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ShowGamer.comWalkthrough What Happened

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Walkthrough What Happened

We present to your attention a detailed guide to the passage of the psychological thriller What Happened


After the intro video, go ahead. You can go through the door on the right and select the settings for the game. And so use the left door to start a new game. Once in the toilet stall, look alternately at the wall to the right and left to find new inscriptions there. Then exit the booth by moving the latch and turn off the faucet on one of the washbasins. Leave the toilet.

Walk left and go up to the second floor. Everyone will be talking about Jimmy breaking the locker. Move along the second floor until you see a broken locker. Open it, read the note from Rose asking for help with chemistry, and then climb inside the locker.


Once in a strange place, look into the cabinet on the right and take the key . Use it to open the door and go into the next room. There is a note about Maya in the drawer on the right. Move around the room, which will gradually be filled with butterflies. Eventually, a light bulb with a fan will appear on the ceiling in the center. Pull the rope to turn on the fan.

Wait. After that, go forward along the corridor and press LMB to tear out the boards??. Approach the easel. Examine the red flower and turn off the light bulb on the ceiling by pulling the string. Pull on another. You will find yourself in an impromptu puppet theater. Move across the field picking flowers and taking them to the girl. You need to collect each flower and give it to the girl, after which she will leave, and the scene will end.

Pull the string again to start the night scene. Move to the girl and drive away the wolves (just by walking on them). Do this three times to complete the scene. Pull the lever a third time to start the winter scene. Move to the logs to cut each one, after which the Mind will speak to Stiles.


Move forward, turning off the lights, and then break the bottles on the shelves to the left and right. Turn off the light, repeat the path forward until you find yourself in a back room. Turn off the light, turn around and go forward to the far room with many pages. There is a note in the cabinet in front, and a light bulb in the cabinet on the right. Take a light bulb, screw it in the previous room and turn on the light. Sit down in a chair opposite a table with a mirror and turn off the light.

Walk forward and inspect the safe. You will see huge hands for the first time. Go back from the safe and listen to what the mind says. You need to move in the direction that Reason says. If to the right, thenhold D and move the mouse to the right. And so on. So you can go through the corridor and dodge all hands. In general, it is best to move along one of the sides. When a hand appears, cross diagonally to the opposite side. So you get to the far locker. Open it and you will find a postcard with a code. Take away. You can look at the code by holding RMB. The code is always different, so it's important for you to have a postcard with you!


Then you need to go back, dodging all hands. If your hands catch you and you don't do what your mind says (even if it says to move forward), you will end up somewhere. Either in a room with boxes (you need to find the key and get out of here), or in a maze (move along the arrow signs), or between the palms (just wait).

After returning back, take the code from the locker again and try to go back to the locker with a combination lock. Enter the code, read the note and climb inside the locker.


Walk down the corridor, visit the computer science room, and then exit and go left. Turn into the door on the right, into the psychology room. Look around, there is a note in one of the boxes. Exit through the other door and follow the corridor around the corner (the path is now open). Go to the history office on the left. In one of the drawers opposite the door e??t note. Go to the economy room, view the scene and exit back.

Move on until you see Jimmy. Enter the room on the left and stand on the "cross". You will hear the voice of Rose, who will stop the ridicule. Read the note on the nightstand next to the rose.


Exit the room, go a little to the right and go up to the second floor. The ladder is now accessible. Go left, follow Maya, go into the opened classroom and watch the cut-scene. There is a note on the side. Also go to the open window. Return to the corridor. Go to the barriers on the right and left. They will push you away. Repeat the steps until they disappear. Go through the transverse corridor with paintings and open the hall on the left. You will hear the director's speech.

Walk in a circle until you see Maya again. Follow her to another office, get a note from the box opposite the door and watch the cut-scene. Exit through the other door and gradually move forward to the window.

Go to the end of the corridor and turn into the literature classroom on the left. Read the two notes in the hands on the pillars to make creepers appear. Move outside the room through another door. Follow forward and inspect the stairs on the left leading down. The path is blocked by plants, but there is a lamp base nearby. Climb up and go left. Will it come in?? into the opened room, go along the right row of chairs and close the window. Take the light bulb, go back to the stairs, insert the light bulb and turn on the light to get rid of the plants. Now you can go down to the first floor.

To be continued…