Watch the introductory video, after which you can control the main character.
You need to collect two sparks from the lighthouse. Go to the lighthouse. Below is a book. After picking it up, you will receive a hint: to get into the observatory, you need a key. Climb up the steps outside the building (to the right) and hit the spark to catch it. Do the same with the spark a little further.
Jump down to the fountain where there are two more sparks. Jump on the wooden platforms on the right using double jumps and collect both sparks.
Также рекомендуем сайт наших партнёров — ТОП лучших игр.
Follow the memorial, focusing on the radar at the top of the screen. Collect one spark. At the tombstone on the right, look for a diary: “Grandfather studied plants so carefully. It's good that I still have his drawings. They are alive." Jump up the platforms for the last spark.
Move to the beach. Jump up the platforms around the pillars and destroy both sparks. Don't forget that you can swing your net in the air to glide and not immediately fall down. Return to grandma.
Return to the island, move to the granny, killing the monsters along the way. Next, you need to collect sparks from the Ferris wheel, clock tower and crane. Swim to the clock. Kill the enemies and jump onto the ledge inside the tower to destroy the man who got into the gloom. Inside it will be the first spark. Then cling to various lanesecladins to find a spark at the very top.
Swim to the Ferris wheel. Climb to its middle and collect the first spark. Climb to the very top for the second. Follow the crane, charge the generator by hitting it. Walk along the cable, switch the lever and jump higher. Destroy the first spark on the left. Switch another lever and jump to the suspended platform with the second spark. To fly to it, you need to hold the specified key, and soar in the air. Follow the tank and fill it up.
Move along the marker until you find Bane's ship. We need to free him. Hit Bane in the dark and talk to the old man. Talk to Morris.
He will say that the power is out and you need to find four sparks in the area while Grandma is working on the car.
To get the first spark, go to the first small group of buildings next to the place where you talked to Morris. While you can collect the sparks in any order, the first structure in our walkthrough is on the left side, about 350 meters from Morris's location. Once you reach it, you will find another person covered in gloom.
Follow to the end of the platform on which this person is standing, and you will see a wooden platform on the left. Jump on it and keep climbing until you find a switch.Chatel next to a gloomy cloud. This cloud will disappear after you activate the switch.
Find an electric bar at the top of the building that you can pull yourself up to. Once you reach the top, the hardest part begins, as you need to use a double jump and hover combo to get to the spark.
After double jumping and hovering towards the wooden platforms in the distance, you will be able to pull yourself up to another electrical barrier. On this platform, you need to activate the switch and use the elevator to get to the top and get the first spark.
To find the second spark, head to the building, which is located just to the right of the north (N) symbol on the scale at the top of the screen. As soon as you get to it, you will see a spark that you can pull yourself up to. When you climb up and defeat the monsters, you will see a brown lever that cannot be activated yet.
At the top of the building is a generator with white lines. Climb up the wooden boards around the building to reach the generator and activate it. This will activate the switch you saw earlier and you can go back to it and attack with the net. As soon as you do this, the elevator ahead will start.
Use it to get to the top of the tallest building and find the second spark.
Heading to post??oyke to the right of the east marking on the top scale (E) to find the third spark. When you get to the place, you will see a stone staircase. Follow it up until you see an elevator that will take you to the top of the building. You must continue up and take the three elevators up to find the third spark. The path to this spark is quite simple - use the wooden planks around the building.
After receiving the first three sparks, only one control point will remain on the scale at the top. Once you reach the marker, pull yourself up to the gloom slide to get to the main platform. You will find another set of stone stairs and wooden platforms around the building that will lead to a brown lever.
Advice. On this building, you need to activate two levers and use the boosters they launch. The second lever is covered with a cloud of gloom, and it is not easy to find it.
Finally, use the elevator and jump over a couple more wooden and metal platforms to get to the top spark. After collecting all the sparks, click on the switch next to Morris and fill the tank with sparks. Next, you need to find a sparkler.
After placing the sparks in the tank, the first tower will be marked with a marker. You need to enter it. Inside the tower you will see a brown generator that can be activated. With his helpyou will start the elevator from the right side and it will take you to another wooden platform from above.
There will be another working elevator at the edge of the building. When it goes down, jump on it from the wooden platform. Follow the wooden path that the elevator leads to and look for the lever that activates the third elevator in the tower. After the elevator, continue walking along the wooden path.
In this area, you need to jump onto a couple of wooden platforms to find two belts with several moving elevators on each of them. Use them to get to the top and activate the lever. You will create a bridge and be able to get to the next tower.
Get to it and jump down to find another generator that can be activated. Once activated, use the wooden platforms and objects that you can gravitate towards. You will reach the top of the tower where you can activate a lever to create another bridge.
After you cross this bridge, jump down and get to the wooden platform on the right. There will be another generator that activates boosters that allow you to climb higher. Use them to jump over several wooden platforms.
At the top there will be a lever that activates another accelerator. Use it and get to the platform ahead. You can pull yourself up to the edge of this platform. Here you need to defeat several enemies, huh?to free Klauth from the gloom. It will allow you to activate the spark gun.
The next part of this quest leads to the drilling rig where Mayor Clout is located. Following the marker, you will find the generator at the bottom of the tower, by the elevator. Activate it and go upstairs using the elevator and a couple of rungs.
When you rise a little higher, you will see a wooden path. Jump on it and follow it up to find two characters in the darkness. After the video, you will meet the snake for the first time. This is a giant machine that will emerge from the water.
When you try to activate the lever at the bottom, Grandma will say that you can use the manual control. At this point, you must use the water and get to the tower that the serpent feeds on. Activate the generator below and use the elevator to go up.
After the elevator, pull onto the four hook points to reach another platform with several enemies. Above the wooden walkway, this platform has a lever that activates another elevator. Climb on it, defeat a few enemies and activate the last lever so that the snake cannot feed on energy.
Repeat the same process with the second tower until you reach the top and activate the last lever. There is a lot more jumping to do in this tower and most of the grapples will be movable.
After activating the lever on top, run back to the lever below and activate?Take him out before the serpent gets to him.
After a short dialogue in the place where you met Morris, you need to activate four levers in different places to power the beacon. You can find on the upper scale all the necessary markers pointing to the levers. Getting to them is pretty easy. You need to remember to use different mechanics, including double jump, hover, pull to objects and dive under water. If you use all these methods, you will easily cope with the task.
On the fourth lever near the lighthouse you need to get into the greenhouse. When you get inside, watch the cut-scene to receive a gift from the shadow. Activating the last lever will complete this quest.
After you return the electricity to the lighthouse near the Square, the grandmother will ask you to go to the Sleepy Triplets. As in the first task, you will have to jump a lot, fly and be attracted to objects
As soon as you get close to the Sleepy Triplets, the snake you saw earlier will appear from the water and summon three enemies. These opponents have long legs and stay well above sea level. You need to jump up and attack them with a net.
Advice. After defeating the enemy, which is achieved by four successful hits, you can dive underwater to quickly get to the next target.The same method will allow you to dodge clouds of darkness.
Once you defeat the enemy group, head to the city where there is a beacon of light. You will see a child with a blocked generator inside a cloud of mist at the main door. Talk to Jonathan and he will tell you that he needs you to activate the spark gun. Start by activating the gloomy generator.
After activating it, the doors will open and you will have to defeat a bunch of gloomy monsters. Defeat them and follow the pipe surrounded by blue rings. You will see a pink trampoline that can be used to get to the top platform and activate the brown lever.
Advice. The pipe in front has several blue rings. Keep walking along it, and you will find another lever in front of the door. This will open another door.
Go through the door and destroy the clouds of mist on the right to find a brown lever that opens another door above a small staircase. Go through the doorway and jump on the trampoline ahead to find another lever.
After activating this lever, the snake will hurl clouds of mist at you while you have to get to the next marker. Follow him and activate the lever. Dodge clouds of darkness. After sliding, you will see another lever that will start the next slide. Use this trick to get to the top where you have to ??to fight with a bunch of enemies, dodging clouds of darkness. The battle will be quite difficult. After the victory, activate the lever directly under the spark gun.
You can use the lever-powered ring to reach the marked area. Next to the reservoir of sparks is a character who asks you to find two sparks.
Head to the giant structure to the east using the radar at the top of the screen to find the first spark. There will be a small stone path that will take you to the island. Climb the stairs on the left to reach the generator in the center of the island and activate it. Use the panels for acceleration activated by the generator.
Advice. You don't have to defeat the enemies you encounter in this location, but they will drop small sparks.
After using a few launch pads, you will come across a second group of enemies, and there will be a lever behind them. Activate it to launch a device that you can gravitate towards. Use it to get to the broken path ahead. Here you will find the first spark.
Head to the second building marked with a marker to find the second spark. Jump up to the marked generator and activate it to power another booster. Use it to climb upAbove, where you will find a man covered in gloom, and a lever located behind him.
Activate the lever to turn on the second accelerator. Jump to the right and follow the pipe with blue rings until you see a bunch of enemies with a lever on top. After activating the lever, return to the second accelerator and use it again to climb higher.
As soon as you do this, right in front of you you will see another lever that activates a hill of gloom. It leads to the third lever, which opens the last section, and you can use the same speed boost to get there.
Advice. During the jump, be ready to pull yourself up to the electric bar on the right. At the top there will be another accelerator leading straight to the second spark.
Return the sparks, fill the tank and activate the lever nearby to start the next part of the quest.
When you get to the next marker and pull yourself up to the electric bar, you will see a passage with enemies. Go there and use the trampoline in the back room to get to the generator from above. Follow the pipe with blue rings until you meet Adrienne.
Climb the path to the left and find the second generator. Once you activate it, you will have to use the double jump and hover mechanic to jump over the wooden platforms and reach the switch.chatter. These platforms are located far from each other, and you need to jump as accurately as possible.
Talk to Miss Littlelock and then Trevald to trigger a nice cutscene where you will learn more about the gift from your Shadow. After talking again with Miss Littlelock and Ursula, you can return to the tank and activate it.
After activating the lever on the tank, you need to activate five more levers. They must be activated in a certain order, and the current lever to be activated is always marked with a beacon symbol. The second and third levers are pretty easy to activate as you just need to follow the path to them.
When you get to the island with the fourth lever, there will be a wooden path on the right on the giant rock. Walk along the path and find the lever at the top. Activating this lever will turn on the booster from below, and you can use it to get to the main lever.
To find the fifth lever, you need to use a couple of boosters to get there. Use the slide that is activated by the nearby lever. The sixth lever is at the bottom of the island, and you can easily activate it. The last step to complete the quest is to use the main lever located under the lighthouse.
To be continued…