can of cleaner (Solvent) . Get out of here, go down and to the right. The door is guarded by zombies. Get rid of him and return to the house. Run into the room behind the library, insert the two parts you found into the door and use the can of cleaner on the stained wall. You will see the code for the safe . Use it to open the safe on the left and get some explosives .



Follow through the greenhouse door, but do not go outside. Remember the open pantry where you found one of the puzzle pieces? It turns out that there is a narrow corridor to the right of it. Follow it and you will find yourself in the basement. Take the first aid kit lying on the well, and then plant the explosive against the brick wall next to the stairs. You will reach the prison block. You can kill all the enemies or bypass each one. In any case, here you can find a note , two clips for a pistol (in the cell, on the bunk) and a first aid kit hanging on the wall. There are also two doors with red levers. One does not function, and the other can be opened. In the cell to her right, in u??valnik lies the third piece of the puzzle .

After taking it, open the door with red levers. Pick up a clip for a pistol in the corner, and a little further - a first aid kit . After doing this, at the end of the corridor you will find a skeleton in a wheelchair. Watch the cut-scene and take the shotgun .

Behind the next door you will find yourself in a large hall with corpses. Go down to them to be attacked by the first boss . You don't need to shoot him. Just run around making the enemy attack you. Dodging will temporarily immobilize him. There is a remote control in the corner by the door. Click on it to call the container. He will come and go back. You will lure the boss under the container. Repeat the steps several times. You will need to run away from the remote control to lure out the boss. After three successful attempts with the container, you will kill the enemy. Take the shotgun shells and open the door near the console. Interact with the remote on the left to lower the container and get out of here.

Take the elevator up to the first floor (0) and go into the room behind the library. Insert the third piece of the puzzle into the door and start spinning the circles. First, press the lower left button so that the small circle is aligned with three lines with the central part. Then click on the button at the bottom right to combine??it the middle circle with a small one. After that - the top one to combine the large circle with the middle one (the crescent should be at the top).



Go through the opened door, get to the room with bookcases. There are four statues here, and next to the central bookcase is a note and a control panel. Interact with the latter. In the upper left corner, place the skeleton with the ball, in the upper right - with the weapon, in the lower right - with the violin, in the lower left - the rest. If everything is correct, a bowl will appear. Take away from it the key 4 (Key 4) .

Exit the library and find that the corpse is no longer on the door. But we do not recommend going after the corpse now! Instead, go up the stairs to the second floor. Zombies will break one of the doors. Kill three opponents. First, use the door on the left, opposite the one the zombies went through. There will be a note , shotgun shells and bolt cutters (Shears) .

Take it all, exit the door and open the door on the right. Go up. The stairs nearby lead to a door that requires a fingerprint. Go past the stairs and kill some zombies. Look for an exit through the balconies to the doors, which are protected by chains. Use bolt cutters on them, go inside and get to the corpse. Use bolt cutters on it, ?to get a finger with the desired fingerprint . To the right and left of the corpse are a first-aid kit and pistol cartridges .

After picking up your finger, go back a little and go up the stairs to the door with the sensor. Use your finger on it and you will find yourself in a room where you can save. Do this, take the first aid kit , shotgun shells and pull out the heart from the skeleton. You will open the hatch. Climb down to fight the second boss - Abi.



There is a round grille in the room. After two hits from a shotgun or four to five shots from a pistol, Ebi will stop for a few seconds. You need to lure Abi to the bars and stop her. As soon as this happens, run to the wall next to the grate and look for the valve behind it. Rotate it to make fire appear, which will damage Abi. This faucet is now inactive until you activate the faucet in the opposite far corner. That is, you need to neutralize Abi again (since she can hit you even if you turn the valve) and turn it so that fire appears. Then wait until the fire is gone, lure Abi onto the grate and stun her. Activate the fire with the nearest valve. Repeat the action. You need to set fire to Abi three times. As you understand, it’s impossible to run away from the far valve, so we activate it, isn’t it a lure??wai Abi on the grate.

After the victory, pick up the valve , first aid kit and cartridges for the pistol . Go to the door your friend was hanging on, go out into the courtyard and quickly pick up Key 5 (Key 5) from the corpse that fell earlier. Don't kill anyone. Just go back to the house. Previously, you can run under the window on the right to find a note .

Go to the elevator and go to the second floor (select the number "1"). Here you are attacked by a fast monster. Preliminarily, it is advisable to save if there are free candles somewhere (for example, in prison). Shoot the enemy a couple of times with a pistol, switch to a shotgun and finish off with two more shots. Don't let him get close or you'll die in one hit!

Run through the corridor with the statues to the right, to the door through which you first got here. Opposite her is a locked door. Open it with key 5. Run to the bed and take key 6 (Key 6) from the bedside table. Follow the stairs in the house, go down and open the door under the stairs with the found key. Get ready to kill the four-legged monster you encountered earlier.



Look around in the basement, find shotgun shells , go through the open passage to the kitchen and pick up a note there (behind bars). Return to the beginning?? basement and open the dark door on the left. Kill the zombies near the hole, find the first-aid kit on the side and use the valve from the inventory on the steam pipe (the one that can be examined).

Having done this, return to the first floor. Load the weapon and go through the door to which the bloody footprints lead (from the other door where the corpse was hanging). This door is next to the stairs. Exit the corridor to the courtyard and finish off another fast bipedal monster: 1 shot from a pistol and 2 from a shotgun. Run to where he came from. Turn right and find a pistol clip under the wall. Another clip is on the table. Go down to the empty pool and take the feather . Return to the house, kill the zombie that has appeared and open the nearest door. The room will contain shotgun shells and a typewriter (a clear reference to Resident Evil).

Take the elevator to the very bottom, to floor "-1", where you fought with the boss. A fast two-legged monster will appear here. Finish him off and enter the nearest door from above. You will find yourself in front of an altar and a wall depicting ancient Egyptian gods. Apply feather and heart here.

A secret passage will open. Follow through it, pick up the first aid kit and go through the door. In the dark corridor, be ready to finish off the two-legged monster.Unlock the double door to create a shortcut back to the house. Return back and run to the left along the corridor resembling a hospital. Open the door at the very end to enter the morgue. Call the elevator and wait. Fight off zombies. One of them will arrive by elevator. In the corner you can find a pistol clip . Enter the elevator and go to the top floor (number "1").

Arriving upstairs, immediately kill the four-legged monster. There will be several things covered with sheets. One of them has a candle to save. A little further, find a pistol clip and a painting . Open the elevator door to create a shortcut to the second floor. Go down the stairs and go into the corridor with the blue door. Go past it to the back room, where you saw the first zombie. There is a chest there. Use the found picture on the wall on the right, where four more pieces hang. Examine the pictures and arrange them in the correct order:

  • Castle on a high rock / House in the forest with a river below / Field with a lone tree
  • Road in the city / River with a church on the right

If everything is done correctly, the chest will open. Inside it lies a Magnum . Go back to the top floor and go into the room with the furniture laid out. Go to the hole near which the painting was found and go down. The door on the left is locked from the other side. openGo through another door nearby, kill zombies in the kitchen, find a first aid kit and a clip for a pistol on the toilet bowl.

Return to the corridor and run to the far part. On the bar, inside you can find pistol ammo . There is a note on the barrel to the right. Examine the diagram hanging on the wall. You can use candles to save. Examine the note from inventory, then interact with the piano. You need to press the following keys:

  1. Regular triangle.
  2. An inverted triangle with a wand protruding from the lower right (fifth white key from right to left).
  3. "Male" sign (circle with an arrow above), under the first letter O.
  4. O with a stick in the middle, just to the left of the letter R.
  5. An ordinary triangle with a cross below (to the right of the word Redwood).
  6. Inverted triangle (third white key from left to right).
  7. Letter f.
  8. Two "loops" located parallel to each other, but directed in different directions (to the right of the word Redwood and the usual cross on the key).

If everything is done correctly, a secret passage will open in the wall on the right. Climb down the stairs and go deeper into the cave. Get to the door. To her left are Magnum ammo . You are waiting for the final battle with the demon. Kill ordinary zombies using a simple pistol. And intlnear the waves, shoot the Magnum at the boss himself. Also avoid the fire spheres flying at you.



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