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Anthology of Fear walkthrough - game guide

A detailed guide on all story levels, search for objects, solving puzzles. All game endings.
Anthology of Fear walkthrough - game guide
Author
Andrey Pavlenko
Date of publication
20 March 2023

Walkthrough Anthology of Fear 100%

At the start of Anthology of Fear, go down the stairs to enter an alley. Use the flashlight to find a chest of drawers against the wall. Open the drawers to get a crowbar (pry bar) . Use the tool on the red-lit door to open the opening. Go down the stairs and go through the door to enter the labyrinth. Your goal is to find the blue door.



Go deep into the corridors to face an obstacle. At the first intersection, turn left, at the second - the same way, and soon you will see a blue door. Go into the building. In the new corridor, open and go through door A 53 . Examine the wall to find a shield box with a red label: "Backup Power" . Open it and click on the three levers to power the building. Once the electricity turns on, open the double door with the card.

Go up to the third floor to open a new door. In the corridor, look for a door leading to the archives of patients. Open it and search the first locker with the letter S to get the right document. Repeat the steps to go up to the floor above. In the hallway, go through the door to Dr. Hypnos's office. Examine the shelf to find a box. Go back downstairs to the room with the circuit breaker to find the tape recorder. PlayRemove the previously detected film.



Также рекомендуем сайт наших партнёров — ТОП лучших игр.


You will wake up in the car. Head outside to find a mannequin with a crowbar in the background. Take the tool and follow the same steps to find a new mannequin near the red door. Use the crowbar to open the door leading to the courtyard. Enter the elevator, but it will not move - you need to apply power. Go outside and look for a car with a can of fuel. Take it and refuel the generator. Once the elevator is activated, go inside. Go deep into the corridor to find an ajar door. When it closes, go down the stairs opposite and move forward. The corridor will change. In the lower left corner, find the dining room. Examine the table to get a key .

Go back to the half-open door you saw earlier and unlock it with this key. Turn on the TV to read the message. Interact with the mannequin to clear the path. Go back down the nearby stairs to get into the new elevator.

On the new floor, interact with the device by pressing the corresponding keys. After that, return to the elevator. On the lower floor, play the piano in the first room to make the ghost appear. Exit the room and the ghost will play a few notes. Return to the piano to play the same notes, and then go to the far left corner, where you will find a chest of drawers with a cassette. Enter the room on the right side and interact??e with a tape recorder. Go down the stairs nearby.



Go to the end of the corridor to return to the dining room. Close the door to see the phone. Interact with him and exit the room. The door will close. Open it to get into the corridor. Go to the end and interact with the item. Turn around to see a floor lamp illuminating the closet. Use it to return to the previous corridor. Go to the first elevator to go down to the lower floor.

You have returned to the device. Interact with it to turn off the power. Supply power to the room using the generator in the closet. After activating it, complete the interaction and return to the elevator. On the new floor, start by exploring the first room in the hallway. You will find a sink and a cassette lying nearby. Exit to the corridor to find a tape recorder in the closet. Read the mysterious message on the wall. Climb the stairs at the end of the corridor, move to the end of another corridor and it will change. There are several blood-covered doors here. Go through the first bloodied door. There is a figurine of a rabbit on the table - pick it up.

Return to the corridor to find the second bloodied door. Next to the door, look for the second figurine of a rabbit. Continue down the corridor to find the third, last bloodied door. Opposite it, look for the last figurine of a rabbit, standing n?? furniture. If you read the mysterious messages in the corridor, you could understand that each bloody room corresponds to a story associated with Jason, David or Michael. To solve the puzzle, you need to place the rabbit figurines in the correct order.

The first corresponds to Jason, the second to David, the last to Michael. Go down the stairs to get to the elevator. The power will turn off again. Walk down the corridor to find a door to the right of the mannequin. Go down the stairs to get into a new room. Take the rabbit figurine from the couch and then place it on the table with the name "Nathan".



Get the item from the box and return to the elevator. In the corridor you will face a threat. When the device turns green, press the action button to survive. Enter the three bloodied rooms to find the levers. Pull each one and power up the elevator. Return to the computer, use the Morpheus 64 and return to the elevator to get outside. Try to go outside, where you will encounter new enemies. Dodge and shoot when the device is charged. After clearing the area, interact with the phone at the dead end to complete the level.

Back in the building, examine the documents lying on the table and under the TV to learn about Alice Hill. Go up to the third floor to find and open the door to the staff archive. Search the beech locker??oh H to get the tape. Return to the room with the video player. Turn off the power by lowering the levers on the case, and then apply it to the building (raising them). Insert a new cassette into your video player to view the recording.

While controlling Alice (Alice?), get up and go to the kitchen at the bottom of the house. Search the refrigerator to complete the first objective. Take the eggs and heat the pan. Take a clean plate to the left of the sink and place it next to the pot. Interact with toasts. Once the pan is hot, place the eggs in the pan. Then take the toast to put on a plate. Search the drawer on the right, find the spatula and place the eggs on the toast. Take a plate of food and give it to the child sitting at the table.

Emily wants to play. Climb up to interact with the door to the right of the stairs. Then return to the kitchen to interact with the radio. Go down the stairs to find Emily. Then go down to the basement to find an elevator. Start by examining the door on the left hand. At the end of the corridor you will find a rabbit with a children's cube. You need to make up the name Emily by finding the cubes with the corresponding letters.



  1. The second die is on the furniture next to the rabbit.
  2. Go through the door in front of the rabbit to find another corridor. Examine the levitating cabinet to find the third cube inside.
  3. Walk down to find the fourth cube.to the bottom of the wall.
  4. Return to the rabbit to open the drawer below and find the last cube.

Make up Emily's name to open the door to her left. Go through the door to see Emily's silhouette. Follow her to get into her room. Go through the bathroom door for a surprise meeting. After the dialogue, return to the corridor where the candles will light up. Following along the lights, you will reach a living room with a TV. Interact with the radio in front of the screen to read the message.

Exit to the corridor to find the second TV. Take the drawing from the right wall and continue down the corridor. Another drawing will appear in front of the TV - take it. Continue collecting drawings, this time by the third TV. Go deeper to find another telly. Pick up the drawing on the right side and go to the bathroom by the bedroom.

Interact with the eye and place the drawings on the wall. Interact with the drawings in the following order:



  • top left
  • bottom right
  • top right
  • bottom left

Talk to the eye again, open the door leading to the basement. After returning home, hide in the bathroom near the door to the basement. Having counted up to 30, go to the office from above. Go down to the kitchen and go to your room. Go back to his room for a cutscene. After finding Emily, go down to the basement to find the elevator.

NewOn the floor, interact with Emily's remains in the sink to get another target. Search the drawers in the closet in front of the rabbit to pick up the spoon . Go through the door next to the closet to find a corridor full of corpses. Examine the second corpse to use the spoon and get the eyes. Look at the plush rabbit and talk to Emily to get the clip from the closet. Return to the corridor to remove the teeth from the first corpse. Insert your teeth into the plush toy and talk to Emily to open the door. Walk down the corridor to find a floating chest of drawers. Get the first figurine out of it. Go to the living room and take the second figurine located on the TV.

Place the figurines on the Loop and Stool TVs. Take the flashlight from the TV to light the way to the generator. Once you restore power, go to the bathroom and interact with the eye. Pick up the pliers and remove the teeth using a mirror. When you get home, start playing with Emily. After blowing up the pellet, take the lamp from the chest of drawers and go to the basement to find the generator. A cut-scene will start. After her, go down the corridor to take control of Emily. Go down to the kitchen to find the source of the noise. Return to the room and hide in the closet.



While controlling Alice, talk to the eye and join Emily and Jason outside the window. After that, inspect the documents lying on the st??le. Go up to the third floor to find the nurses' room. Find the key in the drawer of the table. Return to the room with the tape recorder to trigger a cutscene. Follow to gate A17 and run away, closing the doors behind you. Follow the corridor and watch the final video.

Game from the guide
  • Platform: PC
  • Genre: Survival horror, Horror, Adventure
  • Release date 17 March 2023