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ShowGamer.comWalkthrough Star Wars Jedi: Fallen Order

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Walkthrough Star Wars Jedi: Fallen Order

Full Walkthrough of Star Wars Jedi: Fallen Order


Prologue. Bracca

This level is linear. In it, we explore the world in which the main character of the game, Cal Kestus, lives and works. Once you're in control, follow buddy Prouf while learning the basics of movement. In this mission, you will be doing a lot of jumping, climbing down ropes, climbing walls, and the like. Follow the steps and follow forward until the video plays. In it, Prouf will break and begin to fall down. To save him, you must use force, the use of which will alert the Imperial Inquisitors to your location.

Once the cut-scenes are over, you will be on the train. To get out of it, you have to fight your way through. Again, this level can be called a tutorial, as here you will learn how to use a lightsaber, parry attacks and dodge blaster shots. In addition, special moves will become available to you. Do whatever the game asks.


Continue the battle until a fighter appears, which will open fire on the main character. You will have to run from cover to cover. When hiding from shots, proceed carefully, because the hero can easilyfall into the gap between the cars. Reach the last car to watch a cutscene where you will meet Cere, the former Jedi.

Keep running through the train, climbing up and fighting the stormtroopers until Cere tries to save the protagonist. After that, you find yourself in a closed area, where you have to fight one on one with the Second Sister. You don't have to win: just practice blocking until Mantis appears.

The Praying Mantis is your base from which you can travel to other planets (when you unlock them).


  • You can use a special table to upgrade your lightsaber if you have the necessary parts.
  • At the Meditation Point, the hero regenerates health and levels up.
  • In the Terrarium, you can grow plants from collectible seeds found in the story on various planets. To do this, scan plants using BD-1.

Examine the base to find a space guitar. With it, you can listen to the echoes found on the planets. These are collectible items that can be found while traveling around the world.

Chapter 1

When you are on Bogano, listen to Cere, who will show you the way?? giant vault. That is where you have to get to. Use the guitar by the sofa (near the terrarium) to trigger a cutscene.


Start of research

Go ahead and find the first meditation point. Choosing "Rest" saves the game, restores HP, stamina, and revives enemies. Everything is the same as in Souls-like games. after dying, Cal will return to the last meditation point . You can also distribute skill points here.


Meet BD-1, but the droid is broken, so you'll have to look for upgrades so that he can help you with different skills. Jump on the plants and grab them while holding the shown key. Go through the training and click on the right buttons to study the holographic map. After you repair the first BD-1 module, you can use the map in free mode. Jump on the ledges and go down the rope to the locked door. there is a meditation point nearby. The path to the right through the pipes leads to a room with a puzzle (you need to slow down the screws and get to the essence of power from below) and a secondary boss with the essence of health .

You go to the left of the door, along the pipe, press the jump to grab it with your hands and get to the room with the first enemies. Defeat them, for?Slow down the propeller and pass between the blades. Watch a video of Cal fixing BD-1 at the workbench. Now you can use the map. By finding such workbenches, you will receive upgrades for BD-1. And after them, the workbench can be used to customize the lightsaber.


Go to a dark place, hold down the attack block key to light the path ahead with your lightsaber. Grab the plants, climb up and attack the wires. When interacting with the wires, Cal will receive an electric shock. You will learn how to heal the hero. By default, you will have 2 stims, but in the future you will be able to unlock more. When resting, the number of charges is restored.

Path to the Vault

Now you can use the map. There are different labels, but the main one points to the Vault. Go to the central room and hit the cable stand to create a path down. You move up the spiral stairs, where you will encounter a new enemy. It is not necessary to kill him. Slide down the cable, use another and find yourself at the lower levels.

In addition to the usual monsters, you will find Oggdo. Dodge to the sides and counterattack when the enemy misses. Don't forget to slow down. During one of the attacks, the toad will be highlighted in red. Is this zn??cheat that you cannot block such a move. Just dodge! You can cut off Oggdo's tongue. Slow him down when he sticks out his tongue (during an unblockable attack) and then cut him. However, to kill an enemy, this is not necessary. On the other hand, you will get an achievement. Go to the location that is guarded by the enemy, climb the plants on the wall and use the new meditation point . Walk forward to see the memory.

You will travel back in time and learn wall running. Get to the teacher several times, and when you find yourself on Bogano, turn around and go back to where you came from. Now you can run on walls with stripes or metal bars. Get to the elevator by running across the metal plate. Ride it to the top. Open the map and you will see green objects. All these are points that could not be overcome before. Climb down the cable and grab the rope to climb up.

Run along the walls, jumping from one to another. Jump press when Cal starts to fall. Climb up the hill to the Vault, interact with the slab and go inside. Listen to Eno Cordova using the round slab in the center of the room. Now you need to go to Zeffo.

Return to ship

Leave ube?Look up and go straight ahead. Kill Oggdo, jump down and soon you will reach the door, which is closed on this side. A holotape of Eno Cordova will start nearby and you will learn about Dathomir. After opening the door, you will find yourself at the second point of meditation. To the left, you can run along the wall, cling to the plants and climb up. This path is much shorter. Once on the ship, talk to Cere.

Chapter 2. Zeffo

Go to Zeffo. When Grizz asks, then sit next to him. It is not recommended to visit Dathomir, because there are too strong enemies. However, you will still go to this planet. Later.

Passage through the village

Follow the path on the right, kill the monsters. Along the way, you can meet the entrance to the cave, where there is a stim container. Soon you will reach a path leading up the hill. There you will meet the first stormtroopers. Reflect their shots with a sword (put a block). Soon you will come to an abandoned village. Slow down the windmill and use the platform to go down. Kill several opponents in the settlement, go deeper and look for an orange ledge on the right. Climb onto it, go through the pipe to the roof of another building. Kill the enemies, jump over to the next building. Then jump onto the round platform and climb onto the ledge above. Kill two opponents, goGo to the building where they were and follow on. Then jump to the left and run up the slope. You will reach a meditation point .

Passage through the ruins

You need to go through the cave, lighting your way with a lightsaber. You should not go to the right, there is a dead end. Go left. Get to the switch and turn on the light. Go outside, kill the opponents and approach the rotating device. Slow it down to get across the bridge. Kill new enemies. Beware of the enemy with a rocket launcher. You can slow down incoming missiles using force. Try to get close to the stormtrooper captain.

In the next area, you need to re-use the slow force to get across the horizontal platforms. One of them must be stopped in an inclined position in order to reach the meditation point . Soon you will come to a new area with stormtroopers. Get to the place where you need to slide on the ice slope. Make sure you enter the turns correctly so you don't fall into the abyss.

Jump onto the rope, swing and move to the other side. Run along the wall, kill the animals and attack aircraft standing above. Among them is a commander who fights in close combat. Ideally, it should be slowed down with force. Climb left-up, to the point??e meditation. Walk across the bridge to the machine gunner. After killing him, get to the next machine gunner, moving through the pipes.

Climb up the rope and move along the pipe. Hang on it with your hands to get under the tanks. Once in a new place, slide down the icy slope. Beware of the enemy with the rocket launcher. Go to the dark building and interact with the terminal to view the holotape.

Kill the commander who is standing on the balcony, go to the right and follow the descent. Jump onto the rope and climb onto the ledge. You will enter a location with two moving blocks. Slow them down so you have more time to move. Slow down one, jump on it, slow down the other one and jump from it to the ledge. There will be three more blocks inside the cave. The first two just go past, and the third block slow down at the moment when it goes to the left. Run along the wall on the right to jump onto the block and get out.

Follow the path and you will find yourself at the meditation point . Two ropes hang over the abyss. Use them by swinging on each. Kill the enemies, slide down the icy slope and make a jump. Next, you need to run along the walls, kill monsters. You will soon come to a path that will lead Cal to the windswept ruins.

Search input??and to the tomb of Eilram

You don't need to fully explore the ruins. Kill the horned monsters, which are not too dangerous because they have poor eyesight. Go forward and through the passage on the left. Squeeze between the rocks, approach the large structure with wind and try to get to the central object. Apply the slow force to stop objects flying at you. Step on the button on the left to go down to Eilram's Tomb.