A detailed walkthrough of Mortal Shell including all side quests, a description of the tactics of battles with bosses and other opponents.
Move forward until you reach the first enemy. You will learn about the ability to dodge and block attacks. First, dodge by pressing the "Space" in time. Then repel the attack using CTRL (the key must be held). This key allows your body to harden. Pull the sword out of the statue.
Attack the enemy with normal and heavy blows using LMB and RMB. Then simultaneously press CTRL and LMB. Keep holding CTRL. This will allow you to swing and harden. Then, when you release CTRL, the character will attack. And before that, the enemy, hitting your hero, will receive a small stun. By the way, a circular scale is shown in the lower left corner of the screen. It tells you whether you can use hardening or not. Also use TAB to lock onto the target.
Move on and pick up the Mortal Token. Press Q to apply it and increase the Familiarity gauge. Turn the wheelmouse and press I. The first allows you to switch between quick items that you activate on Q, and the second key opens the inventory. Next, use the sprint on Shift, and while running, click on the RMB to perform a swoop attack. Next, you will have to fight the enemy. Whether you defeat him or not, the training will end.
Follow forward, and at the fork look to the left. A corpse will lie in a small nook. This is the first Shell you can possess. As you progress through the game, you will find similar shells. Each of them has different characteristics. Before continuing the passage, I would like to highlight the main points and give some tips on the game.
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The passage of the game is based on finding and returning items to the Prisoner of the Tower. First you need to get to this building. Exit the cave and after a flashback, run forward, go around the hill and find a wooden door on the left (opposite the cave). Talk to the character on the first floor, to the right of the entrance. With her, you can improve the found Shells , as well as reveal their true names.
Climb to the second floor, then up the spiral staircase and take the Seal . The prisoner will talk to you and ask you to bring him three more items. Go down, find the stairs even higher and visit the merchant. This character sells upgrades, tools, bolts for Ballistozuki and Infested Rats . Accumulate the required amount of currency to buy tools from the merchant, then use the workbench to repair the Ballistozuka. This device will help you a lot when passing, as it is able to kill normal and strong enemies with one shot.
The Item Merchant can only be found in the Tower. Therefore, before heading out to explore other locations, we advise you to purchase as many bolts and items to restore health as possible.
From the place where you found the Venerable Eredrim Shell, kill the guard on the bridge and follow forward, alongunless you are in a different location. On the left you will see a character whose skins can be upgraded, as well as a book with a challenge. Books like these take you to the boss battlefield. If you defeat the enemy, you will get access to new weapons.
Follow forward through the long hall and go outside. Turn left. To the left of the wall you will see a place for a teleport, which will transfer the main character to the other side. So you will find yourself not far from the stairs, at the top of which you will find a golden slab and a locked gate. To open them, you need to run through this location and put out three torches. You will see the first one from the stairs, in the center of the location. The second and third are on both sides of the first torch. Naturally, along the way you will encounter a large number of enemies, but, as we advised earlier, it is not necessary to kill them.
When all three torches are extinguished, return to the steps and stand on the golden slab. Run through the opened gate. VC?At the bottom of the hall on the right, activate a checkpoint on a character that can upgrade your Shells . Examine the passages on the right and left for reflections , then return to the center of the hall and climb the spiral staircase to the top. You will find yourself in a similar room, only one floor higher. To continue on your way, you need to go around the circle in front of you and continue up the stairs to the top.
After getting out, run forward, then along the stone blocks to the left. Follow this until you get to the Mortal Archives . Examine it for upgrades for new weapons, then approach the bowl and press the activation key. The protagonist will fall down a level, and the boss Crucix the Twiceborn will appear before him.
You will have to kill this enemy twice. We recommend that you fight at close range for the first battle, as the enemy will constantly use fire arrows and shoot down your attacks from a distance. After dealing with him for the first time, the boss will stop shooting and will only attack with a spear and legs. Now you can use the ballistozuk and deal with the enemy at a distance?? distances.
After receiving the first plot item, return to the exit from the location in the same way that you came. Some paths may be blocked, but other, longer ones will open in their place. If at this point you do not have a lot of gold reserves, then you can safely die from any enemy, or jump off a cliff to move faster to the exit.
Be careful : when you return to Fallgrim, you will not meet the previous zombies. These opponents will be faster and stronger, and will also attack in packs. Return to the Prisoner as soon as possible, return the plot item to him, and also develop the fog from the character on the second floor of the tower.
In Fallgrim Tower there is a small passage under which the protagonist can crawl. It leads to the other side of the tower, to the cemetery and the bandit camp. You need to get to the last location. Run past the big tree with the graves up the hill, then turn right. In the distance you will see a burning tree - go there.
Pass the burning tree on the left and enter the narrow passage. Climb up to find yourself in the new location " Temple Grounds ". Here you can also unlock a new weapon - Spinning Mace . Having done this, follow forward to the first fork. Turn left and activate the seals on the door to open it. Run through the hall to the next fork. Whichever way you go, you will end up at the first grave ( we advise you to explore all the paths and collect as many reflections as possible for your shell ). Sacrifice at the first grave, then at the second, cross the small bridge and activate the third grave. At the end of the path, you will find a goblet that summons a boss.
This opponent has no special attacks, except that he hits the hero with a mace and sets him on fire. But most likely, you will not be able to use a ballistozuku on him, since he approaches the protagonist very quickly. Choose your tactics of battle with the enemy and slowly deal with him twice. In the second phase, the boss will learn to kick,if you linger in front of him for a while, he will also set fire to the corpses and throw them at the hero.
Once you have the Inflamed Gland, return to Fallgrim Tower the same way you came here. As before, upon your return, a " fog " with bouncy and strong zombies will be waiting for you. Without wasting time, return the iron to the prisoner to get rid of it.
From Fallgrim Tower you need to get to the graveyard. It is on the opposite side if you follow the bandit camp. Once in this location, follow all the time forward until you see a small descent leading to the next temple.
As usual, after moving on to the next temple, you can unlock new weapons. The path to the boss is quite varied:You can explore all locations to find reflections and other upgrades for your sword. But first you have to fight the Enslaved Grisha transitional boss. When you do this, go to the opened passage, then follow the stairs all the way down. Thus, you will find yourself on a frozen lake, where the fight with the boss will take place.
Like the previous main enemy, this enemy quickly approaches the hero and delivers several strong blows. He also knows how to disappear for a while, then suddenly appears and tries to hit the protagonist. If he has disappeared, then listen for the sounds that signal his appearance.
During the fight with the first phase of the boss, do not forget to use items for healing, as the enemy will freeze the hero for a while and he will inevitably take damage.
After winning, takethe last plot item and go to Fallgrim Tower. After returning all three of these items to the Prisoner , you will open the transition to the final battle.
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