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ShowGamer.comWalkthrough "Stalker OP2"

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Walkthrough "Stalker OP2"

We bring to your attention a detailed walkthrough of the modification of OP2 for the game STALKER.


Passage of the plot "Sniper"

Move to Cordon and inspect the dead body of Andrey. After that, a sniper will appear who will shoot at the main character through the arch of the bridge. Destroy it, then study the task to find an unknown stalker. Go to a meeting with Borov, he will tell you that he has information regarding the stalker - the documents are stored inside KamAZ. You will also receive a photo of the desired vehicle.

The nuance is that you will have to look not at the location with the bar, but at the next section, called the Wild Territory. There you will find exactly the same truck. The note is located inside the body. After taking it, return to the bar and go to the room where the Associate Professor and Lanky are. There you will also find the Behemoth Cat. Before you give information on the stalker, you will have to search the cache located in the Wild Territory.


Find it, bring the contents and take a new quest from Cat Behemoth related to assembling a bioradar. Also, as a reward, you will receive the location of the "Cache in the Cache". It's easy enough to find caches. If you think about it, you will quickly guess what's going on??at. If it doesn't work, then remember where on the territory of the Zone there is a single cache where the main character can climb.

The development of events will freeze until Strelok delivers three parts from the archive located on Zaton to Dimak. After completing this quest, you will be able to meet in Skadovsk with the main characters of the current plot. Go to Skadovsk, talk to Fenrir and he will send the main character to search for the first cache, which was described in the description of OP-2. Go to Cordon, where you need to empty the cache, located on a tree bed behind the location.

Let me remind you that you should not rush to consider the tips. It is much more interesting to look for caches on your own, and the cache is not so difficult to find. You need to find the right route to it and that's it.


After that, you will have to visit Eastern Pripyat. When we are done with everything, Fenrir will provide information about an additional cache located near the Prometheus cinema. When you find an additional cache, the "Diamond Skulls" storyline will begin, within which you will re-open access to Central Pripyat and be able to go through the "Islands" storyline.

Return to Skadovsk, talk to the Resident Evil about non-standard caches. From it you will get the location of the cacheZucchini inside the Sarcophagus. This is a fairly complex cache in an effective location. There will be a lot of such caches in the game. To find the cache, you need to know the Sarcophagus like the back of your hand. The Resident Evil will say that it is best to look for him after the Monolith's cache is discovered. While searching for the Monolith cache, you will be able to examine the contents of the Sarcophagus and find out its hidden loopholes. But not a single cache from the "Monolith Cache" series can compare with the cache of the Zucchini. There is no more difficult place inside the Sarcophagus. And the reward located inside the chest is very valuable.


To begin with, I recommend looking for the cache yourself, since it is a bonus and does not affect the storyline in any way. If you can't find it now, then come back to it later. The cache is located inside the Sarcophagus, where there is a Wishmaster, as stated in the tip from the CCP. After that, talk with Fenrir, who will direct the main character to search for a bed on the Limansk crane. After a conversation with the character, a message from the Behemoth Cat will come to the PDA - this is how the Diamond Skulls storyline begins. At this point, Limansk has not yet been opened, so you need to do the Diamond Skulls storyline, and later continue to go through the Sniper line.

Passage of the plot "Diamond Skulls"

According to the plot "People's with??lyanki" you will get to Limansk and will be able to continue searching for the caches of the "Sniper". Go to Fenrir's prone - this is a very simple cache, finding which you will find a good transition point for the Limansk location. But that's not all! Fenrir will send you further, you need to go up to the third floor of the building and go to the balcony. You will have to look for it!


After that, return to Skadovsk, where the division of houses is located. First, talk to Anna, who will tell you about the cache in the X-8 laboratory. Then talk to Bubulyuka, who will point to a cache near a pipe twisted into a knot. Go there. Please note that you will need to know the Zone well. You have already walked past this pipe several times in the passage “Stalker. OP-2". Try to remember where it was.

To get to the cache with the swag, you will need to discover a new way that allows you to get to the backpacks by leaning to the side. This is due to a bug in the engine. Think ... and remember for binoculars!


Return to Bubulyuk, chat with the character and learn about the cache with the plan, which is located in the old village. Immediately talk to Fenrir, who will issue a quest to find a bed in the same village, behind the store. Move there, find the cache with the plan in the village, and then return to Fenrir and transmitthe found document. He will give a tip to the prone, located in Central Pripyat, right on the Ferris wheel. Find it, for which you have to climb to the very top. There should be a message on the PDA that Fenrir swag hid below. Go down and find him. After exploring the Ferris wheel, finding a backpack will be easy enough!

Return to Fenrir, talk to the character and find out that in the old village you will have to find and kill the second sniper. Pick up his PDA, then return to Fenrir with a report. He will send the main character to the territory of Limansk, where you need to find another bed. It must be looked for in one of the tunnels, of which there are a total of five in Limansk, including the one on the river. Check each and be sure to find a cache!

Climb up the antennas near the construction site, climb as high as you can at the point mentioned in the note, and then explore the balcony. Next, you need to act as described in the message received on the PDA. Unfortunately, using screenshots to demonstrate the route will not work, but getting to the right point is quite simple. You don't even need hints!

Passage of the plot "Islands"

This storyline will start at the same time as Diamond Skulls. When will it return?Go to Fenrir after finding him lying on the vine of Eastern Pripyat as part of the Sniper storyline, then you can start completing these quests.

Turn in Fenrir's quest, after which the character will offer to speak with Wulf. In turn, Wulf will direct you to the Prime. Talk about the code door on the Volkhov air defense system to get a quest to bypass all the islands that have appeared on the territory of the Zone. In the process of finding them, Prime will give clues. However, the plot here is not so complicated, and, in fact, is a walk through the sights of the Zone.

It makes no sense to describe the passage of the storyline, since in this case they say correctly - “it is better to see once than to read a hundred times” (c). As part of this story, there are several additional caches for which a guide has not yet been written. Compared to the caches that were in the "Sniper" plot, there should not be any difficulties with the search.

The decoder message is encrypted. Prime will decipher it when you find Slavik Snegir. Having resolved all the issues with the Bullfinch, talk with Prime. He will call the code combination from the door of the weapons room on the territory of "Jupiter". Open this door, take all the swag and read the note from the Cartographer. Pass an additional island where everything is quite simpleO. You don't even need a guide! Climb to the last island and collect the quest reward.

As for the search for Slavik Snegir, after completing the passage of the islands on the Generators, you will receive a message from a certain Fan. He claims that Strelok is wanted by an unknown woman who is in the village of beginners. Go to her and chat on all topics. She will ask you to find Slavik Snegir, who is her young man. Talk to the Fan and go to Akim. Talk to this character, who will state that he saw a similar guy who, along with two other characters, was heading towards the ATP on Cordon.

Move to the ATP, search this place, but you will not find the Bullfinch. But you will find the corpse of a bandit nicknamed Nolik. There is a message in his PDA that was never sent to the addressee. As for the search for Nolik's corpse, absolutely all the dead bodies on the map are marked with markers, so there should be no problems in this regard. The corpse is in the attic of the building where Nimble was held. Examine the message and go on a further search. Understand the information received and pay attention to what is written in the message. Think about what you can do in this case - everything is very simple, so do it!

The message refers to the ATP and the Chernobyl nuclear power plant. On the territory ofthey have two ATPs - on Cordon and on the same location. You have already been to Cordon, so go to the next ATP point and chat with the locals. So you will find out that Slavik Snegir, along with other stalkers, went towards Chernobyl-2 to study his hiding place. Go to Chernobyl-2 and get new data that is already waiting for you. You must explore the area by climbing onto the roof of the fourth reactor. So do it. At the very top, go to the corner from where you can see the whole location.

As soon as you are in place, the Monolith will appear. This will begin a difficult task, in which you will have to kill all the representatives of the Monolith, remaining unnoticed. Start the mission as a sniper. The messages coming to the PDA and the description of the task indicate how to act correctly in order to complete this mission. Save the bullfinch, go downstairs and talk to the character. He will move to Cordon. Go there and talk to Maria and the Bullfinch. This is how the storyline ends!

Passage of the plot "Embryos"

To get the Rat Embryo, you must talk to the Miner. This happens at the very beginning of the game during the first visit to the cave.

Further details about the rest of the embryos:

  • Cockroach – can you get about?? Sidorovich in exchange for the Night Star artifact.
  • Hardened cockroach - search the dead bodies of scientists in the X-18 laboratory and you can find the right recipe.
  • Anomalous Bloodsucker - can be obtained from the Sakharov in exchange for the Ghost costume.
  • Marble Bloodsucker - Talk to Raven, who will also give you a tip on the location of the Klondike with artifacts.
  • Deathclaw - Search Suslov's corpse and inspect his PDA at the Clear Sky base, which is based on the "Diamond Skulls" storyline. You will find the recipe.
  • Break - can be received as a reward from Kalmyk after you deliver the contents of the cache on the island with teleports to him.
  • Librarian - Received from the Mole when you bring the PDA.
  • Monolith - given by the Miner after you save Fima Coal in parallel with the task of killing the Shadow of the Monolith.
  • Shadow of the Monolith - you will get it after activating the "Diamond Skulls" storyline as part of the "Sniper" branch.
  • Female Zombie - Give Akim away for bringing him hands from zombies.
  • Phantom Zombie - will be given by a Miner as a reward for killing the Shadow of the Monolith in the story.
  • Giant boar - can be obtained from the Old Man from the location of the Uncharted Land, if you bring him the clock located in the cave.
  • Giant pseudo-giant - look for it on the territory of the Radar, in the area of the checkpoint at the transition point from the location "Army warehouses" (according to the story).
  • Jumping pseudo-giant - you canreceived from Sakharov after completing the quest related to hamstering. You will also need to bring an embryo container for this storyline.
  • Electric Chimera - the recipe is located in the musical stash at the location "Dark Valley" in the current story.
  • Phantom Chimera - Search inside the Monolith's cache in the Wild Territory in the "Sniper" storyline.
  • Wulf - the recipe is divided into two parts at once. The first part can be found in Fenrir's farewell stash "Beauty in a Cage", and the second part can be found in Proper's stash near the port cranes in the "Sniper" storyline.

As you understand, this plot is partially intertwined with the plot branches "People's Solyanka", "OP-2" and "Sniper".

To complete the storyline, you will have to go through all the others in parallel. You can get recipes for completing various quests by talking to certain characters. The first recipe, for example, can be completely taken at the beginning of the game, when you visit the cave and meet with the miner. In addition, there are a number of small quests in the plot.

Talk to the Miner after you save Fima Coal. He will offer to destroy the Shadow of the Monolith, but will also say that you should talk with Zakhar. Go to the character and talk on this topic. You will learn that it is possible to create an embryo of the Shadow of the Monolith, uh??iv her.

The search for a recipe for this embryo starts from Eastern Pripyat. Visit the Hunter's Cache. Before looking into the hint, try to find it yourself. This cache, by its uniqueness, could stand on a par with the caches from the "Sniper" plot, but it was invented a little later. There is a Monolith Embryo recipe inside the stash, but you are now interested in the Shadow of the Monolith.

You will receive it after activating the "Diamond Skulls" in the "Sniper" storyline. If this was done, then incubate the Shadow of the Monolith and kill him. Then report to the miner. When you save Fima and take the quest to kill the Shadow, bring seven Chimera Claws to the Miser to find out about the teleport to Cordon. Also, the main character will hear a story for suspicious people and invisible hiding places that make strange sounds.

Suspicious people went to the Dark Valley. Go there and find the first musical cache. Before reading the following information, try to do it yourself.

You will have to explore the base of the bandits and move to the sound, which is uncharacteristic for this place. The sound will be quieter or louder when moving away or approaching the desired object, respectively. Just like in the famous game "Cold-hot".

Look for the hiding placegas station and follow the sound of the falling drop. After you search it, a quest chain will begin related to the search for other similar caches. To complete the storyline, you will have to complete Sakharov's task - bring him embryos and capsules. After that, you will receive a quest related to the container for these embryos. The container will be in one of the caches of this plot. As a reward, Sakharov will provide you with the recipe you need to complete the current storyline and the Sniper line.