We offer you to get acquainted with the detailed walkthrough of all STORY tasks of the official remake of the fantasy role-playing game Kingdoms of Amalur: Re-Reckoning.
We run forward to the indicated point, and take out a long sword from the skeleton. Press the Esc key to open the game menu. The first thing that catches your eye is the two items marked with asterisks. The first item is inventory, the second item is quests (tasks). We go into the inventory, go to the Weapons menu and select the Main weapon. We click once LMB on the only available sword, then press the Enter key - the sword is taken in hand. Go to the quests section and look around. The topmost point is the main quests, tasks of the main storyline.
We move forward along the corridors of the cave, destroying various wooden boxes and barrels in search of coins. Along the way, we kill two rats, in the end, when we approach the marker on the mini-map, the task will change.
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We approach the edge of the cliff, press the F key to jump. We kill two soldiers. LMB - attack, left Shift - put a block (although it will not be effective against swords, we still don’t have a shield), as well as the Space key - do a somersault, dodge an attack. In the body of one of the killed enemies we find armor. We change it in the same way as taking a weapon, only go to the Armor tab. We break the boxes around and find the pants. We dress them. In the chest we find boots. After killing the enemies, we talk with the dwarf Ansel (Encel).
We move forward to the indicated point - we climb the stairs and go through the raised gate. Watch a short cut-scene. Turn right and head towards the gate. We open them by pulling the lever (press the F key). We go down.
We approach the shield, the path to which is indicated on the mini-map, and take it. Open inventory and equip shield. We look around and break a pile of wooden boxes, behind which we find a chest. From the chest we get new boots, which are somewhat better than the previous ones. For example, in their defense. We put on these boots. In the future, I will not tell you what needs to be done in order to find this or that item that is not needed in the process of completing the main storyline. Therefore, try to look around more often and break everything that can be broken.th. Let's continue: we kill two enemies that appeared after the explosion.
We raise the bow left from the archer in the blown up passage. Press the ESC key, go to inventory, then select the Armament section. We go into the department of the second, additional (secondary) weapon and put on the bow. We close the inventory and see a hint. In order to change weapons, you must press the Q key. Press to check. We go further and kill two enemies using a bow. The gnome opens the passage.
The task is resumed: Find the way out. We move on, we kill two more archers. In the body of one of them we find new pants. We tear up two blades lying in the passage. We go forward, climb the slope up, we are asked to enter the stealth mode. Press the C key to do this. We sneak up to the guard and kill him. We deal with the two remaining archers, and then watch the scene on the bridge. We move on, we open the gate ourselves. We shoot lightning at the statue in front by clicking on the RMB. We move forward, we kill the appeared spider, we select the staff. We put on this staff and beat them with a web that blocks the path forward. Since the staff is fiery, it burns the web. We kill three spiders, burn the web again and climb up the slope, ?We deal with two other spiders.
We move on and meet other, friendly gnomes. We talk with Ansel.
We examine all the chests, open the gate, run to the marker and go through another gate. We are waiting for the download to finish. We move up the stairs and talk to Hugo. We select all the phrases, in the end, the video starts. Ansel was killed.
We move forward by holding the left CTRL to run. Kill two enemies along the way. Next, the fight with the troll begins. Before proceeding with the massacre of the troll, we kill two ordinary soldiers. Next, we begin to deal with the monster with a large club. We dodge and dodge his attacks, not forgetting to attack ourselves. You can shoot lightning at him as long as you have enough mana. When the troll's health bar is empty, we approach it and press, as we are asked, the F key. We finish off the troll by clicking RMB. We search it and find several useful items. Among others - a ring of health. We go into inventory, select the Accessories menu and put the ring on any??th of two free slots. We leave the building using the gate. We go down the stairs - the quest is completed. Do not forget to allocate points for the level, choose skills.
Task: Speak with a Fateweaver in Gorhart. We run forward along the road and meet Agarz. We talk with him on all topics, kill enemies. As the battle progresses, the purple scale will fill up, the energy scale, which allows you to enter the Reckoning mode. To enter the mode, you must hold down the X key. We enter this mode and deal with enemies. We communicate with Agarz again, select one of the cards with the mode bonus.
New objective: Meet Arden. We run along the path indicated on the mini-map. Killing bandits and other creatures such as Boggarts, we get to Arden's house. Along the way, you can take on other, additional tasks. Characters who have them are marked on the mini-map with yellow exclamation points. As for the main task, it is shown on the mini-map with a yellow circle. When we get to the hut of Arden, we will be asked to press the M key and thereby open the map. Press Enter to remove the hint and take a closer look at the map. Now we see an approximate map of the area. We press the key 3 and we will see a map of the game world, on which you can ??Move quickly. So, close the map and go into Arden's house. As you can see, Arden is dead, and the elf Elin Shir is sitting next to him. We talk with her on all topics, she disappears. We communicate with the newcomer Agarz.
New quest: Meet Agarth in the area called Dellach (Meet Agarth at Dellach). We leave Arden's house and run exactly there, as shown on the mini-map. My advice is don't turn off the road. Or, if they did so and decided to cut it off, then we will definitely fall into the river. We swim through it and, when we swim up to the appointed meeting place, we look for land with a path so that we can get to Agarz across the bridge and help him in battle. Having reached Agarz, we kill the monsters that attacked him, then we talk with a friend.
New objective: Follow Agarth into Dellach. We pass after Agarz inside the cave. We move through the cave, opening doors along the way and killing enemies. Don't forget to collect useful items after killing enemies. Sooner or later, we have to fight a two-headed monster that shoots lightning on the ground. Try to attack him when he is distracted by our partner. We rise along the twisted stairs a little up and go through the door. We are waiting for the download. We move on, we kill two Niskara and a conversation with Agarz automatically begins. We touch the stone of fate.
New task: Talk to Agarz (Tal to Agarth). The conversation starts automatically. We talk with a friend, enemies appear.
New objective: Defeat the Tuatha. We kill all enemies, do not forget to enter Reckoning mode.
New Objective: Speak with Alyn Shir. We are talking with the girl, unlike the previous time, you need to start the conversation yourself.
New task: talk to Agarz (Talk to Agarth). We communicate with Agarz about everything. Quest passed.
New objective: Meet with Agarth in Didenhil. We pass through the gate nearby. We move through the cave, killing enemies, opening doors. Finally, we are out in the open. I'm going to Didenhill. On the way to Didenhil, we will get to Kannerok, where we kill spiders, thereby saving Garener Wernt from certain death. Garener will ask you to help him - decide for yourself, the task is secondary. By the way, it may happen that you pass by the city - it's not scary. At the entrance to the cave, a spider attacks us - we kill it and go inside. We move through the cave, killing enemies, and go outside. We run to Didenhil, he is already nearby. We pass inside the tavern "Three lamps" and communicate with Agarz, standing?? racks.
New Objective: Follow Agarth to Hunter`s Pit. Together with Agarz we go out into the street. We run after a partner, if he stops, then we kill the enemies. When we kill two bears at the Hunting Pit, we approach the gate and talk with Agarz.
New objective: Destroy the Eyes of Tirnoch. We pass inside the Hunting Pit, move deeper into the cave, killing enemies. In the end, we talk with Agarz and break the red crystal. We communicate with Gadflovom.
New task: talk to Agarz (Talk to Agarth). We communicate with Agarz on all topics. Quest completed.
New Objective: Reunite with Elin Shire. We follow Agarz and leave the cave. We move to the location of the House of Ballads. We pass into the Hall of Accolades and talk with the Elite Shire. New quest: Show the Codex to Glinial. Next, we communicate with Gleanelom. New quest: Talk to Alyn Shir. We talk with Elin.
New quest: Meet Nyralim. We leave the building, open the map and move to Didenhill, because from here it will be faster to get to the right place. We follow the path indicated on the mini-map and go to the Star Camp (StarCamp). We move forward and exit to an area called Haxhi. We cross this area and go to the location of Caer Nyralim. We run forward and communicate with Niralim, the green eye.
New objective: Defeat Gnarsh. We open the map and move to Kannerok, or another city / district in the neighborhood. We follow the marker on the map and pass under the Haxhi Dam. We move along the gorge, killing enemies and not forgetting to collect items. In the end, we are waiting for a meeting with Gnarsh. I advise you to save up a supply of Reckoning energy for this meeting, since it is very easy to kill Gnarsh in it.
New objective: Talk to Alyn Shir. We communicate with Elin on all topics.
New task: return to Niralim. We return to Niralim, and for this we leave the location, open the map and move to Niralim. Communicate with the mighty eye.
New quest: Meditate in the Sidhe. We move to the Star Camp (Star Camp), from where we easily get to the Sidhe area.
New Objective: Enter in the Gardens of Ysa. We go forward through the opened passage, we pass into the Gardens of Aisa. We go forward and talk with Chancellor Erawn (Erawn). Quest completed.
New task: Enter the High Court of Kings (Enter the Hign King`s Court). We move to the specified point and go to another location, climbing a little up the stairs. We go into the building ahead.
New task: show the Code (Present the Codex). We approach the pedestal that crawled out of the ground, and put the Code on it by pressing the F key. We watch the video, the quest is completed.
Quest: Speak with Agarth. We communicate with Agars, who is standing nearby.
New quest: meet Templar Octian (Meet Templat Octienne). We leave the building, open the map and move to the location to Niralim. From here it is the closest to the meeting point. We follow to the point indicated on the mini-map, killing the enemies encountered on the road. New enemies will also be encountered, but don't expect much of a threat from them. After killing everyone, we go up the mountain and communicate with the Templar Octian.
New Quest: Find Hugo (Look for Hugues). We follow to a new location - to the Saltwell Caverns. We kill enemies, we search the body of the killed gnome and we take away the key. We deal with the dead and unlock the door to the laboratory with the found key. We pass into the laboratory and move on, killing all the same dead. We select the key in the body of another murdered g?Ohm and unlock the next gate. While we opened the gate without a key, with the found key we unlock the chest, which will meet on our way. In the end, we meet with Hugo Fomorous. We communicate with him.
New mission: Defend Hugues. Assassins came running for Hugo - we kill them.
New task: talk to Hugo (Talk with Hugues). We talk with Hugo about everything.
New quest: Speak with Templar Jorielle. We go outside, killing the remaining enemies along the way. We move to the location of Adessa. We go forward, we communicate about everything with Zenner Bruge, he gives us the key. We head further and pass into the domus of politics (Domus Politica). We go upstairs and communicate with Jorielle.
New quest: Speak with Templar Octienne. We leave the domus, go to the indicated point and talk with Octian. We kill Octian's guards and go up the stairs. The battle against Octian begins. We follow him and attack him. The battle will take place in stages - from time to time it will be necessary to kill the assassins whom Octiann called. If Octiann is standing behind the purple barrier, then attacking him is futile, you must first kill the assassins!
New task: pos?Let's jump down to where we "thrown" him to win over Octian. We talk with Jorielle on all topics and get a reward.
New task: talk to Hugo (Talk to Hugues). We communicate with Hugo, who will also appear in this building. Quest completed.
New quest: Talk to Alyn Shir. We talk with Elin, who will come to the same building.
New quest: Meet Alyn Shir in Emaire. We follow to the designated place on the map, killing enemies along the way. Once in Emir, we pass into the Blue Beer tavern. We communicate with Elin Shir.
New quest: Meet General Tilera at Urul-Tusk. We head to Urul-Task, where General Tilera is waiting for us. We communicate with her and get a new task.
New quest: Aweken the Urul-Tusk Windstone. We pass to the point indicated on the mini-map and press the F key. We kill the enemy that has appeared.
New quest: Talk to General Tilera. We approach General Tiler and report to her about what happened.
New quest: Awaken Urul-Task windstones; 1 out of 5 currently awakened (Aweken the Urul-Tusk Windstone 1/5). Are you doing everything the same way?? - we find the stone marked on the map, kill the enemies around it, then awaken it, like the first one. You won't have any problems finding wind stones. When you activate the last stone, a monster will appear a little more difficult than the previous ones. Lucky for me, I had energy saved up for the Reckoning mode. Activated all the stones - the stage is completed.
New objective: Open the Gate at Urul-Tusk. On the map we move to Urul-Task, we approach the Gates, they open themselves.
New objective: Find the Piercing Light. We run forward and find ourselves in Urul-Task along with General Tilera. We move through the cave, killing enemies, in the end, we will find ourselves at the spear.
New quest: Defend Tilera from the Niskaru. While Tilera takes out a spear, we kill ordinary Niskara. Then the boss will appear - Abrahaal. For him, I again reserved the Reckoning mode. When the boss is defeated, the quest will end.
New quest: Meet with Elund Carth in Rathir. We leave Urul-Task as shown on the map. We go to Rathir - the most beautiful city in the game. When we find ourselves in the city, we take a few steps and a dialogue with General Tilera automatically begins. We talk with her on all unspecified topics, then go throughm to meet with Elund, in the Upper City. We communicate with Elund and get the next task.
New quest: Sail to Mel Senshir. We go down to the Lower City, find Captain Dodwin and inform the one that we are ready. Attention: in this game, when moving to another continent, you can always return back, so you can safely postpone additional quests “for later”!
New quest: Speak with Commander Owaiglyn. We go ahead and talk with Commander Ovaiglin on all topics. We start a dialogue with him twice!
New quest: Reach the Outer Wall. The video automatically starts at the end of the second dialogue with the commander. We turn back, take a few steps and talk with General Tilera. We run to the indicated point, along the way we kill the soldiers. When we kill enemies (magicians) that suddenly appeared, we open the door and carefully go through the following corridors. We avoid dangling pendulums, and also pay attention to the walls, they may have characteristic elongated vertical holes from which blades stick out. This segment is rolled using Space.
New quest: Get rid of siege ladders (Repel the Siege-Ladders). When we find ourselves on the balcony, this task will appear. We run up two stairs,along the way, killing ordinary soldiers, and hitting them (on the stairs) to push them off the wall. We finish off the remaining enemies - the stage is completed. A dialogue with Elin Shir automatically starts, select any phrases.
New task: reunite with Tilera (Reconvene with Tilera). We continue to move further along the corridors, killing enemies and still pushing the stairs down. Come out to the balcony, kill a few enemies and move forward. We watch a video with the appearance of a creepy creature.
New quest: Kill Witch Knight Malvyn. We kill the knight Melvin, who called the monster, we roll away from him more often. When he disappears, be prepared for a jet of fire from a healthy monster. Let's watch the video.
New quest: Pursue the Balor. We go back to the fortress, kill a couple of enemies and talk with Agarz. We run through the corridors, killing enemies along the way, and exit to the balcony on the other side. Here we have a fight with Belor. When he swings his claws, we use rolls. When Belor shoots fire from his eye, put up a shield, or use the same rolls. We are waiting for the moment when Belor will hit the balcony with a claw, and she will get stuck in concrete. We attack the claw. Belor's head will fall on the balcony - we beat it. We repeat the cycle until the monster is completely destroyed. At the end, when the health reserve runs out, finish??m it, performing the usual sequence of keystrokes. Let's watch the video.
New quest: Talk to Commander Owaiglyn. We talk with the commander standing opposite. Quest passed.
New quest: Find Allies in Klurikon. We go forward and leave the location. We move forward and communicate with Tsydan.
New quest: Meet Cydan at Foe`s Hearth. On the way to the enemy's lair, we kill monsters - rats, spiders. We go inside the lair and talk with Tsydan.
New quest: destroy enemy chapels (Destroy the Prismere Chantries 0/3). We go outside, we move to any of the three chapels. We clean our way to them, destroy the enemies, then we destroy the red crystals around the prism. Thus, we destroy all the crystals near the three chapels (towers).
New task: return to Cydan (Return to Cydan). We use the map to quickly move to the place where Tsydan is waiting for us. We pass through the doors, behind us, and talk with Tsydan. Quest passed.
Quest: Meet Allies on the coast of Klurikon. We leave the building and head to the meeting point, where we communicatewith Elin Shir.
New quest: Meet Alyn Shir on Dannestar. We go forward to go to another location. We communicate with Elin.
New quest: enter the Enter Dannestar Tower. We follow the tower, beating the dead along the way, then we go inside when Elin tells us this.
New task: find Ventrinio (Find Ventrinio). We follow deep into the tower, killing opponents, we do not pay attention to the marker, it can stop here, although we need to continue moving further. At a certain point, we inform Elin that we will find Ventrinio on our own. We move deeper into the tower on our own until we meet Ventrinio. We communicate with Ventrinio about everything.
New quest: Hold off the Sons of Laz. Having dealt with all the corpses, the stage ends.
New quest: Talk with Ventrinio. We talk with Ventrinio about everything, the quest is completed.
Quest: Travel to the Field of Huber. We leave the location, as shown on the map. We follow to the Haber area, according to the marker. We approach Agars and wait for the appearance of Mim Tsid. We talk with the warrior, we communicate with Agars.
New Quest: Talk to Ventrynio (Talk to Ventrinio). Ventrinio will come to us himself, we just communicate with him on all topics.
New quest: Face Callis Dren. Run forward to the marker and talk to Dren. Fight him until he says enough is enough. We talk with him again, choose the top phrases. Fight Dren to the death until his health is depleted.
New quest: Liberate the House of Pride. We are waiting for Agars to come running to us, and we communicate with him. After the end of the dialogue, we pass into the house, behind us. Together with allied soldiers, we move around the house and kill enemies. We talk with Knave of Prime, go into the hall and fight with another dark knight - Myrna. This boss uses dark magic, summons skeletons. It will be incomparable if you save up a supply of energy for a meeting with him, or replenish it with a potion.
New quest: Destroy the Chantry. We destroy crystals and warriors, then we talk with Gadflow.
New quest: Talk to Knave (Talk to Knave). We return to the previous room and talk with Knave (Knave). Quest completed.
Task: to meet with your allies (Meet with your allies). We leave the building through the gate located in the room where we destroyed the Gadflow Chapel. Are we moving along sk?We go downstairs and communicate with our friends - Elin, Agars, Ventrinio.
New quest: Rendezvous in Alabastra. We follow our friends, killing enemies. Attention! If your level is too low, then you will not even be able to penetrate the enemy properly in this area. Therefore, go to complete additional quests, just kill opponents. I was level 25 because I didn't go through additional quests - I couldn't pass this place. Swinged up to 40 lvl, I wish you good luck! So, assuming that you have a high lvl, we pass this place without any problems. It is worth noting that on the way to the marker on the mini-map, in one of the gorges, we meet Elin and the dwarf. Then we continue to follow to the control point, where we help our allies repel the attack of enemies. On the way to the indicated place there will be three difficult battles. In two out of three fights, the difficulty will be trolls, who have monstrously strong armor even for the maximum level of the character in the game. I killed them using chakrams. The third battle is a battle with another witch knight Dessidin. In truth, he was easier to kill than the trolls. We clarify one thing - first we deal with weaker enemies, then we take on trolls or a knight. After that, there will be regular fights with medium opponents. On the way to the control point, we will have a fight with two strong trolls. Next, we help Tsydan in battley. We are waiting for Agars and Elin to join us. We communicate with Agars and, if we are ready to attack the enemy, then we confirm our readiness with words (the first line).
New mission: conquer the Conquer House of Vengeance. Together with allies we move to the fortress, killing enemies. When the allies enter the fortress through the gate, then we approach these gates and click on the F key. We move with the allies through the fortress, killing the enemies. We fight with the governor of this castle, who periodically calls on new opponents. You will not find anything new for yourself in the battle with Cur of Venegance. After the victory, we collect the items that he dropped. Surely you will have armor worse than the armor of this boss, so we put it on. This outfit will allow you to deal much more damage to enemy Gadflow troops.
New Quest: Enter Bhaile. We move to the gates indicated on the mini-map and go through them. We go down the stairs and talk to Elin.
New mission: Defeat Gadflow. Together with Elin we move on, killing enemies. We pass into the Court of Winter. We fight with Gadflow, who will create his doubles. In total, you will see three Gadflows on the battlefield, but one of them is true. It is very easy to distinguish him, because only he constantly moves from place to place and does not attack on??. Also, two doppelgangers have a red aura around them, while the true Gadflow does not. After the victory, we communicate with Elin. Quest passed.
Objective: Stop Tirnoch`s Release. We follow Elin and go to another location. We move through the dungeon, periodically destroying a piece of our soul. We talk with Elin.
New quest: Face Tirnoch. We pass through the door, run forward along the long bridge and stop at the throne. Let's watch the video. Here is Tirnoch, the last boss of the game. So what should be done here. From time to time, Tirnokh turns on his "magic" vision and releases a piece of our soul from us - a new warrior. We kill such warriors and gain a supply of energy. When the energy reserve is full, turn on the Reckoning mode. In this episode of the game, this mode will act a little differently - thanks to its activation, our hero releases a charge of energy into Tirnokh, which immobilizes the fiend of Hell for a while. Just when her muzzle falls to the ground, we hit her with a two-handed sword, an ax, than you wish. After the first attack, the battlefield will change somewhat. The behavior of Tirnokh will also change, which instead of one fragment of the soul will break off two of us, thus we will have to fight against two warriors at once. We act in the same way - nabiRai a supply of energy, release it through the Reckoning mode in Tirnoch, then attack the immobilized head of the boss. In the third stage, Tirnoch will summon three warriors. We kill them, release energy and attack the leader. Next, the F key in a circle will appear on the screen. You need to run around the location and stand under the monster's head so that a yellow circle appears around the letter F. As soon as it lights up, immediately press the F key. If you have time, then watch the final video of the game. If you didn’t have time to pick up the moment and press the F key, then repeat the third stage. We hope this walkthrough helped you!