Your attention is presented a complete walkthrough of the adventure game Lost Ember .
Follow forward until you find yourself in a cave with a skeleton. Examine it. After the cut-scene, pick up the amulet (relics 1/77) . Move on, concentrate to move into another animal. Enter the hole on the right to find a mushroom (1/28) . However, there are many more of these mushrooms, so we will not pay attention to each of them.
Get out and see the beginning of the first chapter. Move to the left and find a mushroom. Follow towards the red smoke. Not far from it there is a hill with a large tree. Beneath it lies a flint stone (relics 2/77). Before the red mist itself, in the bushes on the left, you can find a broken hammer (relics 3/77). Interact with the fire to see a cutscene.
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Go through the barrier, there is a mushroom behind the rock on the left. A little further there will be a clearing with animals. Move to one of them and follow through the hole. You can go any route, because in any case you will get to the same clearing. Immediately go to the right to find a strange orb (relics 4/77).
Continue on and down the river. You can turn into a bird. Just belowthere will be a passage over the river. Go into it to find an arrow (relics 5/77). Get to the next red shard and view the memory. Destroy the barrier and fly down, turning into a small bird. Or go back to find relic 6/77 on a tall tree in the middle of the water.
When you get down into the valley, run forward until you can turn left. There is a tree trunk here. Transform into a small animal and move through the hollow trunk to find a Skinning Knife (7/77) . Go back and walk forward through the red grass gorge until you reach a valley with a village. Watch the video.
Climb down and turn right to find an ax (relics 8/77) . Below you will find the first part of the memory, in which the father gives little Kalani an amulet. Go below and in the corner on the left you will find ducks. Transform into one of them and fly down to the right. In duck form, fly to the other side, and from there - even lower to find the next memory of a dying animal. Climb even higher to turn into a digger. ZPress Space and crawl under the wall to discover a new memory.
Climb down the stairs nearby and turn into an animal. Below is a wall with a window. Make your way through it, follow below and turn into a duck. Fly from one hill to another. The main thing is that the next landing point is a little lower, because the duck cannot fly for too long. Take a look at the first memory and move on. A little higher there is a cracked wall and excavations. Turn into one of them to go under the wall and destroy it. Behind it there will be a second memory (with armed men).
Turn into an animal and follow through its hole (on the opposite side of the barrier). At the end of the hole, in the room on the left, you can find a ceramic vase (relics 9/77) . Get out and move towards the memory. After viewing it, go upstairs and find other narrow steps on the right. After descending, follow the slope down until you reach a cliff. Here you need to turn into a small bird and fly to the other side. Press "Space" to dodge obstacles.
Transform into a duck and fly up a few small ledges. Follow straight ahead and see the first memory. Move to the right on the water and turn into a fish. Go with the flow. Somewhere you will need to jump from reservoir to reservoir, and somewhere to swim at a depth. Eventually, you will fall down the waterfall.
To be continued…